The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European megaservers are now available. Thank you for your patience!

zos you really ruined PVE end game with the healing changes

irswat
irswat
✭✭✭✭
im very sad. rip eso
The Lord Jesus Christ saved me from sin and darkness. His love has transformed me so that I am a new creature in Him. May you find Him too, and experience His richness and goodness!
  • Lisutaris
    Lisutaris
    ✭✭✭✭✭
    my healer giving his best after patch.
    gj eso... looks like fun ... NOT.
    giphy.gif

    maybe some elitist hardcore using every ms of the game and blablabla can achieve something like this....
    ... your "average" player won't be able to handle some aoe dmg mechanics (vhof.... cough cough) if we get crippled.

    --> yes we can give the job to heal support the trial grp to a stam dd, or second/third tank.... DPS drop, more than through patch notes inc. .... good pvp patch, awful pve patch.
    Edited by Lisutaris on August 5, 2019 10:35PM
  • mikemacon
    mikemacon
    ✭✭✭✭✭
    "zos you really ruined the current prevailing PVE end game 'meta' with the healing changes."

    Fixed it for you.
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    I love how ppl post when they don't even have test.
    Heal is gonna be fine, their is not only 2 set and 10 skill.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • Grandma
    Grandma
    ✭✭✭✭✭
    Aznarb wrote: »
    I love how ppl post when they don't even have test.
    Heal is gonna be fine, their is not only 2 set and 10 skill.
    mikemacon wrote: »
    "zos you really ruined the current prevailing PVE end game 'meta' with the healing changes."

    Fixed it for you.



    actually they did. vhof hm and vss hm are impossible.

    keep reaching though.
    GH / 3/04/2021 / Elemental Catalyst Necromancer
  • SmackNCheese
    SmackNCheese
    ✭✭✭
    Oh no DPS might have to obey mechanics for once instead of just getting overhealed and parsing bosses. What ever will we do, I think we should run another stam necro.
    NA Mag Player
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    Grandma wrote: »
    Aznarb wrote: »
    I love how ppl post when they don't even have test.
    Heal is gonna be fine, their is not only 2 set and 10 skill.
    mikemacon wrote: »
    "zos you really ruined the current prevailing PVE end game 'meta' with the healing changes."

    Fixed it for you.



    actually they did. vhof hm and vss hm are impossible.

    keep reaching though.

    No they didn't with this patch.
    The new mutagen give us just wath is was missing for heal with the 3 target instead of 1.
    + No test have been running on hard trial in any PTS section.
    But if you said so, I guess you can provide video right ?

    I can reach self buff w/o dmg glyph 9500Hps on PTS w/ot counting burst heal from any form.
    It's more than enough to pass content since spring spam was the same value.
    +Every of this are HoT that let you able to spam burst like prayer if more heal is needed which it's not possible on live. That mean you can heal MORE on PTS than on live.

    You want 80% more ? Simple build for crit.
    If you got with the actual olo/aether set-up is nothing more than throwing.

    And last : if it's not enough for you, it's ok, each class have acces to support ult : use them when needed instead of horn spamming.

    Adapt and it will be fine. And all of that is only needed in few content, for the rest it's just overkill.

    Edit :
    Fun thing most ppl speaking about meta don't even do hard content scoring.
    And lot of ppl just wait for the new build of them favourite youtuber instead of doing it themself.
    Edited by Aznarb on August 6, 2019 1:30AM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • driosketch
    driosketch
    ✭✭✭✭✭
    ✭✭
    Aznarb wrote: »
    Grandma wrote: »
    Aznarb wrote: »
    I love how ppl post when they don't even have test.
    Heal is gonna be fine, their is not only 2 set and 10 skill.
    mikemacon wrote: »
    "zos you really ruined the current prevailing PVE end game 'meta' with the healing changes."

    Fixed it for you.



    actually they did. vhof hm and vss hm are impossible.

    keep reaching though.

    No they didn't with this patch.
    The new mutagen give us just wath is was missing for heal with the 3 target instead of 1.
    + No test have been running on hard trial in any PTS section.
    But if you said so, I guess you can provide video right ?

    I can reach self buff w/o dmg glyph 9500Hps on PTS w/ot counting burst heal from any form.
    It's more than enough to pass content since spring spam was the same value.
    +Every of this are HoT that let you able to spam burst like prayer if more heal is needed which it's not possible on live. That mean you can heal MORE on PTS than on live.

    You want 80% more ? Simple build for crit.
    If you got with the actual olo/aether set-up is nothing more than throwing.

    And last : if it's not enough for you, it's ok, each class have acces to support ult : use them when needed instead of horn spamming.

    Adapt and it will be fine. And all of that is only needed in few content, for the rest it's just overkill.

