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EP Griefing Kaal Campaign PCNA

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The past couple of artifact cycles that have ended up behind EP gates have been griefed by EP. they refuse to leave the gates with the artifact and will pick up/log out and cycle through the artifacts life. I suggest removing the spawn sections behind the gates to prevent this kind of blatant griefing of the campaign. Not only does it ruin the campaign for EP but it makes it so others can’t enjoy the artifact
  • Agenericname
    Agenericname
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    Wait, they had the hammer and didn't use it, but instead locked it? Doesn't everyone else want the hammer out of play?
  • Iskiab
    Iskiab
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    Wait, they had the hammer and didn't use it, but instead locked it? Doesn't everyone else want the hammer out of play?

    Agreed, if EP want to be dumb so be it.

    They’re getting an artifact and not using it, then spending their time cycling it instead of pvping. I’d only complain if I was EP.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • BigBragg
    BigBragg
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    Volendrung shouldn't spawn in any factions camp unless they are gate camped.

    That being said, if people choose to cycle out it's life or jump in the lake with it, I wouldn't call it griefing. Some people just don't want the thing on the map, and that is an acceptable choice for gameplay and tactics.
  • BRogueNZ
    BRogueNZ
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    Better than losing it I would've thought
  • enzoisadog
    enzoisadog
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    EP is so scared of Enzo's group.
    latest?cb=20180310155851
    PC-NA
  • WuffyCerulei
    WuffyCerulei
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    enzoisadog wrote: »
    EP is so scared of Enzo's group.

    I swear you’re supposed to be overloading some poor pugs at a resource or a bridge.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • WuffyCerulei
    WuffyCerulei
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    Frankly EP just doesn’t want to hand the hammer to AD or DC. Especially AD. Not when they’ll zerg the wielder down and then stack 20 healers on their own wielder.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Artim_X
    Artim_X
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    The hammer can easily be lost to the enemy even if the wielder is being supported by others. So if an EP player picks it up for the sole purpose of taking it out of play that's a perfectly fine and valid strategy.

    If someone wants to make use of it they need to take the initiative to get it themselves.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • enzoisadog
    enzoisadog
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    enzoisadog wrote: »
    EP is so scared of Enzo's group.

    I swear you’re supposed to be overloading some poor pugs at a resource or a bridge.

    "you’re supposed to be overloading some poor pugs" are you talking about tyr, vv and dracarys?
    PC-NA
  • TBois
    TBois
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    Can zos just delete the hammer already.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Reverb
    Reverb
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    It shouldn’t spawn behind gates and zeni really should change that. But since it currently does, anything that alliance decides to do with “their” artifact is fair game. Even if what they choose is to pass it around and have a private dance party.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • StrandedMonkey
    StrandedMonkey
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    enzoisadog wrote: »
    EP is so scared of Enzo's group.
    latest?cb=20180310155851

    except when his ass gets beat by a 16 year old with a damage mitigation build

    admin hes doing it sideways
  • enzoisadog
    enzoisadog
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    enzoisadog wrote: »
    EP is so scared of Enzo's group.
    latest?cb=20180310155851

    except when his ass gets beat by a 16 year old with a damage mitigation build

    admin hes doing it sideways

    you have to be 17+ to play this game. F
    PC-NA
  • Ackwalan
    Ackwalan
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    Why hand the hammer over to the 100 man AD zerg?
  • ArchMikem
    ArchMikem
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    Ackwalan wrote: »
    Why hand the hammer over to the 100 man AD zerg?

    Go fight the blues instead? If AD shows up, leave.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • ghastley
    ghastley
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    enzoisadog wrote: »
    enzoisadog wrote: »
    EP is so scared of Enzo's group.
    latest?cb=20180310155851

    except when his ass gets beat by a 16 year old with a damage mitigation build

    admin hes doing it sideways

    you have to be 17+ to play this game. F

    Some people can be a 16 year old at any age.
  • Ackwalan
    Ackwalan
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    ArchMikem wrote: »
    Ackwalan wrote: »
    Why hand the hammer over to the 100 man AD zerg?

    Go fight the blues instead? If AD shows up, leave.

    Now why didn't I think of that? It's not as if the hammer is marked on the map for everyone to see.
  • ArchMikem
    ArchMikem
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    Ackwalan wrote: »
    ArchMikem wrote: »
    Ackwalan wrote: »
    Why hand the hammer over to the 100 man AD zerg?

    Go fight the blues instead? If AD shows up, leave.

    Now why didn't I think of that? It's not as if the hammer is marked on the map for everyone to see.

    And? If you manage to successfully evade AD long enough and they have a hard on for the Hammer, you're effectively wasting their time. Or you could gather all EP into a keep to defend the Hammer and get a wicked D Tick.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Ackwalan
    Ackwalan
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    ArchMikem wrote: »
    Ackwalan wrote: »
    ArchMikem wrote: »
    Ackwalan wrote: »
    Why hand the hammer over to the 100 man AD zerg?

    Go fight the blues instead? If AD shows up, leave.

    Now why didn't I think of that? It's not as if the hammer is marked on the map for everyone to see.

