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Balancing snipe

  • MurderMostFoul
    MurderMostFoul
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    Blinkin8r wrote: »
    I think snipe is fine as it is. I haven't been desynced by snipe a single time since Scalebreaker dropped. If someone starts snipe spamming me I know I need to dodge and pop my hots and now I have time to do so. The only skills that Desync or are just incredibly inconsistent and buggy are Ballista and Meteor. Ballista's desync is horrible. Meteor is just a huge question mark, "I blocked the visual impact I'm good." 20 seconds later getting bounced up in the air and instant killed isn't cool.

    It still desyncs a lot.

    In BGs, with lower health and less defense, when you're already taking damage from other sources and two 6K Snipes hit you simultaneously from a single player, it often leads to an unearned kill. It's this scenario that makes the skill broken and in need of fixing.
    6k? In bgs I hit 9k on tanky targets

    Gross
    “There is nothing either good or bad, but thinking makes it so.”
  • ChefZero
    ChefZero
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    Blinkin8r wrote: »
    I think snipe is fine as it is. I haven't been desynced by snipe a single time since Scalebreaker dropped. If someone starts snipe spamming me I know I need to dodge and pop my hots and now I have time to do so. The only skills that Desync or are just incredibly inconsistent and buggy are Ballista and Meteor. Ballista's desync is horrible. Meteor is just a huge question mark, "I blocked the visual impact I'm good." 20 seconds later getting bounced up in the air and instant killed isn't cool.

    It still desyncs a lot.

    In BGs, with lower health and less defense, when you're already taking damage from other sources and two 6K Snipes hit you simultaneously from a single player, it often leads to an unearned kill. It's this scenario that makes the skill broken and in need of fixing.
    6k? In bgs I hit 9k on tanky targets

    I doubt it.
    PC EU - DC only
  • Luckylancer
    Luckylancer
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    Put in game miats addon alert for snipe. Problem solved. Everyone will dodge or block or shield them.
  • ThePhantomThorn
    ThePhantomThorn
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    ChefZero wrote: »
    Blinkin8r wrote: »
    I think snipe is fine as it is. I haven't been desynced by snipe a single time since Scalebreaker dropped. If someone starts snipe spamming me I know I need to dodge and pop my hots and now I have time to do so. The only skills that Desync or are just incredibly inconsistent and buggy are Ballista and Meteor. Ballista's desync is horrible. Meteor is just a huge question mark, "I blocked the visual impact I'm good." 20 seconds later getting bounced up in the air and instant killed isn't cool.

    It still desyncs a lot.

    In BGs, with lower health and less defense, when you're already taking damage from other sources and two 6K Snipes hit you simultaneously from a single player, it often leads to an unearned kill. It's this scenario that makes the skill broken and in need of fixing.
    6k? In bgs I hit 9k on tanky targets

    I doubt it.
    How do u not? Auto/swamp + Spriggans + kraghs + veli lover mundus
    Easy

  • ThePhantomThorn
    ThePhantomThorn
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    Put in game miats addon alert for snipe. Problem solved. Everyone will dodge or block or shield them.
    Miats should be considered cheating.
    Also this thread is not about nerfing snipe but altering it to reduce the spam
    Edited by ThePhantomThorn on September 25, 2019 9:51PM
  • ChefZero
    ChefZero
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    ChefZero wrote: »
    Blinkin8r wrote: »
    I think snipe is fine as it is. I haven't been desynced by snipe a single time since Scalebreaker dropped. If someone starts snipe spamming me I know I need to dodge and pop my hots and now I have time to do so. The only skills that Desync or are just incredibly inconsistent and buggy are Ballista and Meteor. Ballista's desync is horrible. Meteor is just a huge question mark, "I blocked the visual impact I'm good." 20 seconds later getting bounced up in the air and instant killed isn't cool.

    It still desyncs a lot.

    In BGs, with lower health and less defense, when you're already taking damage from other sources and two 6K Snipes hit you simultaneously from a single player, it often leads to an unearned kill. It's this scenario that makes the skill broken and in need of fixing.
    6k? In bgs I hit 9k on tanky targets

    I doubt it.
    How do u not? Auto/swamp + Spriggans + kraghs + veli lover mundus
    Easy

    No no, I trust you that you're builded for damage and can achieve high numbers. But you can't really know how tanky your enemy is builded. Because a tanky guy doesn't eat 9k snipes.
    PC EU - DC only
  • ThePhantomThorn
    ThePhantomThorn
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    ChefZero wrote: »
    ChefZero wrote: »
    Blinkin8r wrote: »
    I think snipe is fine as it is. I haven't been desynced by snipe a single time since Scalebreaker dropped. If someone starts snipe spamming me I know I need to dodge and pop my hots and now I have time to do so. The only skills that Desync or are just incredibly inconsistent and buggy are Ballista and Meteor. Ballista's desync is horrible. Meteor is just a huge question mark, "I blocked the visual impact I'm good." 20 seconds later getting bounced up in the air and instant killed isn't cool.

    It still desyncs a lot.

    In BGs, with lower health and less defense, when you're already taking damage from other sources and two 6K Snipes hit you simultaneously from a single player, it often leads to an unearned kill. It's this scenario that makes the skill broken and in need of fixing.
    6k? In bgs I hit 9k on tanky targets

    I doubt it.
    How do u not? Auto/swamp + Spriggans + kraghs + veli lover mundus
    Easy

    No no, I trust you that you're builded for damage and can achieve high numbers. But you can't really know how tanky your enemy is builded. Because a tanky guy doesn't eat 9k snipes.
    Like stamdk or magplar. Things that have high res by default
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