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The daylie PvP experience

Artorias24
Artorias24
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I will tell you the usual PvP experience from a PvP player in the afternoon:

Logging in on your DC char, Queue to Cyro:
unknown.png

Wait 1 hour to get in. Do some duels in the wait time.

Finally come to Cyro. DC is dominating the whole map. AD is down to their Gates and EP is defending their last one. Basicly PvP is dead at this point. DC zergs everything.

Unable to switch char and help the Underdog and also get some nice PvP. 30 days non locked is at low low medium... DC again but only one zerg who makes emp and loggs Off.

Imperial city is also empty, only 1 or 2 ppl running around.

Lets go some BGs, at least we can get some action. We build a group, wait 15 Minutes for a max 10 minutes BG... We all logg of asking ourself why in earth we spend 3 hours in this game and not one minute of it we were enjoying.

PvP in this game has become the worst out of all. Things need to change....
  • Mayrael
    Mayrael
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    Join the noCP, we have cookies... and balance. Seriously. NoCP is not only more balanced when it goes to builds, but also when it goes to population. In prime time everything can happend from AD at 3 bars gating poplocked blues and reds to AD being pushed back at their last home keeps. Much fun.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Artorias24
    Artorias24
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    Sure noCP is an option but why i grind all my cp and not use them im PvP...

    It also requires completly different setups and not all my friends enjoy noCP... Hard to convince them to come there... Most of the problems would be solved by simply removing faction lock again and let us switch alliance when one alliance is dominating the whole map again
  • vamp_emily
    vamp_emily
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    It is weird how we all have different options on PvP.

    I play DC on PC/NA and very seldom ever have to sit in a Que. I played yesterday for a few hours and it was very intense. AD bringing their entire alliance to Ash while EP was bringing their entire alliance to Ales. DC was mainly focused on EP because they had our scroll, and AD was mainly focused on DC because we had their scroll.

    The most fun, when I was on, was when EP was trying to take over Ales. The inner FD seemed to have 50 EP and if you tried to go out the side doors all you seen was EP. After about 30 min of fighting EP gained control of the first flag but never could push to the second flag. DC had around 20 players on each side of the second flag with some players dropping oil. DC destroyed EP every time they attempted to take the second flag. It was a well deserved win for DC. Most times it don't end like that.


    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Artorias24
    Artorias24
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    Maybe its different cause i am PC EU :)
  • Qagh
    Qagh
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    Artorias24 wrote: »
    Maybe its different cause i am PC EU :)

    DC is dominating only this month. And don't forget the EP Nightcappers and the AD Morningcappers at Kaal/EU. 😉
    CP 2700+ PC/EU

    Ich habe so viele Khajiit, dass ich eine ganze Kolonie gründen könnte.
  • Artorias24
    Artorias24
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    Qagh wrote: »
    Artorias24 wrote: »
    Maybe its different cause i am PC EU :)

    DC is dominating only this month. And don't forget the EP Nightcappers and the AD Morningcappers at Kaal/EU. 😉

    Thats what i mean. These is hardly a real balance between all alliances.

    DC dominating in prime time.
    EP nightcapping everything
    AD morning capping.

    If you are stuck with the dominating alliance there is basicly 0 pvp for you. As soon as a fight starts there will be 20 allied players zerging everything down in a Matter of seconds.... You can simply logg off and unsubscribe
  • Kel
    Kel
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    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)
    Edited by Kel on November 25, 2019 11:34AM
  • Artorias24
    Artorias24
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    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    Every player has their main alliance and will ofc play on the most popular campaign where He will fight players instead of guards.

    I dont even see why they put the lock even. Trolls will still troll with scroll as you can see ingame and im forum that ppl still complain about them.

    To stop easy Crystal Farm? If this would be the case they wouldnt put a 30 days non locked.

    Spies? That more a pinfoil hat reason and actually having spies in a game is more immersive then forcing players to their alliance.
  • Qbiken
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    Mayrael wrote: »
    Join the noCP, we have cookies... and balance. Seriously. NoCP is not only more balanced when it goes to builds, but also when it goes to population. In prime time everything can happend from AD at 3 bars gating poplocked blues and reds to AD being pushed back at their last home keeps. Much fun.

