I'm gonna wait and see if they revert at least half of this insanity, and if not I think I'll just take a break until they come to their senses.
The last two patches suggested the new combat team has no idea what it's doing, and these notes just pretty much confirmed it.
I tried to chalk up the lunacy of the last two patches to difficulties taking over a 5yo system with 5 years of tweaks and metas.
I tried to understand their changes, hoping they'd make sense later in their "baseline adjustments" despite them creating more outliers than they removed.
I tried to grit my teeth and work through their INSANE 50%+ nerfs that were not only FAR too high to make any sense, but haphazardly applied.
I tried to believe it'd all make sense...
Now I know, they simply have no idea what they're doing.
Templar Eclipse unbreakable
NB Incap silence they tried to push though
Removal of armor bypass on bleeds just to put it on Onslaught which needed no buffs
Buffing Vigor through the roof for no reason, then gutting Vigor instead for no reason
Removal of HoT on FM and Rally, for no reason
Buffing DoTs through the roof far more than they needed to be relevant, then gutting them into non-existence again even worse than before
Beating WW into the ground even further despite them already being useless for both PvP and PvE (I haven't been killed, or even felt threatened by a WW in months in PvP)
The list goes on and on and on...
Every time they say they're trying to "normalize values" across skills, they create more outliers then they remove.
Every time they say they're trying to reduce calculations per second on the server load, they create more on other skills.
Every time they try to improve QoL with one thing like multi-crafting, they make it WORSE on another, like mount sprint.
It's just gone completely bonkers. For every good change, like Staff bashes scaling with highest stats, or giving Wardens back their AoE frost skill rather than that busted stun projectile, there's at least a dozen nonsensical changes or absolutely WILD swings of damage numbers.
Seriously, WHAT OTHER GAME balances skills, every three months, by TWO-THIRDS OF THEIR VALUE???
They need to stop. Just stop everything, and take a serious, long, hard look at what exactly their vision for this game is, if they even HAVE one, because at this point, based on their actions, I honestly don't believe they do.
Some people think they're pendulum balancing to keep things different each patch or to promote more grinding or "player engagement", others think they're too "reactionary" to feedback from players here or in-game...
Honestly, while neither of those potentials are favorable, I'd still take either one over abject ineptitude, and I fear that's what we're dealing with.
5 years...
5 Years I've supported this game. 5 Years I've brought friends into it (only to have them leave in frustration)...
I've helped newbies, grinded dailies, fought bugs and lag and all the other pain points of this game...
I've adapted to every patch and remained successful in PvP and PvE without having to ride the meta...
I've dealt with shelving certain classes and builds each patch as they rotated through the cycle of OP to utter garbage and every point in-between...
I've watched them add new sets (and more procs) while over half the sets already in the game languish in obscurity and uselessness...
I'm tired. I'm tired and I'm done being 'tactful'.
Get your **** together.
tl;dr? I don't care. Read it or don't.
Baiting or bashing? Maybe, don't really care. If you ban me from the forums you're probably only saving me from wasting my breath here, but if you actually care about feedback like you claim, you'll realize there's far more useful information up there than any kind of "bashing". That is, of course, if you're willing to actually take a look at yourself with an open mind.
Edited by LinearParadox on September 18, 2019 2:52PM twitch.tv/linearparadoxBenthar the Unkillable - lvl 50 StamDK - AD
High Confessor Celosia - lvl 50 MagDK, AD
Aeolyndra Sunstrider - lvl 50 Magplar Support God, AD
Maldreth Angala - lvl 50 Magicka PetSorc, AD
Veldrosa Wyldwind - lvl 50 StamSorc, AD
M. Night Shatupon - lvl 50 MagBlade, AD
Vestonia Ironhardt - lvl 50 Warden GuardTank, AD
Bone Daddy - lvl 50 Stamcro, AD
Abra Kedaver - lvl 50 Magcro, AD
CP 1100+