Then Divine would be another form of Impenetrable. Just think about TBS for a second. Impen mundus + sustain/damage/penetration mundus and you get both great offense and great defense from just one set without even having touched your other gear. Sounds kind of ridiculous to be fair.
I would also like a tiny bit of critters resistance added to battle spirit (and removed from CP tree) - maybe 500 or so.
Except that there are thirteen Mundus Stones, for the thirteen constellations. One dominant in the sky for each month of the year, plus the serpent which moves around.Thus one does not simply add a Mundus Stone
Then Divine would be another form of Impenetrable. Just think about TBS for a second. Impen mundus + sustain/damage/penetration mundus and you get both great offense and great defense from just one set without even having touched your other gear. Sounds kind of ridiculous to be fair.
kylermacdb16_ESO wrote: »Can someone help me understand why Impenetrable exists at all? Other games that have a similar stat is so PVPers wouldnt need to get raid gear to perform the best in Battlegrounds, but here trial gear is optimized for trials, it seems and other gear is relatively easy to collect.
I'd just incorporate some crit resist into 'Battle spirit'.
Why do you need this? You have CP, you have impen gear. I guess this gives you enough to let you use divines?
But, I only have 45 CP in Resistance and it gives me 1.2k crit resis, thats pretty damn solid.