    High mmr BG's would like a word with you regarding "balanced builds" ;)

  • L_Nici
    L_Nici
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    Yes and every day in the morning AD zergs Laatvulon, in the midday EP tries to get them back and in the evening the DC just smashes both to pieces.
    PC|EU
  • Kel
    Kel
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    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️
    Edited by Kel on November 25, 2019 11:59AM
  • Qbiken
    Qbiken
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    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Since the same main campaigns has always been the most populated ones, regarding faction locks or not, I think it's pretty safe to say that faction locks has nothing to do with how populated a campaign is.
  • Artorias24
    Artorias24
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    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.
  • Mayrael
    Mayrael
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    Qbiken wrote: »
    Mayrael wrote: »
    Join the noCP, we have cookies... and balance. Seriously. NoCP is not only more balanced when it goes to builds, but also when it goes to population. In prime time everything can happend from AD at 3 bars gating poplocked blues and reds to AD being pushed back at their last home keeps. Much fun.

    High mmr BG's would like a word with you regarding "balanced builds" ;)

    I didn't said balanced, I said more balanced than CP ;)

    Edit:
    And high MMR BGs are something far more than just OP single character builds. I won't spoil some secrets, but you should look at the team as a one body, which requires completely different setups to be most effective. If you are trying to build good team out of 4 OP toons you failed, you need to build 1 OP team just saying ;)
    Edited by Mayrael on November 25, 2019 12:21PM
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Kel
    Kel
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    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...
  • LarsS
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    Artorias24 wrote: »
    I will tell you the usual PvP experience from a PvP player in the afternoon:

    Logging in on your DC char, Queue to Cyro:
    unknown.png

    Wait 1 hour to get in. Do some duels in the wait time.

    Finally come to Cyro. DC is dominating the whole map. AD is down to their Gates and EP is defending their last one. Basicly PvP is dead at this point. DC zergs everything.

    Unable to switch char and help the Underdog and also get some nice PvP. 30 days non locked is at low low medium... DC again but only one zerg who makes emp and loggs Off.

    Imperial city is also empty, only 1 or 2 ppl running around.

    Lets go some BGs, at least we can get some action. We build a group, wait 15 Minutes for a max 10 minutes BG... We all logg of asking ourself why in earth we spend 3 hours in this game and not one minute of it we were enjoying.

    PvP in this game has become the worst out of all. Things need to change....

    Wonder if you are on another PC/EU Kaal? The one I am in is quite balanced on EU prime time 19-23 CET.
    GM for The Daggerfall Authority EU PC
  • Weisstag
    Weisstag
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    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...
    Iam an EU player...so Iam pretty used to suffering
  • Kel
    Kel
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    Weisstag wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...

    Making too much sense?

    There's a campaign for you already...join it and stop bitching on the forum about something you've already been given.
  • Weisstag
    Weisstag
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    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...

    Making too much sense?

    There's a campaign for you already...join it and stop bitching on the forum about something you've already been given.

    no... you make zero sense, so stop talking please, what Artorias24 said makes sense, thanks, bye
    Edited by Weisstag on November 25, 2019 12:45PM
    Iam an EU player...so Iam pretty used to suffering
  • Qbiken
    Qbiken
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    Mayrael wrote: »
    Qbiken wrote: »
    Mayrael wrote: »
    Join the noCP, we have cookies... and balance. Seriously. NoCP is not only more balanced when it goes to builds, but also when it goes to population. In prime time everything can happend from AD at 3 bars gating poplocked blues and reds to AD being pushed back at their last home keeps. Much fun.

