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Overland Veteran

Sallymen
Sallymen
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When?
Current Undaunted Key Count: 4,902
  • Starlock
    Starlock
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    Why?
  • DeDumChee
    DeDumChee
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    Starlock wrote: »
    Why?

    We're just too powerful.
  • Sallymen
    Sallymen
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    Yes.
    Current Undaunted Key Count: 4,902
  • VaranisArano
    VaranisArano
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    Probably never.

    Think about it. Whatever ZOS did to create veteran difficulty for overland would take time, effort and money & wouldn't satisfy everyone.

    Much cheaper for ZOS to just let you debuff yourself if you want some challenge.
  • Sallymen
    Sallymen
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    Probably never.

    Think about it. Whatever ZOS did to create veteran difficulty for overland would take time, effort and money & wouldn't satisfy everyone.

    Much cheaper for ZOS to just let you debuff yourself if you want some challenge.

    No.
    Current Undaunted Key Count: 4,902
  • Loves_guars
    Loves_guars
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    The problem that I see is that it would spread the population too much, if you are talking about different instances.

    But even so...I'd love an option to do quests on a difficult level with worthy rewards for a change.
    Edited by Loves_guars on August 28, 2019 6:34AM
  • mocap
    mocap
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    i saw 60k regular trash mobs after update. Is it veteran overland already? :trollface:

    Also and it was said many times - just add personal debuff via scroll/potion/options whatever like Battle Spirit for overland. Slightly increase chance to drop something viable, like purple items.

    Not that hard to implement nor expensive. No instances, no server load. No interference with casual players who don't want this.
    Edited by mocap on August 28, 2019 6:59AM
  • jecks33
    jecks33
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    remove your champion points and you have veteran quests and delves
    PC-EU
  • MartiniDaniels
    MartiniDaniels
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    jecks33 wrote: »
    remove your champion points and you have veteran quests and delves

    No. I play in overland on my no-cp pvp toons without a single CP allocated (so I have similar sustain/damage output everywhere) and it is still pointlessly easy. Last night was leveling couple of abilities in Spellscar, gathered like 30 mobs on me to mass kill them, didn't died a single time during 1 hour of slaughtering.
  • D0PAMINE
    D0PAMINE
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    jecks33 wrote: »
    remove your champion points and you have veteran quests and delves

    Would be fine if you could save CP profile without add ons.
  • Red_Feather
    Red_Feather
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    Guild Wars 1 had hard mode.

    https://wiki.guildwars.com/wiki/Hard_mode

    It's hard! Players came back to zones they hadn't done in ages and grouped to get their butts handed to them.
  • Naftal
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    The problem that I see is that it would spread the population too much, if you are talking about different instances.

    But even so...I'd love an option to do quests on a difficult level with worthy rewards for a change.

    The players that want veteran overland mode aren't ones that currently are playing with people in overland outside of occasionally soloing a world boss while others get the carry.

    The zones are already instanced when there are many players in one zone.

    I don't see how this would spread the population too much. In fact, I think it would put more likeminded people in the same instance. Newer players can play with other newer players without someone doing content for them and veterans can play with other veterans (I'm assuming that in veteran overland, at least world bosses would have enough hp to essentially not be worth soloing).
  • bmnoble
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    no, seen and answered plenty of calls for help from people in zone chat doing overland content.

    Along with providing lately and receiving random stranger assistance when I first started.

    Just because your overpowered at this point, does not mean the new players starting out in ESO are.

    You want a harder open world go to Cyrodiil, ZOS will never program harder opponents than you will find there.
  • Naftal
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    bmnoble wrote: »
    no, seen and answered plenty of calls for help from people in zone chat doing overland content.

    Along with providing lately and receiving random stranger assistance when I first started.

    Just because your overpowered at this point, does not mean the new players starting out in ESO are.

    You want a harder open world go to Cyrodiil, ZOS will never program harder opponents than you will find there.

    NO ONE is asking to put new players in that mode. I don't get why people bring this stupid thing up in every such thread. New players can continue playing the normal mode that exists now.

    Also, you don't have to use the veteran mode, you can stay in normal mode and keep giving and receiving assistance there if you wish to.
  • Agenericname
    Agenericname
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    Probably never.

    Think about it. Whatever ZOS did to create veteran difficulty for overland would take time, effort and money & wouldn't satisfy everyone.

    Much cheaper for ZOS to just let you debuff yourself if you want some challenge.

    Fine, allow me to toggle CP off without charging 3k everytime. Allow me to save the settings without an add on so that I don't have to redistribute 810 points every time I want to quest for an hour and a half, or quest while waiting for a queue.

    Or, since the game already runs in multiple phases, make one harder and make it optional. There's no need to force new players into harder content. Increasing rewards isn't an issue, leave then as is

    Either way would be fine with me and neither force the additional challenge on newer players.

  • InvictusApollo
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    Probably never.

    Think about it. Whatever ZOS did to create veteran difficulty for overland would take time, effort and money & wouldn't satisfy everyone.

    Much cheaper for ZOS to just let you debuff yourself if you want some challenge.

