I hate to break it to you, but lots of people aren’t experiencing the game-breaking bugs that other are, and are excited about and expect a steady steam of new content to keep them playing, subbing and buying stuff. ZOS would be foolish to stop rolling out new content to satisfy the demands of the ones who are having the most problems, particularly because I suspect many of these problems aren’t actually due to ZOS’ code.
I hate to break it to you, but lots of people aren’t experiencing the game-breaking bugs that other are, and are excited about and expect a steady steam of new content to keep them playing, subbing and buying stuff. ZOS would be foolish to stop rolling out new content to satisfy the demands of the ones who are having the most problems, particularly because I suspect many of these problems aren’t actually due to ZOS’ code.
Well good for you. I would "Love" to see constant videos or streams of these "said" people who don't have these issues, it's funny because I see more videos on YT of how broken this game is then it actually working.
Narvuntien wrote: »*sigh*
You understand that those are completely different departments of the team, don't you?
The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.
*sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.
Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.
Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.
Narvuntien wrote: »*sigh*
You understand that those are completely different departments of the team, don't you?
The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.
*sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.
Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.
Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.
So... you want artists to stop doing what they're doing and fix code? Because that's what you're asking.
Narvuntien wrote: »*sigh*
You understand that those are completely different departments of the team, don't you?
The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.
*sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.
Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.
Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.
So... you want artists to stop doing what they're doing and fix code? Because that's what you're asking.
they might do a better job than those stinkin amateurs they have doing it now
Goregrinder wrote: »Narvuntien wrote: »*sigh*
You understand that those are completely different departments of the team, don't you?
The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.
*sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.
So you want the artists to suddenly learn how to program over night and jump in the trenches? And the Sound guys to suddenly get N+/CCNA certified and learn SQL?
Narvuntien wrote: »*sigh*
You understand that those are completely different departments of the team, don't you?
The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.
*sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.
Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.
Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.
Goregrinder wrote: »Narvuntien wrote: »*sigh*
You understand that those are completely different departments of the team, don't you?
The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.
*sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.
So you want the artists to suddenly learn how to program over night and jump in the trenches? And the Sound guys to suddenly get N+/CCNA certified and learn SQL?
No we want the broken *** looked at and fixed before adding even more game breaking bugs.
These issues are serious for a lot of us at this point....adding more content will only exacerbate the issues. Have we not learned that yet???
For the 9471894462919832 time
We KnOw THeY aRe DifFReNt DePaRTmEntS
Chill_dawg wrote: »
This is the perfect analogy that proves how non logical this post is.
If you buy a car and the engine keeps cutting out, it is unrealistic to think the car company is going to shut it's factories down and not produce new cars till your problem is fixed.
This is a terrible analogy. In the real world, if the above happened, there'd be a massive recall and the company would be forced to rectify the problem.
Narvuntien wrote: »*sigh*
You understand that those are completely different departments of the team, don't you?
The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.
*sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.
Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.
Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.
Now I bet half of yall saying my original post doesn't make sense would be appalled if they found out the crown store eventually had something to do with the lag as well. You know what they say about when a women adds to many cosmetics? You end up hiding all the defaults and imperfections. I stand by my statement as a company regardless of the department everyone is responsible!
Kiralyn2000 wrote: »Don't know about you guys, but I want to see what happens when the Art crew tries to fix the networking code.
Just my speculation but pretty sure they picked Skyrim to roll out this time expressly because of all the bugs and abysmal performance. Skyrim is the only way they can keep the cash flowing because they know how much it will attract people. Obviously not every one at ZOS can be tasked with fixing the massive amount of bugs but that doesn't make it any less frustrating to see them keep rolling out new content knowing every single time they do it introduces more bugs and worse performance on top of the ones they already don't fix. So yeah, I can understand the sediment that they should stop releasing new stuff and fix this crap even if not practical.
[quote="j
Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.
On how screwed up this game is, and yet we talk about skyrim...yeah let's FIRST get the game working..like you know BG's teams being balanced, class/skill lines/sets..etc how does one blue screen during a duel? Let alone through Trials,Battlegrounds,Cyrodiil,Dungeons? Hell even from just questing.
I 100% agree. Obviously those are completely different parts of the team but the point is they are going to drop a hugely important and nostalgic dlc on us with a completely broken base game.
We just had a maintenance patch for ps4 yesterday
For the severe bluescreen problem and it did nothing. I’ve bluescreen 6+ times today and half of them were just casually standing around. Pvp already 3 times.
All this patch did was reduce resolution and reduce render distance, which at this point is actually insane. You can’t even see full zergs before you are practically on top of them. They just “patch” things that “might” help and it does nothing
alanmatillab16_ESO wrote: »[quote="j
Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.
A construction company builds a house, do you expect them to use carpenters to fix electrical snags? Even your bad example of an iphone they would have different teams fixing a fault and they certainly would not stop development of other products to fix one.
Goregrinder wrote: »Now I bet half of yall saying my original post doesn't make sense would be appalled if they found out the crown store eventually had something to do with the lag as well. You know what they say about when a women adds to many cosmetics? You end up hiding all the defaults and imperfections. I stand by my statement as a company regardless of the department everyone is responsible!
So the sound guy who is on vacation, and had nothing to do with the problem...he is 100% responsible right? He should have learned C++ and fixed the problem while on vacation, so shame on him for not doing that right?
barney2525 wrote: »Narvuntien wrote: »*sigh*
You understand that those are completely different departments of the team, don't you?
The expansions make money to fund the balance teams work which otherwise doesn't directly make any money.
*sigh I really don't care if it's different parts of the game, all departments eventually came together to create this game am I correct? So regardless as a WHOLE they're ALL responsible for this mess period.
Every department has its roles, please do not assume a group that works on crownshop or the chapters can easily work on bug fixes. Also you this this is bad you must have missed launch. The way game development works is a group of teams each have ASSIGNED ROLES and they ONLY focus on said roles.
Once again they it took ALL of these departments to create the game, so regardless it's on all of them, when apple comes out with a new phone and it has it's issue's the news does not say it's the design/software departments fault! No they report it as Apple having an issue with their iphone. So everyone is to blame for this game becoming the way that it is.
To use your Analogy - It's Zos's Fault, not All the departments in the company. It's up to the leaders in Zos to determine WHICH segments of the company need to be addressed to fix the problems. They do Not include the people who have no effect on the area(s) in question.
"For the 9471894462919832 time
We KnOw THeY aRe DifFReNt DePaRTmEntS"
You are not acting like you know that. Shutting down development isn't going to speed up debugging. Just a guess but new content brings in more players all on at the same time and that is what causes the bugs to seem more prominent after an update.