VaranisArano wrote: »I assume its offered in all three stats because it drops in all three stats AND the armor sets drop in all three weights.
That's in contrast to sets like Briarheart or Pariah, where the jewelry drops in all three traits but the armor drops in medium and heavy respectively. Accordingly, the Golden Vendor offers Briarheart in Robust and Pariah in Healthy.
WrathOfInnos wrote: »VaranisArano wrote: »I assume its offered in all three stats because it drops in all three stats AND the armor sets drop in all three weights.
That's in contrast to sets like Briarheart or Pariah, where the jewelry drops in all three traits but the armor drops in medium and heavy respectively. Accordingly, the Golden Vendor offers Briarheart in Robust and Pariah in Healthy.
Yes I agree, and the fact that Briarheart appeared in the Golden Vendor with just robust and Trainee appeared with all 3 traits is evidence that there is a human at ZOS making these decisions with some logic and reasoning, not just a computer choosing a line from a spreadsheet at random. There has always been a lot of mystery and debate about how Golden Vendor items are chosen, especially when the same pieces end up available multiple times over a short duration but their complementary set piece never does.
VaranisArano wrote: »WrathOfInnos wrote: »VaranisArano wrote: »I assume its offered in all three stats because it drops in all three stats AND the armor sets drop in all three weights.
That's in contrast to sets like Briarheart or Pariah, where the jewelry drops in all three traits but the armor drops in medium and heavy respectively. Accordingly, the Golden Vendor offers Briarheart in Robust and Pariah in Healthy.
Yes I agree, and the fact that Briarheart appeared in the Golden Vendor with just robust and Trainee appeared with all 3 traits is evidence that there is a human at ZOS making these decisions with some logic and reasoning, not just a computer choosing a line from a spreadsheet at random. There has always been a lot of mystery and debate about how Golden Vendor items are chosen, especially when the same pieces end up available multiple times over a short duration but their complementary set piece never does.
It can easily mean that the computer is picking from a spreadsheet at random.
It just means that a human wrote the spreadsheet, making the choice to include all three varieties of Trainee when it comes up on the Vendor, since its the one set that's designed to fit all three armor weights for new players.
Taleof2Cities wrote: »As mentioned by other forum-goers, I think you’re reading too much into the set’s appearance at the Golden, @WrathOfInnos.
ZOS wouldn’t have nerfed it for end game way back if they didn’t think it was intended for new characters only.
Sometimes the Golden can sell “lemons” ... she wouldn’t be a Khajiit if she didn’t.
WrathOfInnos wrote: »VaranisArano wrote: »WrathOfInnos wrote: »VaranisArano wrote: »I assume its offered in all three stats because it drops in all three stats AND the armor sets drop in all three weights.
That's in contrast to sets like Briarheart or Pariah, where the jewelry drops in all three traits but the armor drops in medium and heavy respectively. Accordingly, the Golden Vendor offers Briarheart in Robust and Pariah in Healthy.
Yes I agree, and the fact that Briarheart appeared in the Golden Vendor with just robust and Trainee appeared with all 3 traits is evidence that there is a human at ZOS making these decisions with some logic and reasoning, not just a computer choosing a line from a spreadsheet at random. There has always been a lot of mystery and debate about how Golden Vendor items are chosen, especially when the same pieces end up available multiple times over a short duration but their complementary set piece never does.
It can easily mean that the computer is picking from a spreadsheet at random.
It just means that a human wrote the spreadsheet, making the choice to include all three varieties of Trainee when it comes up on the Vendor, since its the one set that's designed to fit all three armor weights for new players.
Well sure, there’s no way to prove that one either way. I guess all I’m saying is that the concepts of “Trainee is a weak set intended only for new players that use it because they don’t know any better” and “Trainee gold jewelry is available this weekend only with a high price, so you can squeeze that last 1% out of your build over cheap purple jewelry” are incompatible in my mind. And it’s especially strange if you consider that the original design intent seemed to be “Trainee is a slightly better than average, jack of all trades set, to help new players do well”.
WrathOfInnos wrote: »This one has bugged me for a long time, but I’ve always halfway accepted the idea that trainee is intended to be a beginner set and have weak stats for end game. However, last weekend this theory was debunked when gold jewelry showed up in the Golden Vendor in Cyrodiil. It was clearly placed there deliberately, with a separate item for each of the 3 jewelry traits available (healthy, robust, and arcane). It was not some RNG computer algorithm that chose Trainee by mistake.