    Edit :
    Fun thing most ppl speaking about meta don't even do hard content scoring.
    And lot of ppl just wait for the new build of them favourite youtuber instead of doing it themself.
    There's a video.

    https://forums.elderscrollsonline.com/en/discussion/comment/6249062/#Comment_6249062

    Not much has changed with regards to mag healing since the last patch. Though they did prune back stam healing. New mutagen is great for groups that can't or won't stack, but it comes at the cost of the safety net functionality. It's also just replacing other lost spead out healing techniques.

    Over all, healing will be fine for most content while also becoming more shallow. But because the toolkit is more shallow, there's not a lot to dig for when you need it for the hardest hard mode trial fights.
    Edited by driosketch on August 6, 2019 1:47AM
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    driosketch wrote: »
    Aznarb wrote: »
    Grandma wrote: »
    Aznarb wrote: »
    I love how ppl post when they don't even have test.
    Heal is gonna be fine, their is not only 2 set and 10 skill.
    mikemacon wrote: »
    "zos you really ruined the current prevailing PVE end game 'meta' with the healing changes."

    Fixed it for you.



    actually they did. vhof hm and vss hm are impossible.

    keep reaching though.

    No they didn't with this patch.
    The new mutagen give us just wath is was missing for heal with the 3 target instead of 1.
    + No test have been running on hard trial in any PTS section.
    But if you said so, I guess you can provide video right ?

    I can reach self buff w/o dmg glyph 9500Hps on PTS w/ot counting burst heal from any form.
    It's more than enough to pass content since spring spam was the same value.
    +Every of this are HoT that let you able to spam burst like prayer if more heal is needed which it's not possible on live. That mean you can heal MORE on PTS than on live.

    You want 80% more ? Simple build for crit.
    If you got with the actual olo/aether set-up is nothing more than throwing.

    And last : if it's not enough for you, it's ok, each class have acces to support ult : use them when needed instead of horn spamming.

    Adapt and it will be fine. And all of that is only needed in few content, for the rest it's just overkill.

    Edit :
    Fun thing most ppl speaking about meta don't even do hard content scoring.
    And lot of ppl just wait for the new build of them favourite youtuber instead of doing it themself.
    There's a video.

    https://forums.elderscrollsonline.com/en/discussion/comment/6249062/#Comment_6249062

    Not much has changed with regards to mag healing since the last patch. Though they did prune back stam healing. New mutagen is great for groups that can't or won't stack, but it comes at the cost of the safety net functionality. It's also just replacing other lost spead out healing techniques.

    Over all, healing will be fine for most content while also becoming more shallow. But because the toolkit is more shallow, there's not a lot to dig for when you need it for the hardest hard mode trial fights.

    And that exactly what I was saying.
    They stick with old meta.
    Jorvul + Olo or Aether + olo DOES NOT WORK ON PTS for enopugh healing.
    + Earth gore, really ?

    You can't heal like this anymore, that what people don't want to understand.
    The heal power with these set is horrible, these set was created to give heal more thing to do since over-healing was so easy.
    Now you have to use other set-up.
    For example my warden healer use Necro+Birght+bogdan + bloody mara.
    55k mana, 2300 regen = 2550 tooltip on Illustrious healing, 9k on prayer, Mutagen 26k etc.. = self buff.
    And I'll say it again, it's only tooltips, it heal way more on use if the health of target drop, or if you proc major mending (+minor for templar) + crit possibility (39% is enough to see crit often).
    Max magicka seem to scale better than spell dmg for healing spell.

    With this, I'm able to heal way more than any meta set we got on live.
    Their is not way you reach these number with jorvul/olo.

    That just one exemple, I've try plenty of build who work differently and every one of them put way more healing on the table than the live meta set.

    Like I said, people need to adapt. It's not just changing few skill, change all.
    Also you seem to very underestimate the new mutagen, you only need 3 use/healer to cover the whole raid.
    It's a straight minimal of 2k6hps for 3 char during 10sec.

    It's easier to heal spread team on PTS than live.
    Just throw mutagen on everyone and drop you 2 area heal (illustrious + class skill) at different location (the other healer do the same obviously), and hop, done.

    Try it yourself, you'll see.


    Edit :
    Also thanks for the link of video I admit missed it. But they do exactly what I was expecting making test totally wrong sadly.
    Like I said, test yourself, build youself, don't wait for some "top player" to do it for you, their is plenty of way to be efficient in this game and even more with this patch despite what ppl seem to think.

    Vigor got nerf, so, no, healer are not gonna be throw away don't worry.
    I was very worried too at the start of the PTS, but they improved change patch after patch for healing and now it's totally fine :)

    Also don't take any of my comment like rude one, I just got limited English ^^
    I'm just here to say their is other option, healing is not dead <3
    Edited by Aznarb on August 6, 2019 3:44AM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • danara
    danara
    ✭✭✭
    Aznarb wrote: »
    driosketch wrote: »
    Aznarb wrote: »
    Grandma wrote: »
    Aznarb wrote: »
    I love how ppl post when they don't even have test.
    Heal is gonna be fine, their is not only 2 set and 10 skill.
    mikemacon wrote: »
    "zos you really ruined the current prevailing PVE end game 'meta' with the healing changes."

