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Steamchart numbers. is ESO really growing each year ?

Ilithyania
Ilithyania
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July 2019 14,606.2 avg players
July 2018 13,578.2 avg players
July 2017 8,378.7 avg players
July 2016 3,286.4 avg players
July 2015 2,706.9 avg players
July 2014 1,992.6 avg players
PC
  • TheNightflame
    TheNightflame
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    it's finding more success as a successor to skyrim than as an mmo is why
  • Danikat
    Danikat
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    What are these numbers tracking? If it's the number of people who own ESO then it can only go up because even if they ban someone I doubt they notify Steam.

    If it's the number of people logging in then it would appear to show the game is increasing in popularity, but I'm not sure how that fits with the recent topic where someone used numbers of concurrent Steam users to "prove" the game is dying because it went down over time.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Stebarnz
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    Gifts on steam. Total player base decreasing.
  • MLGProPlayer
    MLGProPlayer
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    2019 peak concurrent population: 17,806.0
    2019 current concurrent population: 12,379.6

    2018 peak concurrent population: 15,447.4
    2018 September concurrent population: 12,422.6

    The population is currently lower than it was at this time last year. It's definitely a worrying trend. The concurrent player base has been dropping for 4 straight months now (the first time this has happened since early 2016).

    Maybe it's because of WoW classic. Or maybe it's because of ZOS' development decisions (erratic balance patches, less content releases this year, poor performance, etc.).
    Edited by MLGProPlayer on September 28, 2019 7:52PM
  • danno8
    danno8
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    Your number are correct according to Steam. Yes ESO has been growing every year in both average number of players and highest peak concurrent players.

    The last three months have had a downturn, but can not be used as an indication of overall performance. Anyone who tells you that it can either have an agenda or don't understand long term trends.

    On an aside, these same people should really avoid looking at their investment portfolios on a monthly basis, if they have any, since they are likely to buy and sell at the worst possible times.
  • MLGProPlayer
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    danno8 wrote: »
    Your number are correct according to Steam. Yes ESO has been growing every year in both average number of players and highest peak concurrent players.

    The last three months have had a downturn, but can not be used as an indication of overall performance. Anyone who tells you that it can either have an agenda or don't understand long term trends.

    On an aside, these same people should really avoid looking at their investment portfolios on a monthly basis, if they have any, since they are likely to buy and sell at the worst possible times.

    That's terrible investment advice.
  • Linaleah
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    I don't know about you all, but i've been telling anyone I know who was interested in getting into ESO - to stay far FAR away from steam and get the game directly from ESO website instead. I know for a fact that i'm not the only one giving that particular suggestion to people. there is also an ongoing advice for people with steam accounts, whenever logins are a problem - to just get a basic copy of ESO whenever its on sale, and add the key to your ESO account to unlink yourself from steam entirely.

    something to consider anyways
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • senote
    senote
    2019 peak concurrent population: 17,806.0
    2019 current concurrent population: 12,379.6

    2018 peak concurrent population: 15,447.4
    2018 September concurrent population: 12,422.6

    .

    Steam figures aren't the best indicator, it's a digital storefront and thus a percentage of players will be transitional moving to the next new game, on top of which those figures don't seem to show any big drop.
  • InvictusApollo
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    Linaleah wrote: »
    I don't know about you all, but i've been telling anyone I know who was interested in getting into ESO - to stay far FAR away from steam and get the game directly from ESO website instead. I know for a fact that i'm not the only one giving that particular suggestion to people. there is also an ongoing advice for people with steam accounts, whenever logins are a problem - to just get a basic copy of ESO whenever its on sale, and add the key to your ESO account to unlink yourself from steam entirely.

    something to consider anyways

    I'm doing the same.
  • bulcke10
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    Wait till next Monday when the combat patch notes are made then many people will left the game because of the current combat team....
  • IndianaJames7
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    As mentioned by other eso members in many forum posts, Steam numbers are not necessarily representative of overall activity numbers across platforms. Zos boasts their total number of players (13 mill or so now?) but these are not active daily players. Only ZOS knows the true number of active per month, and there are legitimate (and illegitimate) reasons why they do not want to share those numbers.

    That being said, if there were a drastic change in steam charts over time then there would be reason to believe that those numbers would indicate what is happening on other platforms. Assuming of course that there were no identifiable reasons to believe that changes in steam numbers would be drastically different from other platforms. Which given that steam also adds a layer of login issues to the game on top of the issues everyone else faces, is not clear to me.
  • idk
    idk
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    Steam is the only metrics we really get on player activity. There is no bias in the sample of players outside of they have more difficulty logging into the game than PC players in general which would drive the numbers down more than anything, if it had any effect at all.

