Ragnarock41 wrote: »
GhostofDatthaw wrote: »Ahhhhh again more pointless rambling other than l2p
FYI, I play all the mag toons,
I quit playing this patch, because as I stated my complaint is inconsistency in skill reworks,
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A magsorc piloted by a terrible player will only feel slightly above average - still a huge step up from what a truly terrible player would experience on any other class, but not worthy of the overpowered rhetoric constantly discussed on the forums. For these terrible players, a nerf would seem out of line.
i've seen you in bg's on your magsorc. i understand why you don't want the class nerfed.
Ragnarock41 wrote: »Get ready to be bombarded by "l2p" coming from Sorc mains who are absolutely not biased in any way.
GhostofDatthaw wrote: »As much as I don't like the nerf sorc stuff and I know it's not sorc players fault but nyassa brings up some good points and the buffs to streak are a joke. Magnb my main got the like 900 dps dot taken from path because it also healed for like 1.2 and gave me movement speed. They said it "did too much"
Meanwhile the best mobility tool in the game they also at the same time think. "You know what this bomb ass skill needs? An unblockable aoe stun!"
I don't like thier inconsistency
SoixanteNeuf wrote: »Endless fury proc-ing only from the caster's dmg as a start would be neat. It won't directly affect anything else about a magsorc.
About Streak cost reduction: Magsorcs with a decent stam pool (especially high elves) can Roll dodge -> Streak/Ball Lightning too. I don't think they accounted for that when they balanced Streak cost around Roll dodge.
Sorc are immortal for reasons other than this. Ball Of Lightning got a huge buff for example and similar mobility skills such as a shade are still poopy in comparison.
And Immortal suggests they don't ever die (they do sometimes). As it is right now healing ward encourages shield stacking which sorc often does. Magblade struggles with that so yeah they may have a hard time. DK's might have a hard time staying on top of a sorc since Ball of Lightning is an overloaded skill.
There are lots of reasons sorc is good but to be frank I'll just say something that a lot of people overlook: Curse is busted. Curse goes through mistform and as far as I know it goes through evasion (which means it's an AOE?) and major/minor protection. Now if curse is an AOE it makes sense for that to bring me out of cloak but then it should be affected by evasion and it isn't. If It's a DOT than it should be suppressed by cloak and well it isn't (but to be fair I wouldn't consider it a DOT). So honestly IDK what curse is anymore but is persists even after dying which is weird too! Maybe don't nerf sorc and just nerf curse like they tried to do back in homestead before the ended up buffing the bloody thing since every sorc lost it when the patch notes came out.
GhostofDatthaw wrote: »Ahhhhh again more pointless rambling other than l2p
FYI, I play all the mag toons,
I quit playing this patch, because as I stated my complaint is inconsistency in skill reworks,
All I see is inconsistency in your ***. “I play all mag toons” “I quit playing this patch”. “I know the game so well I quit playing because I have all mag toons and I still don’t want to play because there’s so much inconsistency in nothing that I have stated”. Nicely done. What do you want skills to read? 3000 Magicka deal 10000 damage? As far as I’m concerned there are plenty of strong specs in dragonhold and if you’re not actually playing the game don’t give me your crap that you even know jack about the current pvp situation. Just roll your magsorc and stfu before you actually know what’s what.
PhoenixGrey wrote: »GhostofDatthaw wrote: »As much as I don't like the nerf sorc stuff and I know it's not sorc players fault but nyassa brings up some good points and the buffs to streak are a joke. Magnb my main got the like 900 dps dot taken from path because it also healed for like 1.2 and gave me movement speed. They said it "did too much"
Meanwhile the best mobility tool in the game they also at the same time think. "You know what this bomb ass skill needs? An unblockable aoe stun!"
I don't like thier inconsistency
i think the buffs to streak were necessary after the shield cost increase. ISoixanteNeuf wrote: »Endless fury proc-ing only from the caster's dmg as a start would be neat. It won't directly affect anything else about a magsorc.
About Streak cost reduction: Magsorcs with a decent stam pool (especially high elves) can Roll dodge -> Streak/Ball Lightning too. I don't think they accounted for that when they balanced Streak cost around Roll dodge.
