joaaocaampos wrote: »I love ESO and would like to see the following things next year.
1. Bugs and Performance: FIXED!
I would like to have the best experience playing ESO.
2. Champion Points System: REWORKED/REVAMPED!
Developers know the best way to do this, but I would like to give my suggestion.
The biggest change would happen in the 3 major Constellations. Each Constellation would affect a different aspect of our gameplay. That is, The Warrior would affect all combat (sustain, damage, healing, resistance etc). The Thief affects all exploration (sprint cost, swimming speed, aggression radius from hostile monsters, gold gained from looting enemies, sneak cost, amount of gold you find in treasure chests and safeboxes etc). Finally, The Mage would affect crafting and gathering (gathering time, chance to gain double the yield from normal resource nodes etc).
Instead of benefiting from damage and resistance at the same time through CPs, with these changes we could choose between damage and resistance, since all combat Stars would be in The Warrior Constellation.
3. Quality of life improvements
AddOns that should be added to base game:
- Advanced Filters
- Action Duration Reminder
4. Veteran Delves/Public Dungeons
Dungeon Mode Toggle for Delves and Public Dungeons !
Veteran Delves and Public Dungeons are more fun than "Group Delves" and "Group Quest Hubs" (Skyreach etc).
Well, this is what I would most like to see!
joaaocaampos wrote: »I love ESO and would like to see the following things next year.
1. Bugs and Performance: FIXED!
I would like to have the best experience playing ESO.
2. Champion Points System: REWORKED/REVAMPED!
Developers know the best way to do this, but I would like to give my suggestion.
The biggest change would happen in the 3 major Constellations. Each Constellation would affect a different aspect of our gameplay. That is, The Warrior would affect all combat (sustain, damage, healing, resistance etc). The Thief affects all exploration (sprint cost, swimming speed, aggression radius from hostile monsters, gold gained from looting enemies, sneak cost, amount of gold you find in treasure chests and safeboxes etc). Finally, The Mage would affect crafting and gathering (gathering time, chance to gain double the yield from normal resource nodes etc).
Instead of benefiting from damage and resistance at the same time through CPs, with these changes we could choose between damage and resistance, since all combat Stars would be in The Warrior Constellation.
3. Quality of life improvements
AddOns that should be added to base game:
- Advanced Filters
- Action Duration Reminder
4. Veteran Delves/Public Dungeons
Dungeon Mode Toggle for Delves and Public Dungeons !
Veteran Delves and Public Dungeons are more fun than "Group Delves" and "Group Quest Hubs" (Skyreach etc).
Well, this is what I would most like to see!
Number 1 wo t happen. It's a mmo it will always have these issues. They could do better though. Rest I agree on.