harmony nerf when?

Bfish22090
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way too op. grav crushes on a crit can hit for as much as 30k on people with fully buffed armor. grave robbers and standards hit very hard as well.

harmony NEEDS to be nerfed in this next update for the state of PVP
  • Czekoludek
    Czekoludek
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    Stop with nerf threads
  • Royaji
    Royaji
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    The moment group cross-healing is reduced by 70% of course. :wink:
  • Sandman929
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    I'd rather they build on Harmony and start making some additional synergies.
  • Wing
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    when they buff necro to not be reliant on it.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Tommy_The_Gun
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    You do realize, if one trait is nerfed, people will use another and therefore we will have claims that "Triune" is OP or "Infused" is OP ? We already had claims that "Swift" is OP and it was nerfed.

    What I am trying to say is, that calling for nerfs is an endless loop. As long as people won't realize that, players themselves will act on their own disadvantage.

    Because, lets say that ZOS will somehow listen to you and Harmony is nerfed. What is the result ? People switch to different trait (lets say idk. "Triune"). You run Triune trait ? too bad because all of the sudden it becomes meta and we have Triune trait nerf threads....

    Note: I used Triune as an example, it might as well be any other trait.
  • TheFM
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    Bfish22090 wrote: »
    way too op. grav crushes on a crit can hit for as much as 30k on people with fully buffed armor. grave robbers and standards hit very hard as well.

    harmony NEEDS to be nerfed in this next update for the state of PVP

    I agree, it's amazing how people defend 30 k synergies, bit 17 k damage over 12 seconds was op, lol.
  • Sandman929
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    TheFM wrote: »
    Bfish22090 wrote: »
    way too op. grav crushes on a crit can hit for as much as 30k on people with fully buffed armor. grave robbers and standards hit very hard as well.

    harmony NEEDS to be nerfed in this next update for the state of PVP

    I agree, it's amazing how people defend 30 k synergies, bit 17 k damage over 12 seconds was op, lol.

    With the exception of Necro's self synergy, others take some teamwork to use well. One thing I hate about Nova, at least on console, is that it's hard to distinguish between a friendly one and an enemy one there's usually so much AoE on the ground.
    I'd also like to see the strength of Harmony extended to stamina with more physical damage synergies to take advantage of a stamina builds physical pen.
  • ForzaRammer
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    Eh, why not nerf grave and nova synergy instead?
  • Emma_Overload
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    You do realize, if one trait is nerfed, people will use another and therefore we will have claims that "Triune" is OP or "Infused" is OP ? We already had claims that "Swift" is OP and it was nerfed.

    What I am trying to say is, that calling for nerfs is an endless loop. As long as people won't realize that, players themselves will act on their own disadvantage.

    Because, lets say that ZOS will somehow listen to you and Harmony is nerfed. What is the result ? People switch to different trait (lets say idk. "Triune"). You run Triune trait ? too bad because all of the sudden it becomes meta and we have Triune trait nerf threads....

    Note: I used Triune as an example, it might as well be any other trait.

    Triune is not comparable to Harmony. All builds can benefit from Triune. Nobody should want it nerfed. Harmony, on the other hand, is very very strong on certain builds and useless for everyone else. So "everyone else" is naturally asking for a nerf.
    #CAREBEARMASTERRACE
  • KillsAllElves
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    Resistance stacking nerf when?
  • Stebarnz
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    You sacrifice a lot stacking harmony, its very easy to see someone trying to set you up for a synergy burst so don't fall for it, if it was part of a zerg you were dead anyway.
    Stand in [edited to remove profanity], get hit! Your fault don't cry about it.

    Edited by ZOS_Volpe on January 14, 2020 1:24PM
  • iCaliban
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    You do realize, if one trait is nerfed, people will use another and therefore we will have claims that "Triune" is OP or "Infused" is OP ? We already had claims that "Swift" is OP and it was nerfed.

    What I am trying to say is, that calling for nerfs is an endless loop. As long as people won't realize that, players themselves will act on their own disadvantage.

    Because, lets say that ZOS will somehow listen to you and Harmony is nerfed. What is the result ? People switch to different trait (lets say idk. "Triune"). You run Triune trait ? too bad because all of the sudden it becomes meta and we have Triune trait nerf threads....

    Note: I used Triune as an example, it might as well be any other trait.

    Swift actually was. It broke the targeting system in game. Harmony is fine. So are all the other traits
  • fastolfv_ESO
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    harmony has been broken since its release, difference is when it came out there was enough burst in pvp that you didnt need to rely on it like a crutch. Dps nerfs and a new round of heavy meta pushed the harmony meta and its even more bland then the previous fotm broken hairbrained combos zos can accidentally create
  • UntilValhalla13
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    Harmony is very useful in tanking vcr execute, and not just used in niche PVP builds. How about...just get out of the aoe?
  • akdave0
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    The nerfs for PVP are effecting PVE, and because your experience is misery, don't pull the rest of us down with you. Learn to kill the thing that's killing you first or conform to what is killing you by using the same thing.
  • Karmanorway
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    I hate fighting necros because of this, but i agree that necros is more or less reliant on it, so they should fix necros instead.

