But, apparently, flags can only be captured by killing all the mobs around them. So, basically the only role for quick flag capture is a DPS.
I get the feeling that none of the responses above are from healer mains that play Cyro regularly.
This post is about having fun. I see no reason why a healer/tank can't go and capture a flag using their strongest powers, just like a dps does by using its damage to kill the mobs.
I get the feeling that none of the responses above are from healer mains that play Cyro regularly.
This post is about having fun. I see no reason why a healer/tank can't go and capture a flag using their strongest powers, just like a dps does by using its damage to kill the mobs.
The lack of sympathy and understanding towards healers here shouldn't surprise me. No wonder Zeni behaves the same.
DPS can do so many things everywhere, but healers and tanks aren't given equality even in cases that aren't necessary at all.
I get the feeling that none of the responses above are from healer mains that play Cyro regularly.
This post is about having fun. I see no reason why a healer/tank can't go and capture a flag using their strongest powers, just like a dps does by using its damage to kill the mobs.
You have to kill the guards for the flag to flip. Since the guards are part of a different faction they're going to outnumber you and keep it their color.I get the feeling that none of the responses above are from healer mains that play Cyro regularly.
This post is about having fun. I see no reason why a healer/tank can't go and capture a flag using their strongest powers, just like a dps does by using its damage to kill the mobs.
You mean the flag starts to turn when you are close and then you outheal the NPC until the flag is turned and the guards swap ? I never tried it, but isnt it possible allready ?
You strolled into Bahlokdaan on PC/NA (so no cp), went to a town and stood on the flag with guards and were disappointed that it didn’t flip. Which is fine in and of itself because it’s okay to not understand PvP right out of the gate. But then to complain this is a slight against healers and tanks is ludicrous. Even pve healers have shards and blockade which do some damage.The lack of sympathy and understanding towards healers here shouldn't surprise me. No wonder Zeni behaves the same.
DPS can do so many things everywhere, but healers and tanks aren't given equality even in cases that aren't necessary at all.
I recently thought to myself, wouldn't it be cool to setup my healer to capture flags (towns) just by meditating next to a flag with heals-gear and buffs?!
But, apparently, flags can only be captured by killing all the mobs around them. So, basically the only role for quick flag capture is a DPS.
Tanks and healers can't have this fun? Not cool. Support is one thing, but I like to do some solo missions too.
EDIT: This post is about having fun. I see no reason why a healer/tank can't go and capture a flag using their strongest powers, just like a dps does by using its damage to kill the mobs.
Even though I dislike the dps-fanboying going on, I'll clarify my op...
Flagging is a mini-game in itself, unlike killing any sort of monster in PvE. It's there to encourage PvP. So it's not the same as the examples above.
DPSing is currently the most (and only) efficient way of flagging! As a healer or tank, if I just "do some damage too", I'll be extremely inefficient - compared to a DPS with some heals. This is what shows the wrongful inequality!
Even though I dislike the dps-fanboying going on, I'll clarify my op...
Flagging is a mini-game in itself, unlike killing any sort of monster in PvE. It's there to encourage PvP. So it's not the same as the examples above.
DPSing is currently the most (and only) efficient way of flagging! As a healer or tank, if I just "do some damage too", I'll be extremely inefficient - compared to a DPS with some heals. This is what shows the wrongful inequality!
EDIT: This post is about having fun. I see no reason why a healer/tank can't go and capture a flag using their strongest powers, just like a dps does by using its damage to kill the mobs.
At this point, I have to wonder what is the actual healer/tank/dps ratio in ESO. The most common response is "just dps" as if it wouldn't be more fun and efficient to just play a dps build in that case.
There is literally no reason that healers and tanks can't flag towns in Cyro without basically playing a dps. No reason at all.
There is literally no reason that healers and tanks can't flag towns in Cyro without basically playing a dps. No reason at all.
ellahellabella wrote: »(...) I have been a straight healer and it's not the impossibility that you claim it is.
xylena_lazarow wrote: »(...) Failing that, slotting even just one damage ability should be sufficient to take out npc guards. (...)