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Amazed

  • regime211
    regime211
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    Marcus684 wrote: »
    I hate to break it to you, but lots of people aren’t experiencing the game-breaking bugs that other are, and are excited about and expect a steady steam of new content to keep them playing, subbing and buying stuff. ZOS would be foolish to stop rolling out new content to satisfy the demands of the ones who are having the most problems, particularly because I suspect many of these problems aren’t actually due to ZOS’ code.

    Well good for you. I would "Love" to see constant videos or streams of these "said" people who don't have these issues, it's funny because I see more videos on YT of how broken this game is then it actually working.
  • kargen27
    kargen27
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    regime211 wrote: »
    Marcus684 wrote: »
    I hate to break it to you, but lots of people aren’t experiencing the game-breaking bugs that other are, and are excited about and expect a steady steam of new content to keep them playing, subbing and buying stuff. ZOS would be foolish to stop rolling out new content to satisfy the demands of the ones who are having the most problems, particularly because I suspect many of these problems aren’t actually due to ZOS’ code.

    Well good for you. I would "Love" to see constant videos or streams of these "said" people who don't have these issues, it's funny because I see more videos on YT of how broken this game is then it actually working.

    People tend to be more vocal when things go wrong. You get a piece of half cooked chicken you complain. You get a good piece of chicken you just eat it and go on your way.
    and then the parrot said, "must be the water mines green too."
  • haelene
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    regime211 wrote: »
    jircris11 wrote: »
    regime211 wrote: »
    Narvuntien wrote: »
    *sigh*
    You understand that those are completely different departments of the team, don't you?
    The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.

    *sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.

    Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.

    Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.

    So... you want artists to stop doing what they're doing and fix code? Because that's what you're asking.
  • Asys
    Asys
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    haelene wrote: »
    regime211 wrote: »
    jircris11 wrote: »
    regime211 wrote: »
    Narvuntien wrote: »
    *sigh*
    You understand that those are completely different departments of the team, don't you?
    The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.

    *sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.

    Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.

    Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.

    So... you want artists to stop doing what they're doing and fix code? Because that's what you're asking.

    they might do a better job than those stinkin amateurs they have doing it now :s
    Proud member of the IDGAF+ community
  • haelene
    haelene
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    Asys wrote: »
    haelene wrote: »
    regime211 wrote: »
    jircris11 wrote: »
    regime211 wrote: »
    Narvuntien wrote: »
    *sigh*
    You understand that those are completely different departments of the team, don't you?
    The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.

    *sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.

    Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.

    Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.

    So... you want artists to stop doing what they're doing and fix code? Because that's what you're asking.

    they might do a better job than those stinkin amateurs they have doing it now :s

    :o:D
  • jadarock
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    regime211 wrote: »
    Narvuntien wrote: »
    *sigh*
    You understand that those are completely different departments of the team, don't you?
    The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.

    *sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.

    So you want the artists to suddenly learn how to program over night and jump in the trenches? And the Sound guys to suddenly get N+/CCNA certified and learn SQL?

    No we want the broken *** looked at and fixed before adding even more game breaking bugs.
    These issues are serious for a lot of us at this point....adding more content will only exacerbate the issues. Have we not learned that yet???

    For the 9471894462919832 time
    We KnOw THeY aRe DifFReNt DePaRTmEntS




  • kargen27
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    "For the 9471894462919832 time
    We KnOw THeY aRe DifFReNt DePaRTmEntS"

    You are not acting like you know that. Shutting down development isn't going to speed up debugging. Just a guess but new content brings in more players all on at the same time and that is what causes the bugs to seem more prominent after an update.
    and then the parrot said, "must be the water mines green too."
  • ketsparrowhawk
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    regime211 wrote: »
    jircris11 wrote: »
    regime211 wrote: »
    Narvuntien wrote: »
    *sigh*
    You understand that those are completely different departments of the team, don't you?
    The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.

    *sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.

    Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.

    Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.

    Right but people aren't going to expect Apple to HALT production on new iPhones so they can re-allocate resources to fixing bugs.
  • Goregrinder
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    jadarock wrote: »
    regime211 wrote: »
    Narvuntien wrote: »
    *sigh*
    You understand that those are completely different departments of the team, don't you?
    The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.

    *sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.

    So you want the artists to suddenly learn how to program over night and jump in the trenches? And the Sound guys to suddenly get N+/CCNA certified and learn SQL?

