Why do you insist Winterhold must be involved? I can't recall any previous evidence pointing us in that direction, only the lore connection between that location and spellcrafting (something else that has not been hinted at for this chapter).And as i mentioned above i think Winterhold must be the central or at least one of the major parts of Skyrim chapter.
We will see in 4 hours.
We certainly can't know, today, what next year's theme will be. Likely ZOS doesn't even know that yet.
I'm not surprised. Sai literally told us that Lyris was in Solitude, which given the context and the history of the clues tells us this was going to be in Solitude.
And by the way Cadwell was talking, I think maybe some more Sheogorath (jigged instead of jagged), but I could just be reading too much into it.
I'm not surprised. Sai literally told us that Lyris was in Solitude, which given the context and the history of the clues tells us this was going to be in Solitude.
And by the way Cadwell was talking, I think maybe some more Sheogorath (jigged instead of jagged), but I could just be reading too much into it.
Cadwell mentioned solitude not sai. Sai was talking only about lyris.
After seeing Solitude, supposedly, as a main city of the chapter, i start to think that there will be two years of Skyrim in a row.Because Winterhold in all his glory is too juicy theme, no single player TES game will never had oppotunity to tell that story, because of timeline (only in some kind of visions). And i doubt they will make all Skyrim in one chapter, it's too big.
- Solitude, Reach, vampires - this year
- Winterhold, Whiterun, maybe spellcrafting as big feature at 10th anniversary of TES: Skyrim - next year
Lol nope. Eso team says they like to switch up locations and nit keep it too same. Ie keep it fresh. Next year is most likely black Marsh to get its big chapter.
Marketing team says we want milk every drop from Skyrim nostalgia/hype and will not miss the opportunity to use 10th Skyrim anniversary.
From one side it will be really lame to launch two years of Skyrim in a row, from other side it will be missed opportunity to not make Winterhold playable and use it to introduce spellcrafting, magic schools or onehand + rune. And if they plan to make something of mentioned above playable, then it must be core/selling feature of the chapter. And this Solitude screenshot confuse me very much.
The 10th anniversary thing isn’t happening jeez let that ides die it’s over lol. It’s too late as Skyrim 10th anniversary hype. Never have they repeated years of content before. So this only leaves black marsh, cyrodil, and hammerfell. It’s too soon to have another desert focused year in 2021 so only black marsh and cyrodil for candidates. Cyrodil has lots in the game and it’s too similar to Skyrim for me to think it’s coming next.
Oblivion make sense for 2021, bcs we know what happened to wood elf and breton, now nord. Maybe they will meet again in oblivion
Dark_Lord_Kuro wrote: »After seeing Solitude, supposedly, as a main city of the chapter, i start to think that there will be two years of Skyrim in a row.Because Winterhold in all his glory is too juicy theme, no single player TES game will never had oppotunity to tell that story, because of timeline (only in some kind of visions). And i doubt they will make all Skyrim in one chapter, it's too big.
- Solitude, Reach, vampires - this year
- Winterhold, Whiterun, maybe spellcrafting as big feature at 10th anniversary of TES: Skyrim - next year
Lol nope. Eso team says they like to switch up locations and nit keep it too same. Ie keep it fresh. Next year is most likely black Marsh to get its big chapter.
Marketing team says we want milk every drop from Skyrim nostalgia/hype and will not miss the opportunity to use 10th Skyrim anniversary.
From one side it will be really lame to launch two years of Skyrim in a row, from other side it will be missed opportunity to not make Winterhold playable and use it to introduce spellcrafting, magic schools or onehand + rune. And if they plan to make something of mentioned above playable, then it must be core/selling feature of the chapter. And this Solitude screenshot confuse me very much.
The 10th anniversary thing isn’t happening jeez let that ides die it’s over lol. It’s too late as Skyrim 10th anniversary hype. Never have they repeated years of content before. So this only leaves black marsh, cyrodil, and hammerfell. It’s too soon to have another desert focused year in 2021 so only black marsh and cyrodil for candidates. Cyrodil has lots in the game and it’s too similar to Skyrim for me to think it’s coming next.
It would be oblivion 15th aniversary in 2021 tough
Didn't Rich said explicitly is Solitude, Morthal and Blackreach.
