gamerguy757 wrote: »I would like to see a DLC for Whiterun, with the main quest line exploring the Companions, and the mead hall Jorvaskr.
“Travel to the largest province in Skyrim, Whiterun hold! The Companions have settled in Skyrim for thousands of years, and have recruited you to aid in fighting battles throughout Tamriel, and share a drink in their mead hall. But they require your help in another way...your Fighters Guild experience. They house a secret with Hircine, and are at risk of slaughter from their enemies: the Silver Hand. They need a warrior who can fight the Undead, and can understand the physicality if Werewolves.”
Travel through Whiterun hold, exploring many new caves, delves, giant camps and even Nordic tombs. Learn the history of Dragonsreach, fight bandit caravans around the hold...or take a rest in Helgen with their drink of mead with juniper berries.
Introducing 3 new 4-man dungeons:
Bleak Falls Barrow:
Travel throughout one of the most historic Nordic tombs, as you search for an ancient tablet, which may explain the return of Dragons to Elsweyr.
Redorans Retreat:
The bandit problem in Whiterun is severe, and it appears their leader hides out in this cave. Stop him before he takes over the Hold.
Shimmermist Cave:
Horrible creatures are seen leaving this cave. They are elf-like, and seem to kill anything that isn’t their kind...but what exactly are they?
SeaGtGruff wrote: »Actually, Whiterun had some dragon lore involved with it, didn't it, something about imprisoning a dragon? What time period did that go down? I wonder if that could somehow be worked into ESO, or was the time period totally wrong?
SeaGtGruff wrote: »Actually, Whiterun had some dragon lore involved with it, didn't it, something about imprisoning a dragon? What time period did that go down? I wonder if that could somehow be worked into ESO, or was the time period totally wrong?
InvictusApollo wrote: »gamerguy757 wrote: »I would like to see a DLC for Whiterun, with the main quest line exploring the Companions, and the mead hall Jorvaskr.
“Travel to the largest province in Skyrim, Whiterun hold! The Companions have settled in Skyrim for thousands of years, and have recruited you to aid in fighting battles throughout Tamriel, and share a drink in their mead hall. But they require your help in another way...your Fighters Guild experience. They house a secret with Hircine, and are at risk of slaughter from their enemies: the Silver Hand. They need a warrior who can fight the Undead, and can understand the physicality if Werewolves.”
Travel through Whiterun hold, exploring many new caves, delves, giant camps and even Nordic tombs. Learn the history of Dragonsreach, fight bandit caravans around the hold...or take a rest in Helgen with their drink of mead with juniper berries.
Introducing 3 new 4-man dungeons:
Bleak Falls Barrow:
Travel throughout one of the most historic Nordic tombs, as you search for an ancient tablet, which may explain the return of Dragons to Elsweyr.
Redorans Retreat:
The bandit problem in Whiterun is severe, and it appears their leader hides out in this cave. Stop him before he takes over the Hold.
Shimmermist Cave:
Horrible creatures are seen leaving this cave. They are elf-like, and seem to kill anything that isn’t their kind...but what exactly are they?
Only if I will be able to become the thane of Whiterun and have Lydia as a pet follower
SeaGtGruff wrote: »Actually, Whiterun had some dragon lore involved with it, didn't it, something about imprisoning a dragon? What time period did that go down? I wonder if that could somehow be worked into ESO, or was the time period totally wrong?
InvictusApollo wrote: »gamerguy757 wrote: »I would like to see a DLC for Whiterun, with the main quest line exploring the Companions, and the mead hall Jorvaskr.
“Travel to the largest province in Skyrim, Whiterun hold! The Companions have settled in Skyrim for thousands of years, and have recruited you to aid in fighting battles throughout Tamriel, and share a drink in their mead hall. But they require your help in another way...your Fighters Guild experience. They house a secret with Hircine, and are at risk of slaughter from their enemies: the Silver Hand. They need a warrior who can fight the Undead, and can understand the physicality if Werewolves.”
Travel through Whiterun hold, exploring many new caves, delves, giant camps and even Nordic tombs. Learn the history of Dragonsreach, fight bandit caravans around the hold...or take a rest in Helgen with their drink of mead with juniper berries.
Introducing 3 new 4-man dungeons:
Bleak Falls Barrow:
Travel throughout one of the most historic Nordic tombs, as you search for an ancient tablet, which may explain the return of Dragons to Elsweyr.
Redorans Retreat:
The bandit problem in Whiterun is severe, and it appears their leader hides out in this cave. Stop him before he takes over the Hold.
Shimmermist Cave:
Horrible creatures are seen leaving this cave. They are elf-like, and seem to kill anything that isn’t their kind...but what exactly are they?
Only if I will be able to become the thane of Whiterun and have Lydia as a pet follower