To begin the discussion, let’s look at what the set does:
Armor of the Trainee
(2) 1206 Health
(3) 1096 Magicka
(4) 1096 Stamina
(5) 1250 Health, Magicka and Stamina
WrathOfInnos wrote: »This one has bugged me for a long time, but I’ve always halfway accepted the idea that trainee is intended to be a beginner set and have weak stats for end game. However, last weekend this theory was debunked when gold jewelry showed up in the Golden Vendor in Cyrodiil. It was clearly placed there deliberately, with a separate item for each of the 3 jewelry traits available (healthy, robust, and arcane). It was not some RNG computer algorithm that chose Trainee by mistake.
To begin the discussion, let’s look at what the set does:
Armor of the Trainee
(2) 1206 Health
(3) 1096 Magicka
(4) 1096 Stamina
(5) 1250 Health, Magicka and Stamina
Using the now standard way of calculating 5 pc bonuses, the actual bonuses should be:
Health: 1206*2.32/3 = 925
Magica/Stamina: 1096*2.32/3 = 850
Total bonus = 925 +850 + 850 = 2625
Compare this to Crafy Alfiq 5 pc bonus of 2560. Trainee gets more because the Health stat starts higher.
It seems to me it is exactly in line with every other set they redid recently.
BejaProphet wrote: »I think the mistake is in your expectations of a parallel. The Tristan glyphs are meant to be objectively superior to single stat glyphs. It is why they are tremendously rarer and more expensive on broker. The only way a single stat is preferred is when you want to sacrifice overall power for heightened specialization. Like trial dps.
The armor sets, in contrast are meant to be balanced.
NordSwordnBoard wrote: »WrathOfInnos wrote: »VaranisArano wrote: »WrathOfInnos wrote: »VaranisArano wrote: »I assume its offered in all three stats because it drops in all three stats AND the armor sets drop in all three weights.
That's in contrast to sets like Briarheart or Pariah, where the jewelry drops in all three traits but the armor drops in medium and heavy respectively. Accordingly, the Golden Vendor offers Briarheart in Robust and Pariah in Healthy.
Yes I agree, and the fact that Briarheart appeared in the Golden Vendor with just robust and Trainee appeared with all 3 traits is evidence that there is a human at ZOS making these decisions with some logic and reasoning, not just a computer choosing a line from a spreadsheet at random. There has always been a lot of mystery and debate about how Golden Vendor items are chosen, especially when the same pieces end up available multiple times over a short duration but their complementary set piece never does.
It can easily mean that the computer is picking from a spreadsheet at random.
It just means that a human wrote the spreadsheet, making the choice to include all three varieties of Trainee when it comes up on the Vendor, since its the one set that's designed to fit all three armor weights for new players.
Well sure, there’s no way to prove that one either way. I guess all I’m saying is that the concepts of “Trainee is a weak set intended only for new players that use it because they don’t know any better” and “Trainee gold jewelry is available this weekend only with a high price, so you can squeeze that last 1% out of your build over cheap purple jewelry” are incompatible in my mind. And it’s especially strange if you consider that the original design intent seemed to be “Trainee is a slightly better than average, jack of all trades set, to help new players do well”.
Consider the monster set "Giant Spider" which was released by the Golden a while ago.
Post #37 from Gina: https://forums.elderscrollsonline.com/en/discussion/388399/golden-vendor-2018-01-05/p2
Not proof, but very circumstantially supportive that the Golden items are RNG and devs don't interfere, even when broken. This was probably some forgotten spawn of Mephala template that wasn't removed from the eligible list.
A couple of sets exist in all of the 3 original jewelry traits, because they exist in all armor weights. A set that exists in heavy comes with Healthy jewelry. A set that exists in medium comes with Robust jewelry. A set that exists in light comes with Arcane jewelry. There is no mystery here and I highly doubt there was any human intervention on the weekend that Trainee was sold. Imperial Physique and, I'm pretty sure, Bahraha's Curse are two other sets like this.
Foods that give all stats and sets that include both stam and mag in a 5-piece (Shackle / Amber Plasm) are all fairly stat-dense, as the value of having all stats is limited. Even in PvP you usually wouldn't stack all Prismatics plus a set like Shacklebreaker or Trainee plus tri-food, unless it was a hybrid build. Trainee is fairly in line with other sets of this kind on paper, see here:
https://forums.elderscrollsonline.com/en/discussion/427111/stat-based-armor-set-rankings
That post is out of date, but still correct in regard to Trainee / Shackle / Amber. However I recommend you test the set. I tested it post nerf, which is quite a long time ago at this stage. It says it gives 1250 stam. It does not. It gives less. The 5-piece gave less stam than 1x Selene and I presume it's the same with the other stats. The set is either incorrectly implemented, was nerfed even more excessively than stated or possibly didn't interact properly with racial and CP modifiiers we had back in the day. I can only recommend re-testing, if you have it and plan on using it.
