vamp_emily wrote: »If your installer gets stuck during the install, the best thing to do is just reboot your computer and it should start installing again. Don't repair/install until you have tried that.
One issue I had a while back is the "out of storage warning". This message is sooooo annoying. The game requires ( i'm guessing ) 60 to 80 gigs of space. I had at least 100 gigs available when I tried doing a fresh install. I kept getting the "not enough storage" error after the game was almost finished downloading. I tried repairing but that didn't work.. i tried re-installing a few times and that didn't work.
I ended up putting ESO on my d drive which had 250 gigs of free space and then moving the files to my c drive ( solid-state drive ).
Sad as with Catalina each time new patch is released you need to install whole game one more time. Oh, wait... in order to install it you need a working launcher...Why is it sad? The launcher is only needed for patches and news. Most of us never use it to launch the game.
I would go so far as to say, using the launcher to.launch the game is sad. Or at least a waste of time.
alterfenixeb17_ESO wrote: »Sad as with Catalina each time new patch is released you need to install whole game one more time. Oh, wait... in order to install it you need a working launcher...Why is it sad? The launcher is only needed for patches and news. Most of us never use it to launch the game.
I would go so far as to say, using the launcher to.launch the game is sad. Or at least a waste of time.
So rebooting will restore support for 32 bit apps?:-)alterfenixeb17_ESO wrote: »Sad as with Catalina each time new patch is released you need to install whole game one more time. Oh, wait... in order to install it you need a working launcher...Why is it sad? The launcher is only needed for patches and news. Most of us never use it to launch the game.
I would go so far as to say, using the launcher to.launch the game is sad. Or at least a waste of time.
I never have to do that. Nor does anyone else. Been playing since Beta.
Just reboot your.machine. it will resolve this.
alterfenixeb17_ESO wrote: »So rebooting will restore support for 32 bit apps?:-)alterfenixeb17_ESO wrote: »Sad as with Catalina each time new patch is released you need to install whole game one more time. Oh, wait... in order to install it you need a working launcher...Why is it sad? The launcher is only needed for patches and news. Most of us never use it to launch the game.
I would go so far as to say, using the launcher to.launch the game is sad. Or at least a waste of time.
I never have to do that. Nor does anyone else. Been playing since Beta.
Just reboot your.machine. it will resolve this.
That makes no damn sense. MAC OS is Linux under the hood and any 64-bit Linux OS can run 32-bit apps.The benefit of a 64 bit launcher is that it will run on macOS 13, which is being released this fall (public beta now). No 64 bit, no go.
In short, so they don't have to continue to develop, validate, and support the 32 bit OS libraries, frameworks, and tools that 32 bit apps require. It costs them $$$. They already killed 32 bit on iOS, and they've decided that the time for macOS has come (and have warned about it for years now). And no, macOS isn't Linux, so the OS isn't being developed "for free" by the open source community.That makes no damn sense. MAC OS is Linux under the hood and any 64-bit Linux OS can run 32-bit apps.The benefit of a 64 bit launcher is that it will run on macOS 13, which is being released this fall (public beta now). No 64 bit, no go.
There's a gazillion 32-bit apps and libraries for the Mac, why in the world would they try to prevent them from running?
And no, macOS isn't Linux, so the OS isn't being developed "for free" by the open source community.
macOS is based on NEXTSTEP (which predates Linux), which was based on BSD. Linux is its own thing - written "from scratch" as open source.
Yes - for now, use Linux in a VM, and if you don't like that, then don't buy a Mac next time. And no, I am not happy about this at all.Kicking 32-bit from the OS is going to hurt them badly, at least as far as the developer community is concerned. We have several hundred developers at my company and most of them have MAC laptops. We build, compile, debug apps of all sorts on a daily basis, many of which are 32-bit. We do a lot of work for the automotive industry, TV industry and the music industry where 32-bit ARM processors are the current standard for a lot of hardware.
Linux VM on a Linux based system, sounds like a great solution to a problem that shouldn't exist in the first place.Yes - for now, use Linux in a VM, and if you don't like that, then don't buy a Mac next time. And no, I am not happy about this at all.
As the title said... Game was patched today, but we still have a 32 bit Launcher. Sad.
ZOS_GinaBruno wrote: »Hi everyone, just letting you know we are working on making sure the 64-bit launcher is functional for when Catalina officially launches.
alterfenixeb17_ESO wrote: »So rebooting will restore support for 32 bit apps?:-)alterfenixeb17_ESO wrote: »Sad as with Catalina each time new patch is released you need to install whole game one more time. Oh, wait... in order to install it you need a working launcher...Why is it sad? The launcher is only needed for patches and news. Most of us never use it to launch the game.
I would go so far as to say, using the launcher to.launch the game is sad. Or at least a waste of time.
I never have to do that. Nor does anyone else. Been playing since Beta.
Just reboot your.machine. it will resolve this.
You don't really know how programs work...
Hardware:
USB on the first iMac
No DVD-drives in laptops
USB-C on the first Macbook 12"
nathan_bri wrote: »You work with Macs on a daily basis as a developer, yet you still refer to them as MACs, with all capitals, and think they are based on Linux? You either are not a very good developer or you a spinning a false tale here.
alterfenixeb17_ESO wrote: »- 64 bit system can run by default only 64 bit apps unless running other architecture is explicitly supported by kernel - with Catalina that support is dropped.
- 32 bit apps require 32 bit environment (mostly libraries - both static at compilation time as well as dynamic at runtime) - with Catalina all 32 bit libraries by Apple are dropped. No need for those since system cannot properly open those anymore.
With those above 32 bit launcher will NOT start EVER if user uses Catalina. It will not patch the game, it will not allow to install the game. If you claim that doing a simple reboot will resolve anything and suddenly will allow starting 32 bit apps in Catalina then you obviously do not know what you are trying to talk about.
Actually you may be surprised. I have just look on my apps and it seems that the only ones not ready for Catalina are The Elder Scrolls Online (that's the case we are talking about) and Steam. So why should I really not go for it especially that system introduced a few nice things and even more such as Apple TV+ (which on Macs will require Catalina, make no mistake about that). I just don't see much of the reason.alterfenixeb17_ESO wrote: »- 64 bit system can run by default only 64 bit apps unless running other architecture is explicitly supported by kernel - with Catalina that support is dropped.
- 32 bit apps require 32 bit environment (mostly libraries - both static at compilation time as well as dynamic at runtime) - with Catalina all 32 bit libraries by Apple are dropped. No need for those since system cannot properly open those anymore.
With those above 32 bit launcher will NOT start EVER if user uses Catalina. It will not patch the game, it will not allow to install the game. If you claim that doing a simple reboot will resolve anything and suddenly will allow starting 32 bit apps in Catalina then you obviously do not know what you are trying to talk about.
Oh, your talking about Apples and a brand new OS that was just introduced a couple of months ago. I was talking about all those other computers. It would be nice if they do create support for the Catalina, but the OS has only been out a couple of months. And, given the limitation of no 32 Bit, I don't see this as being a huge OS for Apple right away.