    High mmr BG's would like a word with you regarding "balanced builds" ;)

    I didn't said balanced, I said more balanced than CP ;)

    Edit:
    And high MMR BGs are something far more than just OP single character builds. I won't spoil some secrets, but you should look at the team as a one body, which requires completely different setups to be most effective. If you are trying to build good team out of 4 OP toons you failed, you need to build 1 OP team just saying ;)

    Not everyone has the luxuary of getting carried by 3 other teammates. Best I can do these days is duo-queuing and if you´re unlucky you´ll get paired with 2 players who knows nothing about positioning and will keep getting sandwiched by the other two 3-4 man premades, which is usually enough to lose a game, even if me and my partner I queue with can position ourselves properly.

    But high mmr bg´s are another issue, but I wouldn´t mind the BG meta if it weren´t for the insane queue times (when the actual bg takes less time than I spend waiting for it, it´s a serious issue).
  • Artorias24
    Artorias24
    ✭✭✭✭✭
    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...

    Making too much sense?

    There's a campaign for you already...join it and stop bitching on the forum about something you've already been given.

    What it seems you dont understand is that there are simply not enough players to fill up two campaigns. And no one wants to play on a rather empty one. So they all move to the most populated, wich is kaal. And that new 30 days campaign also also rather new.

    So players rather accept the faction lock then play only against guards.
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Weisstag wrote: »
    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...

    Making too much sense?

    There's a campaign for you already...join it and stop bitching on the forum about something you've already been given.

    no... you make zero sense, so stop talking please, thanks, bye

    How?
    What have I said that doesn't make sense?

    And if you don't like this conversation or are not adult enough to logically show me my errors, you can go.
    But I'm not...🤣
    Edited by Kel on November 25, 2019 12:47PM
  • Artorias24
    Artorias24
    ✭✭✭✭✭
    Qbiken wrote: »
    Mayrael wrote: »
    Qbiken wrote: »
    Mayrael wrote: »
    Join the noCP, we have cookies... and balance. Seriously. NoCP is not only more balanced when it goes to builds, but also when it goes to population. In prime time everything can happend from AD at 3 bars gating poplocked blues and reds to AD being pushed back at their last home keeps. Much fun.

    High mmr BG's would like a word with you regarding "balanced builds" ;)

    I didn't said balanced, I said more balanced than CP ;)

    Edit:
    And high MMR BGs are something far more than just OP single character builds. I won't spoil some secrets, but you should look at the team as a one body, which requires completely different setups to be most effective. If you are trying to build good team out of 4 OP toons you failed, you need to build 1 OP team just saying ;)

    Not everyone has the luxuary of getting carried by 3 other teammates. Best I can do these days is duo-queuing and if you´re unlucky you´ll get paired with 2 players who knows nothing about positioning and will keep getting sandwiched by the other two 3-4 man premades, which is usually enough to lose a game, even if me and my partner I queue with can position ourselves properly.

    But high mmr bg´s are another issue, but I wouldn´t mind the BG meta if it weren´t for the insane queue times (when the actual bg takes less time than I spend waiting for it, it´s a serious issue).

    Thats the most annoying part of BGs. Waiting longer then actually participating in a BG....
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    On PC-NA what’s happening is a lot of people all rolled red because they’re doing well. The other factions are only pop locked for a couple of hours vs for half the day.

    Long wait times to get in? Working as intended.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Artorias24 wrote: »
    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...

    Making too much sense?

    There's a campaign for you already...join it and stop bitching on the forum about something you've already been given.

    What it seems you dont understand is that there are simply not enough players to fill up two campaigns. And no one wants to play on a rather empty one. So they all move to the most populated, wich is kaal. And that new 30 days campaign also also rather new.

    So players rather accept the faction lock then play only against guards.

    Dude, that is the point.

    If all you players who don't want a lock had the numbers, your unlocked campaign would and should be booming. Right? If so many players wanted no lock, why wouldn't the population be exploding?

    Kaal would be the dead campaign. If an unlocked campaign was what a majority of players wanted, that's where the population would be. Isn't that true?

    Just answer this...what is stopping players from having the choice? This empty campaign is a player self filled prophecy. Players are choosing a locked campaign when there's no reason not to.

