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With the new chapter set in Skyrim, is ZOS finally going to fix the Eastmarch/Reach Map Issues?

Ravingar
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If you don't know what I'm referring to, it has been brought up countless times by other people, where Eastmarch and the Reach in ESO are geographically too far north and too far east than they should be - which therefore overrides Winterhold and Blacklight (like Windhelm is literally on top of where Winterhold should be) - of which both cities do exist during the time period of ESO. Eg; of a more detailed post below.

https://forums.elderscrollsonline.com/en/discussion/459005/end-the-tyranny-of-eastmarch-annual-request-to-fix-the-map

dXJKIPs.jpg?1

With the next chapter literally being SET in Skyrim, it only makes more sense now than ever before to fix this issue.
So ZOS are you gonna fix it? Yay or nay?
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  • MashmalloMan
    MashmalloMan
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    Well first of all, will they bother? Ehhhh. I don't think they will.

    Secondly, how could they fix it? Well actually they can and they have in the past... sort of...correct me if I'm wrong, but if you look at the early map I linked below, before Craglorn was even released, they actually changed the way the island looked for Morrowind upon release. Some other small details you'll notice from other zones shifted around.

    WhLufsY.jpg

    This image was a cool map I pulled from online, they took the actual maps from the zones and placed them where they should be on the world map. I half finished my attempt at Skyrim to figure out what they could do to input a new chapter and zone.

    My attempt isnt finished, but I believe they would just leave some of the map empty where some of the mountains are (near solitude), since you can't go there anyway and they did this exact same thing with Northern/Southern Elseweyr. I had to push Winterhold to the side because of Windhelm. I believe they would only fix the map IF they plan on doing Winterhold with the zone dlc at the end of the year.

    nimcWOn.jpg

    Last thing to note, they mentioned how we would be protecting northern Skyrim on some island from invaders, which means they will be adding more land mass that isn't present on our current map. Typically they add more detail as you can see with Morrowind and Summerset. In fact, Morrowind looks a little wider upon release.
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  • Michae
    Michae
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    You mean the Rift, not the Reach. Reach is in western Skyrim.

    But yeah, it has always been my pet peeve regarding ESO. I also didn't like that they slapped in Bleakrock Isle there out of nowhere too. Still, I doubt they'll do anything about it unless they're planning to add Blacklight dlc sometime in the future.
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  • OtarTheMad
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    I don't see them fixing the map. I am just assuming that everything will be just a bit off. Pretty sure they said this year was going to be Solitude, Morthal, Blackreach and the story dlc sounds like The Reach area.
  • MerguezMan
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    Instead of moving Eastmarch and the Rift, wouldn't it be simpler to move Yvardenfell and Bleakrock to the right, and then redraw the empty zones around (so there would be some "new" space left for Blacklight city)?

    Also I'm not sure that is the official explanation, but at some point I read Vivec moved Morrowind lands to create a giant wave that stopped an Akaviri invasion. So, Blacklight would be underwater in current time...
  • Royaji
    Royaji
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    No. Why would they bother?
  • Seraphayel
    Seraphayel
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    Royaji wrote: »
    No. Why would they bother?

    They should bother because it’s silly. Over the years other games adjusted their maps (WoW for example).

    Just make it right and that’s about it.

    We have the same problem with Northern and Southern Elsweyr and the gap between both of them. What’s there? Mid Elsweyr? It’s a hole in the map that most likely never will be filled.
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  • January1171
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    No- they said Eastmarch and the Rift aren't changing
  • Ratzkifal
    Ratzkifal
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    No- they said Eastmarch and the Rift aren't changing

    That's not what this is about. They didn't say that Reaper's March would change in the Elsweyr chapter and yet it did. Vvardenfell also changed shape with Morrowind.

    We can expect an update to the map, but that doesn't mean the Eastmarch mess is gonna get fixed. Also, no Eastmarch is not on top of where Winterhold should be, but the map is stretched weirdly so that Winterhold (which in Skyrim is North-North-West of Windhelm) is to the North-West instead and that the road we take in TESV to get from Windhelm to Winterhold would lead straight into the Sea of Ghosts if ESO's map was accurate. So it's both distorted AND placed wrongly.

