Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
No one is asking for ZOS to lower the amount of players in the BG - but there should be more incentives for players to spread out
Right, right. So people should only be allowed to play certain builds/classes in the only (sometimes) fun PvP content this game has? Not only that, they should also play those only with other people? Do I need to tell you how ridiculous that sounds?
Atleast you now know why I made this post in the first place.
Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
No one is asking for ZOS to lower the amount of players in the BG - but there should be more incentives for players to spread out
You mean like.. having multiple “Flags” to “capture” as quickly as possible, but at the same time, thus forcing the group to split up?
Or how about... stealing some kind of “relic” from another team, while at the same time having to defend your own? Yeah, all four team members could make a run for the relic, but then they risk having their own stolen. Thus, forcing them to split up....
Yeah... these would be interesting play styles.
>,>
Freakin_Hytte wrote: »
Right, right. So people should only be allowed to play certain builds/classes in the only (sometimes) fun PvP content this game has? Not only that, they should also play those only with other people? Do I need to tell you how ridiculous that sounds?
Atleast you now know why I made this post in the first place.
It's even more ridiculous how you are trying to cling on to the "logic" that basically comes down to "teamplayers bad, solo players good" when bgs are team vs team vs team, it's not meant to be played solo. If you don't want to play what is best for you and your team because you don't think it's fun, sure you are more than welcome to play whatever you like.
But you'll never get any support where you want make teamplay less important in modes that are focused around teamplay. Go to dueling areas, imperial City or cyrodiil like the other dude said if you don't enjoy players that stick together as a team.
And I honestly don't think bgs are the most fun for you when you obviously hate the base concept of bgs.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
You really don't understand the right way to play BGs. The goal in Team Deathmatch is to get the most kills while preventing the opponents from killing you. You're doing it wrong.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
There are several issues being brought up in the discussion. I think it’s better to break it down then argue over the conclusion:
1. Stam do bring less to group play then mag. I think it’s an issue that should be addressed.
2. Tanky groups like in the screenshot of 3.4 million damage don’t win games. High burst wins BGs, that’s why pure healers can be a negative for the group. I used to play one and once I started mixing in damage my win rate went up.
3. NBing is rough in BGs, I’ve only had a couple games where they worked well in a team.
A DK and myself as a MagWarden would bait a group and have them chase stringing them out while the NBs would pick people off. It was organized through two lines in chat, no premade, but everyone clicked and we won a DM with 2 bow blades on our team (which is Damn hard to do). Awareness > all in pvp.
You can make NBs work, it’s just a lot harder. Can a NB join a brawler group and perform well? No. You have to think more outside the box, for some reason it’s usually DK players who do this best.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
Yes, I tend to complain when something is too strong - if no one brings these things up they never get fixed.
If something works too well compared to the amount of effort & player skill required to pull off said task, there is a balance issue.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
Yes, I tend to complain when something is too strong - if no one brings these things up they never get fixed.
If something works too well compared to the amount of effort & player skill required to pull off said task, there is a balance issue.
Not at all. You are confused about what 4v4v4 is all about since you are running solo. They had superior tactics as they chose to play as a team and you did not. No matter how you attempt to spin it you have made this absolutely clear.
You really don't understand the right way to play BGs. The goal in Team Deathmatch is to get the most kills while preventing the opponents from killing you. You're doing it wrong.
Eh, I get a positive KDR in 99% of my games but thanks for assuming. You probably think you're talking to some average pug with 700-800 CPs, I get it.
Let me demonstrate the problem more clearly:
That right there is 4,3m damage - and yet the game ends with a total of 12 kills because of the amount of healing.
Now imagine purple team being the same, except with two twilight heal spamming sorcs stealing every kill you're about to get.
You wind up with 4m+ damage and zero kills while players you're accustomed to 1vX'ing win the game with less than 1m damage each.
Do you still think crosshealing is balanced? Think carefully.
You really don't understand the right way to play BGs. The goal in Team Deathmatch is to get the most kills while preventing the opponents from killing you. You're doing it wrong.
Eh, I get a positive KDR in 99% of my games but thanks for assuming. You probably think you're talking to some average pug with 700-800 CPs, I get it.
Let me demonstrate the problem more clearly:
That right there is 4,3m damage - and yet the game ends with a total of 12 kills because of the amount of healing.
Now imagine purple team being the same, except with two twilight heal spamming sorcs stealing every kill you're about to get.
You wind up with 4m+ damage and zero kills while players you're accustomed to 1vX'ing win the game with less than 1m damage each.
Do you still think crosshealing is balanced? Think carefully.