    Instead of asking campaigns to be changed to your liking, you and players who think like you should be starting a movement to jump to the unlocked campaign. Put the word out to your guilds, start being loud in game chat. If population is the factor, start trying to move it.

    You've already been given what you asked for. Start getting players who think like you to move. If they don't choose to, then you have your answer.
  • xxthir13enxx
    xxthir13enxx
    ✭✭✭✭✭
    Artorias24 wrote: »
    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...

    Making too much sense?

    There's a campaign for you already...join it and stop bitching on the forum about something you've already been given.

    What it seems you dont understand is that there are simply not enough players to fill up two campaigns. And no one wants to play on a rather empty one. So they all move to the most populated, wich is kaal. And that new 30 days campaign also also rather new.

    So players rather accept the faction lock then play only against guards.

    Smh...but if Majority wanted...Majority would switch...
    and the dead camp should be the Lock’d Camp...
    I’m completely indifferent to this...if Majority of players I knew swap’d Camps, I’d just bounce over...but apparently your saying they don’t...
    source.gif
    Edited by xxthir13enxx on November 25, 2019 1:05PM
  • Weisstag
    Weisstag
    ✭✭✭
    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...

    Making too much sense?

    There's a campaign for you already...join it and stop bitching on the forum about something you've already been given.

    no... you make zero sense, so stop talking please, thanks, bye

    How?
    What have I said that doesn't make sense?

    And if you don't like this conversation or are not adult enough to logically show me my errors, you can go.
    But I'm not...🤣

    Read this again :
    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    kaal is not full because it's locked, it's full because it's the main campaign, the first one you see when you open alliance war tab... if they wouldn't lock it, but instead they would lock the newly added currently locked campaign, kaal would still be exponentially more populated because it's the first campaign people see

    me, you, anyone on forums, we are a minority, most people playing this game never visited forums in their life, they click and play, and it just happens to be what they click on as it's the main campaign, the first one you see, the one they always played....

    hopefully you get it now
    Iam an EU player...so Iam pretty used to suffering
  • Szende
    Szende
    ✭✭✭
    But seriously, there is both alliance locked and standard campaing. People going to play alliance locked, then whining about it? The dev's gave us the choice, wich kind of campaing we want to play. If the non-locked campaing is empty thats only the playerbase's fault. PvP's main problem the performance issue. Personally i enjoy pvp only at morning, while there is no lag... Even the map is dominated by AD.
    PC-EU
    Kyra Leith - PvP Stamina Nightblade
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Weisstag wrote: »
    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...

    Making too much sense?

    There's a campaign for you already...join it and stop bitching on the forum about something you've already been given.

    no... you make zero sense, so stop talking please, thanks, bye

    How?
    What have I said that doesn't make sense?

    And if you don't like this conversation or are not adult enough to logically show me my errors, you can go.
    But I'm not...🤣

    Read this again :
    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    kaal is not full because it's locked, it's full because it's the main campaign, the first one you see when you open alliance war tab... if they wouldn't lock it, but instead they would lock the newly added currently locked campaign, kaal would still be exponentially more populated because it's the first campaign people see

    me, you, anyone on forums, we are a minority, most people playing this game never visited forums in their life, they click and play, and it just happens to be what they click on as it's the main campaign, the first one you see, the one they always played....

    hopefully you get it now

    There's no such thing as a "main" campaign. The "main" campaign is the one with a bigger population.

    What you're saying is what I said originally. You're saying players aren't choosing a campaign by its playing conditions, but by it's name being the first one they see? You're basically saying players are too dumb to pick something they'd enjoy because they can't read beyond the first thing they see?

    That is hilarious as much as it's sad. I have more faith in the intelligence of players.
  • Artorias24
    Artorias24
    ✭✭✭✭✭
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Weisstag wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    Artorias24 wrote: »
    Kel wrote: »
    I find it strange all these complaints about faction lock.
    Zos opened a CP campaign without it (faction lock) already. I find it odd to hear "Zos needs to remove faction lock". If it wasn't wanted, why hasn't there been a mass exodus to this unlocked 30 day CP campaign?
    I just find it super weird that they've already given this option. If it remains dead, doesn't that actually speak to what the players want? I mean, the only difference between the campaigns is a lock...the entire "home" campaign argument used in the past doesn't make any sense anymore. If it's dead, doesn't that show those asking for an unlocked campaign are a minority?

