Hi all, so I don't know if you saw the Ravaging changes, but they aren't bad. Theres just a slight issue.
(2) Adds 833 Weapon Critical
(3) Adds 1206 Maximum Health
(4) adds 129 Weapon Damage
(5) Each time you attempt to reduce the target's physical or spell resistance, you gain a stack of ravager for 5 seconds, increasing your weapon damage by 125. You can gain a stack every 1 second. At 4 stacks the duration doubles but cannot be refreshed.
I like this change, but I think the time should have been altered for (5)
Ie: When you attempt to reduce the targets physical or spell resistance you gain 125 weapon damage for 15 seconds. You can gain a stack every 1 second, however the time deteriorates.
1 stack = 15 seconds
2 stacks = 12 seconds
3 stacks = 10 seconds
4 stacks = 8 seconds
What do you all think? I was thinking about it and I thought this change would be good, but it only benefits really one skill, sword & shield and maybe DK. What I think this type of change could do is add flavorful play, but also make the set useful on all classes giving them the ability to get better windows. I can't imagine a Templar spamming POTL to stack this..
Edited by Casterial on August 13, 2019 2:59AM
Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
Member since: August 2013Kill Counter DeveloperFor the Daggerfall CovenantThe Last Chillrend Empress Animation Cancelling