Is there a particular reason why Crowns are not a tradable currency?

Casul
Casul
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Such as gold, why can we not trade crowns in an in game trade with another player? Wouldn't this be a fine solution as both parties need to accept the trade thus you can't get scammed. But also ZOS gets the money for the crowns as they were bought through the crown store? Wouldn't this fix all the issues we have currently with the gold to crown gift exchange system?
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  • Keledus
    Keledus
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    Creating such system requires a bunch of dev time which is being used on more important issues.
    PC - EU
  • Taleof2Cities
    Taleof2Cities
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    Using crowns as a currency in the trading interface has its risks, too, @BuildMan. You’ve probably heard of scummy players “pulling back” their side of the trade at the last second and then hitting accept.

    Not saying your idea doesn’t have merit ... because it’s worth exploring as long as there’s enough UI safety mechanisms in place for players.

    Edited by Taleof2Cities on September 27, 2019 3:33PM
  • Casul
    Casul
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    Using crowns as a currency in the trading interface has its risks, too, @BuildMan. You’ve probably heard of scummy players “pulling back” their side of the trade at the last second and then hitting accept.

    Not saying your idea doesn’t have merit ... because it’s worth exploring as long as there’s enough UI safety mechanisms in place for players.
    @Taleof2Cities

    Simple solution would be a 5 second span before the transaction where no changes can be made. Basically this.

    1. Put item you want to trade.
    2. Lock in trade.
    3. 5-10 seconds go by where no changes can be made to items or currency.
    4. Trade completes.

    Then if someone swaps the items you could stop the trade during that 5-10 second span.
    Edited by Casul on September 27, 2019 3:55PM
    PvP needs more love.
  • yodased
    yodased
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    Because laws.

    If they create a 1:1 exchange world vs game then thst are creating a different situation than trading items for gold
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • El_Borracho
    El_Borracho
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    Crowns are actual money. As in you take real world money to buy online currency to spend on this game. Probably some sort of laws involved.
  • Dusk_Coven
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    Hopefully they can implement a product like Crown Promissory Notes https://forums.elderscrollsonline.com/en/discussion/comment/6125916/#Comment_6125916

    Can't see it being actually hard to do.
    Crowns are actual money. As in you take real world money to buy online currency to spend on this game. Probably some sort of laws involved.

    Possibly but many games let you trade in-game currency for money-bought currency. Like NWO where you can trade Astral Diamonds (farmed in-game) for their money-bought currency (Zen) AND you can then use that money-bought currency to buy your subscription to the game! https://neverwinter.gamepedia.com/Astral_Diamond_Exchange
    Edited by Dusk_Coven on September 27, 2019 6:46PM
  • El_Borracho
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    Dusk_Coven wrote: »
    Hopefully they can implement a product like Crown Promissory Notes https://forums.elderscrollsonline.com/en/discussion/comment/6125916/#Comment_6125916

    Can't see it being actually hard to do.
    Crowns are actual money. As in you take real world money to buy online currency to spend on this game. Probably some sort of laws involved.

    Possibly but many games let you trade in-game currency for money-bought currency. Like NWO where you can trade Astral Diamonds (farmed in-game) for their money-bought currency (Zen) AND you can then use that money-bought currency to buy your subscription to the game! https://neverwinter.gamepedia.com/Astral_Diamond_Exchange

    I was trying to think of a game where you could trade currency like that, thanks. I don't have any feelings on it one way or another. The only crowns I get are the one with my ESO+ sub and I don't spend them on crates
  • Kaunas
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    Yeah this topic was on my mind too. Well, my idea is to have a vendor who sells crowns for gold.. for a decently high price to not discourage buying them from the game. Works as a money sink too.
    And yes i know its a financial crisis these days buuuut some game do it and it works fine
  • Dusk_Coven
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    Belmara wrote: »
    Creating such system requires a bunch of dev time which is being used on more important issues.