    So Steam would seem to be fairly reliable.
  • Dusk_Coven
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    Steam just had a hiccup earlier today.
    I'm surprised steam numbers aren't dropping and people switching to non-Steam.

    When Steam has a hiccup, you can't play ANY of their games, even offline single player stuff. It's stoopid.
  • Rungar
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    ive had steam for over three years. I think there was one disruption that actually affected me during that time period. I know it doesnt go along with the forum meme here.
    It's 0.0666 of a second to midnight.

    Rungar's Mystical Emporium
  • Skoomah
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    Ilithyania wrote: »
    July 2019 14,606.2 avg players
    July 2018 13,578.2 avg players
    July 2017 8,378.7 avg players
    July 2016 3,286.4 avg players
    July 2015 2,706.9 avg players
    July 2014 1,992.6 avg players

    Why do people play through steam? Isn’t there an official eso launcher?
  • fetito666
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    Skoomah wrote: »
    Ilithyania wrote: »
    July 2019 14,606.2 avg players
    July 2018 13,578.2 avg players
    July 2017 8,378.7 avg players
    July 2016 3,286.4 avg players
    July 2015 2,706.9 avg players
    July 2014 1,992.6 avg players

    Why do people play through steam? Isn’t there an official eso launcher?

    Because local prices are 50% cheaper than on the official site.
  • LadyNalcarya
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    Yes, it is a worrying trend. While Steam charts do not represent the whole population, you can still see the tendency.
    What can I say? There are some factors that cannot be changed by ZOS - for example, WoW classic release - but they should've started listening to the playerbase a long time ago. Pvp has been neglected for a very long time, and big changes every 3 months created an unhealthy atmosphere where people are worried about new patches, not excited. I can't think of any other game where people are literally afraid to see new patch notes.
    Mmos depend on long-term players, and treating them like this is not good for the game.
    fetito666 wrote: »
    Skoomah wrote: »
    Ilithyania wrote: »
    July 2019 14,606.2 avg players
    July 2018 13,578.2 avg players
    July 2017 8,378.7 avg players
    July 2016 3,286.4 avg players
    July 2015 2,706.9 avg players
    July 2014 1,992.6 avg players

    Why do people play through steam? Isn’t there an official eso launcher?

    Because local prices are 50% cheaper than on the official site.

    Don't think so. I live in a country that has regional prices, and ESO price is the same on both Steam and official website. Even during sales they're identical.
    I think some people just like keeping all their games in one library for convenience.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • mongoLC
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    dude there is 13 millions players! 3 of those accounts are mine! Hell yea go eso!
  • fetito666
    fetito666
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    Yes, it is a worrying trend. While Steam charts do not represent the whole population, you can still see the tendency.
    What can I say? There are some factors that cannot be changed by ZOS - for example, WoW classic release - but they should've started listening to the playerbase a long time ago. Pvp has been neglected for a very long time, and big changes every 3 months created an unhealthy atmosphere where people are worried about new patches, not excited. I can't think of any other game where people are literally afraid to see new patch notes.
    Mmos depend on long-term players, and treating them like this is not good for the game.
    fetito666 wrote: »
    Skoomah wrote: »
    Ilithyania wrote: »
    July 2019 14,606.2 avg players
    July 2018 13,578.2 avg players
    July 2017 8,378.7 avg players
    July 2016 3,286.4 avg players
    July 2015 2,706.9 avg players
    July 2014 1,992.6 avg players

    Why do people play through steam? Isn’t there an official eso launcher?

    Because local prices are 50% cheaper than on the official site.

    Don't think so. I live in a country that has regional prices, and ESO price is the same on both Steam and official website. Even during sales they're identical.
    I think some people just like keeping all their games in one library for convenience.

    No, in Argentina local prices are like 67% cheaper and you were able to use local payment methods instead of just US-payment methods.
  • LadyNalcarya
    LadyNalcarya
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    fetito666 wrote: »
    Yes, it is a worrying trend. While Steam charts do not represent the whole population, you can still see the tendency.
    What can I say? There are some factors that cannot be changed by ZOS - for example, WoW classic release - but they should've started listening to the playerbase a long time ago. Pvp has been neglected for a very long time, and big changes every 3 months created an unhealthy atmosphere where people are worried about new patches, not excited. I can't think of any other game where people are literally afraid to see new patch notes.
    Mmos depend on long-term players, and treating them like this is not good for the game.
    fetito666 wrote: »
    Skoomah wrote: »
    Ilithyania wrote: »
    July 2019 14,606.2 avg players
    July 2018 13,578.2 avg players
    July 2017 8,378.7 avg players
    July 2016 3,286.4 avg players
    July 2015 2,706.9 avg players
    July 2014 1,992.6 avg players

    Why do people play through steam? Isn’t there an official eso launcher?

    Because local prices are 50% cheaper than on the official site.

