GallantGuardian wrote: »Yes and they is Crap... this is the same for our self. Buffs now too?
OG_Kaveman wrote: »
what do you mean by " that is Crap"? you are getting the same amount of resists on pariah and a lot of sets are getting buffed by this, all the ones that only have double spell or physical resists, like Alessia's Bulwark(not that set is good) for Physical Resists or Almalexia's Mercy for double Spell Resists, are getting the optisite resists as well.
on buffs, they are getting streamlined, Resolve is going to be the only named armor buff int eh game and it is going to be both spell AND physical. so as long as you have resolve, you get both.
GallantGuardian wrote: »
Oh ok I was thinking my buff would now be halved but if it’s the same then that’s fine .. the only piece of gear I use with resistance is lord warden ...
So now instead of 33k spell and 30k physics resist
It’s just gonna be 33k or 30k armor resist I gotcha
OG_Kaveman wrote: »
what do you mean by " that is Crap"? you are getting the same amount of resists on pariah and a lot of sets are getting buffed by this, all the ones that only have double spell or physical resists, like Alessia's Bulwark(not that set is good) for Physical Resists or Almalexia's Mercy for double Spell Resists, are getting the optisite resists as well.
on buffs, they are getting streamlined, Resolve is going to be the only named armor buff int eh game and it is going to be both spell AND physical. so as long as you have resolve, you get both.
MartiniDaniels wrote: »
They are not buffed, total amount of stats is the same. If it was 2975 spell or physical, it became 1485 of both. So if you wanna specialize in some kind of resistance now you can't do it anymore.
This change is a nerf to DKs and Templars, because now they can't reach resist caps via gear without wasting stats on spell resist, and will have to use CPs to get there, which means fewer points in mitigation passives that go beyond what resistances can provide.
FrancisCrawford wrote: »
Ditto Bretons.
That said -- what gear sets with physical resistance only do you currently use?
FrancisCrawford wrote: »
Because it does the same thing as the armor value of gear.
So ok am I gonna lose resistance?
Or is the new “resolve” buff getting nerfed as well?
I don’t pvp I only pve so I’m not as interested as how this will effect pvp
Is this also gonna need my sunshield?
So overall this would mean that 2975 to physical and spell resistances will now be 1485 armor? Pirate Skeleton for example, will offer 1485 armor as its 1-piece bonus; a reduction to its bonus in total, correct?
GallantGuardian wrote: »
That’s what I’m understanding
GallantGuardian wrote: »So ok am I gonna lose resistance ? Currently when I’m not using lord warden and I have another monster set on that doesn’t have resistance on it I am at 30k spell resist and 29k physical meaning none of my gear has this stat as a set item
With lord warden I’m at 33k and 30 k
Forgetting that warden is bugged and will most likely be fixed
Am I still gonna be at 30 and 29k? Or is the new “resolve” buff getting nerfed as well?
I don’t pvp I only pve so I’m not as interested as how this will effect pvp
Is this also gonna need my sunshield?
FrancisCrawford wrote: »
Ditto Bretons.
That said -- what gear sets with physical resistance only do you currently use?
FrancisCrawford wrote: »
Wait. I just got my Lord Warden during the event. What bug???