I hate nerf threads but....

  • Olupajmibanan
    Olupajmibanan
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    If there is a problem with scoring, you change the scoring.

    But....but.....that would mean no nerf to sorcs. Answers like this do not belong in nerf threads! Begone!
    Edited by Olupajmibanan on January 3, 2020 12:52PM
  • danara
    danara
    ✭✭✭
    Listen I hate nerf threads as much as the other guy. But magic Sorc’s execute in battlegrounds Deathmatch mode is abysmal. I’ve played magic Sorc plenty of times and I’m calling for this nerf, When one team has a mag sorc and the others don’t it just isn’t fair. Zos needs to Change it, there should only be two circumstances where the execute procs 1. if YOU drop an enemy below 20% heath the execute activates and 2. hitting the enemy while they’re 20% health or lower the execute activates.
    That is all goodbye.

    i dont see how it would change anything, if the sorc is weaving, or even with the dots... it will still be an auto proc. Nobody cant say it is not op though! :) in most case one it proc you just die
  • Langeston
    Langeston
    ✭✭✭✭✭
    max_only wrote: »
    You poked the mag Sorc beehive, prepare yourself.

    They are the loudest lobby in the game.

    Also,
    spartaxoxo wrote: »
    It’s not about the sorc killing me or me killing the sorc, I lets say I’m purple team and the sorc is green team, I’m killing a member of the orange team and the sorcc is stand 28 meters away spamming Endless fury on the orange enemy as im about to kill him and steals the kill that is my issue with it.

    Sorcs don't deserve a nerf because you specifically don't like the battlegrounds scoring system. What a petty reason to change a skill. BG isn't even the main pvp mode.

    If you have no problems with killing sorcs and frequently have no problem avoiding being killed by them, then there is no reason to nerf them. Period.

    If there is a problem with scoring, you change the scoring. You don't nerf something just because you don't like the way BG is scored.

    This is the answer.

    That's actually essentially what he's asking for.
  • Cirantille
    Cirantille
    ✭✭✭✭✭
    ✭✭
    I found the perfect solution

    I think we should tie sorcs' hands guys so the community can be at peace

    We should just be allowed to stare while being stabbed and burned :D
  • holden_caulfield
    holden_caulfield
    ✭✭✭
    Dont know if nerfs are not the answer but sura score system in BG is broken.
    Sorcs just throw all the same rotation. They score tons of kills and assists.

    The same happens with those classes that can spot heal for more than 7500hp (in DM). I.e. nb with healthy offering. I saw pkayers scoring 50 or more critical healer medals. It woulkd be fair if every class had a skill that can heal this much and maybe with smart targeting.


    But i think zos doesnt see any problem with her scoring system...
  • Langeston
    Langeston
    ✭✭✭✭✭
    Edziu wrote: »
    @Langeston yeah, I think I have written to big wall of the text here while describing also ignorance of people here who dont read literally anything besides jsut thread name and 1st post which was more specified in later posts about what you have explained


    people are to lazy, to salty to acknowledge read problem of mages wrath which was for so long

    I will try shortly now compare to templar potl which was changed so nobody besides caster can fill damage to this to boom at the end of this skill
    then why also dont fix it with mages wrath? both skills was "expoited" by same mechanic on pvp - 1 player cast this skill and rest it doing filling damage for big dmg proc oft his skill
    while potls was adjusted now we have mages wrath left

    lets make now mages wrath to finaly need more effort to make use of this like now we will need to actually damage by yourseld to or at health treshold fo this skill proc to actually proc it isntead casting it on 100% health enemy and jsut waiting how someone else is bursting target from 100% to 20%....logic of lazy ignorants

    Where you went wrong was using the word "nerf." Apparently most of the people responding are unable to see past that 4 letter word to understand exactly what it is you are asking for. Or, they're being disingenuous & know exactly what you're saying & are freaking out because they know that if the scoring system changed, they'd no longer be able to get easy kills by running around spamming their insta-autoexecute at everything that moves.