    Fixed it for you.



    actually they did. vhof hm and vss hm are impossible.

    keep reaching though.

    No they didn't with this patch.
    The new mutagen give us just wath is was missing for heal with the 3 target instead of 1.
    + No test have been running on hard trial in any PTS section.
    But if you said so, I guess you can provide video right ?

    I can reach self buff w/o dmg glyph 9500Hps on PTS w/ot counting burst heal from any form.
    It's more than enough to pass content since spring spam was the same value.
    +Every of this are HoT that let you able to spam burst like prayer if more heal is needed which it's not possible on live. That mean you can heal MORE on PTS than on live.

    You want 80% more ? Simple build for crit.
    If you got with the actual olo/aether set-up is nothing more than throwing.

    And last : if it's not enough for you, it's ok, each class have acces to support ult : use them when needed instead of horn spamming.

    Adapt and it will be fine. And all of that is only needed in few content, for the rest it's just overkill.

    Edit :
    Fun thing most ppl speaking about meta don't even do hard content scoring.
    And lot of ppl just wait for the new build of them favourite youtuber instead of doing it themself.
    There's a video.

    https://forums.elderscrollsonline.com/en/discussion/comment/6249062/#Comment_6249062

    Not much has changed with regards to mag healing since the last patch. Though they did prune back stam healing. New mutagen is great for groups that can't or won't stack, but it comes at the cost of the safety net functionality. It's also just replacing other lost spead out healing techniques.

    Over all, healing will be fine for most content while also becoming more shallow. But because the toolkit is more shallow, there's not a lot to dig for when you need it for the hardest hard mode trial fights.

    And that exactly what I was saying.
    They stick with old meta.
    Jorvul + Olo or Aether + olo DOES NOT WORK ON PTS for enopugh healing.
    + Earth gore, really ?

    You can't heal like this anymore, that what people don't want to understand.
    The heal power with these set is horrible, these set was created to give heal more thing to do since over-healing was so easy.
    Now you have to use other set-up.
    For example my warden healer use Necro+Birght+bogdan + bloody mara.
    55k mana, 2300 regen = 2550 tooltip on Illustrious healing, 9k on prayer, Mutagen 26k etc.. = self buff.
    And I'll say it again, it's only tooltips, it heal way more on use if the health of target drop, or if you proc major mending (+minor for templar) + crit possibility (39% is enough to see crit often).
    Max magicka seem to scale better than spell dmg for healing spell.

    With this, I'm able to heal way more than any meta set we got on live.
    Their is not way you reach these number with jorvul/olo.

    That just one exemple, I've try plenty of build who work differently and every one of them put way more healing on the table than the live meta set.

    Like I said, people need to adapt. It's not just changing few skill, change all.
    Also you seem to very underestimate the new mutagen, you only need 3 use/healer to cover the whole raid.
    It's a straight minimal of 2k6hps for 3 char during 10sec.

    It's easier to heal spread team on PTS than live.
    Just throw mutagen on everyone and drop you 2 area heal (illustrious + class skill) at different location (the other healer do the same obviously), and hop, done.

    Try it yourself, you'll see.


    Edit :
    Also thanks for the link of video I admit missed it. But they do exactly what I was expecting making test totally wrong sadly.
    Like I said, test yourself, build youself, don't wait for some "top player" to do it for you, their is plenty of way to be efficient in this game and even more with this patch despite what ppl seem to think.

    Vigor got nerf, so, no, healer are not gonna be throw away don't worry.
    I was very worried too at the start of the PTS, but they improved change patch after patch for healing and now it's totally fine :)

    Also don't take any of my comment like rude one, I just got limited English ^^
    I'm just here to say their is other option, healing is not dead <3

    Dude, you are like "i can have a 2.5k illustrous healing with my 55k magicka" well you need to understand that at a certain point Spell Power > Max Magicka, i have 39k magicka (i play argonian also) ans i have 3k1 healing springs... I can also stack 3 of these, the new healing springs should heal for 4k5 with my stat, this will reduce burst heal potency without destroying

    A lot of People say "calm down a few content is going to be affected"... Well yeah that is exactly why i am concern, because THE ONLY CONTENT AFFECTED IS THE ONLY CONTENT WHERE WE ARE NEEDED

    You look like a very Nice Guy really, and i am sorry if you feel this like an attack but this just make me mad to see how People keep going with "you can still heal Fungal 1 dont worry !" (i exaggerate here 😂)

    PVE sise, the changes are horrible
    PVP wise they are good, now if you want to survive you need a healer in your group, and some group will be killable even after spamming springs
    Edited by danara on August 6, 2019 5:43AM
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    danara wrote: »
    Aznarb wrote: »
    driosketch wrote: »
    Aznarb wrote: »
    Grandma wrote: »
    Aznarb wrote: »
    I love how ppl post when they don't even have test.
    Heal is gonna be fine, their is not only 2 set and 10 skill.
    mikemacon wrote: »
    "zos you really ruined the current prevailing PVE end game 'meta' with the healing changes."

