That's pretty much what my post says. If they want to keep armour previews on classes, there should be an option to choose Light, Medium, Heavy, and No Armor on all classes. Rather than Templars being forced into Heavy Style 1 and Heavy Style 2kaisernick wrote: »This is actually a bad idea, while i agree that gear doesnt define your character having nothing would mean you dont know if you made your ass or chest or arm so big they look daft when wearing armor.- Another option would be to change it into 'Light Armor' 'Medium Armor' 'Heavy Armor' and 'No Armor'. Currently the char creator previews Anequina/Pellitine armor as 'Novice Gear', and Sunspire armor as 'Champion Gear' ... but none of these are particularly relevant or informative choices. If devs want to keep some manner of armor preview in there, it would be far better if they previewed armor type options instead. That way, classes wouldn't have a pre-assigned armor type as they do now (Heavy- DK, Templar; Medium - NB, Warden; Light - Sorc, Necro). Instead, players could pick any armor type on any class; much like they can ingame.
i would say some default armor maybe like it was in vanilla wehere you wore class armor makes the mose sense, or better yet have it so you can see each class in each armor type.
But armour types do not depend on the class you choose, why should armour previews vary based on the class? This doesn't help players distinguish between them, it gives players a false sense of connection between class <--> armour.I believe you are wrong about the Champion/Novice gear previews. I think it’s really valuable for new players. First, it varies depending on which class you choose, which helps players with no knowledge of the game/lore distinguish between them. Second, the Champion Gear plays into the ‘power fantasy’ of each class, showing what a badass Sorc, Templar, Warden etc might look like. And, third, it clearly shows that there is some visual benefit to levelling up and that a character’s appearance is in some ways tied to experience and level.
I'm glad it doesn't affect you, many people won't have issues of courserelentless_turnip wrote: »It is just my opinion and my experience, but I don't feel viewing your character in various gear is a problem. Nor do I think it is confusing or misleading.
'Wardens are defenders of the Green, calling upon nature to rejuvenate their allies, summoning animals to aid them in combat, and wielding frost magic to damage enemies and bolster their own defenses.'