spartaxoxo wrote: »If there is a problem with scoring, you change the scoring.
GusTheWizard wrote: »Listen I hate nerf threads as much as the other guy. But magic Sorc’s execute in battlegrounds Deathmatch mode is abysmal. I’ve played magic Sorc plenty of times and I’m calling for this nerf, When one team has a mag sorc and the others don’t it just isn’t fair. Zos needs to Change it, there should only be two circumstances where the execute procs 1. if YOU drop an enemy below 20% heath the execute activates and 2. hitting the enemy while they’re 20% health or lower the execute activates.
That is all goodbye.
You poked the mag Sorc beehive, prepare yourself.
They are the loudest lobby in the game.
Also,spartaxoxo wrote: »GusTheWizard wrote: »It’s not about the sorc killing me or me killing the sorc, I lets say I’m purple team and the sorc is green team, I’m killing a member of the orange team and the sorcc is stand 28 meters away spamming Endless fury on the orange enemy as im about to kill him and steals the kill that is my issue with it.
Sorcs don't deserve a nerf because you specifically don't like the battlegrounds scoring system. What a petty reason to change a skill. BG isn't even the main pvp mode.
If you have no problems with killing sorcs and frequently have no problem avoiding being killed by them, then there is no reason to nerf them. Period.
If there is a problem with scoring, you change the scoring. You don't nerf something just because you don't like the way BG is scored.
This is the answer.
@Langeston yeah, I think I have written to big wall of the text here while describing also ignorance of people here who dont read literally anything besides jsut thread name and 1st post which was more specified in later posts about what you have explained
people are to lazy, to salty to acknowledge read problem of mages wrath which was for so long
I will try shortly now compare to templar potl which was changed so nobody besides caster can fill damage to this to boom at the end of this skill
then why also dont fix it with mages wrath? both skills was "expoited" by same mechanic on pvp - 1 player cast this skill and rest it doing filling damage for big dmg proc oft his skill
while potls was adjusted now we have mages wrath left
lets make now mages wrath to finaly need more effort to make use of this like now we will need to actually damage by yourseld to or at health treshold fo this skill proc to actually proc it isntead casting it on 100% health enemy and jsut waiting how someone else is bursting target from 100% to 20%....logic of lazy ignorants
This can be easily fixed without even touching the skill itself.@Langeston yeah, I think I have written to big wall of the text here while describing also ignorance of people here who dont read literally anything besides jsut thread name and 1st post which was more specified in later posts about what you have explained
people are to lazy, to salty to acknowledge read problem of mages wrath which was for so long
I will try shortly now compare to templar potl which was changed so nobody besides caster can fill damage to this to boom at the end of this skill
then why also dont fix it with mages wrath? both skills was "expoited" by same mechanic on pvp - 1 player cast this skill and rest it doing filling damage for big dmg proc oft his skill
while potls was adjusted now we have mages wrath left
lets make now mages wrath to finaly need more effort to make use of this like now we will need to actually damage by yourseld to or at health treshold fo this skill proc to actually proc it isntead casting it on 100% health enemy and jsut waiting how someone else is bursting target from 100% to 20%....logic of lazy ignorants
The best way to fix the issue is to change the way BG scoring works. Have it give you a scaling amount of points for dealing damage. And then a flat amount for the kill. Then if you do all the work you get relatively the same amount of points for the kill being stole. Then make it so you need a team score of X in order to win.
i dont see how it would change anything, if the sorc is weaving, or even with the dots... it will still be an auto proc. Nobody cant say it is not op though!in most case one it proc you just die
You poked the mag Sorc beehive, prepare yourself.
They are the loudest lobby in the game.
Also,spartaxoxo wrote: »GusTheWizard wrote: »It’s not about the sorc killing me or me killing the sorc, I lets say I’m purple team and the sorc is green team, I’m killing a member of the orange team and the sorcc is stand 28 meters away spamming Endless fury on the orange enemy as im about to kill him and steals the kill that is my issue with it.
Sorcs don't deserve a nerf because you specifically don't like the battlegrounds scoring system. What a petty reason to change a skill. BG isn't even the main pvp mode.
If you have no problems with killing sorcs and frequently have no problem avoiding being killed by them, then there is no reason to nerf them. Period.
If there is a problem with scoring, you change the scoring. You don't nerf something just because you don't like the way BG is scored.
This is the answer.
That's actually essentially what he's asking for.