TheNightflame wrote: »absolutely yes
but it will be accessible at all levels and story based, kinda like oregon trail, but more forgiving
Facefister wrote: »Minimum effort content with heavy emphasis on the crown-store. Competitively (PvE and PvP) ESO is a dead MMO and there is no reason to salvage that since performance will never be fixed and other MMOs (WoW and FF) are years ahead of dungeon/raid design.Lord_Eomer wrote: »As we do not have ESO Roadmap from Developers, will it be alive in next 2-3 Years?
Mettaricana wrote: »I imagine EU will just die and maybe 1 more year of whatever nerfs fun stripping and then goes totally free to download and play because everyone left til it dies off...
ashes of creation is coming for eso's best players.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
Nerfs - buffs - nerfs again - players leave - housing simulator. That's the future
Blaqk_EyeD wrote: »Nerfs - buffs - nerfs again - players leave - housing simulator. That's the future
It's called balancing. With the massive amount of content continually rolling out it's inevitable. Eso has more content and story than any mmo and we get more stuff to do every quarter. If you want a game that you can play a week and have best in slot gear that will stay bis for years you know where you can go.
Facefister wrote: »"Eso has more content and story than any mmo[...]"
Wrong.
Example:
WoW - BfA
Release date: 14. August 2018
Total amount of raids: 4
Total amount of raid bosses: 27
Total amount of dungeons: 10
All of the content above have 4 different difficulties with additional "challenge modes"
Here goes your theory about "more content than any other mmo".
xenowarrior92eb17_ESO wrote: »The future of ESO...
What we want:
What we get:
Facefister wrote: »"This game is at the top of the MMO market."
Lol no.
david_m_18b16_ESO wrote: »ESO will follow Fallout 76 monetisation in a year or Two.