Tommy_The_Gun wrote: »I remember that later on, after presentation, devs visited various ESO streamers and they talked about additional stuff. They were also answering question on chat. On of such question was "Why is there a Wolf on the Greymoor chapter logo ?"
01:06:40
Devs answered not directly (as if it could be a huge story spoiler), but they said that it is "That is an interesting question" - almost as if they knew some one will ask about that sooner or later.
So here is the thing:
The Wolf on the logo, most likely is a Solitude banner / symbol. So Solitude will be kinda important here. But what is more curious is this:
ESO takes place somewhere around 2E 583. In the lore page about Solitude we can read this:
https://en.uesp.net/wiki/Lore:Solitude
"The moot had chosen Svartr as their High King, and what followed was a decisive schism that created the West and East Kingdoms of Skyrim, with the west under the rule of High King Svartr of Solitude.
His domain became the capital of the western kingdom, which remained active for several years, even to the early years of the Alliance War in 2E 582, when it was ruled by High King Svargrim."
Another thing is Queen Potema, the "Wolf Queen of Solitude":
Of course it takes place way later in the time line, but what is interesting here is that Potema's "wolf queen" title origin. It is said that Potema's mother was wearing the ring that contained a soulgem with a soul of a Werewolf. It is believed that Potema's may had somehow gain the essence of said creature.
But what is more interesting is: If the Skyrim chapter takes place way before "Potema, the Wolf Queen", then why Solitude has a Wolf in its banner (long before Potema that is) ?
A: It could be a simple coincidence
B: Companions - yep "The Companions" from skyrim:
https://en.uesp.net/wiki/Lore:Companions
"The Circle" is formed in the Second Era. The Circle was basically the most elite of companions... And during that time, they also pacted with witches of the Glenmoril Coven & Hircine - to gain a gift of Lycanthropy. It all happened in Second Era...
... At lest the lore page on the wiki says so.
Idk, maybe I am reading too much into this LOL.
Tommy_The_Gun wrote: »I remember that later on, after presentation, devs visited various ESO streamers and they talked about additional stuff. They were also answering question on chat. On of such question was "Why is there a Wolf on the Greymoor chapter logo ?"
01:06:40
Devs answered not directly (as if it could be a huge story spoiler), but they said that it is "That is an interesting question" - almost as if they knew some one will ask about that sooner or later.
So here is the thing:
The Wolf on the logo, most likely is a Solitude banner / symbol. So Solitude will be kinda important here. But what is more curious is this:
ESO takes place somewhere around 2E 583. In the lore page about Solitude we can read this:
https://en.uesp.net/wiki/Lore:Solitude
"The moot had chosen Svartr as their High King, and what followed was a decisive schism that created the West and East Kingdoms of Skyrim, with the west under the rule of High King Svartr of Solitude.
His domain became the capital of the western kingdom, which remained active for several years, even to the early years of the Alliance War in 2E 582, when it was ruled by High King Svargrim."
Another thing is Queen Potema, the "Wolf Queen of Solitude":
Of course it takes place way later in the time line, but what is interesting here is that Potema's "wolf queen" title origin. It is said that Potema's mother was wearing the ring that contained a soulgem with a soul of a Werewolf. It is believed that Potema's may had somehow gain the essence of said creature.
But what is more interesting is: If the Skyrim chapter takes place way before "Potema, the Wolf Queen", then why Solitude has a Wolf in its banner (long before Potema that is) ?
A: It could be a simple coincidence
B: Companions - yep "The Companions" from skyrim:
https://en.uesp.net/wiki/Lore:Companions
"The Circle" is formed in the Second Era. The Circle was basically the most elite of companions... And during that time, they also pacted with witches of the Glenmoril Coven & Hircine - to gain a gift/curse of Lycanthropy. It all happened in Second Era...
... At lest the lore page on the wiki says so.
Idk, maybe I am reading too much into this LOL.
grizzledcroc wrote: »You know, what prevents them from just doing another skyrim chapter next year for the rest of it? I figured they would want skyrim as big as it was ingame to really draw interest so this would give them the chance plus the most recognizable part of skyrim out during the anniversary for esV. i figured this would make sence considering they didnt call this expac skyrim itself.
Czekoludek wrote: »MartiniDaniels wrote: »Skyrim (the game) was boring and tedious and I am so unexcited for this year of DLCs and chapter.