    Considering that it looks pretty western on the current map and we'll be getting "western Skyrim", I do think they will update it so that we can see where the room for the Winterhold DLC lies. Let's hope they add room for Blacklight and the Redoran coast as well while they are at it.
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  • asuitandtyb14_ESO
    asuitandtyb14_ESO
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    Seraphayel wrote: »
    Royaji wrote: »
    No. Why would they bother?

    They should bother because it’s silly. Over the years other games adjusted their maps (WoW for example).

    Just make it right and that’s about it.

    We have the same problem with Northern and Southern Elsweyr and the gap between both of them. What’s there? Mid Elsweyr? It’s a hole in the map that most likely never will be filled.

    Up until BfA, Blizzard also held themselves to a consistent standard of excellence in that regard. Zenimax isn't Blizzard, and they don't have that track record.
  • DarkPicture
    DarkPicture
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    Ratzkifal wrote: »
    No- they said Eastmarch and the Rift aren't changing

    That's not what this is about. They didn't say that Reaper's March would change in the Elsweyr chapter and yet it did. Vvardenfell also changed shape with Morrowind.

    We can expect an update to the map, but that doesn't mean the Eastmarch mess is gonna get fixed. Also, no Eastmarch is not on top of where Winterhold should be, but the map is stretched weirdly so that Winterhold (which in Skyrim is North-North-West of Windhelm) is to the North-West instead and that the road we take in TESV to get from Windhelm to Winterhold would lead straight into the Sea of Ghosts if ESO's map was accurate. So it's both distorted AND placed wrongly.

    Considering that it looks pretty western on the current map and we'll be getting "western Skyrim", I do think they will update it so that we can see where the room for the Winterhold DLC lies. Let's hope they add room for Blacklight and the Redoran coast as well while they are at it.

    What they changed with reapers march? And no they not gonna do anything with eastmarch and rift
  • Sathukai
    Sathukai
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    I hope they correct the map too. It was one of the first things I've noticed when I first started playing ESO. I can't imagine adjusting the map would require too much effort.
  • Ratzkifal
    Ratzkifal
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    Browart wrote: »
    Ratzkifal wrote: »
    No- they said Eastmarch and the Rift aren't changing

    That's not what this is about. They didn't say that Reaper's March would change in the Elsweyr chapter and yet it did. Vvardenfell also changed shape with Morrowind.

    We can expect an update to the map, but that doesn't mean the Eastmarch mess is gonna get fixed. Also, no Eastmarch is not on top of where Winterhold should be, but the map is stretched weirdly so that Winterhold (which in Skyrim is North-North-West of Windhelm) is to the North-West instead and that the road we take in TESV to get from Windhelm to Winterhold would lead straight into the Sea of Ghosts if ESO's map was accurate. So it's both distorted AND placed wrongly.

    Considering that it looks pretty western on the current map and we'll be getting "western Skyrim", I do think they will update it so that we can see where the room for the Winterhold DLC lies. Let's hope they add room for Blacklight and the Redoran coast as well while they are at it.
    What they changed with reapers march? And no they not gonna do anything with eastmarch and rift

    @Browart I'm pretty sure it was a bit thicker before but now it fits its actual form more. Could be wrong on that one. Summerset used to be a bit thicker too.
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  • khajiitNPC
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    Smh. Yeah it bothered me too — but I just figured (just like in the real world) boundaries are always changing and shifting as these are “imaginary” lines.
  • SosRuvaak
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    it sure would be nice if they fixed those things, considering they have an entire map of tamriel, it should make sense to be accurate.
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  • essi2
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    They can change the Tamriel map in any way they want any time they want.

    There is not much reason to though, unless they have some content to slot in.
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  • Akrasjel
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    Effort ;)
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  • Dusk_Coven
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    If there's a reason they can't or won't change it (e.g., time cost, resource cost), then I'd settle for eyes on the problem and an acknowledgement that they dropped the ball lore-wise.

    Just an acknowledgement -- which would basically be an acknowledgement that there is a community in their client base that is here about their IP and cares about immersion.
    Otherwise, just close up the Loremaster office and send the staff to Noweyr, where they got those bizarre ponies.
  • ArchMikem
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    Nope. Theyve stated all art is final once released to the Live server, unless it breaks the game somehow.
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  • Mettaricana
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    Doesn't impede game function its not getting touched
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