This screenshot is perfect example what will happen if there were only 2 teams and 4 vs 4. I bet the other group was also good player but because of the random match making they had probably 2 healers and one tanky DPS. They had no chance to win vs the other group as they do not have enough damage to secure kills.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
Yes, I tend to complain when something is too strong - if no one brings these things up they never get fixed.
If something works too well compared to the amount of effort & player skill required to pull off said task, there is a balance issue.
Not at all. You are confused about what 4v4v4 is all about since you are running solo. They had superior tactics as they chose to play as a team and you did not. No matter how you attempt to spin it you have made this absolutely clear.
Again with the misguided notion that I run solo.
It is my firm belief that these groups who just stack four people in close proximity and run around 4v1'ing people or ulti dumping are the worst thing in ESO's BG system, and the only reason for that is the lack of proper counters to them.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
Yes, I tend to complain when something is too strong - if no one brings these things up they never get fixed.
If something works too well compared to the amount of effort & player skill required to pull off said task, there is a balance issue.
Not at all. You are confused about what 4v4v4 is all about since you are running solo. They had superior tactics as they chose to play as a team and you did not. No matter how you attempt to spin it you have made this absolutely clear.
Again with the misguided notion that I run solo.It is my firm belief that these groups who just stack four people in close proximity and run around 4v1'ing people or ulti dumping are the worst thing in ESO's BG system, and the only reason for that is the lack of proper counters to them.
Wonder where I would get the idea you were running solo since this is your second sentence in the OP.
Either way, you were not running with your team and got steamrolled by a group that stuck together or your team just plain got out played.
It is still 4v4v4 and the best way to defeat a group that plays together is to out play them. You are literally complaining because you got outplayed and are making excuses.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
Yes, I tend to complain when something is too strong - if no one brings these things up they never get fixed.
If something works too well compared to the amount of effort & player skill required to pull off said task, there is a balance issue.
Not at all. You are confused about what 4v4v4 is all about since you are running solo. They had superior tactics as they chose to play as a team and you did not. No matter how you attempt to spin it you have made this absolutely clear.
Again with the misguided notion that I run solo.It is my firm belief that these groups who just stack four people in close proximity and run around 4v1'ing people or ulti dumping are the worst thing in ESO's BG system, and the only reason for that is the lack of proper counters to them.
Wonder where I would get the idea you were running solo since this is your second sentence in the OP.
Either way, you were not running with your team and got steamrolled by a group that stuck together or your team just plain got out played.
It is still 4v4v4 and the best way to defeat a group that plays together is to out play them. You are literally complaining because you got outplayed and are making excuses.
Yes, 4v1 is usually what things result in after your 3 team mates die due to getting focused by 4 people and not playing crossheal tanks like they're apparently supposed to.
Now I want you to imagine for a moment a game where you're not pigeonholed into one type of build and playstyle in order to avoid getting "outplayed". Can you see it? Good.
If bad players can "outplay" opponents in a random BG without even knowing they're outplaying them simply by having the matchmaking system randomly throw them in with more heals & tanks than the other team, there's a serious problem.
I'm sorry if you can't see that, I cannot continue here without breaking atleast 3 forum rules.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
Yes, I tend to complain when something is too strong - if no one brings these things up they never get fixed.
If something works too well compared to the amount of effort & player skill required to pull off said task, there is a balance issue.
Not at all. You are confused about what 4v4v4 is all about since you are running solo. They had superior tactics as they chose to play as a team and you did not. No matter how you attempt to spin it you have made this absolutely clear.
Again with the misguided notion that I run solo.It is my firm belief that these groups who just stack four people in close proximity and run around 4v1'ing people or ulti dumping are the worst thing in ESO's BG system, and the only reason for that is the lack of proper counters to them.
Wonder where I would get the idea you were running solo since this is your second sentence in the OP.
Either way, you were not running with your team and got steamrolled by a group that stuck together or your team just plain got out played.
It is still 4v4v4 and the best way to defeat a group that plays together is to out play them. You are literally complaining because you got outplayed and are making excuses.
Yes, 4v1 is usually what things result in after your 3 team mates die due to getting focused by 4 people and not playing crossheal tanks like they're apparently supposed to.
Now I want you to imagine for a moment a game where you're not pigeonholed into one type of build and playstyle in order to avoid getting "outplayed". Can you see it? Good.
If bad players can "outplay" opponents in a random BG without even knowing they're outplaying them simply by having the matchmaking system randomly throw them in with more heals & tanks than the other team, there's a serious problem.
I'm sorry if you can't see that, I cannot continue here without breaking atleast 3 forum rules.
