ZoS, you keep missing something with your combat changes. Because we understand that there may be a long-term plan here. We understand this plan may involve nerfs. We understand this may involve changes. But here's what you're missing.
Fun.
You keep changing things without adding fun into the game.
There is nothing related to combat to be excited about. It's almost entirely "the same as it was, only weakened," the remainder being some new, specific build of specific class abilities that even the people using it are un-enthused about.
You're about to release a new expansion, what's there to be excited about?
More fighting dragons? You mean the things we've been fighting for months, that an event was built around, using the combat changes that nerf it to be less fun to fight dragons?
There are dozens of things that could introduce SOMETHING. Hell, ANYTHING. That could be worth being excited over. Instead, meh.
Complaints about nerfs are symptoms of the larger problem, that you're taking something away and not giving anything worthwhile to go with it.
Dull, dull, dull.
Start remembering, please, it's a game. Every new release should be about increasing the net fun for the game. The assertion that one day it will be fun does nothing for today's boring release you have set up, and in fact only makes us question whether this magical nirvana will be there at the end of this tedious ride.