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Imperial City needs a rework for population

GhostofDatthaw
GhostofDatthaw
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Imperial City is my favorite form of pvp, i have spent countless hours down there fighting and farming telvar. there has been times ive spend like two hours down there solo farming bosses and
not having to worry. The consolidation of IC is a good step because i see more population down there and more opprotunity to pvp. I have a few suggestions, and would like to compile suggestions from others to make this more a pvp active server and less of a "well its blue lets just go"

my first complaint is imperial physique. this set needs to be changed. The concept is good in theory but what i've found is is discourages smaller scale fights. i have used this set to solo farm bosses and i have not used this set to solo farm bosses. its just a ignore the mechanics and farm fast set. Yes it does cost 10K to get the buff but thats pennies for anyone who actually wears them. If youre farming you are making like 100k in 30 minutes and can drop back to 10k. This risk is small. My problem with it is how it now will get abused by small scale groups and i think it takes away from IC's potential. Atm i will run into groups of like 3-4 guy all obv in coms in imp phys, this is a problem in my eyes. It is like fighting 4 emperors, and the only way to do anything about this is to get your own 4 man all imp phys group going to match the level of cheese. These groups will tend to run off any kind of solo fighter who is in IC at the time because even when having even numbers with say me and 3 other pugs, its nearly impossibly because its like fights 4 emps. Other solo and like 2 man groups might try to take them and kite if they were not in beast mode due to a set. I think this set needs to go or be reworked.

I also think if there is some way to attract the BG players who never really liked the no cp change to IC it would be a huge benefit. this might be dont by rewards or something? idk i dont have a good idea for that one.

feel free to add any suggestions to make IC great again

Edited by GhostofDatthaw on September 28, 2019 12:31PM
  • Emma_Overload
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    You're right about the fact that small groups will wear IP and dominate solo and duo players. I see it happen all the time, and sometimes I'm the one doing it.

    The problem with nerfing IP, however, is that it wouldn't be worth wearing at all if it wasn't overpowered. It really is unique in that respect. I think the only solution would be to give it an entirely different 5 pc bonus and remove the 10K tel var requirement.
    #CAREBEARMASTERRACE
  • GhostofDatthaw
    GhostofDatthaw
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    You're right about the fact that small groups will wear IP and dominate solo and duo players. I see it happen all the time, and sometimes I'm the one doing it.

    The problem with nerfing IP, however, is that it wouldn't be worth wearing at all if it wasn't overpowered. It really is unique in that respect. I think the only solution would be to give it an entirely different 5 pc bonus and remove the 10K tel var requirement.

    Yeah, but it think it's for the better of the health in IC.

    I was thinking about possible bgs guys. What if there is like repeatable quests like in cyro you know, "kill 10 players get reward" or something. Rewards would be like a tel var sack maybe some mats or something
  • Beardimus
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    You're right about the fact that small groups will wear IP and dominate solo and duo players. I see it happen all the time, and sometimes I'm the one doing it.

    The problem with nerfing IP, however, is that it wouldn't be worth wearing at all if it wasn't overpowered. It really is unique in that respect. I think the only solution would be to give it an entirely different 5 pc bonus and remove the 10K tel var requirement.

    Agree with Emma on this.

    In terms of ideas to pull BG players in or others I'm game for a few things, scoreboards etc even gold trinity jewellery and give fragments a use again however I'm opposed to encouraging farming groups, that's the risk. Zerg play can be left at the sewer entrance lol.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • GhostofDatthaw
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    Maybe with imp physique maybe make it into like a slightly better shackle with a slighter higher tv multiplier. Idk like you make 10% more or something idk. But not the emperor style stats
  • Qbiken
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    Physique is fine.

    Would be cool with a leaderboard and maybe make the sewers a bit more attractive.
  • GhostofDatthaw
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    Beardimus wrote: »
    You're right about the fact that small groups will wear IP and dominate solo and duo players. I see it happen all the time, and sometimes I'm the one doing it.

