Shadowasrial wrote: »Ganking has its place in pvp. It’s the one thing nbs excelled at. And I’d even go so far as to say were designed for it. Stealth play needs buffs. It’s not on par with heavy meta. I didn’t roll a nb to be a heavy armor 2 handed wielding berserker. I built it to be a striker/assassin. To quickly deal heavy damage to a target and get out. I’m fine with being squishy. But if I can elude hits which I do the the point of low stamina and still land my hits then I see no reason why stealth play shouldn’t be a viable combat style. It has no place in pve.
Shadowasrial wrote: »As it is now, it’s hard to gank anyone in pvp today. Not because of lack of skill but because of the way meta has driven us. The heavy armor healing meta prevents ganking from being a thing due to high health and big heals.
AyeshaBelladonna wrote: »Shadowasrial wrote: »Ganking has its place in pvp. It’s the one thing nbs excelled at. And I’d even go so far as to say were designed for it. Stealth play needs buffs. It’s not on par with heavy meta. I didn’t roll a nb to be a heavy armor 2 handed wielding berserker. I built it to be a striker/assassin. To quickly deal heavy damage to a target and get out. I’m fine with being squishy. But if I can elude hits which I do the the point of low stamina and still land my hits then I see no reason why stealth play shouldn’t be a viable combat style. It has no place in pve.
I have to agree with you. I play a fair middling build in Light Armor, no shields, minimal impen. I have to be on top my game to stand against nb gankers, but to all the folks complaining that your guys' current setup is too OP already.... Speaking from experience...no it isn't. NB USED to be feared gankers. now? If i'm paying attention there is no way you are successfully ganking me. It is super easy now to pop an impenetrable pot, knock you back (not you specifically of course, but gankers in general), and then proceed to lay out a beat down. if you can't escape chances are I'm taking you out. Why? because you're missing that stealth dmg boost. While i enjoy it's nice to feel i can defend, I really don't feel it's fair i can do so so easily. And I don't even run a meta build. hell- 90% of my build is set up for PvE lol. I may not be 1v10ing anytime soon or hell, even 1v4... but 1v1 if your tank fails and you can't get away? You're in trouble. As someone who has been on the OTHER side of that fence and on a NB.... It's def missing something. before WAS _too_ OP.... BUT that doesn't mean the solution was to take it away completely imho. a nerf would've sufficed. Gankblade play has always been an integral part of PvP in ESO but it feels a lot like it's being actively killed. Stop with the NB nerfs to gank-play please ZOS.
As a delegate from Bosmer nation please note that op is not amongst our members, Bosmer would like the stealth radius reduction instead of stealth detection. We are not advocating for the return of bonus damage. I yield the remainder of this bait to the gentleman from Gank City.
Shadowasrial wrote: »As it is now, it’s hard to gank anyone in pvp today. Not because of lack of skill but because of the way meta has driven us. The heavy armor healing meta prevents ganking from being a thing due to high health and big heals. By the time you get a target low enough to execute the player has more than enough time to throw up a heal. The only people you can gank are the people running around in medium armor or a light armor player without shields up. But with heavy armor you can forget it.
Now I get it yea heavy armor is supposed to be highly defensive. But not to the point where every fight takes 5-10 minutes to kill a player. I kid you not I fought a Warden as a nb with 6k weapon damage and this warden was able to take full burst and sustained damage to the point it rarely dropped below 40% health. It’s heals popped it right back to full. Now when I tried ganking him I got him to 30% health after the full burst combo had hit.
If bonus stealth damage had been reintroduced I bet I could have gotten him down to 10% or even killed him outright with the gank. That’s after a sneak surprise attack incap heavy weave surprise attack killers Blade and he popped right back up to full health. He wasn’t taken down to 30% in 1-2 hits it was a full rotation. Time and time again I hit people with a perfect rotation despite the cast times and it fails to gank the target.
Unbelieveable. NBs are already super annoying with their 100% Critrate out of cloak and you want even Bonus Damage on top of that? Can't you ever get enough? Learn to play in an open battle and don't expect to oneshot everything just because you are a sneaking coward.
Shadowasrial wrote: »Right now if you try to gank you get your target to half health and then they heal and because gankers aren’t built for brawling if they don’t run away then you die. Even building for high crit damage and chance with high penetration and high weapon damage sacrificing all forms of defense and sustain “an actual glass cannon has trouble sealing the deal. Because people are too tanky and can heal to much. You took away our defile which would have been the perfect counter to current meta. Stop being afraid to die.
Shadowasrial wrote: »If you are getting ganked that is a learn to play issue I’m sorry.
Shadowasrial wrote: »This is ESO not world of tanks.
Shadowasrial wrote: »Right now if you try to gank you get your target to half health and then they heal and because gankers aren’t built for brawling if they don’t run away then you die. Even building for high crit damage and chance with high penetration and high weapon damage sacrificing all forms of defense and sustain “an actual glass cannon has trouble sealing the deal. Because people are too tanky and can heal to much. You took away our defile which would have been the perfect counter to current meta. Stop being afraid to die.
Oh, the hypocrisy.Shadowasrial wrote: »If you are getting ganked that is a learn to play issue I’m sorry.
If you rely on ganking to get a kill THAT is a learn to play issue.Shadowasrial wrote: »This is ESO not world of tanks.
This isn't Assasins Creed either.
As a delegate from Bosmer nation please note that op is not amongst our members, Bosmer would like the stealth radius reduction instead of stealth detection. We are not advocating for the return of bonus damage. I yield the remainder of this bait to the gentleman from Gank City.
I second my esteemed colleague.
Yield back.