Just for the sake of accuracy, the initial CP cap of 501 was introduced in 2.2 (Orsinium) almost four years ago.LiquidPony wrote: »"Zeroing out" CP seems to me to be entirely missing the point. We didn't start with zero CP. Three and a half years ago, in Dark Brotherhood, we started with an initial CP cap of 501 (it was uncapped previously).
The question of CP and "power creep" is a question of the 309 additional CP added to the cap in the meantime. And of course the fact that we *used to* have massive built-in cost reduction via CP must be considered as well.
Just for the sake of accuracy, the initial CP cap of 501 was introduced in 2.2 (Orsinium) almost four years ago.LiquidPony wrote: »"Zeroing out" CP seems to me to be entirely missing the point. We didn't start with zero CP. Three and a half years ago, in Dark Brotherhood, we started with an initial CP cap of 501 (it was uncapped previously).
The question of CP and "power creep" is a question of the 309 additional CP added to the cap in the meantime. And of course the fact that we *used to* have massive built-in cost reduction via CP must be considered as well.
1. Lol
2. I want the devs to have better things to do than listen to me. If you mean listen to US... idk, I've been surprised in the past year how often there's a direct response to what we're talking about amongst ourselves. Before that I'd have told you we were definitely shouting into a void that was indifferent to or downright contemptuous of us.
So at this point my theory is we're heard. What weight any of our talking, crying, and scrapping is given, no idea. They re-introduced faction lock in PVP. There was literally no reason to do that but people asking them to, and it's still astonishing they did it. They whipped up a new animation for poopfist stone giant very quickly, which is nice and kind of touching.
3. Are we going to get what we want or even steer the vision they have? No. I don't think so.
VaranisArano wrote: »I think the Devs listen to sensible, well-reasoned feedback. I just don't think they always do what I want, and when we agree, it's definitely not as fast as I want it.
Crucial distinction.