    A simple fix, like introducing Crown Promissory Notes as a crown store product, would actually SAVE them (and players) time because you'd then not have to write up / respond to incidents of being scammed. Once introduced they could turn off gifting on all other crown store items to prevent scams.
    Kaunas wrote: »
    Yeah this topic was on my mind too. Well, my idea is to have a vendor who sells crowns for gold.. for a decently high price to not discourage buying them from the game. Works as a money sink too.

    I think in general games want the flow of real-money currency so selling Crowns that were not introduced through real money is unlikely. Look at SWTOR where they give waaay too many of their special currency (Cartel Coins) out and people exploit it to make a lot and then buy up tons of stuff in the Cartel Market and turn it around to sell to players. Probably hurt SWTOR's ability to actually pull in real money.

    That said, games that have an interface where players can buy/sell real-money-currency (e.g., SWL, NWO) interestingly have a CAP on how much can sell them for. Probably because they realize that if players can set too-high prices, that currency won't flow as quickly -- meaning players who are willing to spend real money and convert it into common game currency might end up spending less.
    Edited by Dusk_Coven on September 27, 2019 10:26PM
  • Starlock
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    BuildMan wrote: »
    Such as gold, why can we not trade crowns in an in game trade with another player? Wouldn't this be a fine solution as both parties need to accept the trade thus you can't get scammed. But also ZOS gets the money for the crowns as they were bought through the crown store? Wouldn't this fix all the issues we have currently with the gold to crown gift exchange system?

    Not only would this fix the issue you mention here, it would make for a step forward on the ethical microtransactions front. One of the major hallmarks of unethical microtransaction models is making it impossible for players to obtain certain content outside of the cash shop. There are two easy ways to resolve this: (1) provide an in-game exchange for microtransaction currency and in-game currency, (2) allow microtransaction currency to be earned by playing the game. I would like to see BOTH of these implemented, but given how things have gone with the cash racket, I'm not expecting either to be implemented.
  • TheShadowScout
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    BuildMan wrote: »
    Is there a particular reason why Crowns are not a tradable currency?
    Mainly, because ZOS does not want the hassle, I reckon?

    I mean, crowns are bought with real money, so that's an entirely new can of worms they could step in by making them tradeable... if you think the outcry for a gold-trade scam is great, wait until that happens with crowns! And then there are legal issues too... no wonder they just went "nope" on the whole idea, considering it more trouble then it'd be worth...
  • Libonotus
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    Belmara wrote: »
    Creating such system requires a bunch of dev time which is being used on more important issues.

    More important issues to ZoS are the next clown crate items

  • Mr_Walker
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    Dusk_Coven wrote: »
    A simple fix, like introducing Crown Promissory Notes as a crown store product, would actually SAVE them (and players) time because you'd then not have to write up / respond to incidents of being scammed. Once introduced they could turn off gifting on all other crown store items to prevent scams.
    /quote]

    Plus, they'd probably sell more crowns.
  • Lasinagol
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    If ZoS allows people to buy Crowns for gold from a vendor in game then ZoS would be a step closer to the pay to win model...
    It allows for the idea that you just need to play the game and get gold to buy the skyshards for new characters. Not a bad idea...but how long will it take till items that are actually pay to win end up in the crown store...because crowns can be bought with gold from a vendor and gold is stupid simple to get.
    On the slow end of farming I can make 20k gold an hour...on the slow end.

    Edited because of forgotten comment, a Crown Promissory Note is a great idea, imo. Being able to trade someone else crowns seems like cutting down on potential for scammin.
    Edited by Lasinagol on September 28, 2019 2:36AM
    Altmer Supremist, filthy spell slinger since Nerevar was assasinated
  • Ozby
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    Zos needs to provide a in-game crown to gold and gold to crown exchange, its getting harder to buy things from the discord crown exchange and they keep putting the prices up too. :(
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • Tigerseye
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    They should introduce a system like GW2 has.

    100% safe and they take a small cut, every time someone does a trade, either way, so it helps to support the game, too.
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