    No we want the broken *** looked at and fixed before adding even more game breaking bugs.
    These issues are serious for a lot of us at this point....adding more content will only exacerbate the issues. Have we not learned that yet???

    For the 9471894462919832 time
    We KnOw THeY aRe DifFReNt DePaRTmEntS




    But art guys can only do artwork....you want them to stop drawing art so the network/server/programming guys can work in..peace I guess? To be more efficient? While the art guys stand around twiddling their thumbs? Art is a completely different portion of game development than hardware and software.
  • barney2525
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    Mr_Walker wrote: »
    Chill_dawg wrote: »

    This is the perfect analogy that proves how non logical this post is.

    If you buy a car and the engine keeps cutting out, it is unrealistic to think the car company is going to shut it's factories down and not produce new cars till your problem is fixed.

    This is a terrible analogy. In the real world, if the above happened, there'd be a massive recall and the company would be forced to rectify the problem.


    Having had this specific issue, in real life, I think what he's saying is just because my specific car is a lemon they are not shutting down production. Only when there are a large number of reports of the same issue do they investigate and if necessary do a recall. Which is why you see recalls in the hundreds of thousands.


  • regime211
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    Now I bet half of yall saying my original post doesn't make sense would be appalled if they found out the crown store eventually had something to do with the lag as well. You know what they say about when a women adds to many cosmetics? You end up hiding all the defaults and imperfections. I stand by my statement as a company regardless of the department everyone is responsible!
  • barney2525
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    regime211 wrote: »
    jircris11 wrote: »
    regime211 wrote: »
    Narvuntien wrote: »
    *sigh*
    You understand that those are completely different departments of the team, don't you?
    The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.

    *sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.

    Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.

    Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.


    To use your Analogy - It's Zos's Fault, not All the departments in the company. It's up to the leaders in Zos to determine WHICH segments of the company need to be addressed to fix the problems. They do Not include the people who have no effect on the area(s) in question.

  • Goregrinder
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    regime211 wrote: »
    Now I bet half of yall saying my original post doesn't make sense would be appalled if they found out the crown store eventually had something to do with the lag as well. You know what they say about when a women adds to many cosmetics? You end up hiding all the defaults and imperfections. I stand by my statement as a company regardless of the department everyone is responsible!

    So the sound guy who is on vacation, and had nothing to do with the problem...he is 100% responsible right? He should have learned C++ and fixed the problem while on vacation, so shame on him for not doing that right?
  • mayasunrising
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    i totally agree @Marcus684 . Without new content this game would die a quicker death than any performance issues would bring about - short of the servers just exploding irl.

    Regardless, ZOS already has a plan for starting to deal with performance issues which they have posted about, and even given details on time frames. fixes of that magnitude don't happen over night, and companies can't just go out and plop 100s of thousands of dollars down on machinery, software, and what-have-you willy nilly. They have budgets that they must meet in order to keep the company viable (meaning their employess off the unemployment lines). Creating and selling new content (Expansions, DLC, In-game and Crown Store toys) is most assuredly part of that budget plan.

    "And the day came when the risk to remain tight in a bud was more painful than the risk it took to blossom." Anaïs Nin

    “There’s a difference between wanting to be looked at and wanting to be seen." Amanda Palmer

    “A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.” Jane McGonigal

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  • x48rph
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    Just my speculation but pretty sure they picked Skyrim to roll out this time expressly because of all the bugs and abysmal performance. Skyrim is the only way they can keep the cash flowing because they know how much it will attract people. Obviously not every one at ZOS can be tasked with fixing the massive amount of bugs but that doesn't make it any less frustrating to see them keep rolling out new content knowing every single time they do it introduces more bugs and worse performance on top of the ones they already don't fix. So yeah, I can understand the sediment that they should stop releasing new stuff and fix this crap even if not practical.
  • Kiralyn2000
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    Don't know about you guys, but I want to see what happens when the Art crew tries to fix the networking code.

    >:)o:)
  • Sylvermynx
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    Don't know about you guys, but I want to see what happens when the Art crew tries to fix the networking code.

