If you are using Moondancer for anything other than decon material - you are doing it wrong.
Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
As stated in my post, i don't want them to take the bonus when activating a synergy away. Just adjust what bonus you get if you activate one.
Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
As stated in my post, i don't want them to take the bonus when activating a synergy away. Just adjust what bonus you get if you activate one.
Oakmontowls_ESO wrote: »Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
As stated in my post, i don't want them to take the bonus when activating a synergy away. Just adjust what bonus you get if you activate one.
Oops I missed that part. So basically you will always get the spell damage one because you aren't going to want to be stuck with recovery until the orb CD is over.
Oakmontowls_ESO wrote: »Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
As stated in my post, i don't want them to take the bonus when activating a synergy away. Just adjust what bonus you get if you activate one.
Oops I missed that part. So basically you will always get the spell damage one because you aren't going to want to be stuck with recovery until the orb CD is over.
kathandira wrote: »Oakmontowls_ESO wrote: »Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
As stated in my post, i don't want them to take the bonus when activating a synergy away. Just adjust what bonus you get if you activate one.
Oops I missed that part. So basically you will always get the spell damage one because you aren't going to want to be stuck with recovery until the orb CD is over.
With the changes to abilities costs, finding yourself below 50% Magicka might be more common.
Oakmontowls_ESO wrote: »kathandira wrote: »Oakmontowls_ESO wrote: »Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
As stated in my post, i don't want them to take the bonus when activating a synergy away. Just adjust what bonus you get if you activate one.
Oops I missed that part. So basically you will always get the spell damage one because you aren't going to want to be stuck with recovery until the orb CD is over.
With the changes to abilities costs, finding yourself below 50% Magicka might be more common.
Yes but you aren't going to want to lose the spell damage buff. Maybe if the buffs could stack but that might be too good.
Oakmontowls_ESO wrote: »kathandira wrote: »Oakmontowls_ESO wrote: »Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
As stated in my post, i don't want them to take the bonus when activating a synergy away. Just adjust what bonus you get if you activate one.
Oops I missed that part. So basically you will always get the spell damage one because you aren't going to want to be stuck with recovery until the orb CD is over.
With the changes to abilities costs, finding yourself below 50% Magicka might be more common.
Yes but you aren't going to want to lose the spell damage buff. Maybe if the buffs could stack but that might be too good.
kathandira wrote: »Oakmontowls_ESO wrote: »kathandira wrote: »Oakmontowls_ESO wrote: »Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
As stated in my post, i don't want them to take the bonus when activating a synergy away. Just adjust what bonus you get if you activate one.
Oops I missed that part. So basically you will always get the spell damage one because you aren't going to want to be stuck with recovery until the orb CD is over.
With the changes to abilities costs, finding yourself below 50% Magicka might be more common.
Yes but you aren't going to want to lose the spell damage buff. Maybe if the buffs could stack but that might be too good.
I think it would be fair to allow overlap. If you are at 48% Magicka, and hit an Orb or Shard synergy to activate the Regen buff, then a few moments later pop a DPS Synergy to receive the Spell Damage buff, I feel they should be allowed to be active at the same time.
Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
kathandira wrote: »Oakmontowls_ESO wrote: »kathandira wrote: »Oakmontowls_ESO wrote: »Oakmontowls_ESO wrote: »That does sound like a pretty good set but I don't think they will change it since the rest of the vmol sets are based around synergies.
As stated in my post, i don't want them to take the bonus when activating a synergy away. Just adjust what bonus you get if you activate one.
Oops I missed that part. So basically you will always get the spell damage one because you aren't going to want to be stuck with recovery until the orb CD is over.
With the changes to abilities costs, finding yourself below 50% Magicka might be more common.
Yes but you aren't going to want to lose the spell damage buff. Maybe if the buffs could stack but that might be too good.
I think it would be fair to allow overlap. If you are at 48% Magicka, and hit an Orb or Shard synergy to activate the Regen buff, then a few moments later pop a DPS Synergy to receive the Spell Damage buff, I feel they should be allowed to be active at the same time.
On the current Version it would be WAY to overtuned. But if you use my proposed one it could work. But i still think it would be better if it cant be active at the same time.
Can work the same as on live, if you have a buff active from this set and use another Synergy the old Buff gets overwritten.
brandoncoffmannub18_ESO wrote: »Would love to fix old sets instead of letting them die; especially trial sets.
Then again I would love a legendary mode for vMoL that's actually challenging; and give a perfected moondancer set.
Or give it the sustain buff when a synergy has not been activated with the damage buff replacing it after activating a synergy.