snipe needs to be adjusted

teladoy
teladoy
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Sometimes almost 8k. Is the most coward skill I saw and it does insane damage. I don't see the reason why so much damage from the distance and it can be spameable, which means before notice you have been sniped the guy already sniped you two times.
Edited by teladoy on October 6, 2019 5:59AM
  • susmitds
    susmitds
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    *Grabs popcorn*
  • KillsAllElves
    KillsAllElves
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    teladoy wrote: »
    Sometimes almost 8k. Is the most coward skill I saw and it does insane damage. I don't see the reason why so much damage from the distance and it can be spameable, which means before notice you have been sniped the guy already sniped you two times.

    You must have missed the memo, snipe is a cast ability. Cast time abilities will always hit harder than class spammables and weapon line abilities.
    Even with orc. NB from stealth infused jewelry snipe hits like a wet noodle unless that person on the receiving end has little to no crit resist and or is wearing light/medium armor with little physical resistances.
    Youre literally calling for a nerf on a weak ability! Snipers are weak and very easy to counter.
    Dswing and frags hit harder!

    2 8k snipes = 16k health. Are you deliberately forgetting to tell us that youre a magblade ganker who got caught in the open? If so you got out played. As others would say L2p

    Edited by KillsAllElves on October 6, 2019 6:18AM
  • MurderMostFoul
    MurderMostFoul
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    teladoy wrote: »
    Sometimes almost 8k. Is the most coward skill I saw and it does insane damage. I don't see the reason why so much damage from the distance and it can be spameable, which means before notice you have been sniped the guy already sniped you two times.

    You must have missed the memo, snipe is a cast ability. Cast time abilities will always hit harder than class spammables and weapon line abilities.
    Even with orc. NB from stealth infused jewelry snipe hits like a wet noodle unless that person on the receiving end has little to no crit resist and or is wearing light/medium armor with little physical resistances.
    Youre literally calling for a nerf on a weak ability! Snipers are weak and very easy to counter.
    Dswing and frags hit harder!

    2 8k snipes = 16k health. Are you deliberately forgetting to tell us that youre a magblade ganker who got caught in the open? If so you got out played. As others would say L2p

    I smell a snipe spammer.
    “There is nothing either good or bad, but thinking makes it so.”
  • MeadDrinker02
    MeadDrinker02
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    Oh look another far left nerfist minority trying to ruin a skill for the majority of the people that play this game and use this skill.. LEAVE THE SKILL ALONE! I think we should make polls and vote on whether a skill should be nerfed or left alone.
  • teladoy
    teladoy
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    teladoy wrote: »
    Sometimes almost 8k. Is the most coward skill I saw and it does insane damage. I don't see the reason why so much damage from the distance and it can be spameable, which means before notice you have been sniped the guy already sniped you two times.

    You must have missed the memo, snipe is a cast ability. Cast time abilities will always hit harder than class spammables and weapon line abilities.
    Even with orc. NB from stealth infused jewelry snipe hits like a wet noodle unless that person on the receiving end has little to no crit resist and or is wearing light/medium armor with little physical resistances.
    Youre literally calling for a nerf on a weak ability! Snipers are weak and very easy to counter.
    Dswing and frags hit harder!

    2 8k snipes = 16k health. Are you deliberately forgetting to tell us that youre a magblade ganker who got caught in the open? If so you got out played. As others would say L2p

    I have all impen and sometimes hits almost for 8k.

    The cast Time is joke. You can spam it from far away and then go in stealth.

    Even Dyzzing Swing that is a more risky skill because you have to step in the middle of the fight doesn't hit that hard.

    I think snipe should be rework in an open combat ability and not a snipe ability. No one likes cowards snipers in no game.

    And NO! I'm a Magicka DK that needs to play at Melee range that is all the time focused by gap closers Melee characters, mag gankers and snipers. You know how carefully I have to play if I want to do something before someone kills me without chance of nothing?

    That's why I had to swap to heavy armor which cuts my damage a lot while everybody else is running setups where they can between immortal defensive and offensive extreme burst damage stance!
    Edited by teladoy on October 6, 2019 7:41AM
  • Olupajmibanan
    Olupajmibanan
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    Slot wings, use them, be safe. Cheers!
  • Olupajmibanan
    Olupajmibanan
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    And I am yet to see succesful Snipe NB in Battlegrounds. They are non-existent in high MMR and extremely underperforming in low MMR matches.
  • KillsAllElves
    KillsAllElves
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    teladoy wrote: »
    teladoy wrote: »
    Sometimes almost 8k. Is the most coward skill I saw and it does insane damage. I don't see the reason why so much damage from the distance and it can be spameable, which means before notice you have been sniped the guy already sniped you two times.

    You must have missed the memo, snipe is a cast ability. Cast time abilities will always hit harder than class spammables and weapon line abilities.
    Even with orc. NB from stealth infused jewelry snipe hits like a wet noodle unless that person on the receiving end has little to no crit resist and or is wearing light/medium armor with little physical resistances.
    Youre literally calling for a nerf on a weak ability! Snipers are weak and very easy to counter.
    Dswing and frags hit harder!

    2 8k snipes = 16k health. Are you deliberately forgetting to tell us that youre a magblade ganker who got caught in the open? If so you got out played. As others would say L2p

    I have all impen and sometimes hits almost for 8k.

