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Top 3 Worst PvP Changes

  • Katahdin
    Katahdin
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    Delimber wrote: »
    Before faction lock I was usually ranked at 1000-1500 this time of year.

    With faction lock, I'm in the top 200. That is how many people aren't playing pvp now.

    FYI, PC NA server.

    Part of that is because people that used to be able to flip-flop can't any more. Probably at least half that difference.

    Also there are people that have not put the campaign as home so they don't count in the leaderboard
    Edited by Katahdin on August 7, 2019 1:15PM
    Beta tester November 2013
  • ellahellabella
    ellahellabella
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    valeriiya wrote: »
    I miss the deer

    Gone but never forgotten </3
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
  • hobicabobjob
    hobicabobjob
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    Agree 100%. The lag caused by the artifact just makes me log off.
  • NBrookus
    NBrookus
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    Delimber wrote: »
    Before faction lock I was usually ranked at 1000-1500 this time of year.

    With faction lock, I'm in the top 200. That is how many people aren't playing pvp now.

    FYI, PC NA server.

    I think there may be a bug with the leaderboards. All my geode characters, despite having AP from 100k to 300k all have the same rank.
    PC NA
    Breton Magicka Sorcerer, Breton Magicka Templar, Orc Stamina DK, Bosmer Stamina NB, Nord Stamina Warden, Redguard Stamina Necro
    Dunmer Magicka DK, Argonian Magicka Templar, Altmer Magicka NB, Breton Magicka Sorcerer, Orc Stamina Warden
    Dunmer Magicka DK, Argonian Magicka Templar, Altmer Magicka Sorcerer
  • Delimber
    Delimber
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    NBrookus wrote: »
    Delimber wrote: »
    Before faction lock I was usually ranked at 1000-1500 this time of year.

    With faction lock, I'm in the top 200. That is how many people aren't playing pvp now.

    FYI, PC NA server.

    I think there may be a bug with the leaderboards. All my geode characters, despite having AP from 100k to 300k all have the same rank.

    I've been wondering about that, I'm only playing on weekends so I shouldn't be in the top 200 (164 overall on Sunday).
    Katahdin wrote: »
    Delimber wrote: »
    Before faction lock I was usually ranked at 1000-1500 this time of year.

    With faction lock, I'm in the top 200. That is how many people aren't playing pvp now.

    FYI, PC NA server.

    Part of that is because people that used to be able to flip-flop can't any more. Probably at least half that difference.

    Also there are people that have not put the campaign as home so they don't count in the leaderboard

    Never thought about how not marking the campaign as home might impact the standings. Thanks.
    Solo PvP and PvE most of the time.
    CP 1235
  • Vapirko
    Vapirko
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    The stam healing changes are stacking up to be pretty awful...
  • WoppaBoem
    WoppaBoem
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    Love all of them, thank you ZOS
    Xbox EU - EP

    Main MagDK - PVP Rock Star
    Zerger MagDen - Survival of the fittest
    Templar Heal - PVP never dies
    Sorc under construction
    Magblade is in the fridge
  • josh.lackey_ESO
    josh.lackey_ESO
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    Oh I also think not being able to queue to another campaign unless you leave Cyrodiil is a rotten change, too. Not top 3, but very annoying.
  • JumpmanLane
    JumpmanLane
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    This thread should be Top 10 worst PvP changes lol.
    Witch up, lil' witches!
  • biminirwb17_ESO
    biminirwb17_ESO
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    The problem with the hammer is the strongest group at the time ends up with it. Maybe when the original person who picked it up dies it returns to oblivion, no being picked up by anyone else.

    The bridges are OK, really what is the point of destroying them they can be repaired in a minute. Mile gates should be like bridges down or up, one way passable is dumb.

    Don't care about faction lock one way or another, it changes very little.

  • J18696
    J18696
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    I think the milegate and bridge changes would have been better if instead of completely cutting off access through the passage it just limited it and choked people tighter for risk of bombings what we have atm is annoying more than anything
    PC NA Server
    Guilds
    Fairweather Friends
    ALLEGIANCE

    Jayoné Mag Nb lvl 50 Jayone Mag Dk lvl 50 Jayonè Stam Sorc lvl 50 Æterna Stam Temp lvl 50 Pridē Stam Dk lvl 50
    Echó Mag Temp lvl 50 Woè Stam Dk lvl 30
    Pride Stam Dk lvl 50 Æternā Stam Temp lvl 50 Le Pride Stam Warden lvl 50


  • Mr_Walker
    Mr_Walker
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    I quite like the hammer, it mixes things up a bit, but it needs to have a "hard" timer on it. Factions are running around with it for an hour plus.
  • hamgatan
    hamgatan
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    you know faction lock has screwed the game..

    when there are more people fishing in Artaeum than there are in PvP.