Dude, you were focused on you facing 4 organized players and mentioning 1v4. Regardless, you are not suggesting your team faced them 4v4 and still lost. That goes back to tactics and strats along with builds. Nothing more and nothing less.
As much as you can play as you want in this game it doesn’t mean you’re going to be effective. If you refuse to learn, adapt, and use teamwork in a team based setting and then create a thread refusing to listen to any input then you deserve to lose. The better team won, the keyword is team!
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
Yes, I tend to complain when something is too strong - if no one brings these things up they never get fixed.
If something works too well compared to the amount of effort & player skill required to pull off said task, there is a balance issue.
Not at all. You are confused about what 4v4v4 is all about since you are running solo. They had superior tactics as they chose to play as a team and you did not. No matter how you attempt to spin it you have made this absolutely clear.
Again with the misguided notion that I run solo.It is my firm belief that these groups who just stack four people in close proximity and run around 4v1'ing people or ulti dumping are the worst thing in ESO's BG system, and the only reason for that is the lack of proper counters to them.
Wonder where I would get the idea you were running solo since this is your second sentence in the OP.
Either way, you were not running with your team and got steamrolled by a group that stuck together or your team just plain got out played.
It is still 4v4v4 and the best way to defeat a group that plays together is to out play them. You are literally complaining because you got outplayed and are making excuses.
Yes, 4v1 is usually what things result in after your 3 team mates die due to getting focused by 4 people and not playing crossheal tanks like they're apparently supposed to.
Now I want you to imagine for a moment a game where you're not pigeonholed into one type of build and playstyle in order to avoid getting "outplayed". Can you see it? Good.
If bad players can "outplay" opponents in a random BG without even knowing they're outplaying them simply by having the matchmaking system randomly throw them in with more heals & tanks than the other team, there's a serious problem.
I'm sorry if you can't see that, I cannot continue here without breaking atleast 3 forum rules.
Dude, you were focused on you facing 4 organized players and mentioning 1v4. Regardless, you are not suggesting your team faced them 4v4 and still lost. That goes back to tactics and strats along with builds. Nothing more and nothing less.
The problem is that it doesn't even need to be an organized team and that there's nothing "organized" about spamming heals & surviving with tank sets.
And if you don't think tank meta right now is a problem, well... let's just say everyone relevant in this game says otherwise.
Makes sense why the random no names don't see it as a problem though, getting killed by better players probably sucks so why not just go full tank & surround yourself by others that can save you (usually accidentally, with a random crossheal) before you die.As much as you can play as you want in this game it doesn’t mean you’re going to be effective. If you refuse to learn, adapt, and use teamwork in a team based setting and then create a thread refusing to listen to any input then you deserve to lose. The better team won, the keyword is team!
Look at you, missing the point entirely. Well done :clap:
The point is that gameplay shouldn't revolve around hoping to get the "better team" (i.e. more heals/tanks) via random matchmaking system, but that wider variety of playstyles should stand a chance of winning if they're better players than the opponents.
The point is that currently with how people build their characters and with how crosshealing works, nobody *** dies in battlegrounds. This is a complaint repeated over and over again by literally every streamer and content creator that focuses on PvP in ESO. It is a reason many old school players are leaving the game.
Also hilarious how you think my build(s) aren't effective, considering I go top KDR in almost every single game. Why don't you jump off your high horse and get a reality check? Oh, and read what I write.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
Yes, I tend to complain when something is too strong - if no one brings these things up they never get fixed.
If something works too well compared to the amount of effort & player skill required to pull off said task, there is a balance issue.
Not at all. You are confused about what 4v4v4 is all about since you are running solo. They had superior tactics as they chose to play as a team and you did not. No matter how you attempt to spin it you have made this absolutely clear.
Again with the misguided notion that I run solo.It is my firm belief that these groups who just stack four people in close proximity and run around 4v1'ing people or ulti dumping are the worst thing in ESO's BG system, and the only reason for that is the lack of proper counters to them.
Wonder where I would get the idea you were running solo since this is your second sentence in the OP.
Either way, you were not running with your team and got steamrolled by a group that stuck together or your team just plain got out played.
It is still 4v4v4 and the best way to defeat a group that plays together is to out play them. You are literally complaining because you got outplayed and are making excuses.
Yes, 4v1 is usually what things result in after your 3 team mates die due to getting focused by 4 people and not playing crossheal tanks like they're apparently supposed to.
Now I want you to imagine for a moment a game where you're not pigeonholed into one type of build and playstyle in order to avoid getting "outplayed". Can you see it? Good.