    Fixed it for you.



    actually they did. vhof hm and vss hm are impossible.

    keep reaching though.

    No they didn't with this patch.
    The new mutagen give us just wath is was missing for heal with the 3 target instead of 1.
    + No test have been running on hard trial in any PTS section.
    But if you said so, I guess you can provide video right ?

    I can reach self buff w/o dmg glyph 9500Hps on PTS w/ot counting burst heal from any form.
    It's more than enough to pass content since spring spam was the same value.
    +Every of this are HoT that let you able to spam burst like prayer if more heal is needed which it's not possible on live. That mean you can heal MORE on PTS than on live.

    You want 80% more ? Simple build for crit.
    If you got with the actual olo/aether set-up is nothing more than throwing.

    And last : if it's not enough for you, it's ok, each class have acces to support ult : use them when needed instead of horn spamming.

    Adapt and it will be fine. And all of that is only needed in few content, for the rest it's just overkill.

    Edit :
    Fun thing most ppl speaking about meta don't even do hard content scoring.
    And lot of ppl just wait for the new build of them favourite youtuber instead of doing it themself.
    There's a video.

    https://forums.elderscrollsonline.com/en/discussion/comment/6249062/#Comment_6249062

    Not much has changed with regards to mag healing since the last patch. Though they did prune back stam healing. New mutagen is great for groups that can't or won't stack, but it comes at the cost of the safety net functionality. It's also just replacing other lost spead out healing techniques.

    Over all, healing will be fine for most content while also becoming more shallow. But because the toolkit is more shallow, there's not a lot to dig for when you need it for the hardest hard mode trial fights.

    And that exactly what I was saying.
    They stick with old meta.
    Jorvul + Olo or Aether + olo DOES NOT WORK ON PTS for enopugh healing.
    + Earth gore, really ?

    You can't heal like this anymore, that what people don't want to understand.
    The heal power with these set is horrible, these set was created to give heal more thing to do since over-healing was so easy.
    Now you have to use other set-up.
    For example my warden healer use Necro+Birght+bogdan + bloody mara.
    55k mana, 2300 regen = 2550 tooltip on Illustrious healing, 9k on prayer, Mutagen 26k etc.. = self buff.
    And I'll say it again, it's only tooltips, it heal way more on use if the health of target drop, or if you proc major mending (+minor for templar) + crit possibility (39% is enough to see crit often).
    Max magicka seem to scale better than spell dmg for healing spell.

    With this, I'm able to heal way more than any meta set we got on live.
    Their is not way you reach these number with jorvul/olo.

    That just one exemple, I've try plenty of build who work differently and every one of them put way more healing on the table than the live meta set.

    Like I said, people need to adapt. It's not just changing few skill, change all.
    Also you seem to very underestimate the new mutagen, you only need 3 use/healer to cover the whole raid.
    It's a straight minimal of 2k6hps for 3 char during 10sec.

    It's easier to heal spread team on PTS than live.
    Just throw mutagen on everyone and drop you 2 area heal (illustrious + class skill) at different location (the other healer do the same obviously), and hop, done.

    Try it yourself, you'll see.


    Edit :
    Also thanks for the link of video I admit missed it. But they do exactly what I was expecting making test totally wrong sadly.
    Like I said, test yourself, build youself, don't wait for some "top player" to do it for you, their is plenty of way to be efficient in this game and even more with this patch despite what ppl seem to think.

    Vigor got nerf, so, no, healer are not gonna be throw away don't worry.
    I was very worried too at the start of the PTS, but they improved change patch after patch for healing and now it's totally fine :)

    Also don't take any of my comment like rude one, I just got limited English ^^
    I'm just here to say their is other option, healing is not dead <3

    Dude, you are like "i can have a 2.5k illustrous healing with my 55k magicka" well you need to understand that at a certain point Spell Power > Max Magicka, i have 39k magicka (i play argonian also) ans i have 3k1 healing springs... I can also stack 3 of these, the new healing springs should heal for 4k5 with my stat, this will reduce burst heal potency without destroying

    A lot of People say "calm down a few content is going to be affected"... Well yeah that is exactly why i am concern, because THE ONLY CONTENT AFFECTED IS THE ONLY CONTENT WHERE WE ARE NEEDED

    You look like a very Nice Guy really, and i am sorry if you feel this like an attack but this just make me mad to see how People keep going with "you can still heal Fungal 1 dont worry !" (i exaggerate here 😂)

    PVE sise, the changes are horrible
    PVP wise they are good, now if you want to survive you need a healer in your group, and some group will be killable even after spamming springs

    I also heal 3k1 on live with the exact same set-up I've on pts, that mean you gonna have the exact same power heal as I've, so 2550 for you too on Illustrious (don't forget the nerf/tick, even if they've buff it a bit 2 week ago, it's still weaker than the live value ^^)
    The point I was saying is : we've enough heal to do the hard content.
    The build I've share was just an example.

