Maintenance for the week of May 4:
• PC/Mac: No maintenance – May 4

Housing should work like Guild Traders.

  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kiyakotari wrote: »
    kargen27 wrote: »
    Everybody has access to housing now. Along these lines though I would like to see another tab when you open a map that has the homes in that zone listed. You would then click on one of the homes and it would bring up several players who own that home. You click on a name and you visit their home. Should be able to sign a guest book while there. Players would have to opt into having their homes listed.
    Psst. Check out the "Community" extension for the Essential Housing Tools addon. ;)

    I like that addon. Would be nice to be able to visit random homes in game though and allow your homes to be viewed whether players had the addon or not.
    and then the parrot said, "must be the water mines green too."
  • Austinseph1
    Austinseph1
    ✭✭✭✭✭
    I played ffxiv back when this was implemented and it was awful. Housing was absurdly expensive and only large guilds or people with hundreds of millions could afford them. I prefer the system as it is currently. I can enjoy making my house without any competition and have multiple.
  • CoronHR
    CoronHR
    ✭✭✭✭✭
    i don't like this idea, but i like the idea of there being one house for each player that is their own. then these 'cities' in tamriel would actually look like cities. of course, this idea of mine that i've put here = server crash. oh well!
    PC EU - Steam client
  • thegreatme
    thegreatme
    ✭✭✭✭✭
    kargen27 wrote: »
    Just a quick reply. The OP isn't suggesting this to replace your own homes the way I am reading it. The idea would be in addition to. So you could keep your homes and also bid on a public home. That is one of the reasons the idea isn't good. Why would a player pay to utilize the vendors and craft stations in a public house when there is a great chance they are in a guild that provides all that for free?

    I could have misread it.

    But on the other note, why pay to use crafting stations when every major city on the map has free crafting areas readily accessible to anyone who needs them? And crafting areas for special sets that let you also do base crafting unrelated to those sets throughout the overworld? There's really no in-game market for this either way.
    Thank You ZoS!:
    ◙ Blackfeather Court banker/merchant
    ◙ Blackfeather Houseguest
    ◙ Eyebright Raven
    ◙ Gloam Indrik
    ◙ Gloam Wolf Mount
    ◙ Gloam Senche
    ◙ Gloam Quasigriff
    ◙ Evergloam house
    ◙ Nocturnal Skill Styles

    Let's See It Happen ZoS:
    ◙ /honorloop emote
    ◙ cross-legged sitting emote
    ◙ Hagraven Polymorph
    ◙ Hagraven Houseguest
    ◙ White Raven
    ◙ Evergloam Shade skin/polymorph
    ◙ Gloam bear
  • KMarble
    KMarble
    ✭✭✭✭✭
    There are two reasons I buy houses - because it gives me a free port to an area I use often or because I want to decorate that house (the witches' cottage is one such house).

    With the OP's suggestions there would be 2 versions of each house (increasing the servers' load...), one for sale and one for "rent". Why would I "rent" and instance when I can flat out buy it?

    I guess some people might want to "rent" the big houses, since THEORETICALLY renting should be less gold than buying. So for a week or a month they could show off their big properties and imply they have a lot of gold. But I've been in this game long enough to know that many players stop using common sense when ego is involved and the rental fee would eventually be higher than buying the house.

    Many people here have already mentioned that most players wouldn't decorate a rental because it would be wasted time and a nightmare to find storage space once the rental agreement is over. That also means less players buying stuff from the crown store.

    TL;DR: the OP is asking for a feature that will further decrease servers' performance AND diminish ZOS profit.
  • Inaya
    Inaya
    ✭✭✭✭✭
    NO
  • phuein
    phuein
    ✭✭✭
    As a high ranking trader, I regularly see people buying items for more gold than they should from more popular traders. There's a variety of reasons for this, from socializing to personal convenience. It's a solid fact. The same would apply to houses, too.

    A reminder that this public housing will not change the current housing.

    This will have no impact on the servers! Especially, if the public housing is just a way to give access to existing player houses. (Don't fall for PR excuses about server load.)

    This should encourage spending, if anything. More eyes on your house = more interest in showing it off. The current houses are simply not inviting, compared to any public location. It's a quick in-and-out for stations mostly. Sad.

    This idea, just like guild traders, is not for the filthy poor rats of Tamriel. Stay in Vvardenfell, you dunmer. jk

    The real goal of this idea is to promote socializing. The repeating responses saying "I don't want guests in my house" is a problem for an MMO. Hopefully, this will encourage socializing through housing in a friendly and harmless way!