If bad players can "outplay" opponents in a random BG without even knowing they're outplaying them simply by having the matchmaking system randomly throw them in with more heals & tanks than the other team, there's a serious problem.
I'm sorry if you can't see that, I cannot continue here without breaking atleast 3 forum rules.
Dude, you were focused on you facing 4 organized players and mentioning 1v4. Regardless, you are not suggesting your team faced them 4v4 and still lost. That goes back to tactics and strats along with builds. Nothing more and nothing less.
The problem is that it doesn't even need to be an organized team and that there's nothing "organized" about spamming heals & surviving with tank sets.
And if you don't think tank meta right now is a problem, well... let's just say everyone relevant in this game says otherwise.
Makes sense why the random no names don't see it as a problem though, getting killed by better players probably sucks so why not just go full tank & surround yourself by others that can save you (usually accidentally, with a random crossheal) before you die.As much as you can play as you want in this game it doesn’t mean you’re going to be effective. If you refuse to learn, adapt, and use teamwork in a team based setting and then create a thread refusing to listen to any input then you deserve to lose. The better team won, the keyword is team!
Look at you, missing the point entirely. Well done :clap:
The point is that gameplay shouldn't revolve around hoping to get the "better team" (i.e. more heals/tanks) via random matchmaking system, but that wider variety of playstyles should stand a chance of winning if they're better players than the opponents.
The point is that currently with how people build their characters and with how crosshealing works, nobody *** dies in battlegrounds. This is a complaint repeated over and over again by literally every streamer and content creator that focuses on PvP in ESO. It is a reason many old school players are leaving the game.
Also hilarious how you think my build(s) aren't effective, considering I go top KDR in almost every single game. Why don't you jump off your high horse and get a reality check? Oh, and read what I write.
I’m not missing the point at all, yes I agree the tanky meta sucks with such easy access to minor/major protection makes the game cheesy af, but if you’re not willing to work as a team in a team based environment then why bother complaining.
I’m also a solo player too and group up a few times a year and I expect to have limitations rather than be salty and btw I never said your build wasn’t effective, you already established that in your op.
.Just bringing this up again, because it is still a problem.
BGs right now on PC EU consist of nothing else than 4-man groups sticking together and clashing with other 4 man groups, which typically results in endless AoE fiesta where it's like rolling the dice on which sorc with Endless Fury gets the kill for their team when someone eventually drops low from someone else's burst.
That’s literally what Battlegrounds were designed for: a 4 player team against two other teams.
If you don’t want to fight a coordinated team, stick to duels.
>,>
This. Exactly.
If someone goes into a 4v4v4 match and plays solo there is no reason they should expect it to go well. Even more so if the do not even try to build for such gameplay.
Actually I do expect it to go well as long as enemy teams don't consist of 4 crosshealing cowards in tank setups, and I have plenty of good recorded & streamed BGs to prove that.
The game is more or less balanced when you get stamina builds vs stamina builds or magicka builds that don't all stick together spamming heals on each other, or magicka builds that build around getting kills rather than not dying.
Sheesh, I can't believe there's people actually cheerleading the current meta. But then again, I should have no expectations when it comes to ESO forums...
You are literally complaining because one team out played yours and blaming it on them using solid builds and teamwork and even admitting you did not contribute to working with your team as you ran around solo.
Yes, I guess doing 2,2m damage on a burst oriented build didn't contribute to group :yikes:
And how did that work out for you? Oh yea, you created this thread complaining dying because you did not play as a team in a team event.
And you tell me I should stop writing. Seems you need to start listening since most of the replies in here have a common message and that pretty much says you are wrong.
How did it work out for me? In a frustrating BG but positive KDR. And then Alt+F4.
How do you think running around in a ball group as a bowblade would work out?
Please get over the notion that playing as a team = running around in a ball spamming crossheals.
Besides, you can't pick your group mates - sometimes you get people who heal you other times you don't. Is it up to matchmaking RNG to decide how games end, rather than skill of the individual players in the group?
If we're at the point where stamina builds shouldn't exist in battlegrounds bc they can't crossheal, perhaps there is a problem.
When games are determined by overperforming aspects of the game (crossheals, tankiness) rather than how those games are played.
Also, I don't really give much weigh to what the no name muppets over here write - pretty much every competent BG player I've talked to on PC EU at the very least agrees that the tank meta is out of control in BGs, and ball groups crosshealing each other is the biggest contributor to that (as long as people are too tanky to instagib before heals kick in, which I don't think should be possible btw).
