Is DMG DK even viable in PVP? Should i focus more on tanking, supporting and anti heal sets?
JumpmanLane wrote: »MagDk is hitting like a truck hauling bricks while being tanky as a cinder block wall! Sustain is in the toilet but oh well.
Vs. people with a solid build 1v1 MagDk is in a great place. Vs. dummies with low resistances it’s not so much as killing fools as EXECUTING them.
Maybe it’s your build...
P.S. don’t run nothing you find online.
JumpmanLane wrote: »MagDk is hitting like a truck hauling bricks while being tanky as a cinder block wall! Sustain is in the toilet but oh well.
Vs. people with a solid build 1v1 MagDk is in a great place. Vs. dummies with low resistances it’s not so much as killing fools as EXECUTING them.
Maybe it’s your build...
P.S. don’t run nothing you find online.
Tell, what does make mDK to hit like a truck?
Title says it all...most of of DK skills are low ranged, you hardly come close enough to deal damage, but when you do, you get blown up in seconds.
Is DMG DK even viable in PVP? Should i focus more on tanking, supporting and anti heal sets?
JumpmanLane wrote: »MagDk is hitting like a truck hauling bricks while being tanky as a cinder block wall! Sustain is in the toilet but oh well.
Vs. people with a solid build 1v1 MagDk is in a great place. Vs. dummies with low resistances it’s not so much as killing fools as EXECUTING them.
Maybe it’s your build...
P.S. don’t run nothing you find online.
Tell, what does make mDK to hit like a truck?
Engulfing and ele drain for a 20% damage boost against a target, molten whip is lethal at high stacks, leap is the best burst mag ult in the game. FOO will hit multiple enemies per proc.
JumpmanLane wrote: »MagDk is hitting like a truck hauling bricks while being tanky as a cinder block wall! Sustain is in the toilet but oh well.
Vs. people with a solid build 1v1 MagDk is in a great place. Vs. dummies with low resistances it’s not so much as killing fools as EXECUTING them.
Maybe it’s your build...
P.S. don’t run nothing you find online.
Tell, what does make mDK to hit like a truck?
Engulfing and ele drain for a 20% damage boost against a target, molten whip is lethal at high stacks, leap is the best burst mag ult in the game. FOO will hit multiple enemies per proc.
You are just naming all skills in melee, while OP complains about the lack of ranged options. mDK in melee is strong if you are allowed to use your skills, most of the time you will not be allowed to do so.
Now, going on detail about the options you mention:
1- Ele drain + engulfing is not a good combo right now when ranged dots are much stronger. Engulfing does nothing paired with soul trap or entropy. Ele drain is great with both on the other side (and much better on classes that passively increase your spell crit options). On top of that, it implies running s/b + destro back bar just for ele draing, not taking advantage of the DK blocking nature (unless you run a frost staff on the flame based class), or the major mending buff (quite strong while using a resto staff)
2- Molten whip is lethal if you allow it to be lethal. I don't think any decent player allows any mDK to hit him more than twice with an Ardent Lame skill. Apart from that, the stacks of seething were nerfed (same for the DoT component on engulfing). If you plan to include entropy, soul trap or both, you are forced to drop one or 2 Ardent lame skills, making seething fury even less reliable. If you build towards seething fury, then you are missing the 2 best magicka based DoTs in the game.
3- Leap is strong, and it is nice it didn't received the cast time treatment, but it is still a burst ultimate on a DoT oriented class, and a fire ultimate that does not receive any benefit from the Ardent Lame passives, or the Elder Dragon passives. The only passive in the class that affect this ultimate is Battle Roar. Now tell me what other class ultimate receive that treatment in the whole game? All class ultimates are affected by the passives in their own skill lines or even other skill lines.
Don't get me wrong, I think mDK is doing it much better than previous patches for the moment, but your building options are limited, and the available options per se make no sense in a global view.
JumpmanLane wrote: »MagDk is hitting like a truck hauling bricks while being tanky as a cinder block wall! Sustain is in the toilet but oh well.
Vs. people with a solid build 1v1 MagDk is in a great place. Vs. dummies with low resistances it’s not so much as killing fools as EXECUTING them.
Maybe it’s your build...
P.S. don’t run nothing you find online.
Tell, what does make mDK to hit like a truck?
Title says it all...most of of DK skills are low ranged, you hardly come close enough to deal damage, but when you do, you get blown up in seconds.
Is DMG DK even viable in PVP? Should i focus more on tanking, supporting and anti heal sets?
MartiniDaniels wrote: »
JumpmanLane wrote: »JumpmanLane wrote: »MagDk is hitting like a truck hauling bricks while being tanky as a cinder block wall! Sustain is in the toilet but oh well.
Vs. people with a solid build 1v1 MagDk is in a great place. Vs. dummies with low resistances it’s not so much as killing fools as EXECUTING them.
Maybe it’s your build...
P.S. don’t run nothing you find online.
Tell, what does make mDK to hit like a truck?
I ain’t giving out builds but Destro Resto. 2 damage sets of your choice. Don’t be scared ( I was!) and run like 700 magicka recovery.
Blackrose Prison Resto, Ele Drain, Resto heavy attack a lot. Run Deep Thoughts if you can fit it on your bar.
Those are some hints. Embers, Structured Entropy of course. Soul Trap? Run Engulfing but that’d be overkill boarding on cheese. You’ll have PLENTY of damage.
Skoria might be considered overkill too; but MONSTER SET OF CHOICE.
THIS patch what you want is damage, heals plus tankiness. Screw sustain. You can have it if you work for it. You know, do something to get it (Ele Drain and Resto heavies a lot.) And you’re gold 1v1. Open world you might need pots and Deep Thoughts.
Title says it all...most of of DK skills are low ranged, you hardly come close enough to deal damage, but when you do, you get blown up in seconds.
Is DMG DK even viable in PVP? Should i focus more on tanking, supporting and anti heal sets?
WillhelmBlack wrote: »It's been over nerfed. It literally has nothing left apart from DPS and Fossilize. Flame Lash dodgeable, Wings no longer reflect, less resources on Ult.
You get absolutely trashed by NB's now, you can't even see the 'miss' s on screen anymore so unless you run detect pots you're dead in 2 seconds.
Templar can purify all your dots.
Sorc can insta bang you.
Anything with a 2h can insta bang you.
Warden can heal off your dots.
I still see other Mag DK's about, most I think wear heavy armour and I've never seen them have enough damage to kill a player unless they got help.