StackonClown wrote: »Hi,
I'm curious about the whole 1vX concept - essentially anyone can 1vX any time they want - just go solo a whole bunch of overland mobs
Has anyone show they are a Real 1vX expert, by taking on 3-5+ world top PVP players ?
Maybe a proper 1vX tournament?
This would then be real 1vX, otherwise the rest is false advertising, and self promotion - just call it 1vnoob and fine, we can have a laugh.
Anyway, it seems the whole 1vX narcissism seems to have mainly gone away - any idea why ??
Staxx
Correct. Yes, it does require a level of skill.I’m not sure why people are discrediting 1vX as a player who is manipulating the environment to be used in their favor against greater numbers, and to split groups in half to turn them into 1v1s and 1v2s. It still requires a level of skill and foresight for this to be used effectively.
Actually, frequently it's the exact opposite: the noob CC spammers give the 1vXer near-constant CC immunity, making it much harder for anyone else to burst them down because of it.A person sitting there and spamming bombard, or javelin throwing over and over again (...) can still makes it a little more difficult to the guy trying to fight the 4-5-X amount of people chasing him around.
1vX would be more aptly named 1vPotatoes, because that's what it is.
You face several players of equal or better skill (while you are solo), you die. It's that simple.
Unless you can escape the fight by some means, but that's another story and doesn't count as "winning" the fight, either.
1vX only works because inexperienced/bad players have no idea what they are doing, and will blindly chase the 1vXer to where he/she can engage them on his/her own terms - using LoS to mitigate most of the incoming damage, and luring the noobs into chokepoints to be disposed of one by one.
BTW, the exact same logic also applies to "smallscale vs X".
When playing, most of the time it's best to just ignore the 1vX'ers entirely. Let them hump this rock or hug that tree, or run circles around the resource tower. When deprived of the inflow of juicy AP, they will eventually get bored and move on somewhere else.
Unless of course you (or your group) are good enough to be fully capable of disposing of the 1vXer, in which case go right ahead.
1vX would be more aptly named 1vPotatoes, because that's what it is.
You face several players of equal or better skill (while you are solo), you die. It's that simple.
Unless you can escape the fight by some means, but that's another story and doesn't count as "winning" the fight, either.
1vX only works because inexperienced/bad players have no idea what they are doing, and will blindly chase the 1vXer to where he/she can engage them on his/her own terms - using LoS to mitigate most of the incoming damage, and luring the noobs into chokepoints to be disposed of one by one.
BTW, the exact same logic also applies to "smallscale vs X".
When playing, most of the time it's best to just ignore the 1vX'ers entirely. Let them hump this rock or hug that tree, or run circles around the resource tower. When deprived of the inflow of juicy AP, they will eventually get bored and move on somewhere else.
Unless of course you (or your group) are good enough to be fully capable of disposing of the 1vXer, in which case go right ahead.
StackonClown wrote: »1vX would be more aptly named 1vPotatoes, because that's what it is.
You face several players of equal or better skill (while you are solo), you die. It's that simple.
Unless you can escape the fight by some means, but that's another story and doesn't count as "winning" the fight, either.
1vX only works because inexperienced/bad players have no idea what they are doing, and will blindly chase the 1vXer to where he/she can engage them on his/her own terms - using LoS to mitigate most of the incoming damage, and luring the noobs into chokepoints to be disposed of one by one.
BTW, the exact same logic also applies to "smallscale vs X".
When playing, most of the time it's best to just ignore the 1vX'ers entirely. Let them hump this rock or hug that tree, or run circles around the resource tower. When deprived of the inflow of juicy AP, they will eventually get bored and move on somewhere else.
Unless of course you (or your group) are good enough to be fully capable of disposing of the 1vXer, in which case go right ahead.1vX would be more aptly named 1vPotatoes, because that's what it is.
You face several players of equal or better skill (while you are solo), you die. It's that simple.
Unless you can escape the fight by some means, but that's another story and doesn't count as "winning" the fight, either.
1vX only works because inexperienced/bad players have no idea what they are doing, and will blindly chase the 1vXer to where he/she can engage them on his/her own terms - using LoS to mitigate most of the incoming damage, and luring the noobs into chokepoints to be disposed of one by one.
BTW, the exact same logic also applies to "smallscale vs X".
When playing, most of the time it's best to just ignore the 1vX'ers entirely. Let them hump this rock or hug that tree, or run circles around the resource tower. When deprived of the inflow of juicy AP, they will eventually get bored and move on somewhere else.
Unless of course you (or your group) are good enough to be fully capable of disposing of the 1vXer, in which case go right ahead.
tbh - this is really my point - If people put up 1vPotatoes videos i'd watch them for a laugh, but labelling them 1vX (although yes X can mean anything) does imply similar skilled players.
If I said I played 1v3 basketball and won, I'd quickly need to clarify who those 3 were, otherwise leaving it like that implies similar skilled opponents and then that would be an achievement!
StackonClown wrote: »[Removed Quotes]
But if this is all about 1vNoob, then why do people bother to make videos?
Huh?
1vX in any game or sport is clearly defined by you as the 1 having either much more skill or some other huge advantage (gear/CP.). Not being equal.
This is true in ESO, Basketball, Boxing whatever you want. The simple nature or winning against multiple opponents makes it true that you are better than them. Fighting 3 equally skilled players of any game, is only possible to win, if you are superior skilled OR have another advantage. Because if you win, they were not of equal skill to you obviously. So winning against 3 equally skilled opponents is utterly impossible, because if you do it, you have just proven they were in fact NOT of equal skill.
So. “debunked” is not really the right word.
im not skilled PvPer, but i saw all that bombers and tanks hit the wall when they faced just a lil bit prepared group. Bombers hit half of health and then they die or escape. Tanks can tank small zerg for sometime, but then they run away or die.
Even super coordinated razor ball groups can die if they face stupidly big zerg.
@Xvorg ah what have we become, the days when one could mulch dozens of players ruthlessly with berserking animal rage have come and gone...
^^ THIS IS HOW WE ARE NOW ^^
visionality wrote: »There is no 1vsX player who can hold his own against top tier players and you will never see a vid about it.
And actually, thats exactly the way it should be in a balanced game.