Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
ZarkingFrued wrote: »Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
If you are suggesting someone play in the unlocked campaign I'm gonna have to assume that you've never played on it. It has only the most mediocre of populations at peak hours. I don't care how id have to do it, one time is fine. Coders are paid for a reason, let's have some faith in them.
ZarkingFrued wrote: »I can delete and waste days rebuilding a character on another alliance, yet I cant just swap one that I've already burned ridiculous amounts of time leveling.
ZarkingFrued wrote: »If you are suggesting someone play in the unlocked campaign I'm gonna have to assume that you've never played on it. It has only the most mediocre of populations at peak hours.
Siohwenoeht wrote: »ZarkingFrued wrote: »Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
If you are suggesting someone play in the unlocked campaign I'm gonna have to assume that you've never played on it. It has only the most mediocre of populations at peak hours. I don't care how id have to do it, one time is fine. Coders are paid for a reason, let's have some faith in them.
I play on both campaigns, and at least on xb1, the unlocked has a decent pop on primetime, not great, but decent. The folks who play off NA but their primetime is our overnight have it bad, I admit that.
Even though I said I wouldn't, briefly: the alliance choice affects so much more than just PVP, that switching a toon that hasn't;
1. Finished it's first alliance quest chain
2. Finished the harbourage quest chain
3. Finished the cold harbour quest chain
4. To a lesser extent: finished Caldwell's silver and gold.
Would have a problematic impact for that specific toon rendering it impossible to go back and complete any of those chains.
ZarkingFrued wrote: »It is time. I have been informed by multiple ZoS customer service reps that it is the most requested crown item. This makes sense due to the recent locking of campaigns to appease the players who already dominate the game by gathering as many players as possible in one group to take over the map. Put limitations on it such as no entering a locked campaign on a freshly swapped character or whatever. Ignore the people who want to control others gaming time and options. I can delete and waste days rebuilding a character on another alliance, yet I cant just swap one that I've already burned ridiculous amounts of time leveling. This is the ultimate PVP quality of life improvement aside from performance. Do this and make people happy, and make yourselves money. Please stop holding out on this. Most people who will use these simply want to set all of their characters to the alliance they currently play. This isn't going to hurt anyone, the entire player base isn't going to swap to one alliance. There is no good reason to not make these available. It is only keeping many people from playing the full game they paid for because they have been locked out of characters for months.
ZarkingFrued wrote: »Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
If you are suggesting someone play in the unlocked campaign I'm gonna have to assume that you've never played on it. It has only the most mediocre of populations at peak hours. I don't care how id have to do it, one time is fine. Coders are paid for a reason, let's have some faith in them.
Siohwenoeht wrote: »ZarkingFrued wrote: »Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
If you are suggesting someone play in the unlocked campaign I'm gonna have to assume that you've never played on it. It has only the most mediocre of populations at peak hours. I don't care how id have to do it, one time is fine. Coders are paid for a reason, let's have some faith in them.
I play on both campaigns, and at least on xb1, the unlocked has a decent pop on primetime, not great, but decent. The folks who play off NA but their primetime is our overnight have it bad, I admit that.
Even though I said I wouldn't, briefly: the alliance choice affects so much more than just PVP, that switching a toon that hasn't;
1. Finished it's first alliance quest chain
2. Finished the harbourage quest chain
3. Finished the cold harbour quest chain
4. To a lesser extent: finished Caldwell's silver and gold.
Would have a problematic impact for that specific toon rendering it impossible to go back and complete any of those chains.
They’d need to distinguish between alliance for PVE and PVP, I.e leave your PvE alliance alone when switching alliances for PvP. Otherwise it’s a significant amount of effort for them to develop this.
Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
MartiniDaniels wrote: »Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
ZOS can make it easily something like "renegade" alliance change. So it doesn't impact anything other then Cyrodiil campaign. Given that all quests are available to anybody and you are handled in PVE zones of other alliances, like you are member of those, I don't see much problems with this.
I asked Rob face to face at an events and he stated they're not interested in doing it for the game and there is also a whole lot of work which would need to be done, it's apparently not a simple thing like race chance.I do think the Devs did mention at some point why they cannot implement this yet somewhere. Trying to find the link as it was a eso live or reveal.
