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Bring back bonus damage from stealth.

  • Cloudless
    Cloudless
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    This is not the way.

    sadmando.png


  • Anyron
    Anyron
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    Ganking shouldn't be possible. You have now enough advantage that you stun with it which allows your burst to be unblocked/ dodged.

    It is against healthy playstyle - why you should focus on sustain and deff when you can just put everything to damage and press win button.

    Btw its still possible on both magicka and stamina. Stam with famous Onslaught and mag with Caluurion
  • Qbiken
    Qbiken
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    If you really wanted ganking to be more viable again you should advocate for the removal of cast times on ultimates, especially soul harvest and incap strike (cast time is bad design and should be reverted)
  • AyeshaBelladonna
    AyeshaBelladonna
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    Ganking has its place in pvp. It’s the one thing nbs excelled at. And I’d even go so far as to say were designed for it. Stealth play needs buffs. It’s not on par with heavy meta. I didn’t roll a nb to be a heavy armor 2 handed wielding berserker. I built it to be a striker/assassin. To quickly deal heavy damage to a target and get out. I’m fine with being squishy. But if I can elude hits which I do the the point of low stamina and still land my hits then I see no reason why stealth play shouldn’t be a viable combat style. It has no place in pve.

    I have to agree with you. I play a fair middling build in Light Armor, no shields, minimal impen. I have to be on top my game to stand against nb gankers, but to all the folks complaining that your guys' current setup is too OP already.... Speaking from experience...no it isn't. NB USED to be feared gankers. now? If i'm paying attention there is no way you are successfully ganking me. It is super easy now to pop an impenetrable pot, knock you back (not you specifically of course, but gankers in general), and then proceed to lay out a beat down. if you can't escape chances are I'm taking you out. Why? because you're missing that stealth dmg boost. While i enjoy it's nice to feel i can defend, I really don't feel it's fair i can do so so easily. And I don't even run a meta build. hell- 90% of my build is set up for PvE lol. I may not be 1v10ing anytime soon or hell, even 1v4... but 1v1 if your tank fails and you can't get away? You're in trouble. As someone who has been on the OTHER side of that fence and on a NB.... It's def missing something. before WAS _too_ OP.... BUT that doesn't mean the solution was to take it away completely imho. a nerf would've sufficed. Gankblade play has always been an integral part of PvP in ESO but it feels a lot like it's being actively killed. Stop with the NB nerfs to gank-play please ZOS.
    NA EP CP1200+
    Original: Mag/Templar Erestem Nightblossom (Tank/Healer Hybrid, Alchemist, general nuisance)
    Alt's? at this point...so many to play, so little time!

    **RED or DEAD** Long Live EP!

    Leather Lace- GM, ESO Grand Designs GM, Ankle Biter for Lone Wolf United, CO-GM of Tower of Wayreth,
    Master Furnisher & Housing fanatic, PvP junkie
    Beta Tester, part of the 2013 Club
  • Thannazzar
    Thannazzar
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    As it is now, it’s hard to gank anyone in pvp today. Not because of lack of skill but because of the way meta has driven us. The heavy armor healing meta prevents ganking from being a thing due to high health and big heals.

    Good! Have enjoyed pvp much more since this change.
  • Anyron
    Anyron
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    Ganking has its place in pvp. It’s the one thing nbs excelled at. And I’d even go so far as to say were designed for it. Stealth play needs buffs. It’s not on par with heavy meta. I didn’t roll a nb to be a heavy armor 2 handed wielding berserker. I built it to be a striker/assassin. To quickly deal heavy damage to a target and get out. I’m fine with being squishy. But if I can elude hits which I do the the point of low stamina and still land my hits then I see no reason why stealth play shouldn’t be a viable combat style. It has no place in pve.

    I have to agree with you. I play a fair middling build in Light Armor, no shields, minimal impen. I have to be on top my game to stand against nb gankers, but to all the folks complaining that your guys' current setup is too OP already.... Speaking from experience...no it isn't. NB USED to be feared gankers. now? If i'm paying attention there is no way you are successfully ganking me. It is super easy now to pop an impenetrable pot, knock you back (not you specifically of course, but gankers in general), and then proceed to lay out a beat down. if you can't escape chances are I'm taking you out. Why? because you're missing that stealth dmg boost. While i enjoy it's nice to feel i can defend, I really don't feel it's fair i can do so so easily. And I don't even run a meta build. hell- 90% of my build is set up for PvE lol. I may not be 1v10ing anytime soon or hell, even 1v4... but 1v1 if your tank fails and you can't get away? You're in trouble. As someone who has been on the OTHER side of that fence and on a NB.... It's def missing something. before WAS _too_ OP.... BUT that doesn't mean the solution was to take it away completely imho. a nerf would've sufficed. Gankblade play has always been an integral part of PvP in ESO but it feels a lot like it's being actively killed. Stop with the NB nerfs to gank-play please ZOS.