    Also if you got 39k magicka, you don't use meta set combo obviously, probably olo+bright or something like this, so you not gonna be to affected too.
    PPL are too afraid for nothing, it will just change how we play and build that all.
    It's totally doable.
    Like I said we got some strong support ult than ppl never use cuz they was not needed.
    Now they are.

    Also don't worry I don't take thing personally, everyone is free to have opinion.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • danara
    danara
    ✭✭✭
    Aznarb wrote: »
    danara wrote: »
    Aznarb wrote: »
    driosketch wrote: »
    Aznarb wrote: »
    Grandma wrote: »
    Aznarb wrote: »
    I love how ppl post when they don't even have test.
    Heal is gonna be fine, their is not only 2 set and 10 skill.
    mikemacon wrote: »
    "zos you really ruined the current prevailing PVE end game 'meta' with the healing changes."

    Fixed it for you.



    actually they did. vhof hm and vss hm are impossible.

    keep reaching though.

    No they didn't with this patch.
    The new mutagen give us just wath is was missing for heal with the 3 target instead of 1.
    + No test have been running on hard trial in any PTS section.
    But if you said so, I guess you can provide video right ?

    I can reach self buff w/o dmg glyph 9500Hps on PTS w/ot counting burst heal from any form.
    It's more than enough to pass content since spring spam was the same value.
    +Every of this are HoT that let you able to spam burst like prayer if more heal is needed which it's not possible on live. That mean you can heal MORE on PTS than on live.

    You want 80% more ? Simple build for crit.
    If you got with the actual olo/aether set-up is nothing more than throwing.

    And last : if it's not enough for you, it's ok, each class have acces to support ult : use them when needed instead of horn spamming.

    Adapt and it will be fine. And all of that is only needed in few content, for the rest it's just overkill.

    Edit :
    Fun thing most ppl speaking about meta don't even do hard content scoring.
    And lot of ppl just wait for the new build of them favourite youtuber instead of doing it themself.
    There's a video.

    https://forums.elderscrollsonline.com/en/discussion/comment/6249062/#Comment_6249062

    Not much has changed with regards to mag healing since the last patch. Though they did prune back stam healing. New mutagen is great for groups that can't or won't stack, but it comes at the cost of the safety net functionality. It's also just replacing other lost spead out healing techniques.

    Over all, healing will be fine for most content while also becoming more shallow. But because the toolkit is more shallow, there's not a lot to dig for when you need it for the hardest hard mode trial fights.

    And that exactly what I was saying.
    They stick with old meta.
    Jorvul + Olo or Aether + olo DOES NOT WORK ON PTS for enopugh healing.
    + Earth gore, really ?

    You can't heal like this anymore, that what people don't want to understand.
    The heal power with these set is horrible, these set was created to give heal more thing to do since over-healing was so easy.
    Now you have to use other set-up.
    For example my warden healer use Necro+Birght+bogdan + bloody mara.
    55k mana, 2300 regen = 2550 tooltip on Illustrious healing, 9k on prayer, Mutagen 26k etc.. = self buff.
    And I'll say it again, it's only tooltips, it heal way more on use if the health of target drop, or if you proc major mending (+minor for templar) + crit possibility (39% is enough to see crit often).
    Max magicka seem to scale better than spell dmg for healing spell.

    With this, I'm able to heal way more than any meta set we got on live.
    Their is not way you reach these number with jorvul/olo.

    That just one exemple, I've try plenty of build who work differently and every one of them put way more healing on the table than the live meta set.

    Like I said, people need to adapt. It's not just changing few skill, change all.
    Also you seem to very underestimate the new mutagen, you only need 3 use/healer to cover the whole raid.
    It's a straight minimal of 2k6hps for 3 char during 10sec.

    It's easier to heal spread team on PTS than live.
    Just throw mutagen on everyone and drop you 2 area heal (illustrious + class skill) at different location (the other healer do the same obviously), and hop, done.

    Try it yourself, you'll see.


    Edit :
    Also thanks for the link of video I admit missed it. But they do exactly what I was expecting making test totally wrong sadly.
    Like I said, test yourself, build youself, don't wait for some "top player" to do it for you, their is plenty of way to be efficient in this game and even more with this patch despite what ppl seem to think.