    Don't think so. I live in a country that has regional prices, and ESO price is the same on both Steam and official website. Even during sales they're identical.
    I think some people just like keeping all their games in one library for convenience.

    No, in Argentina local prices are like 67% cheaper and you were able to use local payment methods instead of just US-payment methods.

    Hmm I stay corrected then.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • VaranisArano
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    Rungar wrote: »
    ive had steam for over three years. I think there was one disruption that actually affected me during that time period. I know it doesnt go along with the forum meme here.

    Its whatever works for you. Last Summer there were a series of disruptions about the time ZOS was introducing the Daily Login Rewards that even resulted in them handing out some extra crates when it happened over a promotional event. That was about the time I switched to using my alternate launcher instead of Steam.
  • Facefister
    Facefister
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    2019 peak concurrent population: 17,806.0
    2019 current concurrent population: 12,379.6

    2018 peak concurrent population: 15,447.4
    2018 September concurrent population: 12,422.6

    The population is currently lower than it was at this time last year. It's definitely a worrying trend. The concurrent player base has been dropping for 4 straight months now (the first time this has happened since early 2016).

    Maybe it's because of WoW classic. Or maybe it's because of ZOS' development decisions (erratic balance patches, less content releases this year, poor performance, etc.).
    It's not about classic, it's about FF and WoW bringing content patches for free which are several times bigger than full priced ESO chapters. The lack of endgame PvE and PvP content and not to mention the quality of the performance drove off people over time. ESO really had a chance to become a serious contender but incompetency, lies and endless greed didn't allow that.
  • SodanTok
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    Yes. Even tho it goes against everything local doomsayers claim, ESO population is growing year by year.
  • Hashtag_
    Hashtag_
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    SodanTok wrote: »
    Yes. Even tho it goes against everything local doomsayers claim, ESO population is growing year by year.

    The population can grow all it wants but if recurring players isn’t high then that means nothing. Do you honestly think there are 13 million players currently playing this game?

    There was an episode of Silicon Valley specifically directed at this topic. Downloads vs recurring.
    Edited by Hashtag_ on September 29, 2019 2:22PM
  • Keledus
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    Steamcharts aren't 100 percent accurate plus keep in mind that people playing without steam aren't being counted there.
    And it's quite alot of players that play without steam


    Also people saying ''13 million players'' thats most likely just copies of the game sold in it's life time.
    PC - EU
  • SodanTok
    SodanTok
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    Hashtag_ wrote: »
    SodanTok wrote: »
    Yes. Even tho it goes against everything local doomsayers claim, ESO population is growing year by year.

    The population can grow all it wants but if recurring players isn’t high then that means nothing. Do you honestly think there are 13 million players currently playing this game?

    There was an episode of Silicon Valley specifically directed at this topic. Downloads vs recurring.

    I wasnt talking accounts, i was talking recurring.
  • Hashtag_
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    I would wager there is less than 500k recurring players across all platforms.
  • Ilithyania
    Ilithyania
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    Belmara wrote: »
    Steamcharts aren't 100 percent accurate plus keep in mind that people playing without steam aren't being counted there.
    And it's quite alot of players that play without steam


    Also people saying ''13 million players'' thats most likely just copies of the game sold in it's life time.

    exactly, most ppl play without Steam. But its an indicator that the game grow slowly every year, but No way 13 mill players, even WOW in its glory days didnt reach that.
    PC
  • zaria
    zaria
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    2019 peak concurrent population: 17,806.0
    2019 current concurrent population: 12,379.6

    2018 peak concurrent population: 15,447.4
    2018 September concurrent population: 12,422.6

    The population is currently lower than it was at this time last year. It's definitely a worrying trend. The concurrent player base has been dropping for 4 straight months now (the first time this has happened since early 2016).

    Maybe it's because of WoW classic. Or maybe it's because of ZOS' development decisions (erratic balance patches, less content releases this year, poor performance, etc.).
    WOW clasic is an contender lots of WOW players migrated to ESO and going back for classic.
    Performance was a mostly about overpopulation.
    All the events brought more player in but people get tired, Its a long time since Elsweyr now.
    However the combat changes effect will hit then the patch releases.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Tandor
    Tandor
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    Ilithyania wrote: »
    Belmara wrote: »
    Steamcharts aren't 100 percent accurate plus keep in mind that people playing without steam aren't being counted there.
    And it's quite alot of players that play without steam


    Also people saying ''13 million players'' thats most likely just copies of the game sold in it's life time.

    exactly, most ppl play without Steam. But its an indicator that the game grow slowly every year, but No way 13 mill players, even WOW in its glory days didnt reach that.

    Has anyone really ever suggested that? 13 million has been stated to be the number of copies sold. If anyone is suggesting that as the current active total then they're as ignorant as those at the other extreme who say the game is dying.
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