In regards to templar, you have no way of proccing burning light passive aside from the ultimate, and you lose 10% crit damage on back bar because of another passive. Slotting shards on back bar would take care of both.
I don't know if this will outweigh whatever it was you were doing, but in case it's an oversight, it's worth trying out.
EDIT: alternatively slotting the sweep ultimate on back bar and using puncturing sweep as spammable would achieve the same result (don't like using PS in a DPS rotation, so hadn't thought of it right away).
In regards to templar, you have no way of proccing burning light passive aside from the ultimate, and you lose 10% crit damage on back bar because of another passive. Slotting shards on back bar would take care of both.
I don't know if this will outweigh whatever it was you were doing, but in case it's an oversight, it's worth trying out.
EDIT: alternatively slotting the sweep ultimate on back bar and using puncturing sweep as spammable would achieve the same result (don't like using PS in a DPS rotation, so hadn't thought of it right away).
Yes, it does make sense to use Ulti backbar, I will actually try it. Shards cost too much magicka and does too little dps, and sustain is already bad, but i will test Ulti backbar, thanks.
In regards to templar, you have no way of proccing burning light passive aside from the ultimate, and you lose 10% crit damage on back bar because of another passive. Slotting shards on back bar would take care of both.
I don't know if this will outweigh whatever it was you were doing, but in case it's an oversight, it's worth trying out.
EDIT: alternatively slotting the sweep ultimate on back bar and using puncturing sweep as spammable would achieve the same result (don't like using PS in a DPS rotation, so hadn't thought of it right away).
Yes, it does make sense to use Ulti backbar, I will actually try it. Shards cost too much magicka and does too little dps, and sustain is already bad, but i will test Ulti backbar, thanks.
For shards you need to add the burning light procs, since is the skill that procs it most. I don't know the state on the pts, but the utility they bring and the burning light procs may be enought to still run it in boss fights. In aoe i assume will be used even after the nerf.
The skill bar of magden are bad, you nerf the dps yourself with 2 inner light + 2 blue betty.
Same for DK, 2 inner light are a wast you've the flame one who deal dmg and give you M.Prop.
Well you seem to put it every time
MagPlar don't need it either, reflective light is what you're lf : ulti gen + minor sorc + M. proph + aoe DoT.
I don't have read the rest, their is already to many obvious mistake to be a decent test.
I salute the time you've take for that, but build are wrong
The skill bar of magden are bad, you nerf the dps yourself with 2 inner light + 2 blue betty.
Same for DK, 2 inner light are a wast you've the flame one who deal dmg and give you M.Prop.
Well you seem to put it every time
MagPlar don't need it either, reflective light is what you're lf : ulti gen + minor sorc + M. proph + aoe DoT.
I don't have read the rest, their is already to many obvious mistake to be a decent test.
I salute the time you've take for that, but build are wrong
The skill bar of magden are bad, you nerf the dps yourself with 2 inner light + 2 blue betty.
Same for DK, 2 inner light are a wast you've the flame one who deal dmg and give you M.Prop.
Well you seem to put it every time
MagPlar don't need it either, reflective light is what you're lf : ulti gen + minor sorc + M. proph + aoe DoT.
I don't have read the rest, their is already to many obvious mistake to be a decent test.
I salute the time you've take for that, but build are wrong
The skill bar of magden are bad, you nerf the dps yourself with 2 inner light + 2 blue betty.
Same for DK, 2 inner light are a wast you've the flame one who deal dmg and give you M.Prop.
Well you seem to put it every time
MagPlar don't need it either, reflective light is what you're lf : ulti gen + minor sorc + M. proph + aoe DoT.
I don't have read the rest, their is already to many obvious mistake to be a decent test.
I salute the time you've take for that, but build are wrong
Those skills are slotted for the passives they give, as in 7% max magicka for inner light and 2% damage done for blue betty, which increase dps without having to ever waste time casting those skills. If it’s a dps loss to cast another skill from that slot instead of using your spammable (or you can’t sustain doing so), it makes far more sense to slot something with good passives. I can assume the tester was running spell power potions during the tests to cover the major buffs, and on magplar for example casting purifying light on cooldown already takes care of the ultigen passive.
You should take a closer look at the tests, might be able to learn some things
WrathOfInnos wrote: »Looking a little more closely, have you tried Warden without Fetcher Infection? I found it did slightly better, assuming that Minor Vuln was externally applied. This leaves enough bar space to double bar Bird of Prey and Inner Light.
I haven’t tested Magblade, but the same might be true for Cripple. I’m not sure it’s worth casting, although I guess you still want a Siphoning ability slotted for the 8% Max Magicka.
Thank you for feedback, updated Magplar parse. Put Blazing Spear frontbar for burning light proc and 10% crit bonus, and shooting star for magicka and recovery, and backbar Crescent sweep to maintain crit bonus. It's more damage than with mystic orb, unfortunately adding mystic orb will force too many heavy attacks (maybe it's worth though).