    Vigor got nerf, so, no, healer are not gonna be throw away don't worry.
    I was very worried too at the start of the PTS, but they improved change patch after patch for healing and now it's totally fine :)

    Also don't take any of my comment like rude one, I just got limited English ^^
    I'm just here to say their is other option, healing is not dead <3

    Dude, you are like "i can have a 2.5k illustrous healing with my 55k magicka" well you need to understand that at a certain point Spell Power > Max Magicka, i have 39k magicka (i play argonian also) ans i have 3k1 healing springs... I can also stack 3 of these, the new healing springs should heal for 4k5 with my stat, this will reduce burst heal potency without destroying

    A lot of People say "calm down a few content is going to be affected"... Well yeah that is exactly why i am concern, because THE ONLY CONTENT AFFECTED IS THE ONLY CONTENT WHERE WE ARE NEEDED

    You look like a very Nice Guy really, and i am sorry if you feel this like an attack but this just make me mad to see how People keep going with "you can still heal Fungal 1 dont worry !" (i exaggerate here 😂)

    PVE sise, the changes are horrible
    PVP wise they are good, now if you want to survive you need a healer in your group, and some group will be killable even after spamming springs

    I also heal 3k1 on live with the exact same set-up I've on pts, that mean you gonna have the exact same power heal as I've, so 2550 for you too on Illustrious (don't forget the nerf/tick, even if they've buff it a bit 2 week ago, it's still weaker than the live value ^^)
    The point I was saying is : we've enough heal to do the hard content.
    The build I've share was just an example.

    Also if you got 39k magicka, you don't use meta set combo obviously, probably olo+bright or something like this, so you not gonna be to affected too.
    PPL are too afraid for nothing, it will just change how we play and build that all.
    It's totally doable.
    Like I said we got some strong support ult than ppl never use cuz they was not needed.
    Now they are.

    Also don't worry I don't take thing personally, everyone is free to have opinion.

    Olo, jorvuld, mending, worm... I am playing with meta sets sont worry ^^

    Well for most content yes we have enough, but for a few content i disagree, some giht are designed around healing springs spam (vCR+3, vHoF HM, vSS HM), and the problem is that now that dps can heal better than healer, what is the point to run healer ? Just run 10 dps with viguor in the rotation.

    Just a question (because even if we disagree, and i sincerely respect that, you obviously looks like you know what you are talking about),

    I am working on NB healer pve, do you think it is possible to have an high uptime on the Shadow ultimate (grant you major protection)? I dont Know if you can generate 200 ultimates in 16 sec (eve' with the potion passive)
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    danara wrote: »
    Aznarb wrote: »
    danara wrote: »
    Aznarb wrote: »
    driosketch wrote: »
    Aznarb wrote: »
    Grandma wrote: »
    Aznarb wrote: »
    I love how ppl post when they don't even have test.
    Heal is gonna be fine, their is not only 2 set and 10 skill.
    mikemacon wrote: »
    "zos you really ruined the current prevailing PVE end game 'meta' with the healing changes."

    Fixed it for you.



    actually they did. vhof hm and vss hm are impossible.

    keep reaching though.

    No they didn't with this patch.
    The new mutagen give us just wath is was missing for heal with the 3 target instead of 1.
    + No test have been running on hard trial in any PTS section.
    But if you said so, I guess you can provide video right ?

    I can reach self buff w/o dmg glyph 9500Hps on PTS w/ot counting burst heal from any form.
    It's more than enough to pass content since spring spam was the same value.
    +Every of this are HoT that let you able to spam burst like prayer if more heal is needed which it's not possible on live. That mean you can heal MORE on PTS than on live.

    You want 80% more ? Simple build for crit.
    If you got with the actual olo/aether set-up is nothing more than throwing.

    And last : if it's not enough for you, it's ok, each class have acces to support ult : use them when needed instead of horn spamming.

    Adapt and it will be fine. And all of that is only needed in few content, for the rest it's just overkill.

    Edit :
    Fun thing most ppl speaking about meta don't even do hard content scoring.
    And lot of ppl just wait for the new build of them favourite youtuber instead of doing it themself.
    There's a video.

    https://forums.elderscrollsonline.com/en/discussion/comment/6249062/#Comment_6249062

    Not much has changed with regards to mag healing since the last patch. Though they did prune back stam healing. New mutagen is great for groups that can't or won't stack, but it comes at the cost of the safety net functionality. It's also just replacing other lost spead out healing techniques.

    Over all, healing will be fine for most content while also becoming more shallow. But because the toolkit is more shallow, there's not a lot to dig for when you need it for the hardest hard mode trial fights.

    And that exactly what I was saying.
    They stick with old meta.
    Jorvul + Olo or Aether + olo DOES NOT WORK ON PTS for enopugh healing.
    + Earth gore, really ?

    You can't heal like this anymore, that what people don't want to understand.
    The heal power with these set is horrible, these set was created to give heal more thing to do since over-healing was so easy.
    Now you have to use other set-up.
    For example my warden healer use Necro+Birght+bogdan + bloody mara.
    55k mana, 2300 regen = 2550 tooltip on Illustrious healing, 9k on prayer, Mutagen 26k etc.. = self buff.
    And I'll say it again, it's only tooltips, it heal way more on use if the health of target drop, or if you proc major mending (+minor for templar) + crit possibility (39% is enough to see crit often).
    Max magicka seem to scale better than spell dmg for healing spell.

