All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
False.
Sure thing lol why no one is making no-cp or battlegrounds builds on the youtube ? It’s all cp 1vX builds on the youtube because you can’t play solo effectively in no-cp.
I for one would love to see tons of 1vx no-cp builds and clips but there is simply none.
You guys are sorta agreeing with each other but speaking about the same issue from different perspectives.
It’s easier to kill people in no-CP. it makes healers more important and 1vX more difficult.
But when you see magdens able to hold 1vs3 in no-cp and bgs while dishing out 10k northern storm you know something is "just" a bit overperforming.
All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
False.
Sure thing lol why no one is making no-cp or battlegrounds builds on the youtube ? It’s all cp 1vX builds on the youtube because you can’t play solo effectively in no-cp.
I for one would love to see tons of 1vx no-cp builds and clips but there is simply none.
Joinovikova wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
False.
Sure thing lol why no one is making no-cp or battlegrounds builds on the youtube ? It’s all cp 1vX builds on the youtube because you can’t play solo effectively in no-cp.
I for one would love to see tons of 1vx no-cp builds and clips but there is simply none.
When people start to understand what does it mean balanced game non CP is defenetly more balanced then cp with current tank health Regeneration set up which can b Killed only by full zerg.
Joinovikova wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
False.
Sure thing lol why no one is making no-cp or battlegrounds builds on the youtube ? It’s all cp 1vX builds on the youtube because you can’t play solo effectively in no-cp.
I for one would love to see tons of 1vx no-cp builds and clips but there is simply none.
When people start to understand what does it mean balanced game non CP is defenetly more balanced then cp with current tank health Regeneration set up which can b Killed only by full zerg.
When people talk about unkillable health regen builds are they talking about seeing people being unkillable and assuming that’s why or from actually playing them?
Even if someone had 4k health Regen, it only ticks every two seconds. That’s less than vigor healing.
Freakin_Hytte wrote: »I would rather they increase spammable damage than dots. The last dot meta was the most cancerous and vile patch I've ever played.
They should also take a look at mitigation, it's too easy to get pure percentage buff that decrease damage and it doesn't cost a thing for builds since they are wrapped up in a skill with other buffs as well.
Freakin_Hytte wrote: »I would rather they increase spammable damage than dots. The last dot meta was the most cancerous and vile patch I've ever played.
They should also take a look at mitigation, it's too easy to get pure percentage buff that decrease damage and it doesn't cost a thing for builds since they are wrapped up in a skill with other buffs as well.
Increase the damage of spamables because HoT is overperforming? What's the logic? Thats like putting a fift wheel on a car to increase its speed.
WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
What DK's get nerfed in your world by getting a less of an increase over everyone else? The DOT class will have the weakest DOT's in game. Lol
DK's dot's already do more damage then every other dot in the game including other class dot's such as nb cripple and master dw bleeds since all the nerfs, giving them the total 20-30% increase would put them back at the dot meta level 5-10% would keep them still above normal dot's without going overboard
WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
What DK's get nerfed in your world by getting a less of an increase over everyone else? The DOT class will have the weakest DOT's in game. Lol
DK's dot's already do more damage then every other dot in the game including other class dot's such as nb cripple and master dw bleeds since all the nerfs, giving them the total 20-30% increase would put them back at the dot meta level 5-10% would keep them still above normal dot's without going overboard
If every class get access to strong (and ranged) DoTs, then what's the point on playing DK?
Amksed1991 wrote: »PhoenixGrey wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No CP is even more garbage than CP. In no CP you are practically carried by your group
Well....this is an MMO....
Amksed1991 wrote: »PhoenixGrey wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No CP is even more garbage than CP. In no CP you are practically carried by your group
Well....this is an MMO....
That excuse again..We all know the devs made ESO so that you can play like Skyrim solo for most of the content in the game same thing for Cyrodiil it's for everyone. It must be because of the society we live in that more and more people like to be alone and people don't talk to each other irl and have a hard time making genuine connections. I can understand why mmorpgs have been more and more solo friendly over the years.
I think the zergs already had it easy over the years chasing people down 20v1 across the map God forbid those solo players have a slight chance to retaliate.
Amksed1991 wrote: »PhoenixGrey wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No CP is even more garbage than CP. In no CP you are practically carried by your group
Well....this is an MMO....