I think the streak cost reduction is fair since shields are nerfed and sustain is still an issue even with overload.
To sum up all the posts above:
- Streak OP, need nerf
- Ward OP, need nerf
- Curse OP, need nerf
- Conversion OP, need nerf
- Fury OP, need nerf
I'll just add Nerf Frags in here, since we know it'll show up to sooner or later, so we've covered every single skill Sorc's use.
I think Sorc should be allowed only to LA. No HAs since Sorc sustain is already broken OP.
GhostofDatthaw wrote: »PhoenixGrey wrote: »GhostofDatthaw wrote: »As much as I don't like the nerf sorc stuff and I know it's not sorc players fault but nyassa brings up some good points and the buffs to streak are a joke. Magnb my main got the like 900 dps dot taken from path because it also healed for like 1.2 and gave me movement speed. They said it "did too much"
Meanwhile the best mobility tool in the game they also at the same time think. "You know what this bomb ass skill needs? An unblockable aoe stun!"
I don't like thier inconsistency
i think the buffs to streak were necessary after the shield cost increase. ISoixanteNeuf wrote: »Endless fury proc-ing only from the caster's dmg as a start would be neat. It won't directly affect anything else about a magsorc.
About Streak cost reduction: Magsorcs with a decent stam pool (especially high elves) can Roll dodge -> Streak/Ball Lightning too. I don't think they accounted for that when they balanced Streak cost around Roll dodge.
I think the streak cost reduction is fair since shields are nerfed and sustain is still an issue even with overload.
Im not against the skill, its strong but what ever, every class needs a defining skill. Tbh I would rather go back to frag stuns but that neither here or there. It just bothers me that they buff skills that tbh didn't need it, streak was already good, and then nerfing other skills because they "do to much"
To me they are just changing things for the sake for changing them at this point with no real direction. I would love it if they reverted all combat changed to the patches pre Morrowind, those to me were the most diverse and engaging PvP days
Ragnarock41 wrote: »Ragnarock41 wrote: »
Yeah sure it's unintelligible but to be fair, rumbling about immortal sorcs in a tank meta is just as unintelligible and biased.
I mean, yeah you're right about the tank meta however from my observations , I believe the matriarch heal and bol is kinda overperforming and contribute to making magsorcs almost unkillable. Rest of their kit feels balanced. (again, if you just observe a fight that involves a well built sorcerer you can see this for yourself, if you disagree you can feel free to come to me with numbers and show me where I'm wrong though. I'm not a sorc player myself, I just share my observations.)
I wouldn't really call for specific nerfs to sorcs though, I believe pretty much every heal that was buffed to account for old dots needs to be tuned down back to what they used to be. Things like BRP resto/dw also need some limitation to their uptime.
To think steadfast hero was nerfed when those weapons remained the same makes me sad honestly.
As for OP he has a point with dot nerfs giving sorcs more freedom. When dots were strong sorcs had to cast their shields often limiting their sustain, now thats not the case though.
PhoenixGrey wrote: »I think sorc struggles to kill anything decent this patch
This version just needs to keep running from anything half decent as it shields just dont hold up against more than a few players.
Mag Sorc is S tier in running away. Probably bottom of the pile in everything else
Mag sorc is the easiest spec to kill this patch.
Do you know mag sorc is basically a one shot under pressure this patch unless you drain 8k mag per second to keep those shields up ?
Yeah sorc got buffed for group play with pet heal but honestly who cares about that
Why can't the sorcs on these forums take the buffs and enjoy a patch where mag sorc is not utter trash and go back to being garbage in 5 months time.
Fun fact for you. In no cp the bird heal right now outperforms healing from rapid regen, entropy and crit surge. Excited to bring back my zoo so that I can be relevant in bgs again
PhoenixGrey wrote: »I think sorc struggles to kill anything decent this patch
This version just needs to keep running from anything half decent as it shields just dont hold up against more than a few players.
Mag Sorc is S tier in running away. Probably bottom of the pile in everything else
Mag sorc is the easiest spec to kill this patch.
Do you know mag sorc is basically a one shot under pressure this patch unless you drain 8k mag per second to keep those shields up ?