    fishing.png
    Edited by hamgatan on August 19, 2019 2:20AM
    PC / NA - 820 CP
    L50 Imperial StamDK Tank (US/EP) "Snowflake Crusher"
    L50 Altmer MagTemplar PvP (US/EP) "Lord of the Beams"
    L50 Argonian MagTemplar PvE Healer (US/EP) "Jumps-On-Kittens"
    L50 Altmer MagSorc PvE DPS (US/DC) "Acirrum" - The vMA Potato PetSorc
    L50 Redguard StamDK PvE Tank (US/DC) "Rampant Rabbit" - The vMA Potato Tank
    L50 Altmer MagBlade PvE DPS (US/AD) "Ivanna Dodgeroll"
    L50 Orc StamSorc PvP (US/AD) "Fraggle Proc"
    L50 Argonian MagWarden PvP (US/EP) "Drunk-The-Koolaid"
    L50 Breton MagNecro DPS (US/DC) "Ivanna Fakakakis"
    L40 Redguard StamNecro DPS (US/DC) "Skeletons In The Closet"
    L20 Redguard StamBlade Tank (US/AD) "Sneak Dogg"

    Xbox One / NA - 360 CP
    L50 Altmer MagBlade (US/AD) "Cork Soaking"
    L10 Argonian Templar (US/EP) "Makes-Me-Moist"
    L10 Argonian MagDK (US/EP) "<Forced-Name-Change>"
    L27 Altmer MagSorc (US/EP) "Sorcie McSorcface"

    | Unlimited |
  • Cernunnos55
    Realistically, the hammer isn't the be-all-and-end-all when it comes up. Yes it makes a person difficult to kill, however they had better hope they have some damn good healers, aren't up against anyone capable of using siege to basic effectiveness, and I swear yesterday I came 5% off ganking the damn thing on my nightblade. It's fun, exciting, and changes things up a bit - although I would settle for a hard cap on the timer.

    Faction lock, for me, has had a benefit on the game. This is not the case for everyone and I acknowledge that my perspective is 100% biased. I've never been a faction swapper so I don't get the appeal, but I'm sure there is one. What I do remember, however, is trolls flipping to my faction so they can grab a scroll we were trying to take and redeliver it to the enemy. This happened multiple times over and over, and similar things occurred too. People flipping to camp out at every keep that was taken, and resource trading after pop died down for the day, so they could hold emp on our faction, preventing others from doing so.

    Bridges and Mile Gates are a positive addition strategically. It just makes sense to be able to destroy them if you can destroy a keep, and besides, there are other routes around with goat trails and the like.
    Edited by Cernunnos55 on August 19, 2019 10:03AM
    Guild Master of The Pride of Daggerfall, D.C. loyalist and commander of the Cerglings.
  • Starshadw
    Starshadw
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    I agree on the silly hammer artifact, moreso because I'm fairly certain ZOS plans on introducing MORE of these ridiculous things in the future (thanks to a hint by Sheogorath).

    I am glad to see the faction lock return. It has mitigated some of the egregious trollish behavior.

    I like the mile gates and bridges, but it should be as difficult to rebuild them as it is to destroy them. I do not like how long it takes to destroy when it takes a few paltry minutes to repair it to the point where it can be crossed.
  • olsborg
    olsborg
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    Cast time on ultimates.

    DoT meta

    Still no performance fix and still bugged abilities.
    Altmer Sorceror, magicka
    Bosmer Nightblade, stamina.
    Imperial Templar, stamina
    Redguard Warden, stamina

    Aldmeri Dominion!
    PC EU
    PvP only
  • Xarcus
    Xarcus
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    well I understand the changes about VIGOR , but I dont think it's a good idea.
    It's my feeling, it may still be too early to say it, we'll see..
    Edited by Xarcus on August 19, 2019 9:58AM
    PC-EU-FR - @Xarcs
    les meilleures techniques sont celles que nous transmettent les survivants — Gaiden Shinji, 1E947
  • Ash_In_My_Sujamma
    Ash_In_My_Sujamma
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    You know what I hate about the new bridges? The fact that they removed all those nice levels underneath it, all the interesting arches, the narrow pavements, the dangerous slaughterfish crossings, the los corners. All those are gone. All that's left is a flat no man's zone that completely killed the potential gameplay in those locations and can't possibly compare to the vertical level design of the old ones.
    I understand that they wanted to decongest those locations to increase server performance (lol), but here's an idea. How about, instead of cutting corners off of your product, you actually invest in a bigger box to place it in*?
    I also don't mind the artifact weapons although I do think they need a lot of work. The old gap closer change was way worse than the artifact. You know, the one that broke gap closers and helped us discover the upside down Cyrodiil!



    *The box is a metaphor for server. Fix the server, really.
  • Deep_01
    Deep_01
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    Cyrodiil used to be an openworld where several fun stuff, pvpand non-pvp, happened. Now its just boring large groups. Stopped playing cyro since faction locks, thus never encountered artifacts yet.
    @Deepan on PC-EU
  • xylena_lazarow
    xylena_lazarow
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    The hammer spawned for DC a few minutes ago with DC having both 1st place and highest points per hour.
  • Starshadw
    Starshadw
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    The hammer spawned for DC a few minutes ago with DC having both 1st place and highest points per hour.

    Can't WAIT for more of these broken "artifacts" to show up [blatant sarcasm].
  • Mr_Walker
    Mr_Walker
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    Hammer and faction lock end up making pvp one sided. Hammer causes a faction stack that is nearly unstoppable and just pvdoors because no one wants to defend against the overpowered hammer ult.

    That's when you can make a quick strike somewhere else on the map. I've stolen scrolls back whilst all the serglings were chasing the hammer around, a group of 10 players then ran it from Alessia to blue north gate across a map which was 50% yellow at the time, and encountered minimal resistance.

    Play smart.
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