    The cast Time is joke. You can spam it from far away and then go in stealth.

    Even Dyzzing Swing that is a more risky skill because you have to step in the middle of the fight doesn't hit that hard.

    I think snipe should be rework in an open combat ability and not a snipe ability. No one likes cowards snipers in no game.

    And NO! I'm a Magicka DK that needs to play at Melee range that is all the time focused by gap closers Melee characters, mag gankers and snipers. You know how carefully I have to play if I want to do something before someone kills me without chance of nothing?

    That's why I had to swap to heavy armor which cuts my damage a lot while everybody else is running setups where they can between immortal defensive and offensive extreme burst damage stance!



    "No one likes cowards snipers in no game" Speak for you self not others! You insult other players because theyre not playing the way you want them to play. Check your ego.

    You cant use snipe and go into stealth unless the player is a night blade. Most snipers are in large groups and or on top of keeps defending from the opposing faction and is a usefull ability to have.

    "Dswing doesnt hit that hard"? That comment leads me to believe you dont know what youre talking about. I drop players with dswing quicker than a sniper can, i drop mag DKs with my mag sorc quicker than a sniper can
    My stamDK and mag sorc will put more Damage in a second on another player than the amount of damage per second a sniper can dish out!

    A magDK in impen heavy armor can not be killed by 2 8k snipes that equal 16k health combined, Looks like you got outplayed by other players....

    My dswings and frags hit harder than 8k.
    Edited by KillsAllElves on October 6, 2019 8:18AM
  • KillsAllElves
    KillsAllElves
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    teladoy wrote: »
    Sometimes almost 8k. Is the most coward skill I saw and it does insane damage. I don't see the reason why so much damage from the distance and it can be spameable, which means before notice you have been sniped the guy already sniped you two times.

    You must have missed the memo, snipe is a cast ability. Cast time abilities will always hit harder than class spammables and weapon line abilities.
    Even with orc. NB from stealth infused jewelry snipe hits like a wet noodle unless that person on the receiving end has little to no crit resist and or is wearing light/medium armor with little physical resistances.
    Youre literally calling for a nerf on a weak ability! Snipers are weak and very easy to counter.
    Dswing and frags hit harder!

    2 8k snipes = 16k health. Are you deliberately forgetting to tell us that youre a magblade ganker who got caught in the open? If so you got out played. As others would say L2p

    I smell a snipe spammer.

    That is a phrase usually one would use to escape reality!
  • ThePhantomThorn
    ThePhantomThorn
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    8k? 🤣 I hit 10ks ez
    It needs to hit 20ks
    In every game there is the assassins and archer Playstyle. Just because you can’t spam jabs on someone at long range and snipe kills you before you can hit honour the dead doesn’t mean it’s op. #buffsnipe
    Snipers should be able to kill you from long range. Any arguments?

    I mean why would a long range ability be able to kill you?
    It’s not like you can roll dodge to negate all damage. Oh wait...

    You just know the op is just a salty zergling.
    If u think sniping is unfair what about 30v1ing people?
    Edited by ThePhantomThorn on October 6, 2019 8:41AM
  • KillsAllElves
    KillsAllElves
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    8k? 🤣 I hit 10ks ez
    It needs to hit 20ks
    In every game there is the assassins and archer Playstyle. Just because you can’t spam jabs on someone at long range and snipe kills you before you can hit honour the dead doesn’t mean it’s op. #buffsnipe
    Snipers should be able to kill you from long range. Any arguments?

    I mean why would a long range ability be able to kill you?
    It’s not like you can roll dodge to negate all damage. Oh wait...

    You just know the op is just a salty zergling.
    If u think sniping is unfair what about 30v1ing people?

    I noticed alot of "pvprs" dont understand logic.
  • WildRaptorX
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    My snipes hit for like 4K and I’m an average PvP player. You’ve probably been against Nightblade who are kitted out for tanking. Not our problem
  • Alidel
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    Leave the snipe alone. As mentioned before - it's a l2p issue. But what most folk that call for snipe nerf because they get caught in a zerg, or were standing there catching snipes in face don't realise - it is spammable for already underperforming (stamcro doesn't count) bow/bow pve builds!
  • leepalmer95
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    Was waiting for the snipe spammers to come defend.

    Wasn't dissapointed.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • brandonv516
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    The only successful Snipe spammers these days are those that can desync exploit it. Other than that it can be shaken off.
  • MurderMostFoul
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    The only successful Snipe spammers these days are those that can desync exploit it. Other than that it can be shaken off.

    Very true, but not hard to make happen with some constancy. Fix the desyncs and the skill will be fine.
    “There is nothing either good or bad, but thinking makes it so.”
  • Syrusthevirus187
    Syrusthevirus187
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    Oh look another far left nerfist minority trying to ruin a skill for the majority of the people that play this game and use this skill.. LEAVE THE SKILL ALONE! I think we should make polls and vote on whether a skill should be nerfed or left alone.

    I think you've had too much mead
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello everyone,

    With there already being a thread on this subject that can be found here, we're going to go ahead and close this one down. For further posts be sure to stay constructive and respectful to avoid thread derailment or action on one's own account.

    Thank you for understanding.
    Staff Post
This discussion has been closed.