How long should a person pay for a service they don't like, OP?
Put yourself in the consumers shoes here.
How do they feel?
What should they do when they get jerked back and forth by a company?
Rave the Histborn wrote: »DocFrost72 wrote: »Imagine yourself in the shoes of a ZOS employee. When the subject of where to go in update 24 gets brought up, you are sitting in the room when the discussion turns to blanket nerfs for dots. "Make them 1.25x the damage of a spammable" is brought up. Agree or disagree, the consensus is this is where the game should go next.
Do you think anyone in the room has any illusions about what the player response on the forums will be? Memes aside, the people working here are not unintelligent. When they send the changes to Gina to turn into natch potes, when they send them as talking points for ESO live, they've already braced all hands and reinforced to survive the crashing wave of intense negative outcry. They've done it before, and if they ever want to push a patch to completion they quite honestly need to do so.
As players, there is no more useless thing to say right now than "omg terrible changes". That gets swept up in the "knee jerk reaction" pile, even if it were 100% correct.
So what should players do?
Well there would naturally be two camps. Those that agree with the changes, and those that do not. This can be in a broad sense, or a particular sense based on the bulk of the notes or any individual change. What I recommend for those that disagree with u24 notes? Provide positive feedback complete with data and if possible, videos showcasing why these changes are not healthy to the game. That will not be swept up as junk data, even if the changes remain. You can amplify your own voice by making sure there is more than conjecture behind it, and prove your points.
Even if you do not have the PTS (as is the case for consoles), help those that do by suggesting tests or running values. Ask those with pts access for tooltip values on cost, damage, and healing.
If you believe these changes are unhealthy, provide evidence. Zos is already set against ignoring opinions (at least until the patch drops), but they may very well take hard data and well reasoned points into consideration.
Is this your first ZOS patch? ZOS is notorious for just ignoring player feed back then reverting all major changes a patch or 2 later. There isn't really a point to giving them feedback because it doesn't get used. I think I can count the amount of changes they've proposed the got significantly scaled back and that took a lot of outrage from more of the player base then they ever expected.
I understand that they are the ones in charge and they have a vision for the game, but that's also the problem with everything over time. They have a vision for the game. They have one and their player base has a different one. ZOS seems content with creating major changes to things in order to create a better atmosphere for their monetization. Skills that have been absolute garbage since launch suddenly get a major overhaul at the same time they start getting sold for real $$$. The players don't want this and the developers aren't holding hands hoping people don't say bad things.
Imagine defending people you've never met because they can't competently do their jobs. If they made good patches they would be received well. Intense negative reception for every ESO patch is standard at this point because of the job they do but this isn't the case for every MMO and this is the only one I've personally seen where the devs are so opposed to listening to any and all feedback. This is why MOBAs used to be the thing to play until patching like this started occuring and killed of their playerbases.
DoT damage by nature is slow and easy to counter. Burst damage is fast and harder to counter. DoT damage should be way higher than burst damage. DoT's were fine. Bad PvP players couldn't counter.
DocFrost72 wrote: »How long should a person pay for a service they don't like, OP?
Not any more time than it takes to click unsubscribe. If you do not enjoy a game, why are you paying for it? That is silly.Put yourself in the consumers shoes here.
Already there, I am ESO plus at this moment.How do they feel?
Dunno, I don't speak for others often on principle. I'm comfortable assuming there are quite a few upset with the changes, based on the forums. They were the intended audience of this.What should they do when they get jerked back and forth by a company?
I made that abundantly clear in my first post. Explain why you feel the changes are unhealthy, exploitative, harmful to you in constructive posts with as much data as you can cram into it. If you feel the game will continue to be these things and that the vision and direction of the game is not something you're interested in, find a game that will be fun for you to play.
About the $$$ part: people are still spending their money in the crownstore so its working. Its the main problem in the gamingindustry for at least the past 10 years. The only way it will end if people stop buying that stuff that is gone when the server dies down. They dont care about players, but only about their net gain and shareholders, who threaten to pull the plug if they dont get paid enough (money wich from my point of view didnt do anything for to earn it).
nafensoriel wrote: »About the $$$ part: people are still spending their money in the crownstore so its working. Its the main problem in the gamingindustry for at least the past 10 years. The only way it will end if people stop buying that stuff that is gone when the server dies down. They dont care about players, but only about their net gain and shareholders, who threaten to pull the plug if they dont get paid enough (money wich from my point of view didnt do anything for to earn it).
Just playing devil's advocate here...
If the system is working for the developers...
and people keep paying them for their product...
Isn't it time to admit maybe the developers are just providing what the majority of their user base wants and the ideology that we should just "not pay for it" is no longer factual or correct?
People are paying for it. They obviously enjoy what they get for their money. Regardless of where you or I stand in our opinions on balancing or direction we are the minority now and should start acting like it.
That was fundamentally my point.Moloch1514 wrote: »The problem is that most folks paying $$ to ZOS are doing fashion, questing, and housing. None of those need any skill other than spamming a light attack and an ability or 2. So those folks love each patch and dont care that their potential DPS just went down 33% and costs went up 200%. They will love the new Crown Crate season and all the furnishings coming with the new zone. ZOS makes little money off end gamers, so the suits dont care what the combat dev team does. Combat doesnt pay the bills sadly.