    The problem with nerfing IP, however, is that it wouldn't be worth wearing at all if it wasn't overpowered. It really is unique in that respect. I think the only solution would be to give it an entirely different 5 pc bonus and remove the 10K tel var requirement.

    Agree with Emma on this.

    In terms of ideas to pull BG players in or others I'm game for a few things, scoreboards etc even gold trinity jewellery and give fragments a use again however I'm opposed to encouraging farming groups, that's the risk. Zerg play can be left at the sewer entrance lol.

    Yeah I think there needs to be a 4 man group limit
  • GhostofDatthaw
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    Qbiken wrote: »
    Physique is fine.

    Would be cool with a leaderboard and maybe make the sewers a bit more attractive.

    @Qbiken You don't think the like 3-4 man com groups kinda ruin it? I know it's just my opinion but I put forth my reasoning. Why do you think it is ok?

    Edit not being aggressive, just debating is the only way I fully understand
    Edited by GhostofDatthaw on September 28, 2019 1:01PM
  • Major_Lag
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    Beardimus wrote: »
    In terms of ideas to pull BG players in or others I'm game for a few things, scoreboards etc even gold trinity jewellery and give fragments a use again however I'm opposed to encouraging farming groups, that's the risk. Zerg play can be left at the sewer entrance lol.
    How about... 12-man ballgroups that are all in comms and all wearing IP? :D

    Because I can totally see this happening when (if) IC gets more popular.
  • Rave the Histborn
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    Qbiken wrote: »
    Physique is fine.

    Would be cool with a leaderboard and maybe make the sewers a bit more attractive.

    @Qbiken You don't think the like 3-4 man com groups kinda ruin it? I know it's just my opinion but I put forth my reasoning. Why do you think it is ok?

    Edit not being aggressive, just debating is the only way I fully understand

    Why would it ruin it? I see it as a target for which players I need to kill and not really a deterrent.
  • Saril_Durzam
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.
  • GhostofDatthaw
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    Qbiken wrote: »
    Physique is fine.

    Would be cool with a leaderboard and maybe make the sewers a bit more attractive.

    @Qbiken You don't think the like 3-4 man com groups kinda ruin it? I know it's just my opinion but I put forth my reasoning. Why do you think it is ok?

    Edit not being aggressive, just debating is the only way I fully understand

    Why would it ruin it? I see it as a target for which players I need to kill and not really a deterrent.

    Ok... And yeah I agree in the past it hasn't been all too much of a problem. But with consolidation of servers there are more small man running around in ip. Good luck unless you're some yolo 1vX master.
  • GhostofDatthaw
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    Yeah maybe if they gave transmute for daily quests or something. Stuff similar to cyro but instead of AP it gives you tv and maybe like one transmute a day similar to bgs. Maybe multiple stones like one per quest? Might be too much but would settle for 1. They could have it be like a reward bag and give good mats, chance for hakeijos, and other alch stuffs
  • Rave the Histborn
    Rave the Histborn
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    I agree. IC has been out for 4 years and theres really not a lot to do in there. I think you could do some things to entice people into the sewers more.

    1. More rewards. The siege merit rewards are a good start but I'd love to see a few more additions like the gladiator Cyro stuff. New furnishings would also be a great reason to venture into IC. The only things you can buy atm that are exclusive to the zone are a brazier and a banner. Why can't we have a few more items from there?

    2. New titles. Tie them to achievements in IC and add them retroactively.

    3. Mount. Add a mount to farm for specifically. ZOS will lock it behind a grind and it could bring in a lot of potential people. Have it be a darker imperial warhorse, the armor corrupted by Molag bal, and slap a Legion Zero destrier title on it.
  • Dusk_Coven
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    Beardimus wrote: »
    My problem with it is how it now will get abused by small scale groups and i think it takes away from IC's potential. Atm i will run into groups of like 3-4 guy all obv in coms in imp phys, this is a problem in my eyes. It is like fighting 4 emperors, and the only way to do anything about this is to get your own 4 man all imp phys group going to match the level of cheese.