That excuse again..We all know the devs made ESO so that you can play like Skyrim solo for most of the content in the game same thing for Cyrodiil it's for everyone. It must be because of the society we live in that more and more people like to be alone and people don't talk to each other irl and have a hard time making genuine connections. I can understand why mmorpgs have been more and more solo friendly over the years.
I think the zergs already had it easy over the years chasing people down 20v1 across the map God forbid those solo players have a slight chance to retaliate.
Amksed1991 wrote: »Amksed1991 wrote: »PhoenixGrey wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No CP is even more garbage than CP. In no CP you are practically carried by your group
Well....this is an MMO....
That excuse again..We all know the devs made ESO so that you can play like Skyrim solo for most of the content in the game same thing for Cyrodiil it's for everyone. It must be because of the society we live in that more and more people like to be alone and people don't talk to each other irl and have a hard time making genuine connections. I can understand why mmorpgs have been more and more solo friendly over the years.
I think the zergs already had it easy over the years chasing people down 20v1 across the map God forbid those solo players have a slight chance to retaliate.
It's not an excuse. It's a fact. This is an MMO.
I don't believe this game's PvP was designed and built around people to be able to 1vX.
The same way you can't 1-man actual high end pVE content.
Amksed1991 wrote: »Amksed1991 wrote: »PhoenixGrey wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No CP is even more garbage than CP. In no CP you are practically carried by your group
Well....this is an MMO....
That excuse again..We all know the devs made ESO so that you can play like Skyrim solo for most of the content in the game same thing for Cyrodiil it's for everyone. It must be because of the society we live in that more and more people like to be alone and people don't talk to each other irl and have a hard time making genuine connections. I can understand why mmorpgs have been more and more solo friendly over the years.
I think the zergs already had it easy over the years chasing people down 20v1 across the map God forbid those solo players have a slight chance to retaliate.
It's not an excuse. It's a fact. This is an MMO.
I don't believe this game's PvP was designed and built around people to be able to 1vX.
The same way you can't 1-man actual high end pVE content.
You know this game PvP is developed by the same devs who made DAOC right ? You could destroy zergs with a small hand of good players in that game same as in ESO.
Amksed1991 wrote: »Amksed1991 wrote: »PhoenixGrey wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No CP is even more garbage than CP. In no CP you are practically carried by your group
Well....this is an MMO....
That excuse again..We all know the devs made ESO so that you can play like Skyrim solo for most of the content in the game same thing for Cyrodiil it's for everyone. It must be because of the society we live in that more and more people like to be alone and people don't talk to each other irl and have a hard time making genuine connections. I can understand why mmorpgs have been more and more solo friendly over the years.
I think the zergs already had it easy over the years chasing people down 20v1 across the map God forbid those solo players have a slight chance to retaliate.
It's not an excuse. It's a fact. This is an MMO.
I don't believe this game's PvP was designed and built around people to be able to 1vX.
The same way you can't 1-man actual high end pVE content.
You know this game PvP is developed by the same devs who made DAOC right ? You could destroy zergs with a small hand of good players in that game same as in ESO.
I always thought that 1vX was more about how much of a disadvantage can give themselves and still perform. It is like being the last kid standing in dodgeball.
Joinovikova wrote: »WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
What DK's get nerfed in your world by getting a less of an increase over everyone else? The DOT class will have the weakest DOT's in game. Lol
DK's dot's already do more damage then every other dot in the game including other class dot's such as nb cripple and master dw bleeds since all the nerfs, giving them the total 20-30% increase would put them back at the dot meta level 5-10% would keep them still above normal dot's without going overboard
If every class get access to strong (and ranged) DoTs, then what's the point on playing DK?
Best tank options snd combination of dots and debut in one skill
WreckfulAbandon wrote: »Look at Rending Slashes or Carve and then look at Rapid Regeneration. For additional fun, apply both of those DoTs to someone and see if they can outheal them with RR. I couldn't say/type that with a straight face if $1 million was on the line. It's a complete and utter joke. You could probably out heal those 2 DoTs with passive health regen + gold food.
RR should be self only and even then I would reduce the healing value. It's so asinine that they massively buffed DoTs in Scalebreaker only to nerf them even harder in Dragonhold.