DocFrost72 wrote: »If you feel the game will continue to be these things and that the vision and direction of the game is not something you're interested in, find a game that will be fun for you to play.
DocFrost72 wrote: »If you feel the game will continue to be these things and that the vision and direction of the game is not something you're interested in, find a game that will be fun for you to play.
And that's the rub. There aren't any games truly competitive with ESO in design or features. If there were, folks would be leaving in droves for a more stable product. The game is like a Lamborghini with a 12 year old at the wheel. Nothing quite like it, but if you want a fun ride, you have to get in with the kid driving and take your chances.
MaleAmazon wrote: »Seems to me they are putting the hammer down to equalize everything to a baseline which they can then work from.
This isn't really bad.
Ahhh, but the net result will be everybody can do the exact same things, it's just that their costume and spell particle effects may be a little bit different.
DocFrost72 wrote: »Imagine yourself in the shoes of a ZOS employee. When the subject of where to go in update 24 gets brought up, you are sitting in the room when the discussion turns to blanket nerfs for dots. "Make them 1.25x the damage of a spammable" is brought up. Agree or disagree, the consensus is this is where the game should go next.
Do you think anyone in the room has any illusions about what the player response on the forums will be? Memes aside, the people working here are not unintelligent. When they send the changes to Gina to turn into natch potes, when they send them as talking points for ESO live, they've already braced all hands and reinforced to survive the crashing wave of intense negative outcry. They've done it before, and if they ever want to push a patch to completion they quite honestly need to do so.
As players, there is no more useless thing to say right now than "omg terrible changes". That gets swept up in the "knee jerk reaction" pile, even if it were 100% correct.
So what should players do?
Well there would naturally be two camps. Those that agree with the changes, and those that do not. This can be in a broad sense, or a particular sense based on the bulk of the notes or any individual change. What I recommend for those that disagree with u24 notes? Provide positive feedback complete with data and if possible, videos showcasing why these changes are not healthy to the game. That will not be swept up as junk data, even if the changes remain. You can amplify your own voice by making sure there is more than conjecture behind it, and prove your points.
Even if you do not have the PTS (as is the case for consoles), help those that do by suggesting tests or running values. Ask those with pts access for tooltip values on cost, damage, and healing.
If you believe these changes are unhealthy, provide evidence. Zos is already set against ignoring opinions (at least until the patch drops), but they may very well take hard data and well reasoned points into consideration.
Daedric_NB_187 wrote: »Just as your are entitled to your opinion in your OP. People are entitled to voice their opinion on hating the changes. Simple as that. Just as you tell people that if they don't like the changes, leave. Well you have the option of not reading their opinions. Look in the mirror first before casting stones.
Explain why you feel the changes are unhealthy, exploitative, harmful to you in constructive posts with as much data as you can cram into it. If you feel the game will continue to be these things and that the vision and direction of the game is not something you're interested in, find a game that will be fun for you to play.
Last week people were complaining about dot damage, this week people are complaining about dot nerf. Who in their right mind would take the forums seriously?
DocFrost72 wrote: »
So what should players do?
...
Zos is already set against ignoring opinions (at least until the patch drops), but they may very well take hard data and well reasoned points into consideration.
DocFrost72 wrote: »Imagine yourself in the shoes of a ZOS employee. When the subject of where to go in update 24 gets brought up, you are sitting in the room when the discussion turns to blanket nerfs for dots. "Make them 1.25x the damage of a spammable" is brought up. Agree or disagree, the consensus is this is where the game should go next.
Do you think anyone in the room has any illusions about what the player response on the forums will be? Memes aside, the people working here are not unintelligent. When they send the changes to Gina to turn into natch potes, when they send them as talking points for ESO live, they've already braced all hands and reinforced to survive the crashing wave of intense negative outcry. They've done it before, and if they ever want to push a patch to completion they quite honestly need to do so.
As players, there is no more useless thing to say right now than "omg terrible changes". That gets swept up in the "knee jerk reaction" pile, even if it were 100% correct.
So what should players do?
Well there would naturally be two camps. Those that agree with the changes, and those that do not. This can be in a broad sense, or a particular sense based on the bulk of the notes or any individual change. What I recommend for those that disagree with u24 notes? Provide positive feedback complete with data and if possible, videos showcasing why these changes are not healthy to the game. That will not be swept up as junk data, even if the changes remain. You can amplify your own voice by making sure there is more than conjecture behind it, and prove your points.
Even if you do not have the PTS (as is the case for consoles), help those that do by suggesting tests or running values. Ask those with pts access for tooltip values on cost, damage, and healing.
If you believe these changes are unhealthy, provide evidence. Zos is already set against ignoring opinions (at least until the patch drops), but they may very well take hard data and well reasoned points into consideration.
Normally I would agree with you, but this time there is no escaping that Zos has royally F'd up. They either F'd up with update 23 or they are about to F up with 24. You can't go from increasing the damage of dots from 17 - 37% in 1 patch to nerfing them 60% the next without F'ing up some where.....
I tried a lot of rotations and setups, and the best that i could do on a magplar was 73k dps with a 100% dynamic rotation.
I hope liko or alcast come up with a better setup i can use because 73k sucks