    But cheese is what PvP in ESO is all about. We saw so much of that during the IC event. No matter what suggestion you make, someone will be using cheesy tactics. And more people in the IC just means more people doing cheesy tactics. They do it to win easily. That's the core of PvP -- wanting to win easily.

    Let open world PvP die and do battlegrounds where the limited numbers can let ZOS handle the cheesiness factor more easily. Move Tel Var into battlegrounds -- if you are carrying Tel Var, you will also get a Tel Var reward that is affected by your Tel Var multiplier. But each time you die in Battlegrounds you lose half your Tel Var to the opposing team just as if you were in the Sewers or IC.
    As for the IC, flip it into PvE but leave a PvP radius around the banners that influence how much Tel Var you earn.
    Edited by Dusk_Coven on September 28, 2019 6:40PM
  • GhostofDatthaw
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    Dusk_Coven wrote: »
    Beardimus wrote: »
    My problem with it is how it now will get abused by small scale groups and i think it takes away from IC's potential. Atm i will run into groups of like 3-4 guy all obv in coms in imp phys, this is a problem in my eyes. It is like fighting 4 emperors, and the only way to do anything about this is to get your own 4 man all imp phys group going to match the level of cheese.

    But cheese is what PvP in ESO is all about. We saw so much of that during the IC event. No matter what suggestion you make, someone will be using cheesy tactics. And more people in the IC just means more people doing cheesy tactics. They do it to win easily. That's the core of PvP -- wanting to win easily.

    Let open world PvP die and do battlegrounds
    As for the IC, flip it into PvE but leave a PvP radius around the banners that influence how much Tel Var you earn.

    Although k agree about cheese I just think this would be a healthy cbange on the other point let ope world die? Don't think you really understand what open-world is about. It plays fundamentally different than bgs
  • Dusk_Coven
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    Although k agree about cheese I just think this would be a healthy cbange on the other point let ope world die? Don't think you really understand what open-world is about. It plays fundamentally different than bgs

    Yes. In BG you have less cheese because you need to do objectives also. Unless you are just doing the kill enemy one, in which case it's your party of 4 cheesy people versus their party of 4 cheesy people. Which cancels out to a certain degree.

    Open world = cheese. People who solo snipe cheese or zerg cheese just causes the opposition to do the same. In case you missed it, IC event saw so much cheese Sheogorath probably had his scamps working overtime to keep up with demand. Camping enemy doors? C'mon.

    BGs need proper leagues to sort people into leagues where they have hopefully a 50/50 chance of winning/losing. But ZOS can't do that properly.
    Edited by Dusk_Coven on September 28, 2019 6:59PM
  • GhostofDatthaw
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    The IC event is a poor example of what IC should be and what I want. That was picking on pve players. I agree that was not exactly a good showing for the zone, even though I was guilty party few times.
    The sewers on thier own could be the perfect compromise to pve people having thier ic telvar experience. Maybe make that a pve only zone. The pve there is strange, with the entrances to the sewers from around IC it allows for easy fast movement. This can result in problems ie me making it from DC sewers to ad gate in like 45s - loadscreens. I don't really know what to do about the sewers but make them pve only with maybe exception of final loadscreens area for molag.

    I think you fundamentally misunderstood what I want in IC. A good cp alternative to bgs would be IC does not play the same it's mores open world . Bgs is more cheese in my experience
    I don't disagree with bg needing leagues and what not and maybe even certain set and skill bans tbh
  • Emma_Overload
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.
    #CAREBEARMASTERRACE
  • Saril_Durzam
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Then we all would get an awesome zone. IC rocks, but unfortunatly has few interest apart from some shards and accomplishments.

    Tbh it´s something i see at this game. Lots of things to do but many of them will be done just once for the experience (not Xp, i mean), and then gone. There should be way more rewards on every place.
  • kind_hero
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    Just create a new set that does X times more damage against players with more than 10k tel var stones... how about that?

    That set is a great idea, I wouldn't like to see it changed.. but I agree there is a problem when you have like 4 DK wearing that buffed set.

