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Stone Fist Animation Candidate - Vampire Lord Thisa's "Blink Strike"

DoonerSeraph
DoonerSeraph
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First things first: All credits on vDSA footage to @T3hasiangod . Thanks, nice work!

Second, I am not a stam dk main, however I do agree with the displeasure many pleayers have with the Stone Fist animation (and I share it, it certainly looks not impactful to me, among other things like cost and effect that puts me away from using the skill)

Searching for an alternative, already existing animation, a certain boss skill came to mind that at the first time I saw that, made me think "This is a neat animation for a DK skill!". And that is the vampire boss from stage 9 of Dragonstar Arena, known as "Vampire Lord Thisa". Her heavy attack consists of a "Flaming Punch" which also seems to double as gap closer (IIRC), and I think (even though the animation is quite "flamey", it can work if you think of the flames as propelling yourself up to sucker-punch someone xD). Also, a shortened gap closer spammable (15m or even 12m) would help with the melee theme of the DK.

That animation is neat, it already exists and with minor tweaks to speed (the boss is understandably slower), I think that animation would be a very nice one to StoneFist/Giant.

The following video and timestamp (6:45) has the animation (the battlefield has quite a number of effects, but hey)

https://youtu.be/x6wyu-stDjo?t=405

I also made a GIF from that specific part of the video, but the resolution got quite lower, here it is anyway.

rz7jpvjbkzai.gif

EDIT: Completely forgot to tag @Ragnarock41 , which is a more experienced stam dk player than I am, so I would like to hear his/her opinion on this :P
Edited by DoonerSeraph on September 26, 2019 1:30AM
  • mcagatayg
    mcagatayg
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    Good find and great work. I doubt it will happen though, I wish it would happen.
  • DoonerSeraph
    DoonerSeraph
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    mcagatayg wrote: »
    Good find and great work. I doubt it will happen though, I wish it would happen.

    I hear ya :(

    With the amount of people not liking the stone fist animation, maybe providing a more workable solution instead of asking for a brand new animation might work better.

    AKA I am in bargaining stage of patch note :#
  • Gahmerdohn
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    This is not the only skill needing an animation change, the whole combat system needs an animation overall imo
  • Austinseph1
    Austinseph1
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    Now THAT looks awesome...
  • Cinbri
    Cinbri
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    It is gapcloser, not a spammable ability.
    charge-2.gif
  • LadyNalcarya
    LadyNalcarya
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    This looks really cool!
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • BlackMadara
    BlackMadara
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    Just speed it up and, boom, cool looking spammable.
    Edited by BlackMadara on September 26, 2019 4:03PM
  • Ivan04
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    imho all spinning moves look rather silly.
  • caperon
    caperon
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    Gahmerdohn wrote: »
    This is not the only skill needing an animation change, the whole combat system needs an animation overall imo

    No please, the current animation team (person) is not good. Just compare the feeling of most of old animations like whip, reverse slash, pulse with the newest ones like warden birds, elemental weapon or necro tethers. New ones are a mess.
  • Animus-ESO
    Animus-ESO
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    caperon wrote: »
    Gahmerdohn wrote: »
    This is not the only skill needing an animation change, the whole combat system needs an animation overall imo

    No please, the current animation team (person) is not good. Just compare the feeling of most of old animations like whip, reverse slash, pulse with the newest ones like warden birds, elemental weapon or necro tethers. New ones are a mess.

    Warden was in alpha then they scrapped the class. Warden is actually a recycled class and that's why the animations are so bad. They were made BEFORE most of the current animations
    Dude Where's My Guar?
  • techprince
    techprince
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    Thats powerfist, not stonefist.
  • SeaUnicorn
    SeaUnicorn
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    Keep in mind that you wanna have short animation that doesn't mess with weaving. Like we have "cool" looking animations that are so annoying to weave, for example boneyard, volley, spear shards. If you have your entire toon jump and rotate on a spammable - weaving it is not going to be pleasant. You'll hate it even more than current version.
    Edited by SeaUnicorn on September 26, 2019 3:47PM
  • darkblue5
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    slofwnd wrote: »
    Keep in mind that you wanna have short animation that doesn't mess with weaving. Like we have "cool" looking animations that are so annoying to weave, for example boneyard, volley, spear shards. If you have your entire toon jump and rotate on a spammable - weaving it is not going to be pleasant. You'll hate it even more than current version.

    Yeah the current animation of Stone Fist is probably one of the best ones with animation canceling because it is so minimal.
  • SeaUnicorn
    SeaUnicorn
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    darkblue5 wrote: »
    slofwnd wrote: »
    Keep in mind that you wanna have short animation that doesn't mess with weaving. Like we have "cool" looking animations that are so annoying to weave, for example boneyard, volley, spear shards. If you have your entire toon jump and rotate on a spammable - weaving it is not going to be pleasant. You'll hate it even more than current version.

    Yeah the current animation of Stone Fist is probably one of the best ones with animation canceling because it is so minimal.

    Plus novelty of cool animation will wear off on 3rd cast and you'll never play attention to it :D
  • DoonerSeraph
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    Ivan04 wrote: »
    imho all spinning moves look rather silly.

    Even though it looks silly, if you just jump into someone without any kind of flair then we would just keep recycling Leap and Ambush :D
    slofwnd wrote: »
    Keep in mind that you wanna have short animation that doesn't mess with weaving. Like we have "cool" looking animations that are so annoying to weave, for example boneyard, volley, spear shards. If you have your entire toon jump and rotate on a spammable - weaving it is not going to be pleasant. You'll hate it even more than current version.

    Good point, it certainly would need to be shortened and speeded up, the NPC version is probably intentionally slow to yell "HEY, BLOCK" before the punch :)
    slofwnd wrote: »
    darkblue5 wrote: »
    slofwnd wrote: »
    Keep in mind that you wanna have short animation that doesn't mess with weaving. Like we have "cool" looking animations that are so annoying to weave, for example boneyard, volley, spear shards. If you have your entire toon jump and rotate on a spammable - weaving it is not going to be pleasant. You'll hate it even more than current version.

    Yeah the current animation of Stone Fist is probably one of the best ones with animation canceling because it is so minimal.

    Plus novelty of cool animation will wear off on 3rd cast and you'll never play attention to it :D

    I think animations should be both fluid and cool, fluid is more important for sure, but many stam dks are quite unsatisfied with the current one (some even dubbing it "fling poo"). So that is the reason for this thread :P
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