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Alliance locked PVP

  • regime211
    regime211
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    The only one's who complained about AP boosting/Scroll passing/Paying for campaigns are people who already could not hold their own in a campaign. It is strictly been proven that on ps4 NA when a certain guild would join an alliance that alliance would either win the campaign or have a higher probability of winning, so it has legit nothing to do with any of what half of you are stating besides those who continued to cry because they were out strategized by guilds/players whom were just better! Yeah we can say we had alliance lock at launch but this is is not what I'm getting at! A change was made because of constant complaints by guilds who could NOT win a campaign.
  • TequilaFire
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    When a "certain" individual in that "certain" guild can put up a million ap in the first few hours of a campaign every time and not even bee seen at the major fights, something is fishy.
    But that has nothing to do with alliance lock when you have influence over so many players on multiple alliances.
    They don't have to switch.
    That "certain" individual is so infamous players flock in droves to be killed at his ap farms thinking they might kill him so that I guess would also be part of it.
    Edited by TequilaFire on January 7, 2020 1:58PM
  • idk
    idk
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    Ever take it that the locked campaign is full due to people liking LOCKED CAMPAIGNS as they are less likely to be alliance hopped and there by FAIR CAMPAIGNS not full of alliance hopping AP farmers that sale campaigns to the highest bidder

    Given the history of this game the assumption is not correct by any means, A majority of players have always gravitated to the full campaigns. To which ironically was one you could not swap to a different alliance at will during peak times so the argument that alliance lock or the lack of it is truly relevant is very much moot.

    In reality, all it shows is a majority of player want a campaign full of PvP, not empty campaigns where one has to run around to find a player to fight. That is all it says and nothing more.
  • regime211
    regime211
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    When a "certain" individual in that "certain" guild can put up a million ap in the first few hours of a campaign every time and not even bee seen at the major fights, something is fishy.
    But that has nothing to do with alliance lock when you have influence over so many players on multiple alliances.
    They don't have to switch.
    That "certain" individual is so infamous players flock in droves to be killed at his ap farms thinking they might kill him so that I guess would also be part of it.

    Sounds like a L2P issue, people know certain individuals to stay away from because they literally get farmed in keeps and towers by small groups or just 1 Individual. Locking a campaign never fixed that lol
  • Ohtimbar
    Ohtimbar
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    Faction lock is nothing but a nuisance for me. It's not the main reason I quit pvp, but it absolutely keeps me from seriously considering a return to Cyro. It's an obtuse, user-hostile solution to a problem I was never once bothered by in the first place. I always gave my best no matter what alliance I was fighting for at the time. Does anyone actually believe Cyro is in a better place now? Is it more consistently populated? I have my doubts, but I don't miss it either way.
    Edited by Ohtimbar on January 7, 2020 11:55PM
    forever stuck in combat
  • Mr_Walker
    Mr_Walker
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    Long queues usually translate into good fights, @regime211 .

    Long queues generally translate into long lag and fps dropping to stupidly low levels.
    Edited by Mr_Walker on January 8, 2020 2:02AM
  • Mr_Walker
    Mr_Walker
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    idk wrote: »
    Ever take it that the locked campaign is full due to people liking LOCKED CAMPAIGNS as they are less likely to be alliance hopped and there by FAIR CAMPAIGNS not full of alliance hopping AP farmers that sale campaigns to the highest bidder

    Given the history of this game the assumption is not correct by any means, A majority of players have always gravitated to the full campaigns. To which ironically was one you could not swap to a different alliance at will during peak times so the argument that alliance lock or the lack of it is truly relevant is very much moot.

    In reality, all it shows is a majority of player want a campaign full of PvP, not empty campaigns where one has to run around to find a player to fight. That is all it says and nothing more.

    This sounds suspiciously like players that like fighting other players go to campaigns where players are actually fighting other players. Hmmmm....
  • Taleof2Cities
    Taleof2Cities
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    Mr_Walker wrote: »
    Long queues usually translate into good fights, @regime211 .

    Long queues generally translate into long lag and fps dropping to stupidly low levels.

    Thanks for not including my entire quote so you could take it out of context.
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