    And? If you manage to successfully evade AD long enough and they have a hard on for the Hammer, you're effectively wasting their time. Or you could gather all EP into a keep to defend the Hammer and get a wicked D Tick.

    Have you even played this game?
  • Kidgangster101
    Kidgangster101
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    Iskiab wrote: »
    Wait, they had the hammer and didn't use it, but instead locked it? Doesn't everyone else want the hammer out of play?

    Agreed, if EP want to be dumb so be it.

    They’re getting an artifact and not using it, then spending their time cycling it instead of pvping. I’d only complain if I was EP.

    I've seen it happen on PS4 na where the weapon would spawn behind the gate of the faction controlling the entire map (everything possible to own) and they are emp....... But the weapon spawns for them and they never leave the gate with it...... Yep totally working as intended.

    The change needed for this weapon is to not spawn for an emp faction (and the emp faction should die immediately if they pick up the weapon). The weapon was created to fight the emp faction not let it walk beside the emp lol
  • WuffyCerulei
    WuffyCerulei
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    enzoisadog wrote: »
    enzoisadog wrote: »
    EP is so scared of Enzo's group.

    I swear you’re supposed to be overloading some poor pugs at a resource or a bridge.

    "you’re supposed to be overloading some poor pugs" are you talking about tyr, vv and dracarys?

    The pot calling the kettle black.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • enzoisadog
    enzoisadog
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    enzoisadog wrote: »
    enzoisadog wrote: »
    EP is so scared of Enzo's group.

    I swear you’re supposed to be overloading some poor pugs at a resource or a bridge.

    "you’re supposed to be overloading some poor pugs" are you talking about tyr, vv and dracarys?

    The pot calling the kettle black.

    you're so mad
    PC-NA
  • ArchMikem
    ArchMikem
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    Ackwalan wrote: »
    ArchMikem wrote: »
    Ackwalan wrote: »
    ArchMikem wrote: »
    Ackwalan wrote: »
    Why hand the hammer over to the 100 man AD zerg?

    Go fight the blues instead? If AD shows up, leave.

    Now why didn't I think of that? It's not as if the hammer is marked on the map for everyone to see.

    And? If you manage to successfully evade AD long enough and they have a hard on for the Hammer, you're effectively wasting their time. Or you could gather all EP into a keep to defend the Hammer and get a wicked D Tick.

    Have you even played this game?

    Don't hit me with them negative waves.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Sandman929
    Sandman929
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    Go fight bravely. Believe in the dream. You miss 100% of the shots you don't take. Be the ball.
  • Hexquisite
    Hexquisite
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    Wait, they had the hammer and didn't use it, but instead locked it? Doesn't everyone else want the hammer out of play?

    Yes! DC tried to just drop it in the Lava the other night to keep it from AD, but AD figured out how to get it. EP keeping it behind the gate was probably along the same lines, do that or try to use it and get zerged down by the more populated faction, who then takes it and clears the whole map, and then everyone logs.
    PC NA
    ~Ethereal Traders Union~
    ~Spicy Economics~
    ~Tropic Thunder~
    ~Us Ghosts~



  • Inhuman003
    Inhuman003
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    enzoisadog wrote: »
    enzoisadog wrote: »
    EP is so scared of Enzo's group.
    latest?cb=20180310155851

    except when his ass gets beat by a 16 year old with a damage mitigation build

    admin hes doing it sideways

    you have to be 17+ to play this game. F

    lol you do not know today's parents these days but game on ESO rated: M
  • MajBludd
    MajBludd
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    The hammer was and is a bad idea. Meant to fight emp and zergs but it just enables zergs even more.
    Oh, and the lovely lag it brings when 40 players are stacked on it.
  • Jadokis
    Jadokis
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    Artim_X wrote: »
    The hammer can easily be lost to the enemy even if the wielder is being supported by others. So if an EP player picks it up for the sole purpose of taking it out of play that's a perfectly fine and valid strategy.

    If someone wants to make use of it they need to take the initiative to get it themselves.

    Take what initiative? It's behind the gate lmao.

    If they're so afraid of PvP they should make the tactical decision to retreat out of Cyrodiil completely. Then they won't be killed by other players and they can afk in reapers.

    Sheo didn't give us the hammer so we could do nothing with it. He wants chaos and destruction.
  • TBois
    TBois
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    Jadokis wrote: »
    Artim_X wrote: »
    The hammer can easily be lost to the enemy even if the wielder is being supported by others. So if an EP player picks it up for the sole purpose of taking it out of play that's a perfectly fine and valid strategy.

    If someone wants to make use of it they need to take the initiative to get it themselves.

    Take what initiative? It's behind the gate lmao.

    If they're so afraid of PvP they should make the tactical decision to retreat out of Cyrodiil completely. Then they won't be killed by other players and they can afk in reapers.

    Sheo didn't give us the hammer so we could do nothing with it. He wants chaos and destruction.

    Sheogorath, the god of chaos, destruction and lag
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Rake
    Rake
    ✭✭✭✭✭
    ✭✭
    just delete the damn thing already.
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