ZOS_SarahHecker wrote: »Hey all, we have another console incremental currently scheduled for next week on January 16th that will have additional stability updates for PS4.
Mh, this sounds like "We are going to change a bit of code here and a bit there, and we will see what happens".
That is the only way things like this get fixed. Not sure what some of you expect, as if there was just some magic button and "BOOM" everything is fixed.
Anytime you change any code there can be a ripple effect in other areas of the code.
People genuinely expecting a "date" that it will be fixed is just laughable. Sometimes multiple layers of code have to be added and tested bit by bit before a change will be noticed but of course the arm chair experts on here seem to think that nobody is working on it at all.
Oh, for sure. Except that you casually forgot to say that this is what should happen in the testing phase, in their faciliities. Don't they have a spare couple of PS4s in order to see if their tinkering has some effect? They really need to publish one patch after another only to know from us that those "solutions" are worth nothing? For more than two months? Seriously?...
"A couple of spare PS4s"
Some issues do not even appear unless you have hundreds of clients running at the same time, and here I will save you your next half assed post...no they do not have hundreds of PS4s laying around to see if there is some effect. That is why there is a test server.CassandraGemini wrote: »CassandraGemini wrote: »ZOS_SarahHecker wrote: »Hey all, we have another console incremental currently scheduled for next week on January 16th that will have additional stability updates for PS4.
Mh, this sounds like "We are going to change a bit of code here and a bit there, and we will see what happens".
That is the only way things like this get fixed. Not sure what some of you expect, as if there was just some magic button and "BOOM" everything is fixed.
Anytime you change any code there can be a ripple effect in other areas of the code.
People genuinely expecting a "date" that it will be fixed is just laughable. Sometimes multiple layers of code have to be added and tested bit by bit before a change will be noticed but of course the arm chair experts on here seem to think that nobody is working on it at all.
Or, you know, maybe people are just extremely frustrated, because we have been dealing with this for around 2 months now? Some of us have enormous problems with the constant bluescreening, and are essentially paying for a product that we can't reliably use. We have heard the whole "Hey people, we have another patch that will hopefully fix things in, like, a week or so" three or four times now. Every time we keep waiting for the fix, hoping it'll finally help, and every time it does nothing.
I'd say it's perfectly understandable, the PS4 community is on edge by now. And not even just because the whole waiting and hoping is really testing our patience, but also because this is starting to feel a bit like exploitation. Sure ZOS is working on it, yes, but how long do you expect us to keep paying for a game a lot of us can't really play? Should we just trust that things will be alright at some point and keep up our subscriptions, hoping it won't take too long? I think people are absolutely right to doubt things at this point, and maybe even withhold subscribing again until we see results. There are better things you can do with that ESO+ money.
Honestly you have a few choices.
Stop playing. Stop logging in, stop playing, stop paying + and do something else. When you see reports on the boards and reddit that it has been resolved, then you can decide to come back. If you truly believe that they are ignoring you and not working on it why would you continue to play?
Or
Know that they are working on it actively, play and get what enjoyment you can out of it and keep giving feedback, perhaps even hitting the PTR.
Invading every thread with constant rants about how ZOS sucks and the game is broken or "ESO am doomed amirite??!!" does nothing for anyone and does not make the devs able to fix things any faster.
Yeah, that's exactly what I said, if maybe you'd have bothered to actually read my post instead of just writing your own White Knight rant as a reply. Stopping to play (or pay for ESO+ at least) is the best thing to do right now. What bothers so many people is that ZOS tells us nothing of the sort, which would probably be the honest answer at this point. But no, they basically make us promises to keep us playing (and paying) that never come true. That has nothing to do with ignoring, it's more of a deliberate try to make things seem better than they actually are.
Also where do you see us "invading every thread"? This thread and others where these issues have been discussed deal with the bluescreen problem specifically. What else do you expect us to talk about here?
Also, just because I'm interested: Are you even on PS4? Is this an issue you personally deal with? Or are you just tired of the PS4 peasants complaining about their annoying bluescreens?
Both for now, until they one day (heh) allow moving PS4 accounts to PC because I have too much invested in my PS4 account.
That being said i play mostly on PC now.
When I refer to invading threads I am referring to all of the times there is a "Wow I am really excited about this event, I have been having so much fun" post and then three replys in "ZOS SUCKS GAME BROKEN THEY DO NOT CARE BOOOOOOOOO" and it happens constantly. I am not referring to threads for the issue though I would believe that these would be more productive in the tech support thread.
CassandraGemini wrote: »But no, they basically make us promises to keep us playing (and paying) that never come true. That has nothing to do with ignoring, it's more of a deliberate try to make things seem better than they actually are.
DragonRacer wrote: »Dude, the majority of the “game sucks” people who invade threads are PC folks. Probably PC EU, where the game is the most broken. PC players are, I’d say, the vast majority of posters here, from my experience. Especially given the number of times we have had to explain that PS4 blue screen is not PC BSOD.
I haven’t seen a whole ton of the (very few) PS4 folks here “invading” other threads. I had one post before this event where I snarked, and that’s about it. If my little ol’ self is suddenly a whole invading army, then perhaps I’ve missed my true calling.
Otherwise, insinuating that every single “ZOS SUCKS” post on the forum - or even that a majority of them - are coming from the, what, maybe 25-30 PS4 posters here (that’s being generous) is laughable and disingenuous.
AgaTheGreat wrote: »ZOS_SarahHecker wrote: »Hey all, we have another console incremental currently scheduled for next week on January 16th that will have additional stability updates for PS4.
I don't believe you. How many times have we heard something along these lines? Three? Four?
Each time there's zero improvement. If you can't guarantee the stability of your game on PS4, just pull it from the store and focus on the PC version. -.-
ZOS_SarahHecker wrote: »Hey all, we have another console incremental currently scheduled for next week on January 16th that will have additional stability updates for PS4.
ZOS_SarahHecker wrote: »Hey all, we have another console incremental currently scheduled for next week on January 16th that will have additional stability updates for PS4.
ZOS_SarahHecker wrote: »Hey all, we have another console incremental currently scheduled for next week on January 16th that will have additional stability updates for PS4.
Made further adjustments on the backend to reduce the chance of crashing in crowded areas.
ZOS_SarahHecker wrote: »Hey all, we have another console incremental currently scheduled for next week on January 16th that will have additional stability updates for PS4.
AgaTheGreat wrote: »@ZOS_GinaBruno Can we ever expect a fix to that problem?
If you enable mayhem with the game in such state, there will be riots.
There has been the promise to fix the performance issues before next Mayhem goes live. Lack of performance was the reason why last Midyear Mayhem was cancelled according to this official posting:AgaTheGreat wrote: »If you enable mayhem with the game in such state, there will be riots.
This quote is from June 2019. Dragonhold released on consoles in November 2019. The constant crashes on consoles were introduced with Dragonhold so in short: The performance problems on consoles have increased since the time of the quoted message. How can Mayhem be set on schedule now when the very same event has been cancelled for less critical performance issues with the promise to increase performance before restarting Mayhem?ZOS_SarahHecker wrote: »In light of our ongoing work to improve game performance and the Activity Finder, we are holding the Midyear Mayhem event until next year to ensure that the player experience is a good one. In its place, we are moving forward the Thieves Guild and Dark Brotherhood Celebration Event, which will run from July 2 to July 15, and will give players the chance to earn the Event Tickets needed to start the Onyx Indrik mount evolution.