All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
False.
All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
False.
Sure thing lol why no one is making no-cp or battlegrounds builds on the youtube ? It’s all cp 1vX builds on the youtube because you can’t play solo effectively in no-cp.
I for one would love to see tons of 1vx no-cp builds and clips but there is simply none.
Freakin_Hytte wrote: »I would rather they increase spammable damage than dots. The last dot meta was the most cancerous and vile patch I've ever played.
They should also take a look at mitigation, it's too easy to get pure percentage buff that decrease damage and it doesn't cost a thing for builds since they are wrapped up in a skill with other buffs as well.
All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
PhoenixGrey wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No CP is even more garbage than CP. In no CP you are practically carried by your group
WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
WreckfulAbandon wrote: »Rapid Regen is still vastly overperforming thanks to heavy handed DoT nerfs. No surprise here for a lot of us.
20-30% buff to all DoTs*, except for DK DoTs, would be fair if there are no changes planned to Rapid Regen.
DK DoTs could get 5-10% increase.
DoTs should be positively adjusted or Rapid Regen seriously needs to be looked at.
*All DoTs except Vampire Drain
What DK's get nerfed in your world by getting a less of an increase over everyone else? The DOT class will have the weakest DOT's in game. Lol
All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play because of nerfs over the years. Add to that procs sets and it favors the potatoes in a zerg going glass canon even more.
leepalmer95 wrote: »Actually I think my magicka characters having 3.5k regen ticks is fine combine with shields and that fact everyone of them has a 15k+ instant heal if needed.
Perfectly balanced, thats one thing magicka needed more healing, even better as its more off healing.
But sure vigor was OP when its used as pretty much the only self heal for certain classes.
leepalmer95 wrote: »Actually I think my magicka characters having 3.5k regen ticks is fine combine with shields and that fact everyone of them has a 15k+ instant heal if needed.
Perfectly balanced, thats one thing magicka needed more healing, even better as its more off healing.
But sure vigor was OP when its used as pretty much the only self heal for certain classes.
15k self heal? We all aren’t pet sorcs.
leepalmer95 wrote: »Actually I think my magicka characters having 3.5k regen ticks is fine combine with shields and that fact everyone of them has a 15k+ instant heal if needed.
Perfectly balanced, thats one thing magicka needed more healing, even better as its more off healing.
But sure vigor was OP when its used as pretty much the only self heal for certain classes.
15k self heal? We all aren’t pet sorcs.
leepalmer95 wrote: »leepalmer95 wrote: »Actually I think my magicka characters having 3.5k regen ticks is fine combine with shields and that fact everyone of them has a 15k+ instant heal if needed.
Perfectly balanced, thats one thing magicka needed more healing, even better as its more off healing.
But sure vigor was OP when its used as pretty much the only self heal for certain classes.
15k self heal? We all aren’t pet sorcs.
You dont get 15k breaths?
Freakin_Hytte wrote: »I would rather they increase spammable damage than dots. The last dot meta was the most cancerous and vile patch I've ever played.
They should also take a look at mitigation, it's too easy to get pure percentage buff that decrease damage and it doesn't cost a thing for builds since they are wrapped up in a skill with other buffs as well.
20-30% increase wouldn't put us back in the dot meta dots before where something like 50%-60%+ increased before. Right now there is no pressure in the game you kill someone off usually buggy cc's and them not breaking and being able to heal because the over nerf to dots.
All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play because of nerfs over the years. Add to that procs sets and it favors the potatoes in a zerg going glass canon even more.
leepalmer95 wrote: »leepalmer95 wrote: »Actually I think my magicka characters having 3.5k regen ticks is fine combine with shields and that fact everyone of them has a 15k+ instant heal if needed.
Perfectly balanced, thats one thing magicka needed more healing, even better as its more off healing.
But sure vigor was OP when its used as pretty much the only self heal for certain classes.
15k self heal? We all aren’t pet sorcs.
You dont get 15k breaths?
leepalmer95 wrote: »leepalmer95 wrote: »Actually I think my magicka characters having 3.5k regen ticks is fine combine with shields and that fact everyone of them has a 15k+ instant heal if needed.
Perfectly balanced, thats one thing magicka needed more healing, even better as its more off healing.
But sure vigor was OP when its used as pretty much the only self heal for certain classes.
15k self heal? We all aren’t pet sorcs.
You dont get 15k breaths?
All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
False.
All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No-CP is even more broken than CP. Damage too high and mitigation not enough for solo play
False.
Sure thing lol why no one is making no-cp or battlegrounds builds on the youtube ? It’s all cp 1vX builds on the youtube because you can’t play solo effectively in no-cp.
I for one would love to see tons of 1vx no-cp builds and clips but there is simply none.
You guys are sorta agreeing with each other but speaking about the same issue from different perspectives.
It’s easier to kill people in no-CP. it makes healers more important and 1vX more difficult.
PhoenixGrey wrote: »All healing is over performing, and that’s how ZoS wants it. They know the average person doesn’t like to lose, so they’ve made it easier to heal.
If you expect PvP to be balanced, stop playing with CP.
No CP is even more garbage than CP. In no CP you are practically carried by your group
Freakin_Hytte wrote: »I would rather they increase spammable damage than dots. The last dot meta was the most cancerous and vile patch I've ever played.
They should also take a look at mitigation, it's too easy to get pure percentage buff that decrease damage and it doesn't cost a thing for builds since they are wrapped up in a skill with other buffs as well.