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Zos please no more such experiments

OrderoftheDarkness
OrderoftheDarkness
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Zos please no more such experiments with Dizzy and dots. It kills bg everywhere on primary server.
P. S. I've never seen such a bad game here. This is happening in gw2 with holosmith very OP.
P. P. S . Here even DK full tanky has a very large damage (plague doctor and Fortified)
Edited by OrderoftheDarkness on September 23, 2019 8:21PM
  • Austinseph1
    Austinseph1
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    It does feel like we are back in an alpha environment and not a 5 year old game, Many of the standardizations made sense and if they wanted dots to be meta they should have stuck with it and made slight adjustments to balance it. It seemed like they gave up on a whole concept and went the opposite way. Not something that Inspires a lot of confidence that this wont be the new norm every patch as its been of late. Ill wait to see if they have heard our concerns with the next pts patch with combat adjustments to make any real decisions, lets hope they do.
  • b.bredfeldtub17_ESO
    It does feel like we are back in an alpha environment and not a 5 year old game, Many of the standardizations made sense and if they wanted dots to be meta they should have stuck with it and made slight adjustments to balance it. It seemed like they gave up on a whole concept and went the opposite way. Not something that Inspires a lot of confidence that this wont be the new norm every patch as its been of late. Ill wait to see if they have heard our concerns with the next pts patch with combat adjustments to make any real decisions, lets hope they do.

    DOTS being meta is the reason I stopped playing. If I wanted to play a warlock in world of warcraft, I'd play that. I want to smack things hard up close and personal, direct damage style, with my big 2h sword. So this change is good for me. Ideally, one style of gameplay wouldn't be so far ahead as it currently is. I'm very interested to see where dot builds stand against others after this.
  • Xvorg
    Xvorg
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    Zos please no more such experiments with Dizzy and dots. It kills bg everywhere on primary server.
    P. S. I've never seen such a bad game here. This is happening in gw2 with holosmith very OP.
    P. P. S . Here even DK full tanky has a very large damage (plague doctor and Fortified)

    don't worry about DKs at all. Have you ever read the term "wet noodle"? That's what will happen next patch with DKs
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • OrderoftheDarkness
    OrderoftheDarkness
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    Xvorg wrote: »
    Zos please no more such experiments with Dizzy and dots. It kills bg everywhere on primary server.
    P. S. I've never seen such a bad game here. This is happening in gw2 with holosmith very OP.
    P. P. S . Here even DK full tanky has a very large damage (plague doctor and Fortified)

    don't worry about DKs at all. Have you ever read the term "wet noodle"? That's what will happen next patch with DKs

    Who love to play for DK will stay on it. I'm glad those people who use them simply because they are now strong will look for other opportunities. In General, I'm not worried it's just a forum topic.
    It does feel like we are back in an alpha environment and not a 5 year old game, Many of the standardizations made sense and if they wanted dots to be meta they should have stuck with it and made slight adjustments to balance it. It seemed like they gave up on a whole concept and went the opposite way. Not something that Inspires a lot of confidence that this wont be the new norm every patch as its been of late. Ill wait to see if they have heard our concerns with the next pts patch with combat adjustments to make any real decisions, lets hope they do.
    It does feel like we are back in an alpha environment and not a 5 year old game, Many of the standardizations made sense and if they wanted dots to be meta they should have stuck with it and made slight adjustments to balance it. It seemed like they gave up on a whole concept and went the opposite way. Not something that Inspires a lot of confidence that this wont be the new norm every patch as its been of late. Ill wait to see if they have heard our concerns with the next pts patch with combat adjustments to make any real decisions, lets hope they do.

    DOTS being meta is the reason I stopped playing. If I wanted to play a warlock in world of warcraft, I'd play that. I want to smack things hard up close and personal, direct damage style, with my big 2h sword. So this change is good for me. Ideally, one style of gameplay wouldn't be so far ahead as it currently is. I'm very interested to see where dot builds stand against others after this.

    Thanks for understanding the problems.
    Edited by OrderoftheDarkness on September 24, 2019 6:17AM
  • OrderoftheDarkness
    OrderoftheDarkness
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    Dots need but without fanaticism because dots is passive gameplay.
    Edited by OrderoftheDarkness on September 24, 2019 6:57AM
  • Olupajmibanan
    Olupajmibanan
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    Dots need but without fanaticism because dots is passive gameplay.

    What we got now isn't active either.
    - Before, you cycled 8 different dots in a rotation. Your bar slots were full of dots.
    - Now you use 1 dot and than just keep smashing 1 single skill. Your bar slots are full of skills you will never use but give you some passive boosts.
  • OrderoftheDarkness
    OrderoftheDarkness
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    Dots need but without fanaticism because dots is passive gameplay.

    What we got now isn't active either.
    - Before, you cycled 8 different dots in a rotation. Your bar slots were full of dots.
    - Now you use 1 dot and than just keep smashing 1 single skill. Your bar slots are full of skills you will never use but give you some passive boosts.

    On the main server I play without DoT and Dizzy on Stam.
    Edited by OrderoftheDarkness on September 24, 2019 8:03AM
  • Olupajmibanan
    Olupajmibanan
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    ✭✭
    Dots need but without fanaticism because dots is passive gameplay.

    What we got now isn't active either.
    - Before, you cycled 8 different dots in a rotation. Your bar slots were full of dots.
    - Now you use 1 dot and than just keep smashing 1 single skill. Your bar slots are full of skills you will never use but give you some passive boosts.

    On the main server I play without DoT and Dizzy on Stam.

    I was talking about PvE spammables. Wrecking Blow, Rapid Strikes, Surprise Attack, Elemental Weapon, Crushing Shock ....
    Cycling 8 dots was not fun but it's not fun either to spam 1 spell all over.
  • OrderoftheDarkness
    OrderoftheDarkness
    ✭✭✭
    Dots need but without fanaticism because dots is passive gameplay.

    What we got now isn't active either.
    - Before, you cycled 8 different dots in a rotation. Your bar slots were full of dots.
    - Now you use 1 dot and than just keep smashing 1 single skill. Your bar slots are full of skills you will never use but give you some passive boosts.

    On the main server I play without DoT and Dizzy on Stam.

    I was talking about PvE spammables. Wrecking Blow, Rapid Strikes, Surprise Attack, Elemental Weapon, Crushing Shock ....
    Cycling 8 dots was not fun but it's not fun either to spam 1 spell all over.

    I understood, thought about bg. Just tired of watching when eat up a random dots when you're trying to get away in defense or random dizzy. Dizzy spammers this is utter nonsense they don't even need execution. In pve I do not get upset because of any changes.
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