    >:)o:)

    Um. I don't. *shudder*
  • Hallothiel
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    x48rph wrote: »
    Just my speculation but pretty sure they picked Skyrim to roll out this time expressly because of all the bugs and abysmal performance. Skyrim is the only way they can keep the cash flowing because they know how much it will attract people. Obviously not every one at ZOS can be tasked with fixing the massive amount of bugs but that doesn't make it any less frustrating to see them keep rolling out new content knowing every single time they do it introduces more bugs and worse performance on top of the ones they already don't fix. So yeah, I can understand the sediment that they should stop releasing new stuff and fix this crap even if not practical.

    You think that they just decided in the last couple of months or so to do Skyrim as a distraction?

    Yeah, because story arcs & quests are easy to do quickly, and coding & graphics & music plus all the other stuff that go towards making the game can just be banged out in a few weeks - no problem.
  • alanmatillab16_ESO
    alanmatillab16_ESO
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    regime211 wrote: »
    [quote="j

    Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.

    A construction company builds a house, do you expect them to use carpenters to fix electrical snags? Even your bad example of an iphone they would have different teams fixing a fault and they certainly would not stop development of other products to fix one.

    Edited by alanmatillab16_ESO on December 21, 2019 11:02AM
  • Tandor
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    RedGirl41 wrote: »
    regime211 wrote: »
    On how screwed up this game is, and yet we talk about skyrim...yeah let's FIRST get the game working..like you know BG's teams being balanced, class/skill lines/sets..etc how does one blue screen during a duel? Let alone through Trials,Battlegrounds,Cyrodiil,Dungeons? Hell even from just questing.


    I 100% agree. Obviously those are completely different parts of the team but the point is they are going to drop a hugely important and nostalgic dlc on us with a completely broken base game.

    We just had a maintenance patch for ps4 yesterday
    For the severe bluescreen problem and it did nothing. I’ve bluescreen 6+ times today and half of them were just casually standing around. Pvp already 3 times.

    All this patch did was reduce resolution and reduce render distance, which at this point is actually insane. You can’t even see full zergs before you are practically on top of them. They just “patch” things that “might” help and it does nothing

    The problem is that the base game isn't completely broken. Some players are experiencing performance issues (which are largely acknowledged and being worked on but it's not an overnight fix), and for those players they are real issues, whereas for those players reporting balance or other gameplay issues it's much more subjective. Balancing in any MMO is always an ongoing and evolutionary process. In any event, many players don't experience any of these problems at all, not even on the PC EU server for example.
  • Kelces
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    It is very curious, that new content suddenly becomes the prime monetary fuel source for keeping the game alive, not the crown store. Quite funny to see the flip flop as needed.
    You reveal yourself best in how you play.

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  • ZOS_FalcoYamaoka
    Greetings,

    Some posts were removed from this thread due to violating our community rules on discussing disciplinary actions. Please refer to our community rules when posting.
    Staff Post
  • regime211
    regime211
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    regime211 wrote: »
    [quote="j

    Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.

    A construction company builds a house, do you expect them to use carpenters to fix electrical snags? Even your bad example of an iphone they would have different teams fixing a fault and they certainly would not stop development of other products to fix one.

    Still all responsible.
  • regime211
    regime211
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    regime211 wrote: »
    Now I bet half of yall saying my original post doesn't make sense would be appalled if they found out the crown store eventually had something to do with the lag as well. You know what they say about when a women adds to many cosmetics? You end up hiding all the defaults and imperfections. I stand by my statement as a company regardless of the department everyone is responsible!

    So the sound guy who is on vacation, and had nothing to do with the problem...he is 100% responsible right? He should have learned C++ and fixed the problem while on vacation, so shame on him for not doing that right?

    Yup
  • regime211
    regime211
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    barney2525 wrote: »
    regime211 wrote: »
    jircris11 wrote: »
    regime211 wrote: »
    Narvuntien wrote: »
    *sigh*
    You understand that those are completely different departments of the team, don't you?
    The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.

    *sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.

    Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.

    Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.


    To use your Analogy - It's Zos's Fault, not All the departments in the company. It's up to the leaders in Zos to determine WHICH segments of the company need to be addressed to fix the problems. They do Not include the people who have no effect on the area(s) in question.

    Zos= everyone.
  • regime211
    regime211
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    kargen27 wrote: »
    "For the 9471894462919832 time
    We KnOw THeY aRe DifFReNt DePaRTmEntS"

    You are not acting like you know that. Shutting down development isn't going to speed up debugging. Just a guess but new content brings in more players all on at the same time and that is what causes the bugs to seem more prominent after an update.

    How would you know?
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