The fact is you ran solo, instead of with your team, and faced a team that worked together. It is amazing how you make up excuses for the performance of a team that works together taking you down and suggest they should not be as strong together.
In the end the we have ball group counters. We have counters to teams that work together. it is called superior tactics and the group you mentioned are the ones who had the superior tactics and you are complaining about that. It really is amazing and I am thinking BGs is not the place for you.
Also, the bar must be very low if running together and spamming heals is considered "superior tactics". Normally I'd expect "superior tactics" to take some player skill to pull off rather than just playing the "right" builds.
It worked well for them and they sent you to the forums complaining about it.
Yes, I tend to complain when something is too strong - if no one brings these things up they never get fixed.
If something works too well compared to the amount of effort & player skill required to pull off said task, there is a balance issue.
Not at all. You are confused about what 4v4v4 is all about since you are running solo. They had superior tactics as they chose to play as a team and you did not. No matter how you attempt to spin it you have made this absolutely clear.
Again with the misguided notion that I run solo.It is my firm belief that these groups who just stack four people in close proximity and run around 4v1'ing people or ulti dumping are the worst thing in ESO's BG system, and the only reason for that is the lack of proper counters to them.
Wonder where I would get the idea you were running solo since this is your second sentence in the OP.
Either way, you were not running with your team and got steamrolled by a group that stuck together or your team just plain got out played.
It is still 4v4v4 and the best way to defeat a group that plays together is to out play them. You are literally complaining because you got outplayed and are making excuses.
Yes, 4v1 is usually what things result in after your 3 team mates die due to getting focused by 4 people and not playing crossheal tanks like they're apparently supposed to.
Now I want you to imagine for a moment a game where you're not pigeonholed into one type of build and playstyle in order to avoid getting "outplayed". Can you see it? Good.
If bad players can "outplay" opponents in a random BG without even knowing they're outplaying them simply by having the matchmaking system randomly throw them in with more heals & tanks than the other team, there's a serious problem.
I'm sorry if you can't see that, I cannot continue here without breaking atleast 3 forum rules.
Dude, you were focused on you facing 4 organized players and mentioning 1v4. Regardless, you are not suggesting your team faced them 4v4 and still lost. That goes back to tactics and strats along with builds. Nothing more and nothing less.
The problem is that it doesn't even need to be an organized team and that there's nothing "organized" about spamming heals & surviving with tank sets.
And if you don't think tank meta right now is a problem, well... let's just say everyone relevant in this game says otherwise.
Makes sense why the random no names don't see it as a problem though, getting killed by better players probably sucks so why not just go full tank & surround yourself by others that can save you (usually accidentally, with a random crossheal) before you die.As much as you can play as you want in this game it doesn’t mean you’re going to be effective. If you refuse to learn, adapt, and use teamwork in a team based setting and then create a thread refusing to listen to any input then you deserve to lose. The better team won, the keyword is team!
Look at you, missing the point entirely. Well done :clap:
The point is that gameplay shouldn't revolve around hoping to get the "better team" (i.e. more heals/tanks) via random matchmaking system, but that wider variety of playstyles should stand a chance of winning if they're better players than the opponents.
The point is that currently with how people build their characters and with how crosshealing works, nobody *** dies in battlegrounds. This is a complaint repeated over and over again by literally every streamer and content creator that focuses on PvP in ESO. It is a reason many old school players are leaving the game.
Also hilarious how you think my build(s) aren't effective, considering I go top KDR in almost every single game. Why don't you jump off your high horse and get a reality check? Oh, and read what I write.
I’m not missing the point at all, yes I agree the tanky meta sucks with such easy access to minor/major protection makes the game cheesy af, but if you’re not willing to work as a team in a team based environment then why bother complaining.
I’m also a solo player too and group up a few times a year and I expect to have limitations rather than be salty and btw I never said your build wasn’t effective, you already established that in your op.
I never said that in my original post (few months old btw). And never did I say I'm not working with my team, anyone who has seen my streams can tell I do that a lot, regardless of class/build I'm playing.
The thread is about certain group comps (crossheals & tanks) carrying too much right now in a random queue, where you have no control over whether you have those and/or whether your opponent teams have them.
Whoever has them wins however regardless of the skill level of those players, so obviously something is broken.
I refuse to believe anyone in this game has fun fighting 4 unkillable players spamming twilight heals and block+BoLs on each other while hiding behind block, only occasionally spamming fury to steal kills if you don't focus them.
Edited my previous reply btw since it was a bit rude, my apologies - maybe you think I'm a new player or something and that's why you phrased things that way. I may be well known on PC EU, but I'd guess not that many NA or console players know me.