Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
Engulfing Flames 5.2.0
Engulfing Flames (morph): This morph’s bonus Flame Damage taken now scales off your Spell Damage; 1% for every 333 Spell Damage you have, up to a maximum of the original 10%.
Engulfing Flames is a strong skill for MagDK in PvP and did not over or underperform however next patch it will fall short and will most likely be replaced on my bars. Coupled with the nerf to its DoT damage (which was already lacklustre in Scalebreaker compared to other DoTs) and the increase in cost (for the second patch in a row) and now the change to the increase flame damage scaling with spell damage.
Reaching the max spell dmg required to use this skill to its max effectiveness is difficult and requires you to stack specifically into spell dmg in order to use it. This ruins build diversity as many builds that stacked max Magicka or spell pen are no longer as viable as you will not gain the full effectiveness out of this skill.
My suggestion would be to lower the required amount of spell damage required to reach the maximum of 10% (perhaps to 200 or even 250). This would allow MagDKs to continue using this skill in PvP and still gain the full benefit out of it.