WrathOfInnos wrote: »This one has bugged me for a long time, but I’ve always halfway accepted the idea that trainee is intended to be a beginner set and have weak stats for end game. However, last weekend this theory was debunked when gold jewelry showed up in the Golden Vendor in Cyrodiil. It was clearly placed there deliberately, with a separate item for each of the 3 jewelry traits available (healthy, robust, and arcane). It was not some RNG computer algorithm that chose Trainee by mistake.
To begin the discussion, let’s look at what the set does:
Armor of the Trainee
(2) 1206 Health
(3) 1096 Magicka
(4) 1096 Stamina
(5) 1250 Health, Magicka and Stamina
So it gives a total of:
- 2456 Health
- 2346 Magicka
- 2346 Stamina
It is basically a tri-stat glyph or Triune trait in set form. However the values don’t seem to be balanced in this sense. If we compare it to sets like Crafty Alfiq (5848 Magicka) or Draugr Hulk (5848 Stamina), and use the general formula seen with Triune trait or Prismatic Glyphs:
1 Magicka = 1 Stamina = 1.1 Health = 0.5 Magicka + 0.5 Stamina + 0.55 Health
Then a tri-stat armor set should give with all the set bonuses combined:
- 5848 x 0.55 = 3216 Health
- 5848x 0.5 = 2924 Magicka
- 5848 x 0.5 = 2924 Stamina
Another way to calculate this would be to use the general rule that a 5pc set bonus is equal to 2.32 standard set bonuses. So the combined bonuses on a 5pc set should equal 1+1+1+2.32 = 5.32 standard set bonuses. Looking at the Stonekeeper 1pc we see that a standard tri-stat set bonus is 548 Magicka + 548 Stamina + 603 Health. If we multiply this by 5.32, we can see a 5pc two stat set should give a total (across 2,3,4, and 5 piece bonuses) of:
- 603 x 5.32 = 3208 Health
- 548 x 5.32 = 2915 Magicka
- 548 x 5.32 = 2915 Stamina
Notice that these values are extremely close to the previous method, and far from the existing Trainee set totals.
If we were to keep the existing 2-4 piece bonuses and absorb the new total resource values into the Trainee 5pc set it would look something like this:
(2) 1206 Health
(3) 1096 Magicka
(4) 1096 Stamina
(5) 2010 Health + 1828 Magicka + 1828 Stamina
If I were redoing the set I’d actually take it a step further and shift some of the stat density out of the 5pc and into the 2-4pc bonuses to each be tri-stat. It could be:
(2) 603 Health + 548 Mag + 548 Stam
(3) 603 Health + 548 Mag + 548 Stam
(4) 603 Health + 548 Mag + 548 Stam
(5) 1407 Health + 1280 Mag + 1280 Stam
WrathOfInnos wrote: »A couple of sets exist in all of the 3 original jewelry traits, because they exist in all armor weights. A set that exists in heavy comes with Healthy jewelry. A set that exists in medium comes with Robust jewelry. A set that exists in light comes with Arcane jewelry. There is no mystery here and I highly doubt there was any human intervention on the weekend that Trainee was sold. Imperial Physique and, I'm pretty sure, Bahraha's Curse are two other sets like this.
Foods that give all stats and sets that include both stam and mag in a 5-piece (Shackle / Amber Plasm) are all fairly stat-dense, as the value of having all stats is limited. Even in PvP you usually wouldn't stack all Prismatics plus a set like Shacklebreaker or Trainee plus tri-food, unless it was a hybrid build. Trainee is fairly in line with other sets of this kind on paper, see here:
https://forums.elderscrollsonline.com/en/discussion/427111/stat-based-armor-set-rankings
That post is out of date, but still correct in regard to Trainee / Shackle / Amber. However I recommend you test the set. I tested it post nerf, which is quite a long time ago at this stage. It says it gives 1250 stam. It does not. It gives less. The 5-piece gave less stam than 1x Selene and I presume it's the same with the other stats. The set is either incorrectly implemented, was nerfed even more excessively than stated or possibly didn't interact properly with racial and CP modifiiers we had back in the day. I can only recommend re-testing, if you have it and plan on using it.
Yeah, it used to be one of the several sets that had a 5pc bonus unaffected by the 20% resource multiplier from CP’s. I believe these were all fixed earlier this year (at the same time this 20% changed from multiplicative to additive), but I don’t have a set of Trainee to test.