Austinseph1 wrote: »It does feel like we are back in an alpha environment and not a 5 year old game, Many of the standardizations made sense and if they wanted dots to be meta they should have stuck with it and made slight adjustments to balance it. It seemed like they gave up on a whole concept and went the opposite way. Not something that Inspires a lot of confidence that this wont be the new norm every patch as its been of late. Ill wait to see if they have heard our concerns with the next pts patch with combat adjustments to make any real decisions, lets hope they do.
OrderoftheDarkness wrote: »Zos please no more such experiments with Dizzy and dots. It kills bg everywhere on primary server.
P. S. I've never seen such a bad game here. This is happening in gw2 with holosmith very OP.
P. P. S . Here even DK full tanky has a very large damage (plague doctor and Fortified)
OrderoftheDarkness wrote: »Zos please no more such experiments with Dizzy and dots. It kills bg everywhere on primary server.
P. S. I've never seen such a bad game here. This is happening in gw2 with holosmith very OP.
P. P. S . Here even DK full tanky has a very large damage (plague doctor and Fortified)
don't worry about DKs at all. Have you ever read the term "wet noodle"? That's what will happen next patch with DKs
Austinseph1 wrote: »It does feel like we are back in an alpha environment and not a 5 year old game, Many of the standardizations made sense and if they wanted dots to be meta they should have stuck with it and made slight adjustments to balance it. It seemed like they gave up on a whole concept and went the opposite way. Not something that Inspires a lot of confidence that this wont be the new norm every patch as its been of late. Ill wait to see if they have heard our concerns with the next pts patch with combat adjustments to make any real decisions, lets hope they do.
b.bredfeldtub17_ESO wrote: »Austinseph1 wrote: »It does feel like we are back in an alpha environment and not a 5 year old game, Many of the standardizations made sense and if they wanted dots to be meta they should have stuck with it and made slight adjustments to balance it. It seemed like they gave up on a whole concept and went the opposite way. Not something that Inspires a lot of confidence that this wont be the new norm every patch as its been of late. Ill wait to see if they have heard our concerns with the next pts patch with combat adjustments to make any real decisions, lets hope they do.
DOTS being meta is the reason I stopped playing. If I wanted to play a warlock in world of warcraft, I'd play that. I want to smack things hard up close and personal, direct damage style, with my big 2h sword. So this change is good for me. Ideally, one style of gameplay wouldn't be so far ahead as it currently is. I'm very interested to see where dot builds stand against others after this.
OrderoftheDarkness wrote: »Dots need but without fanaticism because dots is passive gameplay.
Olupajmibanan wrote: »OrderoftheDarkness wrote: »Dots need but without fanaticism because dots is passive gameplay.
What we got now isn't active either.
- Before, you cycled 8 different dots in a rotation. Your bar slots were full of dots.
- Now you use 1 dot and than just keep smashing 1 single skill. Your bar slots are full of skills you will never use but give you some passive boosts.
OrderoftheDarkness wrote: »Olupajmibanan wrote: »OrderoftheDarkness wrote: »Dots need but without fanaticism because dots is passive gameplay.
What we got now isn't active either.
- Before, you cycled 8 different dots in a rotation. Your bar slots were full of dots.
- Now you use 1 dot and than just keep smashing 1 single skill. Your bar slots are full of skills you will never use but give you some passive boosts.
On the main server I play without DoT and Dizzy on Stam.
Olupajmibanan wrote: »OrderoftheDarkness wrote: »Olupajmibanan wrote: »OrderoftheDarkness wrote: »Dots need but without fanaticism because dots is passive gameplay.
What we got now isn't active either.
- Before, you cycled 8 different dots in a rotation. Your bar slots were full of dots.
- Now you use 1 dot and than just keep smashing 1 single skill. Your bar slots are full of skills you will never use but give you some passive boosts.
On the main server I play without DoT and Dizzy on Stam.
I was talking about PvE spammables. Wrecking Blow, Rapid Strikes, Surprise Attack, Elemental Weapon, Crushing Shock ....
Cycling 8 dots was not fun but it's not fun either to spam 1 spell all over.