    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • GhostofDatthaw
    GhostofDatthaw
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Yeah that might be a good idea. Make it more of a viable source of currency
  • Major_Lag
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Yeah that might be a good idea. Make it more of a viable source of currency
    *Cue all the PvE farmers whining that they died to PvP in the Imperial City*

    The way I see it - this would be just the same thing as the recent IC event, all over again. Except that it would be like that year-round... :/
  • GhostofDatthaw
    GhostofDatthaw
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Then we all would get an awesome zone. IC rocks, but unfortunatly has few interest apart from some shards and accomplishments.

    Tbh it´s something i see at this game. Lots of things to do but many of them will be done just once for the experience (not Xp, i mean), and then gone. There should be way more rewards on every place.

    IC atm exists to telvar farm. The serious farmers will even get mad when people snipe thier boss. That 14.5k tv is sexy but with two is 7, with 3 its like 2.7 or w/e excuse my math, herniated disc and Valium. But that's what it's used for and that's been my major source of gold in this game.

    I don't want that, I want an alternative to bgs, and something not as laggy and over run with 20 man's as cyro. IC is so unique because of the open world feel. It just needs the PvP players to come and the pve players to come, and who knows they could fall in love with pvp
  • GhostofDatthaw
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    Major_Lag wrote: »
    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Yeah that might be a good idea. Make it more of a viable source of currency
    *Cue all the PvE farmers whining that they died to PvP in the Imperial City*

    The way I see it - this would be just the same thing as the recent IC event, all over again. Except that it would be like that year-round... :/

    That's why is suggest they could make the sewers pve but have to make sure the telvar farm can't be crazy. I wish there was a way to keep the middle molag area pvp some how but idk how this would be possible.

    Make just ic the pvp area

    And on second thought PvP players want to fight, pve people are fine in the sewers farming now anyway besides the occasional skyshard or boss achievement person. Its the select few gankers who make this an annoyance. Maybe in the sewers you don't lose telvar since you can't farm it in numbers like in ic?
    Edited by GhostofDatthaw on September 29, 2019 1:36PM
  • GhostofDatthaw
    GhostofDatthaw
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    Major_Lag wrote: »
    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Yeah that might be a good idea. Make it more of a viable source of currency
    *Cue all the PvE farmers whining that they died to PvP in the Imperial City*

    The way I see it - this would be just the same thing as the recent IC event, all over again. Except that it would be like that year-round... :/

    Plus if tv is a viable currency what happened in it ic event is actually a horrible way to get it. You base camp your killing people with like 0 tv on them
  • TheRealPotoroo
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Then we all would get an awesome zone. IC rocks, but unfortunatly has few interest apart from some shards and accomplishments.

    Tbh it´s something i see at this game. Lots of things to do but many of them will be done just once for the experience (not Xp, i mean), and then gone. There should be way more rewards on every place.

    IC atm exists to telvar farm. The serious farmers will even get mad when people snipe thier boss. That 14.5k tv is sexy but with two is 7, with 3 its like 2.7 or w/e excuse my math, herniated disc and Valium. But that's what it's used for and that's been my major source of gold in this game.

    I don't want that, I want an alternative to bgs, and something not as laggy and over run with 20 man's as cyro. IC is so unique because of the open world feel. It just needs the PvP players to come and the pve players to come, and who knows they could fall in love with pvp

    If PVE players wanted to PVP we'd PVP. We don't PVP because it's a totally different mode, one we don't like and are
    not set up for. If you want me in IC then let me do my quests unmolested.
    Edited by TheRealPotoroo on September 29, 2019 2:16PM
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • GhostofDatthaw
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Then we all would get an awesome zone. IC rocks, but unfortunatly has few interest apart from some shards and accomplishments.

    Tbh it´s something i see at this game. Lots of things to do but many of them will be done just once for the experience (not Xp, i mean), and then gone. There should be way more rewards on every place.

    IC atm exists to telvar farm. The serious farmers will even get mad when people snipe thier boss. That 14.5k tv is sexy but with two is 7, with 3 its like 2.7 or w/e excuse my math, herniated disc and Valium. But that's what it's used for and that's been my major source of gold in this game.