    In any case, it's pretty clear to me that what you're asking for is more of an adjustment to how the scoring system works rather than than an actual nerf, and I agree that it's something that should happen. This can be easily fixed without even touching the skill itself.
    Edited by Langeston on January 3, 2020 1:52PM
  • Olupajmibanan
    Olupajmibanan
    ✭✭✭✭✭
    ✭✭
    Langeston wrote: »
    Edziu wrote: »
    @Langeston yeah, I think I have written to big wall of the text here while describing also ignorance of people here who dont read literally anything besides jsut thread name and 1st post which was more specified in later posts about what you have explained


    people are to lazy, to salty to acknowledge read problem of mages wrath which was for so long

    I will try shortly now compare to templar potl which was changed so nobody besides caster can fill damage to this to boom at the end of this skill
    then why also dont fix it with mages wrath? both skills was "expoited" by same mechanic on pvp - 1 player cast this skill and rest it doing filling damage for big dmg proc oft his skill
    while potls was adjusted now we have mages wrath left

    lets make now mages wrath to finaly need more effort to make use of this like now we will need to actually damage by yourseld to or at health treshold fo this skill proc to actually proc it isntead casting it on 100% health enemy and jsut waiting how someone else is bursting target from 100% to 20%....logic of lazy ignorants
    This can be easily fixed without even touching the skill itself.

    By this:
    BuildMan wrote: »
    The best way to fix the issue is to change the way BG scoring works. Have it give you a scaling amount of points for dealing damage. And then a flat amount for the kill. Then if you do all the work you get relatively the same amount of points for the kill being stole. Then make it so you need a team score of X in order to win.

    But OP is specificaly targeting the ability and haven't acknowledged the proposal from @BuildMan which is by far the best proposal in this thread. We brought counterarguments to OP's proposal. He did not bring a single one to our proposals to change the scoring system without anyhow touching the ability. That brings me only to one conclusion: nerf sorcs is OP's top priority and healthier gameplay comes second. If I'm wrong, start discussing the proposal from @BuildMan .
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    There are things I think are a bit over tuned but after reading the cries for nerfs and then seeing the people who ask for them having huge blind spots to mechanics and counters; I have to assume anything I think is OP is a L2P issue on my part anymore. Maybe I have a blind spot.
  • GusTheWizard
    GusTheWizard
    ✭✭✭✭
    danara wrote: »
    i dont see how it would change anything, if the sorc is weaving, or even with the dots... it will still be an auto proc. Nobody cant say it is not op though! :) in most case one it proc you just die

    Well it would sure change it so if my team whips a group and there was one sorc who placed endless fury on all four of them he wouldn’t just have 4 free kills.
  • max_only
    max_only
    ✭✭✭✭✭
    ✭✭✭✭✭
    Langeston wrote: »
    max_only wrote: »
    You poked the mag Sorc beehive, prepare yourself.

    They are the loudest lobby in the game.

    Also,
    spartaxoxo wrote: »
    It’s not about the sorc killing me or me killing the sorc, I lets say I’m purple team and the sorc is green team, I’m killing a member of the orange team and the sorcc is stand 28 meters away spamming Endless fury on the orange enemy as im about to kill him and steals the kill that is my issue with it.

    Sorcs don't deserve a nerf because you specifically don't like the battlegrounds scoring system. What a petty reason to change a skill. BG isn't even the main pvp mode.

    If you have no problems with killing sorcs and frequently have no problem avoiding being killed by them, then there is no reason to nerf them. Period.

    If there is a problem with scoring, you change the scoring. You don't nerf something just because you don't like the way BG is scored.

    This is the answer.

    That's actually essentially what he's asking for.

    Essentially he’s asking to nerf a skill

    What I quoted is a change to scoring and does not touch the skill itself.

    If he wants to change how scoring works then a new topic is needed.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
Sign In or Register to comment.