    Gankblade is part of pvp as just like tumor is part of your body. It was toxic playstyle for killing enemy players without giving them even chance to defend.

    It maybe isnt easy to gank someone and it shouldn't be. No way you should be able to gank someone who actively plays, only sleep-siegers or afk.
    Edited by Anyron on January 13, 2020 9:54AM
  • MartiniDaniels
    MartiniDaniels
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    It's all about incap cast time. Idk how it works but I just see NB before incap lands and block.
  • bearbelly
    bearbelly
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    max_only wrote: »
    As a delegate from Bosmer nation please note that op is not amongst our members, Bosmer would like the stealth radius reduction instead of stealth detection. We are not advocating for the return of bonus damage. I yield the remainder of this bait to the gentleman from Gank City.

    I second my esteemed colleague.

    Yield back.
  • amir412
    amir412
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    As it is now, it’s hard to gank anyone in pvp today. Not because of lack of skill but because of the way meta has driven us. The heavy armor healing meta prevents ganking from being a thing due to high health and big heals. By the time you get a target low enough to execute the player has more than enough time to throw up a heal. The only people you can gank are the people running around in medium armor or a light armor player without shields up. But with heavy armor you can forget it.

    Now I get it yea heavy armor is supposed to be highly defensive. But not to the point where every fight takes 5-10 minutes to kill a player. I kid you not I fought a Warden as a nb with 6k weapon damage and this warden was able to take full burst and sustained damage to the point it rarely dropped below 40% health. It’s heals popped it right back to full. Now when I tried ganking him I got him to 30% health after the full burst combo had hit.

    If bonus stealth damage had been reintroduced I bet I could have gotten him down to 10% or even killed him outright with the gank. That’s after a sneak surprise attack incap heavy weave surprise attack killers Blade and he popped right back up to full health. He wasn’t taken down to 30% in 1-2 hits it was a full rotation. Time and time again I hit people with a perfect rotation despite the cast times and it fails to gank the target.

    Again, another biased info from a player that proably does not know how this game actually works.
    Heavy armor is not the problem, all the decent players ditched heavy armor for med armor, and guess what?
    They are even more tankier in med than heavy(SUPRISE).
    It's easy to reach max resist without sacrificing anything on med and light armor.
    And honestly, resist might not be the reason,

    I think that tank meta issue coming from the % reduce dmg modifiers, such as major protection and minor + minor maim, u can calculate alone how much dmg this mitigate (before crit resist and normal resists arguments)


    Now, related to your suggestion - BIG NO.
    NB is in bad spot atm, but giving them more burst to one shot players from cloak is not fair.
    Edited by amir412 on January 13, 2020 10:54AM
    PC | EU | AD | "@Saidden"| 1700 CP|
  • Edziu
    Edziu
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    so there is more people who is annoyed by ganking..and I think it no need to be changed anything in this apsect...but tankly aspec t in pvp should be changed, this is even more annyoing for me

    I miss good times of playing ESO pvp when just duels was lasting no longer than maybe 2 mins, most people was squishy or just not tankly, there was no literally INFINITE! sustain for hours and so damage was decent without power creep because there was no tank meta

    now we have dueals lasting for dozens of minutes until 1st person will just do stupid mistake by misslick for something with infinite reosources so if they would want they could single duel for hours

    and this is really annyoing...instead good fast fights we have now long long long prelonged long single fights because nobody wants to be killed so much so they build for biggest tank ever while still being able to deal decend damage to kill non-tanks

    if they dont want be killed as they are building for such tank builds...then why they even go on pvp? like on pve tank shouldnt have enough power to kill anyone yet on pvp we ahve almost everyone tanks and still able to kill everyone else who are less tankly then their (or until 1st mistake if someone is similiar or more tankly)....this is I think more cancerous in game than 1shot times, with 1shot time we atleast was able to kill people in less than 5 minutes of fight and tanks for real had not so much damage to kill others (unless this was dk on steroids before nerf where he was zerg buster xD but this is different very old problem solved already...?)
  • D3N7157
    D3N7157
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    no, never again finally gankers are useless as they should be, tbh pvp is really healthy since they nerfed sniping
  • technohic
    technohic
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    I dont really like my NB to be reserved for ganking which your idea kind if doubles down on, and all you would do is make people build tankier or more health to survive the initial burst.

    I like it better to pop in and out of stealth and shade around pressuring targets in the back or at least drawing attention while my group is hammering from the other side and would rather that be cleaner. Somehow, I feel if NB was to be any more bursty from stealth, it would have to trade off even more ability to fight in the open. I mean; how can you expect to instagib AND fight openly as well as anyone else?