    With this, I'm able to heal way more than any meta set we got on live.
    Their is not way you reach these number with jorvul/olo.

    That just one exemple, I've try plenty of build who work differently and every one of them put way more healing on the table than the live meta set.

    Like I said, people need to adapt. It's not just changing few skill, change all.
    Also you seem to very underestimate the new mutagen, you only need 3 use/healer to cover the whole raid.
    It's a straight minimal of 2k6hps for 3 char during 10sec.

    It's easier to heal spread team on PTS than live.
    Just throw mutagen on everyone and drop you 2 area heal (illustrious + class skill) at different location (the other healer do the same obviously), and hop, done.

    Try it yourself, you'll see.


    Edit :
    Also thanks for the link of video I admit missed it. But they do exactly what I was expecting making test totally wrong sadly.
    Like I said, test yourself, build youself, don't wait for some "top player" to do it for you, their is plenty of way to be efficient in this game and even more with this patch despite what ppl seem to think.

    Vigor got nerf, so, no, healer are not gonna be throw away don't worry.
    I was very worried too at the start of the PTS, but they improved change patch after patch for healing and now it's totally fine :)

    Also don't take any of my comment like rude one, I just got limited English ^^
    I'm just here to say their is other option, healing is not dead <3

    Dude, you are like "i can have a 2.5k illustrous healing with my 55k magicka" well you need to understand that at a certain point Spell Power > Max Magicka, i have 39k magicka (i play argonian also) ans i have 3k1 healing springs... I can also stack 3 of these, the new healing springs should heal for 4k5 with my stat, this will reduce burst heal potency without destroying

    A lot of People say "calm down a few content is going to be affected"... Well yeah that is exactly why i am concern, because THE ONLY CONTENT AFFECTED IS THE ONLY CONTENT WHERE WE ARE NEEDED

    You look like a very Nice Guy really, and i am sorry if you feel this like an attack but this just make me mad to see how People keep going with "you can still heal Fungal 1 dont worry !" (i exaggerate here 😂)

    PVE sise, the changes are horrible
    PVP wise they are good, now if you want to survive you need a healer in your group, and some group will be killable even after spamming springs

    I also heal 3k1 on live with the exact same set-up I've on pts, that mean you gonna have the exact same power heal as I've, so 2550 for you too on Illustrious (don't forget the nerf/tick, even if they've buff it a bit 2 week ago, it's still weaker than the live value ^^)
    The point I was saying is : we've enough heal to do the hard content.
    The build I've share was just an example.

    Also if you got 39k magicka, you don't use meta set combo obviously, probably olo+bright or something like this, so you not gonna be to affected too.
    PPL are too afraid for nothing, it will just change how we play and build that all.
    It's totally doable.
    Like I said we got some strong support ult than ppl never use cuz they was not needed.
    Now they are.

    Also don't worry I don't take thing personally, everyone is free to have opinion.


    Olo, jorvuld, mending, worm... I am playing with meta sets don't worry ^^

    Well for most content yes we have enough, but for a few content i disagree, some giht are designed around healing springs spam (vCR+3, vHoF HM, vSS HM), and the problem is that now that dps can heal better than healer, what is the point to run healer ? Just run 10 dps with viguor in the rotation.

    Just a question (because even if we disagree, and i sincerely respect that, you obviously looks like you know what you are talking about),

    I am working on NB healer pve, do you think it is possible to have an high uptime on the Shadow ultimate (grant you major protection)? I dont Know if you can generate 200 ultimates in 16 sec (eve' with the potion passive)

    39k with olo jorvul ? Oo
    Ice storm + Inner light ? can't see how it's possible w/o this since these set don't give more than 2k mana combined (1k if olo not perfect and 3k if olo+worm).
    Little later : Tested it, yeah that was I was thinking ^^

    Here is the tooltip you get with your set-up on PTS
    (Olo buff Active + Weapon dmg glyph + Major sorcery)
    Can be a bit higher if you sacrifice some regen glyph for spell dmg, we don't need that much regen with change. and then it would probably match the number I reach on my build.

    fjosq1cb8x4n.jpg

    Edit : with 2 spell harm glyph, you can reach my number and drop at 2300 regen like I'm.
    It up to 2550 on the tooltips.

    Edit* : It seem than olo+Bright give a slighter more heal too (2635 with 1 spell harm so we can keep 2500 regen)


    _____

    In 16sec, sure not, you can have an amazing uptime on Bolstering Darkness, but only Warden's tree as support ult can come back that fast (and still not 16sec ^^).

    Potion on CD ofc + try to use one siphon strike ability every 4sec (not always possible) to get the max ult regen you can (don't forget weaving it's always good to have the LA ult regen buff at 100% uptime).

    The best I've try with optimal condition (dummies) is 48sec (from 0 to 200). That not bad but in most cast is gonna be 60sec cuz you'll not use siphon ability every 4 sec obviously in real fight.

