Dusk_Coven wrote: »You wanna talk price gouging?
How about we start with the NPC grocer selling us carrots at 150 gold. PER CARROT.
Maybe if some of the basic goods weren't stupidly expensive we wouldn't have to shop the Guild Stores in the first place.
When a carrot in a Guild Store at 10 gold... 20 gold... even 50 gold is "cheap" compared to the alternative. <.<
And after you cook that carrot you're lucky to sell the meal for 1 gold.
Where are these ppl coming from with the AH threads lately. Leave it alone, trading system works fine the way it is. If you dont like it go play WoW.
Hell no! I regularly list high value items at the low end of the TTC for the express purpose of a quick sale to the flippers . Let them take the risk and the time to sell (or not) at a mid or higher value.
(I'm sure sometimes someone that needs that motif/runebox/blueprint will get a bargain)
Where are these ppl coming from with the AH threads lately. Leave it alone, trading system works fine the way it is. If you dont like it go play WoW.
Dusk_Coven wrote: »You wanna talk price gouging?
How about we start with the NPC grocer selling us carrots at 150 gold. PER CARROT.
Maybe if some of the basic goods weren't stupidly expensive we wouldn't have to shop the Guild Stores in the first place.
When a carrot in a Guild Store at 10 gold... 20 gold... even 50 gold is "cheap" compared to the alternative. <.<
And after you cook that carrot you're lucky to sell the meal for 1 gold.
No
If I want to resell something that I bought but no longer need/bought too much of, I should be able to, the only time something should be bound after buying it is when you wear it.
Not all people are buying stuff cheap to resell, a lot of the guilds I am in will buy stuff off the stores at a good price to use as raffle prizes and for auctions etc or guild members will buy stuff off traders to donate for auctions and raffle prizes its not just the guild masters and officers doing that.
Or even rich friends buying stuff for their broke mates or annoying relatives that have discovered you playing the game as well.
Sure there are re-sellers but a lot of players deliberately sell low so that they can get a quick sale and let someone else take the time and risk to sell at a higher price.
And not all mats on the guild stores that are high priced are being sold by re-sellers, plenty of that stuff is put up by players that take the time to actually harvest the mats and charge a high price for their time.
But most will price according to Master merchant in their guilds or TTC, only when those turn up empty are they likely to guess a price after asking their guild mates.
If you feel the prices of stuff on the guild traders are too high, nothing stopping you farming what you need yourself, everything on the store can be acquired, if your willing to take the time to farm it, if not earn some gold and pay the price of convenience.
Where are these ppl coming from with the AH threads lately. Leave it alone, trading system works fine the way it is. If you dont like it go play WoW.
Well something might not be entirely right with the system, i don't advocate for AH but something has to be done in order to make the system more competitive.
I disagree. If the system worked fine the way it is then everyone wouldn't be using addons to make the system "work" - which nearly everyone on the PC does (either that or they rely on others who do use them). So until I stop seeing people use addons to access price histories and locations (which again: everyone or nearly does) I don't see how someone can legitimately say the system works fine the way it is since it requires people to supplement it with third party programs to make it tolerable.
For a healthier competitive market we need to setup controls, price gouging is a common practice that has been complained about in many post from people who want a new AH trading system or others that mention that they don't like the bid system. One of the things ZOS could implement is that whatever gear, motif, food, writ, collectible and non ingredient is now bound to your account and you cannot resell it or make it bound for at least make it bound for a week and a half so that way the item is not part of the weekly sales for bids. What say you?
Dusk_Coven wrote: »You wanna talk price gouging?
How about we start with the NPC grocer selling us carrots at 150 gold. PER CARROT.
Maybe if some of the basic goods weren't stupidly expensive we wouldn't have to shop the Guild Stores in the first place.
When a carrot in a Guild Store at 10 gold... 20 gold... even 50 gold is "cheap" compared to the alternative. <.<
And after you cook that carrot you're lucky to sell the meal for 1 gold.
