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Whiterun DLC

gamerguy757
gamerguy757
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I would like to see a DLC for Whiterun, with the main quest line exploring the Companions, and the mead hall Jorvaskr.

“Travel to the largest province in Skyrim, Whiterun hold! The Companions have settled in Skyrim for thousands of years, and have recruited you to aid in fighting battles throughout Tamriel, and share a drink in their mead hall. But they require your help in another way...your Fighters Guild experience. They house a secret with Hircine, and are at risk of slaughter from their enemies: the Silver Hand. They need a warrior who can fight the Undead, and can understand the physicality if Werewolves.”

Travel through Whiterun hold, exploring many new caves, delves, giant camps and even Nordic tombs. Learn the history of Dragonsreach, fight bandit caravans around the hold...or take a rest in Helgen with their drink of mead with juniper berries.

Introducing 3 new 4-man dungeons:
Bleak Falls Barrow:
Travel throughout one of the most historic Nordic tombs, as you search for an ancient tablet, which may explain the return of Dragons to Elsweyr.

Redorans Retreat:
The bandit problem in Whiterun is severe, and it appears their leader hides out in this cave. Stop him before he takes over the Hold.

Shimmermist Cave:
Horrible creatures are seen leaving this cave. They are elf-like, and seem to kill anything that isn’t their kind...but what exactly are they?

  • Taleof2Cities
    Taleof2Cities
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    That would most likely be in 2021 if it were going to happen, @gamerguy757 ... to celebrate Skyrim's 10th anniversary.
  • BrianLovesLisa
    BrianLovesLisa
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    go play skyrim XD
  • UntilValhalla13
    UntilValhalla13
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    Skyrim has been beaten to death and resurrected so many times, it's a running joke.
  • Cirantille
    Cirantille
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    Honestly I would like to see other regions rather than Skyrim.
    We had Skyrim in the previous game.
  • Gelmir
    Gelmir
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    I agree with @Cirantille : Skyrim should be left alone for the time being.
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  • SeaGtGruff
    SeaGtGruff
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    Actually, Whiterun had some dragon lore involved with it, didn't it, something about imprisoning a dragon? What time period did that go down? I wonder if that could somehow be worked into ESO, or was the time period totally wrong?
    I've fought mudcrabs more fearsome than me!
  • InvictusApollo
    InvictusApollo
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    I would like to see a DLC for Whiterun, with the main quest line exploring the Companions, and the mead hall Jorvaskr.

    “Travel to the largest province in Skyrim, Whiterun hold! The Companions have settled in Skyrim for thousands of years, and have recruited you to aid in fighting battles throughout Tamriel, and share a drink in their mead hall. But they require your help in another way...your Fighters Guild experience. They house a secret with Hircine, and are at risk of slaughter from their enemies: the Silver Hand. They need a warrior who can fight the Undead, and can understand the physicality if Werewolves.”

    Travel through Whiterun hold, exploring many new caves, delves, giant camps and even Nordic tombs. Learn the history of Dragonsreach, fight bandit caravans around the hold...or take a rest in Helgen with their drink of mead with juniper berries.

    Introducing 3 new 4-man dungeons:
    Bleak Falls Barrow:
    Travel throughout one of the most historic Nordic tombs, as you search for an ancient tablet, which may explain the return of Dragons to Elsweyr.

    Redorans Retreat:
    The bandit problem in Whiterun is severe, and it appears their leader hides out in this cave. Stop him before he takes over the Hold.

    Shimmermist Cave:
    Horrible creatures are seen leaving this cave. They are elf-like, and seem to kill anything that isn’t their kind...but what exactly are they?

    Only if I will be able to become the thane of Whiterun and have Lydia as a pet follower :D
  • MLGProPlayer
    MLGProPlayer
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    There is about a 99% chance we get a Skyrim chapter in 2021. I can see ESO population numbers spiking past WoW for a few months as millions of new players pour into the game.
  • kinguardian
    kinguardian
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    SeaGtGruff wrote: »
    Actually, Whiterun had some dragon lore involved with it, didn't it, something about imprisoning a dragon? What time period did that go down? I wonder if that could somehow be worked into ESO, or was the time period totally wrong?

    I have absolutely no clue when it comes to the time period. I started playing oblivion years ago on ps3 but then skyrim came out and I started plating that on pc. I wish they would redo morrowind and oblivion and then with the option for a controller. I would learn the history better and the time line.