    I don't want that, I want an alternative to bgs, and something not as laggy and over run with 20 man's as cyro. IC is so unique because of the open world feel. It just needs the PvP players to come and the pve players to come, and who knows they could fall in love with pvp

    If PVE players wanted to PVP we'd PVP. We don't PVP because it's a totally different mode, one we don't like and are
    not set up for. If you want me in IC then let me do my quests unmolested.

    That's why I suggested making the sewers pve land and ic PvP. If pve players want the flag buff they have to risk PvP, if not they can just farm sewers and quest in peace.

    But keep this in mind. I played at launch, I left because I was like "wtf kinda Skyrim is this" I came back while later and only pve. Around t1 I dabble in PvP it was rough, I died alot, but once you kinda figure it out its like a drug
  • Qbiken
    Qbiken
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    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Then we all would get an awesome zone. IC rocks, but unfortunatly has few interest apart from some shards and accomplishments.

    Tbh it´s something i see at this game. Lots of things to do but many of them will be done just once for the experience (not Xp, i mean), and then gone. There should be way more rewards on every place.

    IC atm exists to telvar farm. The serious farmers will even get mad when people snipe thier boss. That 14.5k tv is sexy but with two is 7, with 3 its like 2.7 or w/e excuse my math, herniated disc and Valium. But that's what it's used for and that's been my major source of gold in this game.

    I don't want that, I want an alternative to bgs, and something not as laggy and over run with 20 man's as cyro. IC is so unique because of the open world feel. It just needs the PvP players to come and the pve players to come, and who knows they could fall in love with pvp

    If PVE players wanted to PVP we'd PVP. We don't PVP because it's a totally different mode, one we don't like and are
    not set up for. If you want me in IC then let me do my quests unmolested.

    Then pick another zone. IC is fantastic due to the fact that it's a hybrid zone.

    I recently started to farm merits for the siegemaster costume. And in order to do those dailies you need to complete the main questline. Took me less than an hour to complete (and read the storyline) while all factions had 3 bars (I'm not a NB so no cloaking around).

    All I read here are excuses (in this thread in general). And if those 3-4 man groups took off their physique, they would still be difficult to deal with for the simple reason that they're on voice and are more organized than their opponents. Physique isn't what makes those group strong. Physique is just the cherry on top
  • GhostofDatthaw
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    Qbiken wrote: »
    Wanna see more people in IC?

    Give better rewards. And i mean, good rewards.

    Create reputation for IC base, and give good sets as rewards, or golden trade pieces. Can work with TS aswell.

    This way you will see more people.

    All they would have to do is put all upgrade tempers, green through gold, in the tel var store. IC would be so crowded it would hit the population cap every night.

    Then we all would get an awesome zone. IC rocks, but unfortunatly has few interest apart from some shards and accomplishments.

    Tbh it´s something i see at this game. Lots of things to do but many of them will be done just once for the experience (not Xp, i mean), and then gone. There should be way more rewards on every place.

    IC atm exists to telvar farm. The serious farmers will even get mad when people snipe thier boss. That 14.5k tv is sexy but with two is 7, with 3 its like 2.7 or w/e excuse my math, herniated disc and Valium. But that's what it's used for and that's been my major source of gold in this game.

    I don't want that, I want an alternative to bgs, and something not as laggy and over run with 20 man's as cyro. IC is so unique because of the open world feel. It just needs the PvP players to come and the pve players to come, and who knows they could fall in love with pvp

    If PVE players wanted to PVP we'd PVP. We don't PVP because it's a totally different mode, one we don't like and are
    not set up for. If you want me in IC then let me do my quests unmolested.

    All I read here are excuses (in this thread in general). And if those 3-4 man groups took off their physique, they would still be difficult to deal with for the simple reason that they're on voice and are more organized than their opponents. Physique isn't what makes those group strong. Physique is just the cherry on top

    100% agree, they are still good organized players. Just why allow emp status is my complaint
  • GhostofDatthaw
    GhostofDatthaw
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    I think giving alchemy mats in the rewards would be great for IC, just have repeatable kill quests
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