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Volcanic Rune

Revokus
Revokus
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Volcanic Rune is now a better stun than Bone totem/Grave grasp.. I guess we now know what ZOS want magicka classes with poor stuns to use.

After testing I kinda like it it fits the Necro theme.
Playing since January 23, 2016
  • Sharee
    Sharee
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    Revokus wrote: »
    Volcanic Rune is now a better stun than Bone totem/Grave grasp.. I guess we now know what ZOS want magicka classes with poor stuns to use.

    After testing I kinda like it it fits the Necro theme.

    Remember totem gives minor protection. Necro is a very immobile class without a class shield. Needs all the tankiness it can get(not to mention it helps allies standing inside - good anti-bomber prevention).

    Personally im going to use the DOT morph of the rune (together with soultrap,degeneration, and possibly baleful mist... options! :))
  • Revokus
    Revokus
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    There is still the same bug that Endless Hail had attached to it tough..When you try to cast it it will sometime cast it 2 times in a row because of the targeting circle.

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Gilliam @ZOS_BrianWheeler
    Playing since January 23, 2016
  • Elusiin
    Elusiin
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    Sharee wrote: »
    Revokus wrote: »
    Volcanic Rune is now a better stun than Bone totem/Grave grasp.. I guess we now know what ZOS want magicka classes with poor stuns to use.

    After testing I kinda like it it fits the Necro theme.

    Remember totem gives minor protection. Necro is a very immobile class without a class shield. Needs all the tankiness it can get(not to mention it helps allies standing inside - good anti-bomber prevention).

    Personally im going to use the DOT morph of the rune (together with soultrap,degeneration, and possibly baleful mist... options! :))

    Agreed, and I love all the new possibilities now that useless abilities are being buffed to be on par with everything else. It's about time honestly.
  • Revokus
    Revokus
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    Sharee wrote: »
    Revokus wrote: »
    Volcanic Rune is now a better stun than Bone totem/Grave grasp.. I guess we now know what ZOS want magicka classes with poor stuns to use.

    After testing I kinda like it it fits the Necro theme.

    Remember totem gives minor protection. Necro is a very immobile class without a class shield. Needs all the tankiness it can get(not to mention it helps allies standing inside - good anti-bomber prevention).

    Personally im going to use the DOT morph of the rune (together with soultrap,degeneration, and possibly baleful mist... options! :))

    Agreed but I'm using Necro/steadfast hero with healing ward and intensive mender. You should try it ;) Pretty decent in light armor but the blastbones is still unreliable as ever..

    The thing is Bone totem is so expensive and any decent player will just avoid it and with Volcanic rune there isn't a big red circle telling you it's coming like they added to Bone totem.

    At least Degeneration provides more pressure now with Ricochet Skull when Blastbones fails so that's a start.
    Without an execute I feel Magnecro will always struggle 1v1 anyways...
    Edited by Revokus on July 27, 2019 10:42PM
    Playing since January 23, 2016
  • Sharee
    Sharee
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    Revokus wrote: »
    Sharee wrote: »
    Revokus wrote: »
    Volcanic Rune is now a better stun than Bone totem/Grave grasp.. I guess we now know what ZOS want magicka classes with poor stuns to use.

    After testing I kinda like it it fits the Necro theme.

    Remember totem gives minor protection. Necro is a very immobile class without a class shield. Needs all the tankiness it can get(not to mention it helps allies standing inside - good anti-bomber prevention).

    Personally im going to use the DOT morph of the rune (together with soultrap,degeneration, and possibly baleful mist... options! :))

    Agreed but I'm using Necro/steadfast hero with healing ward and intensive mender. You should try it ;) Pretty decent in light armor but the blastbones is still unreliable as ever..

    The thing is Bone totem is so expensive and any decent player will just avoid it and with Volcanic rune there isn't a big red circle telling you it's coming like they added to Bone totem.

    At least Degeneration provides more pressure now with Ricochet Skull when Blastbones fails so that's a start.
    Without an execute I feel Magnecro will always struggle 1v1 anyways...

    I found steadfast hero costs me too much offensive potential, and the defense was not enough to compensate.
    However, that is today. Lots of things will change next patch: no more being spammed by doughnuts, no animation cancelled dawnbreakers, possibly boosted healing ward... i will certainly give it another try in a couple of weeks,
  • _Ahala_
    _Ahala_
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    2s arming time... not exactly viable as an offensive stun against people who know what walking is
  • Sharee
    Sharee
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    _Ahala_ wrote: »
    2s arming time... not exactly viable as an offensive stun against people who know what walking is
    You would be surprised... :)

    People are often reluctant to break off their attack. I got a couple of kills today by following totem with a colossus.
    Edited by Sharee on July 27, 2019 11:02PM
  • Revokus
    Revokus
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    _Ahala_ wrote: »
    2s arming time... not exactly viable as an offensive stun against people who know what walking is
    Against a stam player spamming on you it’s pretty effective with the knockback plus it does damage too. Of course if you try to stun someone from range with it it won’t be as effective. But I
    Like to get up close and personal as magnecro with the unreliability of Blastbone.
    Playing since January 23, 2016
  • Iskiab
    Iskiab
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    _Ahala_ wrote: »
    2s arming time... not exactly viable as an offensive stun against people who know what walking is

    I used to use the NB fear trap which is similar. Turn on autocast ground abilities and cast it ahead of you, if it doesn’t fire just dodge roll through the trap and they’re sure to follow.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
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