    I loved whiterun and the companions and have no problem if they want to put that in eso. If we could have a real big werewolve quest and also a really big vampire quest ow goodie goodie count me in :-)
  • Kr3do
    Kr3do
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    aw_crwn_pets_riverwoodwhitehen_1x1.jpg
    The zone already seems to exist, so wouldn't be surpirsed if it's next years chapter.
  • Cadbury
    Cadbury
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    As long as we get a storyline involving Nazeem's ancestor I'm all for it.
    Edited by Cadbury on September 7, 2019 12:01PM
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • VaranisArano
    VaranisArano
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    SeaGtGruff wrote: »
    Actually, Whiterun had some dragon lore involved with it, didn't it, something about imprisoning a dragon? What time period did that go down? I wonder if that could somehow be worked into ESO, or was the time period totally wrong?

    Olaf One-Eye was a 1st era Nord.
  • VaranisArano
    VaranisArano
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    I would like to see a DLC for Whiterun, with the main quest line exploring the Companions, and the mead hall Jorvaskr.

    “Travel to the largest province in Skyrim, Whiterun hold! The Companions have settled in Skyrim for thousands of years, and have recruited you to aid in fighting battles throughout Tamriel, and share a drink in their mead hall. But they require your help in another way...your Fighters Guild experience. They house a secret with Hircine, and are at risk of slaughter from their enemies: the Silver Hand. They need a warrior who can fight the Undead, and can understand the physicality if Werewolves.”

    Travel through Whiterun hold, exploring many new caves, delves, giant camps and even Nordic tombs. Learn the history of Dragonsreach, fight bandit caravans around the hold...or take a rest in Helgen with their drink of mead with juniper berries.

    Introducing 3 new 4-man dungeons:
    Bleak Falls Barrow:
    Travel throughout one of the most historic Nordic tombs, as you search for an ancient tablet, which may explain the return of Dragons to Elsweyr.

    Redorans Retreat:
    The bandit problem in Whiterun is severe, and it appears their leader hides out in this cave. Stop him before he takes over the Hold.

    Shimmermist Cave:
    Horrible creatures are seen leaving this cave. They are elf-like, and seem to kill anything that isn’t their kind...but what exactly are they?

    Only if I will be able to become the thane of Whiterun and have Lydia as a pet follower :D
    :)
    NLCprUn.jpg
  • Shadow_Akula
    Shadow_Akula
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    SeaGtGruff wrote: »
    Actually, Whiterun had some dragon lore involved with it, didn't it, something about imprisoning a dragon? What time period did that go down? I wonder if that could somehow be worked into ESO, or was the time period totally wrong?

    Around a 3000 year gap... Olaf one eye captured Numinex around the year 420 of the 1st era (it’s what supposedly started his reign as high king according to the wikis, his reign started in 420 so reasonable to assume somewhere near this year was the capture). 1st era lasted around 3000 years from start to finish, we are 500 years into the 2nd era so yes something like 3000 years between Olaf and where we are right now
  • Hoolielulu
    Hoolielulu
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    I would like to see a DLC for Whiterun, with the main quest line exploring the Companions, and the mead hall Jorvaskr.

    “Travel to the largest province in Skyrim, Whiterun hold! The Companions have settled in Skyrim for thousands of years, and have recruited you to aid in fighting battles throughout Tamriel, and share a drink in their mead hall. But they require your help in another way...your Fighters Guild experience. They house a secret with Hircine, and are at risk of slaughter from their enemies: the Silver Hand. They need a warrior who can fight the Undead, and can understand the physicality if Werewolves.”

    Travel through Whiterun hold, exploring many new caves, delves, giant camps and even Nordic tombs. Learn the history of Dragonsreach, fight bandit caravans around the hold...or take a rest in Helgen with their drink of mead with juniper berries.

    Introducing 3 new 4-man dungeons:
    Bleak Falls Barrow:
    Travel throughout one of the most historic Nordic tombs, as you search for an ancient tablet, which may explain the return of Dragons to Elsweyr.

    Redorans Retreat:
    The bandit problem in Whiterun is severe, and it appears their leader hides out in this cave. Stop him before he takes over the Hold.

    Shimmermist Cave:
    Horrible creatures are seen leaving this cave. They are elf-like, and seem to kill anything that isn’t their kind...but what exactly are they?

    Only if I will be able to become the thane of Whiterun and have Lydia as a pet follower :D

    Then I can once again run around saying, "Goddamnit, Lydia."

    She always got in my way.
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