    BUT, if their is some trash mob you can easily go down to 30 or less (depend the number and how fast they die) if you use Soul harvest ult main bar.
    But again, you'll probably use warhorn instead of Soul harvest in serious content.

    It really sad we can't up the duration with Jorvuld tbh.

    ____

    Last, we cool, I enjoy discussing this kind of topic when everyone share their opinion nicely :)
    I've share my point, so I don't think I'm gonna post more, but I'll keep reading for sure !

    Have a nice day !


    Edited by Aznarb on August 6, 2019 3:15PM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • Zatox
    Zatox
    ✭✭✭✭
    ZOS made a good decision do not balance the game around vHOF and vSS HM. This two fight is irrelevant in comparison to the whole game and can be simply adjusted.
  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zatox wrote: »
    ZOS made a good decision do not balance the game around vHOF and vSS HM. This two fight is irrelevant in comparison to the whole game and can be simply adjusted.

    I do agree that healing shouldn't be balanced around what it takes to complete the hardest PvE content, but people who enjoy completing the hardest PvE content are hung out to dry until that content is also adjusted (which ZOS will likely do). And that could be quite a long time.

    I think after the patch eventually hits, there will be groups still completing this content but it will be unreachable for many more, and unattractive for many others.
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Sandman929 wrote: »
    Zatox wrote: »
    ZOS made a good decision do not balance the game around vHOF and vSS HM. This two fight is irrelevant in comparison to the whole game and can be simply adjusted.

    I do agree that healing shouldn't be balanced around what it takes to complete the hardest PvE content, but people who enjoy completing the hardest PvE content are hung out to dry until that content is also adjusted (which ZOS will likely do). And that could be quite a long time.

    I think after the patch eventually hits, there will be groups still completing this content but it will be unreachable for many more, and unattractive for many others.

    A lot of people already struggle and can't do this, now it's going to be LOL out of reach for many without even caring.

    One skill, mutagen hitting three people, isn't going to save people as it doesn't provide any burst, combat prayer spam isn't going to save you either.
    Aznarb wrote: »
    And that exactly what I was saying.
    They stick with old meta.
    Jorvul + Olo or Aether + olo DOES NOT WORK ON PTS for enopugh healing.
    + Earth gore, really ?
    With this, I'm able to heal way more than any meta set we got on live.
    Their is not way you reach these number with jorvul/olo.
    It's easier to heal spread team on PTS than live.

    One springs, when tank is one place and dps is other, how you going to heal both with a burst heal?

    Secondly, these sets are meta not for healing but for buffing, healers roles are just healing, it's also buffing, just like tanks isn't just taking damage, it's also buffing.

    Just because you can heal in one place with healing sets doesn't mean you can buff or clear certain dps checks and even if you can it's not as enjoyable for many groups.

    Healing is dead in that it's boring, monotonous, and paper thin.

    Do you heal end-game trials? Tooltips don't mean *** to me.

    What are your buff uptimes, what is the group dps and hps, what is the clear time; these are important things to me.

    @Rustyfish101 , a healer I actually will listen to when she says it's fine because I know she's good.
    @code65536 , a player who tests things, does math, and clears hard content in a nice fashion
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    When the hardest content is "so easy" for enough people that they can sell runs for the hardest achievements... maybe they are indirectly addressing achievement-selling.
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    When the hardest content is "so easy" for enough people that they can sell runs for the hardest achievements... maybe they are indirectly addressing achievement-selling.
  • Saril_Durzam
    Saril_Durzam
    ✭✭✭✭
    Im intrigued about what monster set for healers will be BiS after the last monster sets nerfs. I usdually run Symphony of the Blade for great sustain, but maybe now we will need more healing. Chocketorn?
  • irswat
    irswat
    ✭✭✭✭
    sentinel
    The Lord Jesus Christ saved me from sin and darkness. His love has transformed me so that I am a new creature in Him. May you find Him too, and experience His richness and goodness!
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    irswat wrote: »
    sentinel

    Agree sentinel is very good with the fix, love it.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • Jodynn
    Jodynn
    ✭✭✭✭✭
    Basically going to be a dps spec since you don't need as much sustain throwing orbs and you'll need more spell damage for those heals.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Stibbons
    Stibbons
    ✭✭✭✭✭
    Healers should benefit from the CP trees more. Shitloads more.
  • Stibbons
    Stibbons
    ✭✭✭✭✭
    And double the healing mundus stone value.
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    True you have elfborn and blessed, what about that 70 other cp?
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Jodynn
    Jodynn
    ✭✭✭✭✭
    True you have elfborn and blessed, what about that 70 other cp?

    Not to mention the last 25 of each could be spared somewhere else, no one uses shield breaker or whatever, staff/physical weapons should just be one star, 120 points the healer could slot into two more stars...
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
Sign In or Register to comment.