those are rookie numbers, even pre patch I had builds with 110k TT on a 3,5 sec (!!!) interval, which is almost double your total damage. Meanwhile 6 seconds leaves you completly vulnerable and any decent player will rekt you face while you tickle them
"So you hit em with skeletal mage, destro reach, soul trap and entropy... and then you hit SA, while your skeletal mage is out"
You guys are either playing a game with 7 slots + ult, or you're somehow facing players that dont do much while you swap bars and weave in 3-4 dots, and cc...
I like the 6 figure tooltip. But I’m pretty sure you can create a MagDK that can do at least that amount of damage in 6 seconds with lightning heavy attacks, and can basically do that once every 10 seconds. Undaunted Unweaver + Undaunted Infiltrator + Molten Armaments + lots of CP that increase the heavy attack damage. Proc your Undaunted Unweaver with a stamina ability, use Fossilize, proc off balance with Flame Lash, then heavy attack for 6 seconds while off balance is still on and your sets are still procced. Then rinse and repeat. I don’t have exact numbers in front of me, but I’m pretty sure that with tons of CP you could do 110-125k base damage (i.e. not factoring in crits or resistances or anything, so basically like a tooltip) with lightning heavy attacks in 6 seconds, plus an extra several thousand damage from proccing your weapon enchant twice.