VaranisArano wrote: »Probably never.
Think about it. Whatever ZOS did to create veteran difficulty for overland would take time, effort and money & wouldn't satisfy everyone.
Much cheaper for ZOS to just let you debuff yourself if you want some challenge.
remove your champion points and you have veteran quests and delves
Loves_guars wrote: »The problem that I see is that it would spread the population too much, if you are talking about different instances.
But even so...I'd love an option to do quests on a difficult level with worthy rewards for a change.
no, seen and answered plenty of calls for help from people in zone chat doing overland content.
Along with providing lately and receiving random stranger assistance when I first started.
Just because your overpowered at this point, does not mean the new players starting out in ESO are.
You want a harder open world go to Cyrodiil, ZOS will never program harder opponents than you will find there.
VaranisArano wrote: »Probably never.
Think about it. Whatever ZOS did to create veteran difficulty for overland would take time, effort and money & wouldn't satisfy everyone.
Much cheaper for ZOS to just let you debuff yourself if you want some challenge.
VaranisArano wrote: »Probably never.
Think about it. Whatever ZOS did to create veteran difficulty for overland would take time, effort and money & wouldn't satisfy everyone.
Much cheaper for ZOS to just let you debuff yourself if you want some challenge.
So instead of eating buff food, we'd be eating debuff food?InvictusApollo wrote: »Even a direct clone of difficulty settings from Skyrim would do the trick. It could even be a single food item that gives debuffs.
Taleof2Cities wrote: »Why do players want more challenging content?
When they don’t play the challenging content that exists in ESO now??
Vercingetorix wrote: »Remove your champion points and only use CP150 white gear. Now you're in "veteran" difficulty. Problem solved.
/thread
Dusk_Coven wrote: »
More likely you have more available play time than others or have run out of interesting things to do.
Newer players and a lot of PvE players just want to get from A to B without spending all their playing time fighting.
Not everyone has hours a day to play and so they have to choose what to do to be productive instead of getting caught up in grind.
Fighting meaningless mobs ranks pretty low in productivity. Especially when Coral Crabs don't even drop chitin.
The main benefit would be to screw up bot trains.
MartiniDaniels wrote: »Read thread title. Overland veteran. It's quite obvious