Yeah sorc got buffed for group play with pet heal but honestly who cares about that
Why can't the sorcs on these forums take the buffs and enjoy a patch where mag sorc is not utter trash and go back to being garbage in 5 months time.
Fun fact for you. In no cp the bird heal right now outperforms healing from rapid regen, entropy and crit surge. Excited to bring back my zoo so that I can be relevant in bgs again
you are an embarrassment
PhoenixGrey wrote: »I think sorc struggles to kill anything decent this patch
This version just needs to keep running from anything half decent as it shields just dont hold up against more than a few players.
Mag Sorc is S tier in running away. Probably bottom of the pile in everything else
Mag sorc is the easiest spec to kill this patch.
Do you know mag sorc is basically a one shot under pressure this patch unless you drain 8k mag per second to keep those shields up ?
Yeah sorc got buffed for group play with pet heal but honestly who cares about that
Why can't the sorcs on these forums take the buffs and enjoy a patch where mag sorc is not utter trash and go back to being garbage in 5 months time.
Fun fact for you. In no cp the bird heal right now outperforms healing from rapid regen, entropy and crit surge. Excited to bring back my zoo so that I can be relevant in bgs again
you are an embarrassment
GhostofDatthaw wrote: »
I don't see your point, and the fact you seem so angry is comical. I'm not sure how me saying I have all mag toons geared out that I played, or that I quit this patch because I'm tired of the inconsistency in thier skill audits, somehow makes me inconsistent?
Classic "no u"
And you're also throwing straw man arguments there, I never suggested I want skills to be flat numbers and homogenized. You clearly missed my point in your hurry to be offended.
you are an embarrassment
GhostofDatthaw wrote: »
I don't see your point, and the fact you seem so angry is comical. I'm not sure how me saying I have all mag toons geared out that I played, or that I quit this patch because I'm tired of the inconsistency in thier skill audits, somehow makes me inconsistent?
Classic "no u"
And you're also throwing straw man arguments there, I never suggested I want skills to be flat numbers and homogenized. You clearly missed my point in your hurry to be offended.
No point talking to someone who doesn’t even have a clue what he is talking about. Also, btw I’m usually laughing my ass off at how dumb comments like yours are rather than being angry. They’re just so damn amusing I feel exasperated as I type.
Lmao whatever you say mate. My magsorc in BG just uses my spare set and heals half the time now in pug groups. It isn’t even tuned for BG and I certainly can’t tank for *** there. I don’t even run fury 90% of the time cause I know people complain about KSing all day and when there’s a magsorc teammate they always run fury. Yet, I still consistently score top of the chart with highest damage/heals/score if I manage to actually get into a damn game at the start these days which is a challenge of its own (or breaking the buggy af vamp drain). No idea who you, probably some halfwit premade salty that you can’t beat down a pug group you thought was another premade. Ah no wait I see you salty cause you die to sorcs once too many times.you are an embarrassment
Much useful comment. You can try running a magsorc yourself in no CP and see how it goes. Probably one of those sorcs shielding away while on take a dump on you. Anyways this thread is a royal waste of time at this point so peace out.
Lmao whatever you say mate. My magsorc in BG just uses my spare set and heals half the time now in pug groups. It isn’t even tuned for BG and I certainly can’t tank for *** there. I don’t even run fury 90% of the time cause I know people complain about KSing all day and when there’s a magsorc teammate they always run fury. Yet, I still consistently score top of the chart with highest damage/heals/score if I manage to actually get into a damn game at the start these days which is a challenge of its own (or breaking the buggy af vamp drain). No idea who you, probably some halfwit premade salty that you can’t beat down a pug group you thought was another premade. Ah no wait I see you salty cause you die to sorcs once too many times.you are an embarrassment
Much useful comment. You can try running a magsorc yourself in no CP and see how it goes. Probably one of those sorcs shielding away while on take a dump on you. Anyways this thread is a royal waste of time at this point so peace out.
People been killing sorcs since day one; BEFORE the streak, shield, healing ward, crystal frags, crit surge, velocious curse, implosion, overload, 3rd bar, and pet nerfs. Yep. Almost every single ability has been soundly nerfed, some multiple times, since release.
If you can't beat them now. Don't know what to say.