    I'm just not understanding. Zos has given what was asked for. A unlocked 30 day CP campaign. Why haven't players moved there? Isn't that what was wanted? (And please, save the circular logic of "its dead"..it wouldn't be dead if players moved there who've said they've wanted it....)

    There are simply not enough players to support 3 full campaigns.

    This is my point in showing how those wanting an unlock faction campaign are a minority.

    What you're asking for is to change something that a majority seem to be content with to support something a tiny vocal minority want.

    While that might be what you personally want, it doesn't seem to be what most players want. Otherwise you'd see the unlocked campaign with the higher population. The only difference is one is locked, and the other isn't.

    It's not the locked campaign that's dead. That's the point...🤷‍♂️

    Thats simply not right or does prove your point.

    Kaal was always the most populated campaign and everyone is playing Here. And i garantue you that If they would switch kaal to be not faction locked and locking the other 30days campaign. Kaal will still be the most populated of them.

    Players who hate faction lock are more or less forced to play in kaal cause the other campaign is simply not populated enough and we dont have enough pvp players in general to fill up two full cp campaigns.

    And no player will spend hours and hours on a empty campaign hoping that more players will join to also make non locked popular. Players want to pvp and If they see kaal being full of action and the other on Low low low guess what campaign they gonna join.

    But it does prove my point. By your own words, if the unlocked campaign had the action, players would go there.
    But it doesn't....

    This is the circular logic I'm talking about. At the beginning of the campaign, when they aren't forced to do anything, why haven't they moved? Because of the campaign name?
    The argument is players haven't move to something they've asked for because of the campaign name? The home campaign defense you're talking about has no merit. There is no difference between campaigns other than a lock. Why would a player lock themselves into something they don't want when they already have a choice?

    There's no action there because, maybe, it's not all that wanted except a vocal minority. That's literally the only thing preventing it from being full. Either that, or you're just saying PvP players are too dumb to pick something they want because of a campaign name...

    honestly, shut up...

    Making too much sense?

    There's a campaign for you already...join it and stop bitching on the forum about something you've already been given.

    What it seems you dont understand is that there are simply not enough players to fill up two campaigns. And no one wants to play on a rather empty one. So they all move to the most populated, wich is kaal. And that new 30 days campaign also also rather new.

    So players rather accept the faction lock then play only against guards.

    Dude, that is the point.

    If all you players who don't want a lock had the numbers, your unlocked campaign would and should be booming. Right? If so many players wanted no lock, why wouldn't the population be exploding?

    Kaal would be the dead campaign. If an unlocked campaign was what a majority of players wanted, that's where the population would be. Isn't that true?

    Just answer this...what is stopping players from having the choice? This empty campaign is a player self filled prophecy. Players are choosing a locked campaign when there's no reason not to.

    Instead of asking campaigns to be changed to your liking, you and players who think like you should be starting a movement to jump to the unlocked campaign. Put the word out to your guilds, start being loud in game chat. If population is the factor, start trying to move it.

    You've already been given what you asked for. Start getting players who think like you to move. If they don't choose to, then you have your answer.

    You also just see this like black or White. I think there are also a lot of players who just dont care at all about this.

    Most player play on kaal cause they are used to it. It was always the main 30 days cp campaign. A lot of players only have 1 char so they arent even effected by this. But i am 100% Sure that the majority of players who were playing multiple characters on different alliances are upset with the change.

    If they remove the lock from kaal and put it on the other campaign, so you think population will change? Do you think kaal would be dead then? I highly doubt this. Its in the normal behavior of a human to more likely stay with the known. And this is their always used campaign.

    And i also dont see the point of this faction lock anyway. And why they forced it on us. Why not give it a test and put a faction locked campaign besides kaal and see If players move there or not.
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