    Personally i dont care If harmony is removed or nerfed, it would improve randoms chances against premades in BGs..
    Edited by Karmanorway on January 14, 2020 1:10AM
  • fastolfv_ESO
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    asking for something to be fixed that is clearly broken and crying for nerfs are clearly 2 different things, asking people to move out of spell effects they cannot see because the engine cannot handle even half of them is completely unreasonable. Hell ive pvped off of sound for years now, because most of the ults you hear you will never render until you died to them so how can you say just get out of the instant one shot you will never see coming? a fix is needed
  • Canned_Apples
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    literally the only semi-reliable burst the necro has.
  • Lyserus
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    Czekoludek wrote: »
    Stop with nerf threads

    Nerf thy nerf threads!
  • Cirantille
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    K
  • Eormenric
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    Necromancer and Haven of Ursus are the only two things in the game with self-synergy, right? It's understandable that this trait could be seen as "overpowered" (read: unfair). If each class had 1 self-synergy, this wouldn't be a problem. So the solution is simple:

    1) Add a self-synergy to each class (and maybe more sets).

    AND/OR

    2) Change Harmony to: "Increases damage, healing, resource restore, and damage shield strength of friendly synergies you activate. Self-synergies received half the bonus."

    Nerf is the incorrect process in this case. It's just an imbalance of functionality.
    Edited by Eormenric on January 16, 2020 4:38PM
  • MentalxHammer
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    Yeah harmony's obviously OP, ppl need to chill with the righteous anti nerf posting, this is an mmo, things need nerfed sometimes.
  • JimmyJuJu
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    No.

    Harmony bombs are very situational and require excellent co-ordination. So what if you got smashed by a 30k bomb? Think of all the times you didn't. But you can't, because it didn't happen.

    See how that works?
  • ccfeeling
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    That's why we request separate PVE and PVP worlds .
  • ZonasArch
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    Yeah harmony's obviously OP, ppl need to chill with the righteous anti nerf posting, this is an mmo, things need nerfed sometimes.

    Key word is "sometimes". Here, all you see is nerf nerf nerf, never buff, never balance. And it's always "what's killing me needs nerf" not a simple "this seems off for X reason" or "here's a counterplay idea".

    Yeah... Counterplay... You know... That elusive thing where you learn how to play the game instead of playing the forums?
  • jcm2606
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    Sandman929 wrote: »
    TheFM wrote: »
    Bfish22090 wrote: »
    way too op. grav crushes on a crit can hit for as much as 30k on people with fully buffed armor. grave robbers and standards hit very hard as well.

    harmony NEEDS to be nerfed in this next update for the state of PVP

    I agree, it's amazing how people defend 30 k synergies, bit 17 k damage over 12 seconds was op, lol.

    With the exception of Necro's self synergy, others take some teamwork to use well. One thing I hate about Nova, at least on console, is that it's hard to distinguish between a friendly one and an enemy one there's usually so much AoE on the ground.
    I'd also like to see the strength of Harmony extended to stamina with more physical damage synergies to take advantage of a stamina builds physical pen.

    Only thing I really agree with in this thread, Nova (among other skills) need a proper AoE indicator.
    akdave0 wrote: »
    The nerfs for PVP are effecting PVE, and because your experience is misery, don't pull the rest of us down with you. Learn to kill the thing that's killing you first or conform to what is killing you by using the same thing.

    The nerfs for PvP are affecting PvP, too, because they're just sucking the fun out of the game. Sooner or later, we'll all be hitting with jelly noodles, and even then people will still want their jelly noodles watered down even more. It's insane.
    Yeah harmony's obviously OP, ppl need to chill with the righteous anti nerf posting, this is an mmo, things need nerfed sometimes.

    We're at a point where classes feel more like recolours of the same kit, people have such easy access to mitigation that they can take double digit damage at times, healing completely outclasses damage unless you line up a perfect dunk, synergy builds are the only real option for certain classes/playstyles, and you want more things nerfed? Yeah, definitely gonna be asking for your jelly noodles watered down even more. Jesus.
  • StrandedMonkey
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    itt: op gets killed by a jarl and is capable of reading a tool tip
  • JimmyJuJu
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    Sandman929 wrote: »
    TheFM wrote: »
    Bfish22090 wrote: »
    way too op. grav crushes on a crit can hit for as much as 30k on people with fully buffed armor. grave robbers and standards hit very hard as well.

    harmony NEEDS to be nerfed in this next update for the state of PVP

    I agree, it's amazing how people defend 30 k synergies, bit 17 k damage over 12 seconds was op, lol.

    With the exception of Necro's self synergy, others take some teamwork to use well. One thing I hate about Nova, at least on console, is that it's hard to distinguish between a friendly one and an enemy one there's usually so much AoE on the ground.
    I'd also like to see the strength of Harmony extended to stamina with more physical damage synergies to take advantage of a stamina builds physical pen.

    Nova needs an AoE indicator and Negate needs a friendly vs. enemy visual cue. Come on, ZOS - how hard is this?
    Edited by JimmyJuJu on January 14, 2020 5:22AM
  • Mr_Walker
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    Bfish22090 wrote: »
    way too op. grav crushes on a crit can hit for as much as 30k on people with fully buffed armor. grave robbers and standards hit very hard as well.

    harmony NEEDS to be nerfed in this next update for the state of PVP

    Everyone wanted something to deal with the ball group cancer, and negates and harmony are it.

    GL with your ball group frustrations in 2020.
  • Mr_Walker
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    You do realize, if one trait is nerfed, people will use another and therefore we will have claims that "Triune" is OP or "Infused" is OP ? We already had claims that "Swift" is OP and it was nerfed.

    In their defence, swift broke the game for a lot of people, as they were moving too fast for the game to register properly, what with the lag in cyro and all.
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