    Even a direct clone of difficulty settings from Skyrim would do the trick. It could even be a single food item that gives debuffs. Thats like 30 minutes of work if you reuse an image.
  • Major_Lag
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    Even a direct clone of difficulty settings from Skyrim would do the trick. It could even be a single food item that gives debuffs.
    So instead of eating buff food, we'd be eating debuff food? :o
  • martygod12
    martygod12
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    Yes please !!!
  • rotaugen454
    rotaugen454
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    Run naked and punch only
    "Get off my lawn!"
  • Vercingetorix
    Vercingetorix
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    Remove your champion points and only use CP150 white gear. Now you're in "veteran" difficulty. Problem solved.
    /thread
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Supernatural
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    Veteran or a harder version of already existing overland zones, no. But a completely new overland zone with similar difficulty to trials and with actually solid rewards, yes.
    Maelstrom Arena - World's First Nightblade 600k Score - 02/18/2017
  • Taleof2Cities
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    Why do players want more challenging content?

    When they don’t play the challenging content that exists in ESO now??

    Edited by Taleof2Cities on August 28, 2019 11:03PM
  • angrylizard
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    Why do players want more challenging content?

    When they don’t play the challenging content that exists in ESO now??

    Becuase I would like explore to the world with a bit of challenge to it, not one shot mobs with one dizzy swing. Plus am not much of a fan of raids. Done vma though.
    Edited by angrylizard on August 28, 2019 11:15PM
  • El_Borracho
    El_Borracho
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    Please. Stop.

    The overland lag is bad enough without introducing ANOTHER variable for the servers to deal with.
  • BlueMoonRising
    I'd be more fun if you actually had to group up and have some strategy to defeat some challenging overworld quest instead of being able to oneshot everything. It's not on players to make themselves weaker, the game design is bad if 90%+ of content is trivial even if you have mediocre build and no CP. Every mob/boss becomes the same and it's nothing more than a waste of time having to press 2 button to oneshot it if you accidentally aggro it. It's really hard to enjoy quests if there's literally no challenge to it.
  • Attackfrog
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    Play wow classic.
    "You can have fun or you can have safety, but you can't have them both"
    -A ten-year-old
  • MartiniDaniels
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    Remove your champion points and only use CP150 white gear. Now you're in "veteran" difficulty. Problem solved.
    /thread

    CP character without CP, no gear at all, no food, no abilities slotted (8,5k HP (minimal possible) and zero resists. Elite mob (giant) can't over-dps health regen from Steed. That's difficulty level of base game zones:

    oCMKgKN.jpg
  • Dusk_Coven
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    DeDumChee wrote: »
    Starlock wrote: »
    Why?

    We're just too powerful.

    More likely you have more available play time than others or have run out of interesting things to do.

    Newer players and a lot of PvE players just want to get from A to B without spending all their playing time fighting.
    Not everyone has hours a day to play and so they have to choose what to do to be productive instead of getting caught up in grind.
    Fighting meaningless mobs ranks pretty low in productivity. Especially when Coral Crabs don't even drop chitin.
    Overland mobs are really just there either for plot or to break up the tedium of a blank landscape. Not really meant to be credible opponents.

    The main benefit would be to screw up bot trains.

    Want difficulty? Go solo a vet dungeon.
    Edited by Dusk_Coven on August 29, 2019 3:48AM
  • MartiniDaniels
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    Dusk_Coven wrote: »
    DeDumChee wrote: »
    Starlock wrote: »
    Why?

    We're just too powerful.

    More likely you have more available play time than others or have run out of interesting things to do.

    Newer players and a lot of PvE players just want to get from A to B without spending all their playing time fighting.
    Not everyone has hours a day to play and so they have to choose what to do to be productive instead of getting caught up in grind.
    Fighting meaningless mobs ranks pretty low in productivity. Especially when Coral Crabs don't even drop chitin.

    The main benefit would be to screw up bot trains.

    Read thread title. Overland veteran. It's quite obvious that veteran means "veteran mode" which exists in parallel to "normal" mode. We are just asking for a game mode where we can have actual Action-RPG gameplay, not a snoozefest or rapid maneuvers riding between skyshards ignoring those mobs.

    Gimping yourself in ways like removing CP, gear and so on is first of all absurd for RPG, second point it doesn't work. Without your CP and weapons it simply takes much longer, but still you can't die if you perform minimal defensive actions like "avoiding red circles" and blocking/dodging heavy attacks.
  • Dusk_Coven
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    Read thread title. Overland veteran. It's quite obvious

    No it is not since the OP didn't even bother writing anything worthwhile there.
    It could be Craglorn style, which was designed as a "vet zone". If one of those overland group portals isn't hard enough for the OP, they are being unrealistic. And even in that vet zone, the devs were careful to make sure those portals are optional-- you have to deliberately poke one to start a fight.
    And even a vet instance would be wasted resources for the reasons I stated.

    For the rest of what you wrote... I didn't even mention any of that. Blocking you as a troll.
    Edited by Dusk_Coven on August 29, 2019 4:00AM
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