Where are these ppl coming from with the AH threads lately. Leave it alone, trading system works fine the way it is. If you dont like it go play WoW.
starkerealm wrote: »
That suggests that vet trial content doesn't work. That Writs don't work. That the map doesn't work.
There are a lot of ways to customize the experience on PC to your liking. It doesn't mean that the entire game is non-functional.
I do writs just fine without addons. I have no problems using the map either. So I don't find your comparisons accurate.
The guild trader system as it is lacks basic functions such a price history or the location of items for sale - which makes using the system without addons an unreasonable chore - which is of course why nearly everyone uses these addons or relies on others who do use these addons by asking in chat for price checks etc. That's not "customizing" your experience. That's supplementing a flawed system that lacks the most basic and necessary tools to make a market accessible and usable.
I have a challenge for you: if you think the guild trader system "works fine as it is" then go disable all your market addons and don't ask others who use those addons for price histories or the locations of items for sale. Do that for a few months and then come back and tell me if the system works fine as it is. I suspect you'll have a different opinion then.
Then lets just make it tradeable through personal contact - problem solved.Not all people are buying stuff cheap to resell, a lot of the guilds I am in will buy stuff off the stores at a good price to use as raffle prizes and for auctions etc or guild members will buy stuff off traders to donate for auctions and raffle prizes its not just the guild masters and officers doing that.
Or even rich friends buying stuff for their broke mates or annoying relatives that have discovered you playing the game as well.
What about people like me? People whose luck attribute is so low that we literally make mathematicians question the probability theory. I'm sorry but I can't farm for 100h just to get the piece that I need. I have to buy it from the store.If you feel the prices of stuff on the guild traders are too high, nothing stopping you farming what you need yourself, everything on the store can be acquired, if your willing to take the time to farm it, if not earn some gold and pay the price of convenience.
starkerealm wrote: »
I did that for years. TTC didn't exist before 2016, and I don't think I started using it before 2017. Master Merchant dates back to 2015, and I don't remember when I started using it, but it's always been very limited, unless you were in major trade guilds.
On top of that, try doing writs on 18 characters without addons, every day. Tell me that system works without them.
Or, you know, just track down all those skyshards you're missing on your map without resorting to looking them up on the internet... oh, right, you can't.
Addons improve the experience.
Awesome Guild Store used to be an example of an addon that was semi-mandatory. Now the base guild store UI is functional, but AGS is, well, awesome. It's a significant improvement to the UI.
I'd say the same thing about Pixel Perfect, even though few would jump around and scream about how the base UI is worthless.
Master Merchant will only pull data from guilds you're a member of. It can't access other guilds. So the data is actually pretty local.
TTC is crowd sourced, but requires an external .exe running in the background, which is a major security risk most people aren't willing to use.
Beyond that, CraftStore is a must have. It's so nice.
No Accidental Stealing, and Vampire's Woe are also amazing.
Does this mean the Justice System is broken? Well, no. Just that it's inconvenient.
You don't need TTC, and MM won't help you find stuff. You can run stall to stall searching. Hell, I do that more often than I trust the search on TTC, because the data is a couple hours old, and if something is rare and desirable, it'll be gone before I get there.
I do use AGS for that, because there are more search options. But, that's a pretty minor sin.
InvictusApollo wrote: »Then lets just make it tradeable through personal contact - problem solved.
What about people like me? People whose luck attribute is so low that we literally make mathematicians question the probability theory. I'm sorry but I can't farm for 100h just to get the piece that I need. I have to buy it from the store.
As for farming materials it is ridden with bots.
I think that preventing wares from being resold is a great idea that would stop millionaires from artificially increasing prices.
I just skip over all arguments for the current system.
Global trader, or AH, worked fine/better in the mmorpg's I have played: WoW, SWTOR, GW2, BDO, Wildstar, &