    P.S. I like the idea of faction neighborhoods. Nobody owns them, but any player can contribute to them. Gives buffs to that faction. Similar to Cyrodiil.
    Author of beloved and rejuvenated addons:

    ShowMount           • PvP FPS 2018

    Notebook 2018         • Junkee 2018

    BestFriends 2018      • New Addon

    Target Dummy Tools   • Guild Rank Colors
  • reoskit
    reoskit
    ✭✭✭✭✭
    phuein wrote: »
    The real goal of this idea is to promote socializing. The repeating responses saying "I don't want guests in my house" is a problem for an MMO.

    Says who?!

    There are plenty of options in ESO to be communal. Join a guild. Join a trial. Join a dungeon. Suit up in kevlar and jump into zone chat.

    Play how you want to play. You get off on slaying newbs in PvP? Do you. You want to sit behind a locked door and make pretty gardens? Do you. You wanna ERP? Do you... and probably other people.

    None of us gets to prescribe how anyone else plays this game, so don't say it's a bad thing that people enjoy having their own space in this game in which they can be creative. If they want to share that space, they can... and already do.
  • Frostystuff
    Frostystuff
    ✭✭
    Guild trading should not work like guild trading the system is terrible.

    So if you loose your bid and the house had yourstorage in it you loose access to your stored good ss?

    You spend time and money decorating it and poof, it's gone.
  • amapola76
    amapola76
    ✭✭✭✭✭
    After two+ years of playing the game and lurking in these forums, I literally finally just activated my forum membership solely to come here and say "nope nope nope" to this idea.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
    ✭✭✭✭✭
    ✭✭✭
    No.... Just no.....
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    thegreatme wrote: »
    kargen27 wrote: »
    Just a quick reply. The OP isn't suggesting this to replace your own homes the way I am reading it. The idea would be in addition to. So you could keep your homes and also bid on a public home. That is one of the reasons the idea isn't good. Why would a player pay to utilize the vendors and craft stations in a public house when there is a great chance they are in a guild that provides all that for free?

    I could have misread it.

    But on the other note, why pay to use crafting stations when every major city on the map has free crafting areas readily accessible to anyone who needs them? And crafting areas for special sets that let you also do base crafting unrelated to those sets throughout the overworld? There's really no in-game market for this either way.

    I agree. I don't see enough people making use of this to make it worth putting in the game. I will point out though if you do not belong to a guild with a home filled with all the different set crafting stations (or own them yourself) doing master writs is a pain.
    and then the parrot said, "must be the water mines green too."
  • Glurin
    Glurin
    ✭✭✭✭✭
    ✭✭✭
    I like the guild traders. I think the guild traders are a vastly superior system to others currently implemented in other MMOs.

    But this system does not work for something like player housing and would have been a disaster even before we already had housing implimented, let alone trying to convert to it.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Alinhbo_Tyaka
    Alinhbo_Tyaka
    ✭✭✭✭✭
    ✭✭
    phuein wrote: »
    The real goal of this idea is to promote socializing. The repeating responses saying "I don't want guests in my house" is a problem for an MMO. Hopefully, this will encourage socializing through housing in a friendly and harmless way!

    Unless you are in my guild I don't want to socialize with you (generic you). Attempting to force socialization between parties never works and would be even worse by forcing someone to open up their house. In fact it tends to draw trolls, not the NPC type either, who drop-in but never leave. That was a big problem in FF14 for those who left their house open. As to the crafting stations the last thing I want is to go to my crafting area and have some Warden's bear sitting on top of the station I intend to use. Or to walk up to my office/guest room and see two players doing ERP on the bed.

    It really sounds like you want the FF14 type of housing which is an utter failure in my and many others opinions. The Square Enix argument for the FF14 housing system is it would help player socialization and players being in the open would make it feel like a real neighborhood. The reality is most wards were always empty and the only real socialization was within guilds. There were also a lot of dissatisfied players because there were more have nots than haves. I don't want to see any of that in ESO. I think they've done a good job of creating a housing system that accommodates guild and individual players and letting them control who they socialize with.
  • phuein
    phuein
    ✭✭✭
    Housing is used only for stations etc' or the few RPers out there. Most of the players miss out on socializing with housing. Just like we have a LFG for dungeons, public housing will allow more interaction. You can still LFG in a chat, and you can still do your instanced private housing. It does matter that we have more socializing in an MMO.

    Trolls are an issue everywhere. Just like carries and newbs in dungeons. That doesn't mean we should just ignore the idea. There are solutions for trolls everywhere.
    Author of beloved and rejuvenated addons:

    ShowMount           • PvP FPS 2018

    Notebook 2018         • Junkee 2018

    BestFriends 2018      • New Addon

    Target Dummy Tools   • Guild Rank Colors
Sign In or Register to comment.