WreckfulAbandon wrote: »Look at Rending Slashes or Carve and then look at Rapid Regeneration. For additional fun, apply both of those DoTs to someone and see if they can outheal them with RR. I couldn't say/type that with a straight face if $1 million was on the line. It's a complete and utter joke. You could probably out heal those 2 DoTs with passive health regen + gold food.
RR should be self only and even then I would reduce the healing value. It's so asinine that they massively buffed DoTs in Scalebreaker only to nerf them even harder in Dragonhold.
You’re not wrong, but be careful what you wish for. I use radiating regen all the time in BGs because it’s more likely to hit me. If rapid regen was self only it’ll likely be put in line with resolving vigor. It being self only would be a large magicka buff.
The extra healing from radiating regen goes on team mates, who’re typically stam, who slot absolutely no group support in their specs.
Is anyone familiar with the prisoner’s dilemma? That’s the choice between rapid regen vs radiating regen and resolving vs echoing vigor. The group is stronger if everyone uses the group morph, but people rarely do because it’s better for them to use the morph that helps them most.
If rapid regen becomes self only everyone will choose it. People wills die more often, including the people who want it nerfed, the only people who will die less will be those who use radiating regen and echoing vigor now.
Freakin_Hytte wrote: »Freakin_Hytte wrote: »I would rather they increase spammable damage than dots. The last dot meta was the most cancerous and vile patch I've ever played.
They should also take a look at mitigation, it's too easy to get pure percentage buff that decrease damage and it doesn't cost a thing for builds since they are wrapped up in a skill with other buffs as well.
Increase the damage of spamables because HoT is overperforming? What's the logic? Thats like putting a fift wheel on a car to increase its speed.
Because a lot of spammables are under performing?
An overall small damage increase on both dots and spammable to bring healing on par with damage would be better than to make dots the meta again.
https://youtu.be/yanJh_8z7co
Amksed1991 wrote: »Amksed1991 wrote: »PhoenixGrey wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No CP is even more garbage than CP. In no CP you are practically carried by your group
Well....this is an MMO....
That excuse again..We all know the devs made ESO so that you can play like Skyrim solo for most of the content in the game same thing for Cyrodiil it's for everyone. It must be because of the society we live in that more and more people like to be alone and people don't talk to each other irl and have a hard time making genuine connections. I can understand why mmorpgs have been more and more solo friendly over the years.
I think the zergs already had it easy over the years chasing people down 20v1 across the map God forbid those solo players have a slight chance to retaliate.
It's not an excuse. It's a fact. This is an MMO.
I don't believe this game's PvP was designed and built around people to be able to 1vX.
The same way you can't 1-man actual high end pVE content.
You know this game PvP is developed by the same devs who made DAOC right ? You could destroy zergs with a small hand of good players in that game same as in ESO.
I always thought that 1vX was more about how much of a disadvantage can give themselves and still perform. It is like being the last kid standing in dodgeball.
I always thought it was finding the cheesiest sets to make you tanky, then using the most broken abilities for burst while running around a rock waiting for an opportunity to burst people who chase. 1vX is the name because you can always tell yourself it’s because you were ‘zerged’ when it doesn’t work to keep your ego intact, all while thinking you’re amazing and targeting new players.
I actually think the playstyle’s pretty cool, but targeting new players and avoiding each other is pretty shady. When I go solo in Cyro, they’re the people I look for.
WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
Joy_Division wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
False.
At some point, people will stop scapegoating CP as the source of all the problems in PvP. High MMR BGs are just as bad and downright awful if there are two templars or Wardens on a team.
WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
DKs do not need a buff. DKs do insane damage right now. Like literally insane damage. Go throw on bloodspawn fury and nma you freaking noob. And if you're playing a magdk lol. 100% L2P issue. Your class needs to be nerfed.
WreckfulAbandon wrote: »WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
DKs do not need a buff. DKs do insane damage right now. Like literally insane damage. Go throw on bloodspawn fury and nma you freaking noob. And if you're playing a magdk lol. 100% L2P issue. Your class needs to be nerfed.
Personally I don't care if DK DoTs get a buff or not. But other class DoTs and even non-class DoTs could use some love.
WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
Is Vigor also over performing? I ask because for the most part vigor ticks are higher than Rapid Regen.