thankyourat wrote: »I thought you wanted the DOTs to be nerfed
I said Entropy and maybe soul trap needed some adjustment. Don’t be thick.
FearlessOne_2014 wrote: »thankyourat wrote: »I thought you wanted the DOTs to be nerfed
I said Entropy and maybe soul trap needed some adjustment. Don’t be thick.
So you only wanted to nerf magicka DoTs than some of the stamina DoTs was doing the same or more damage. Mhmm Oookkaay than.
As much as I don't take joy in the destruction of the three DoT classes in the game. I'm glad ZOS nerfed both magicka and stamina DoTs and not just Magicka DoTs.
Not all magicka dots just Entropy and soul trap due to Entropy being a utility skill with four other effects and soul trap because it was outclassing even some class dots and was a bit too easily accessible plus it split to all enemies and was ranged. Just way too easily applied. Don’t mix up my words to fit your own biased views. You won’t be happy until as you said, stamina can’t even use any of their abilities and you try to drag down people who actually are making valid arguments. People who have experience across multiple classes and specs unlike you. Anyway it’s all neither here nor there at this point.
InvictusApollo wrote: »DoTs got hit sooooo hard! This is wack. 62% off twin slashes! That’s it’s only function! It’s now going to do about 10-12k damage over 10 seconds before battle spirit and resists. We’re all gonna be standing around emoting lol. Too early to tell I know but this seems steep.
It's been allways burst damage meta for all good players. Dots were mostly used by noobs to bring down those better than them. DOTs meta was bad and most people hated it.