ZOS pandering to the fanbois and those that shout loudest on the forum yet again.
Don't forget to add "in my humble opinion". Skyrim is one of the most popular, successful and long-living RPGs ever done. I guess only Witcher 3 and maybe few other RPG can match. Boring single player games don't sell at 30M+
True but we need to be honest, Witcher 3 is still one of Steam bestsellers because it is bloody good game. Skyrim is alive and well because 99% players who create content about it, plays it, talk about it etc. do it because of mods. The modding scene kept this game alive for so mamy years.
MartiniDaniels wrote: »Czekoludek wrote: »MartiniDaniels wrote: »Skyrim (the game) was boring and tedious and I am so unexcited for this year of DLCs and chapter.
ZOS pandering to the fanbois and those that shout loudest on the forum yet again.
Don't forget to add "in my humble opinion". Skyrim is one of the most popular, successful and long-living RPGs ever done. I guess only Witcher 3 and maybe few other RPG can match. Boring single player games don't sell at 30M+
True but we need to be honest, Witcher 3 is still one of Steam bestsellers because it is bloody good game. Skyrim is alive and well because 99% players who create content about it, plays it, talk about it etc. do it because of mods. The modding scene kept this game alive for so mamy years.
It's hard to say. Witcher 3 is phenomenal in it's combination of size and quality of art, but it is not that great as a game - open world has nothing to do once you did all quests, combat is mediocre... it is great by characters, story, cutscenes, music and landscape which make you launch it again once in few month to spend a weekend and wonder how such amazing game can exist.. but after several hours spent there, replaying old quests is just boring because gameplay is exactly the same.
Skyrim on the other hand has limitless replayability, of course with mods, but it is game engine, mechanics and lore which allow all this mods to exist.. but since I started actively playing ESO, I didn't played in Skyrim a dozen of hours.. basically, if you want to be in Elder scrolls world, there is ESO for it. Builds, roleplay, craft, housing etc just feel strange and pointless in single player if you can do the same in multiplayer in same universe. So I think ESO took a lot of Skyrim longevity and TES5 will still be more popular if not for ESO.
Now I'm curious if ZOS will manage to match Skyrim's quality of immersive open world. TES3 is too old game for direct comparison with Morrowind chapter, but Skyrim will be a true test for ESO overland design team.
redgreensunset wrote: »MartiniDaniels wrote: »Czekoludek wrote: »MartiniDaniels wrote: »Skyrim (the game) was boring and tedious and I am so unexcited for this year of DLCs and chapter.
ZOS pandering to the fanbois and those that shout loudest on the forum yet again.
Don't forget to add "in my humble opinion". Skyrim is one of the most popular, successful and long-living RPGs ever done. I guess only Witcher 3 and maybe few other RPG can match. Boring single player games don't sell at 30M+
True but we need to be honest, Witcher 3 is still one of Steam bestsellers because it is bloody good game. Skyrim is alive and well because 99% players who create content about it, plays it, talk about it etc. do it because of mods. The modding scene kept this game alive for so mamy years.
It's hard to say. Witcher 3 is phenomenal in it's combination of size and quality of art, but it is not that great as a game - open world has nothing to do once you did all quests, combat is mediocre... it is great by characters, story, cutscenes, music and landscape which make you launch it again once in few month to spend a weekend and wonder how such amazing game can exist.. but after several hours spent there, replaying old quests is just boring because gameplay is exactly the same.
Skyrim on the other hand has limitless replayability, of course with mods, but it is game engine, mechanics and lore which allow all this mods to exist.. but since I started actively playing ESO, I didn't played in Skyrim a dozen of hours.. basically, if you want to be in Elder scrolls world, there is ESO for it. Builds, roleplay, craft, housing etc just feel strange and pointless in single player if you can do the same in multiplayer in same universe. So I think ESO took a lot of Skyrim longevity and TES5 will still be more popular if not for ESO.
Now I'm curious if ZOS will manage to match Skyrim's quality of immersive open world. TES3 is too old game for direct comparison with Morrowind chapter, but Skyrim will be a true test for ESO overland design team.
The answer to that is always going to be a no. Not because they're bad, but because this is an mmo and it can never compete with a single player game for immersion. Not with all the 2947261924 players running around, overland group content, ect. You're setting an impossible standard that no mmo is ever going to be able to meet.