Siohwenoeht wrote: »ZarkingFrued wrote: »Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
If you are suggesting someone play in the unlocked campaign I'm gonna have to assume that you've never played on it. It has only the most mediocre of populations at peak hours. I don't care how id have to do it, one time is fine. Coders are paid for a reason, let's have some faith in them.
I play on both campaigns, and at least on xb1, the unlocked has a decent pop on primetime, not great, but decent. The folks who play off NA but their primetime is our overnight have it bad, I admit that.
Even though I said I wouldn't, briefly: the alliance choice affects so much more than just PVP, that switching a toon that hasn't;
1. Finished it's first alliance quest chain
2. Finished the harbourage quest chain
3. Finished the cold harbour quest chain
4. To a lesser extent: finished Caldwell's silver and gold.
Would have a problematic impact for that specific toon rendering it impossible to go back and complete any of those chains.
As I am sure someone else has pointed out Zos has said they have heard the requests and have clearly stated they are not interested in offering a means to change alliances. I watched that stream about a year ago and they were direct with the reply.
Also I doubt any CS representative that would be replying to our tickets has actual information on this. They are also a very bad CS rep if they are providing such replies as they are hired to represent the client, not the customer.
TheValar85 wrote: »Class chnage token would be better. cos aliance tokens can serves exploits over cyrodiil when it comes with faction swapping.
grannas211 wrote: »Be prepared there are a bunch of people that will come in and tell you to level a new character. They are adamantly against the idea for god knows why.
ZarkingFrued wrote: »Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
If you are suggesting someone play in the unlocked campaign I'm gonna have to assume that you've never played on it. It has only the most mediocre of populations at peak hours. I don't care how id have to do it, one time is fine. Coders are paid for a reason, let's have some faith in them.
Ah I see, so faction lock isn't as unpopular as you make out, in fact it's people's preference despite what some suggest..
Your side complaint about the lock really does detract from your request. Which I personally agree wouldn't be a problem, if demand is there I'm sure they would overcome it..perhaps there just isn't the demand
Would be cool if you chose what alliance to be on at beginning of campaign
Siohwenoeht wrote: »Siohwenoeht wrote: »ZarkingFrued wrote: »Siohwenoeht wrote: »There's an unlocked campaign for one. For two, it's been stated by the devs that not only are they not considering it despite the requests, but that too much is tied to alliance choice in the game code to allow for a token.
That said, I've proposed a mechanic where on completion of Caldwell's Gold, a toon can have a one time chance to change alliance. This avoids all the problems, well at least the ones the devs have mentioned.
Unfortunately, a token just can't be done. I won't rehash the technical part since it's in plenty of the previous threads requesting this.
If you are suggesting someone play in the unlocked campaign I'm gonna have to assume that you've never played on it. It has only the most mediocre of populations at peak hours. I don't care how id have to do it, one time is fine. Coders are paid for a reason, let's have some faith in them.
I play on both campaigns, and at least on xb1, the unlocked has a decent pop on primetime, not great, but decent. The folks who play off NA but their primetime is our overnight have it bad, I admit that.
Even though I said I wouldn't, briefly: the alliance choice affects so much more than just PVP, that switching a toon that hasn't;
1. Finished it's first alliance quest chain
2. Finished the harbourage quest chain
3. Finished the cold harbour quest chain
4. To a lesser extent: finished Caldwell's silver and gold.
Would have a problematic impact for that specific toon rendering it impossible to go back and complete any of those chains.
They’d need to distinguish between alliance for PVE and PVP, I.e leave your PvE alliance alone when switching alliances for PvP. Otherwise it’s a significant amount of effort for them to develop this.
That could work as well, but I have no idea if the code currently allows for such a distinction.
The code is there, they use it for battlegrounds. Battle grounds doesn't care if you are AD, EP, or DC, it changes you to one of three pseudo factions for the duration of the match. This allows AD to group with EP and kill other AD characters during that match. They would need to create 3 new pseudo factions for Cyrodiil such as KaalAD, KaalEP, and KaalDC that allow AD, EP, or DC to join any of them when in Kaal. Then obviously lock all characters on that account to the choice made similar to now.