    On the flip side; I like to run light and medium armor on my non stealth characters, particularly in this meta with so many in heavy or otherwise giving up some damage as that makes it not as dangerous and gives me ability to do more. Lag already gives me pause on that. Boosting banks would be enough for me to push around 5k more armor and health. Of course on my NB its not as risky because I'm going to cloak and chances are an instagib NB is not going to spend the GCD on mark.
  • TheFM
    TheFM
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    " I want to one shot even more than we can already kill within 1 second , and a lot of times before the audio queues even go off "

    Nightblades are FINE, they do not need any more damage what so ever.
  • Helgi_Skotina
    Helgi_Skotina
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    L_Nici wrote: »
    Unbelieveable. NBs are already super annoying with their 100% Critrate out of cloak and you want even Bonus Damage on top of that? Can't you ever get enough? Learn to play in an open battle and don't expect to oneshot everything just because you are a sneaking coward.

    Open battles are for dumbs. A person should get every chance there is and not to try to be a dumb hero.
  • jecks33
    jecks33
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    Gank is for noobs without fingers
    PC-EU
  • Shadowasrial
    Shadowasrial
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    If you are getting ganked that is a learn to play issue I’m sorry. Gankers haven’t been able to 1 shot decent players for a while. Ganking is more than just 1 shotting your target. You must buff up you must get close without getting detected ( or your target buffs up and is prepared) and you must lay out a burst combo that puts enough pressure on the target that they panic allowing you to execute them. Right now if you try to gank you get your target to half health and then they heal and because gankers aren’t built for brawling if they don’t run away then you die. Even building for high crit damage and chance with high penetration and high weapon damage sacrificing all forms of defense and sustain “an actual glass cannon has trouble sealing the deal. Because people are too tanky and can heal to much. You took away our defile which would have been the perfect counter to current meta. Stop being afraid to die. This is ESO not world of tanks. Dyeing is just part of the game
  • Vizikul
    Vizikul
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    Right now if you try to gank you get your target to half health and then they heal and because gankers aren’t built for brawling if they don’t run away then you die. Even building for high crit damage and chance with high penetration and high weapon damage sacrificing all forms of defense and sustain “an actual glass cannon has trouble sealing the deal. Because people are too tanky and can heal to much. You took away our defile which would have been the perfect counter to current meta. Stop being afraid to die.

    Oh, the hypocrisy.
    If you are getting ganked that is a learn to play issue I’m sorry.

    If you rely on ganking to get a kill THAT is a learn to play issue.
    This is ESO not world of tanks.

    This isn't Assasins Creed either.

    Pugging. Pugging all the way to victory.
    Imperial Dragonknight --- male, stamina, heavy & medium armor, dual wield, one hand and shield, two handed.
    Breton Templar --- female, magicka, light armor, restoration staff.
    Redguard Warden --- female, stamina, medium armor, bow.
    Breton Sorcerer --- male, magicka, light armor, destruction staff.
    Imperial Templar --- male, stamina, medium armor, two handed.

    Daggerfall Covenant loyalist
  • Shadowasrial
    Shadowasrial
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    Vizikul wrote: »
    Right now if you try to gank you get your target to half health and then they heal and because gankers aren’t built for brawling if they don’t run away then you die. Even building for high crit damage and chance with high penetration and high weapon damage sacrificing all forms of defense and sustain “an actual glass cannon has trouble sealing the deal. Because people are too tanky and can heal to much. You took away our defile which would have been the perfect counter to current meta. Stop being afraid to die.

    Oh, the hypocrisy.
    If you are getting ganked that is a learn to play issue I’m sorry.

    If you rely on ganking to get a kill THAT is a learn to play issue.
    This is ESO not world of tanks.

    This isn't Assasins Creed either.

    It may not be assassins creed but this is an rpg mmo and rogue playstyle has been a part of this game since day 1 it’s a staple of the genre
  • Strider__Roshin
    Strider__Roshin
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    Getting the jump on your opponent is enough of an advantage. You don't need additional damage on top of it.
  • PizzaCat82
    PizzaCat82
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    In PVP there are just some people who aren't going to go down with a single combo or attack, or even a ton of them. Sometimes you just gotta bring like 100 of your friends with you.

    This post brought to you by the AD zerg squad.
  • Cundu_Ertur
    Cundu_Ertur
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    bearbelly wrote: »
    max_only wrote: »
    As a delegate from Bosmer nation please note that op is not amongst our members, Bosmer would like the stealth radius reduction instead of stealth detection. We are not advocating for the return of bonus damage. I yield the remainder of this bait to the gentleman from Gank City.

    I second my esteemed colleague.

    Yield back.

    Let the record show that I have averred my concurrence.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Shepoffire
    Shepoffire
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    As a ganker I say absolutely not. As much as is like it l. Things arening angood spot. All its gonna do is push the tank meta harder and mo one will die.
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