https://www.youtube.com/watch?v=4MzPQWrGqVwThe Imperial City Arena idea actually sounds pretty cool but overall a PvE Cyrodiil wouldn't make sense lore-wise (how is there a PvP Cyrodiil and a peaceful, rebuilding Cyrodiil at the same time?) and I personally want more focus on addressing PvP server performance/lag at this time than completely reworking the entire zone to be catered towards just PvE'rs. No point in playing content if you can't enjoy it in the first place.
PvErs get a new zone every 90 days.
PvPers have received just two ecpansions since beta: Imperial City and Battlegrounds.
It's getting tiresome having to point out every week that PvE has an enormous advantage over PvP.
Now you can buy your damn Cyrodiil skyshards. Stop whining.
The Imperial City Arena idea actually sounds pretty cool but overall a PvE Cyrodiil wouldn't make sense lore-wise (how is there a PvP Cyrodiil and a peaceful, rebuilding Cyrodiil at the same time?)
Not opposed to the idea but have no interest in paying full chapter price, for a zone that just needs a few changes.
Don't think we will ever get spellcrafting, honestly don't think, they would be able to implement it in a way that would still be enjoyable after they try to balance it.
All they have to do is make one extra campaign of Cyrodiil and the Imperial city, with no PVP, no way to earn Alliance point or Tel var and no resource nodes in it, for all the PVE players that want to explore Cyrodiil without bothering with PVP, just get the quests done clear the zones PVE stuff and collect their Skyshards never to return afterwards.
Add that and these threads will stop appearing.
"We want PvE Cyrodiil" threads are getting more tricky these days.
One thing. How the heck you would like to explain having PvE Cyrodiil where nobody fights each other, and simultaneously having Alliance War in other instance of Cyrodiil? Multiverse? Because as for now ZOS is trying to have at least all zones pretty consistent.