Your number are correct according to Steam. Yes ESO has been growing every year in both average number of players and highest peak concurrent players.
The last three months have had a downturn, but can not be used as an indication of overall performance. Anyone who tells you that it can either have an agenda or don't understand long term trends.
On an aside, these same people should really avoid looking at their investment portfolios on a monthly basis, if they have any, since they are likely to buy and sell at the worst possible times.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
MLGProPlayer wrote: »2019 peak concurrent population: 17,806.0
2019 current concurrent population: 12,379.6
2018 peak concurrent population: 15,447.4
2018 September concurrent population: 12,422.6
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I don't know about you all, but i've been telling anyone I know who was interested in getting into ESO - to stay far FAR away from steam and get the game directly from ESO website instead. I know for a fact that i'm not the only one giving that particular suggestion to people. there is also an ongoing advice for people with steam accounts, whenever logins are a problem - to just get a basic copy of ESO whenever its on sale, and add the key to your ESO account to unlink yourself from steam entirely.
something to consider anyways
Ilithyania wrote: »July 2019 14,606.2 avg players
July 2018 13,578.2 avg players
July 2017 8,378.7 avg players
July 2016 3,286.4 avg players
July 2015 2,706.9 avg players
July 2014 1,992.6 avg players
Ilithyania wrote: »July 2019 14,606.2 avg players
July 2018 13,578.2 avg players
July 2017 8,378.7 avg players
July 2016 3,286.4 avg players
July 2015 2,706.9 avg players
July 2014 1,992.6 avg players
Why do people play through steam? Isn’t there an official eso launcher?
Ilithyania wrote: »July 2019 14,606.2 avg players
July 2018 13,578.2 avg players
July 2017 8,378.7 avg players
July 2016 3,286.4 avg players
July 2015 2,706.9 avg players
July 2014 1,992.6 avg players
Why do people play through steam? Isn’t there an official eso launcher?
Because local prices are 50% cheaper than on the official site.
LadyNalcarya wrote: »Yes, it is a worrying trend. While Steam charts do not represent the whole population, you can still see the tendency.
What can I say? There are some factors that cannot be changed by ZOS - for example, WoW classic release - but they should've started listening to the playerbase a long time ago. Pvp has been neglected for a very long time, and big changes every 3 months created an unhealthy atmosphere where people are worried about new patches, not excited. I can't think of any other game where people are literally afraid to see new patch notes.
Mmos depend on long-term players, and treating them like this is not good for the game.Ilithyania wrote: »July 2019 14,606.2 avg players
July 2018 13,578.2 avg players
July 2017 8,378.7 avg players
July 2016 3,286.4 avg players
July 2015 2,706.9 avg players
July 2014 1,992.6 avg players
Why do people play through steam? Isn’t there an official eso launcher?
Because local prices are 50% cheaper than on the official site.
Don't think so. I live in a country that has regional prices, and ESO price is the same on both Steam and official website. Even during sales they're identical.
I think some people just like keeping all their games in one library for convenience.
LadyNalcarya wrote: »Yes, it is a worrying trend. While Steam charts do not represent the whole population, you can still see the tendency.
What can I say? There are some factors that cannot be changed by ZOS - for example, WoW classic release - but they should've started listening to the playerbase a long time ago. Pvp has been neglected for a very long time, and big changes every 3 months created an unhealthy atmosphere where people are worried about new patches, not excited. I can't think of any other game where people are literally afraid to see new patch notes.
Mmos depend on long-term players, and treating them like this is not good for the game.Ilithyania wrote: »July 2019 14,606.2 avg players
July 2018 13,578.2 avg players
July 2017 8,378.7 avg players
July 2016 3,286.4 avg players
July 2015 2,706.9 avg players
July 2014 1,992.6 avg players
Why do people play through steam? Isn’t there an official eso launcher?
Because local prices are 50% cheaper than on the official site.
Don't think so. I live in a country that has regional prices, and ESO price is the same on both Steam and official website. Even during sales they're identical.
I think some people just like keeping all their games in one library for convenience.
No, in Argentina local prices are like 67% cheaper and you were able to use local payment methods instead of just US-payment methods.
ive had steam for over three years. I think there was one disruption that actually affected me during that time period. I know it doesnt go along with the forum meme here.
It's not about classic, it's about FF and WoW bringing content patches for free which are several times bigger than full priced ESO chapters. The lack of endgame PvE and PvP content and not to mention the quality of the performance drove off people over time. ESO really had a chance to become a serious contender but incompetency, lies and endless greed didn't allow that.MLGProPlayer wrote: »2019 peak concurrent population: 17,806.0
2019 current concurrent population: 12,379.6
2018 peak concurrent population: 15,447.4
2018 September concurrent population: 12,422.6
The population is currently lower than it was at this time last year. It's definitely a worrying trend. The concurrent player base has been dropping for 4 straight months now (the first time this has happened since early 2016).
Maybe it's because of WoW classic. Or maybe it's because of ZOS' development decisions (erratic balance patches, less content releases this year, poor performance, etc.).
Yes. Even tho it goes against everything local doomsayers claim, ESO population is growing year by year.
Yes. Even tho it goes against everything local doomsayers claim, ESO population is growing year by year.
The population can grow all it wants but if recurring players isn’t high then that means nothing. Do you honestly think there are 13 million players currently playing this game?
There was an episode of Silicon Valley specifically directed at this topic. Downloads vs recurring.
Steamcharts aren't 100 percent accurate plus keep in mind that people playing without steam aren't being counted there.
And it's quite alot of players that play without steam
Also people saying ''13 million players'' thats most likely just copies of the game sold in it's life time.
WOW clasic is an contender lots of WOW players migrated to ESO and going back for classic.MLGProPlayer wrote: »2019 peak concurrent population: 17,806.0
2019 current concurrent population: 12,379.6
2018 peak concurrent population: 15,447.4
2018 September concurrent population: 12,422.6
The population is currently lower than it was at this time last year. It's definitely a worrying trend. The concurrent player base has been dropping for 4 straight months now (the first time this has happened since early 2016).
Maybe it's because of WoW classic. Or maybe it's because of ZOS' development decisions (erratic balance patches, less content releases this year, poor performance, etc.).
Ilithyania wrote: »Steamcharts aren't 100 percent accurate plus keep in mind that people playing without steam aren't being counted there.
And it's quite alot of players that play without steam
Also people saying ''13 million players'' thats most likely just copies of the game sold in it's life time.
exactly, most ppl play without Steam. But its an indicator that the game grow slowly every year, but No way 13 mill players, even WOW in its glory days didnt reach that.